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macca366

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It only makes sense

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macca366

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@Jonno621 @macca366 Thanks for the feedback dude. I probably will!

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macca366

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I'll be honest, I actually love the idea of the pirate Caribbean setting, sailing the seas, exploring jungles and little ports, fending off other pirate attacks or whatever. I haven't tried ACIII yet, the last one I played was ACII (which I liked, and was impressed with all the improvements over the original). Is ACIII worth picking up?

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macca366

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Crysis 2, for me, was so, so god damn boring. No doubt this is boring too, the gameplay is just ultimately so bland. Its wrapped up in some nice graphics and technical work but that doesn't negate it. I like Crysis 3's ending though, and it touched on some interesting themes, too bad it wasn't told so well and was painful to get to with some obligatory been-there-done-that shooting. I did like Prophet's character arc though.

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macca366

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Such a good game. I think I still have the sega genesis/megadrive version, I got the urge to pull it out and have some games with a friend watching this

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Edited By macca366

Alex from your Charity podcast, I loved that guy! I love a guy that is willing to put his lifesavings into a flash car

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Edited By macca366

@gibbey531 There is a philosophical error with your presumption: A non-believer cannot willingly just 'become' a believer, on the merit of avoiding potentially 'burning in hell'. At best they could fake practice. A punishment which on the basis of evidence appears to be laughably false is in no way something that could turn a non-believer into a believer, for the sake of avoiding a punishment that isn't believed in.


Furthermore, there is no adequate proof to suggest the existence of an afterlife, hence the question is meaningless in the first place. And yes its fascinating to consider the things we don't perceive. Though we have ways around certain things, like we are aware of spectrums of light we cannot see with our eyes, like ultraviolet or infrared. In the way we have become aware of atoms and subatomic particles, things we cannot understand or perceive naturally, it can be expected that we will continue to unravel the mysteries of life and matter.

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Edited By macca366

@OHGFawx @macca366 Haha, she can bend train tracks at will and strangle a man to death with her thighs with her arms tied behind her back

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Interesting. Levine is a good writer, I only learned a while ago that he originally came from being an aspiring screenwriter, which explains it. The themes of the game draw me way more than the original Bioshock, because they're interesting both to me personally and to modern matters of the world. I'm personally quite critical of religion, an admirer of people like Hitchens, Fry, Maher or Dawkins who in recent years had the balls to start calling it out for what (I believe, anyway. Wait, no - what evidence and reason suggests) it is. So I'll be interested to see how Levine put some redeeming quality in Comstock after his conversation with the offended developer. Ultimately it might have benefitted the story, I would rather a complex antagonist than a pure stereotype.

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macca366

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Looks awesome to me. The Journey-esque random player/s dropping into your adventures seamlessly is what I was hoping for. I have to wonder what the depth behind your own ship is, though, and if there is space combat etc.. I'll admit, what they want to do is ambitious, I have high hopes though