they made a sticky so there wasn't 1000000 different threads on the topicMafiree
Ummm.. you mean like THIS?
they made a sticky so there wasn't 1000000 different threads on the topicMafiree
Ummm.. you mean like THIS?
Somebody said 'rose colored glasses' made it look a great year. (Hindsight).
Gee-if it wasn't for getting a Commodore 64 and an Atari in 1978, I don't think GameSpot General Games Discussion Forum would even exist!
You could make an argument that 1978~ was the most important year, too. But I won't go there-already lived through it! It depends upon a few points-what year your favs came to birth, and when the Industry became a powerful producer to make a plethora of games to anybody's taste.
One of my kids thinks 2002 was awesome, also. I say the most important year in game history is the one you want to pick- afterall-what is the judging criteria a gamer selects for themself?
Interesting thoughts to hear in a Post-GTA gen! Viddie games don't desensitize us, this says.
I think if they give the option of Evil in a game, you should have specific 'bonuses' for using the Evil, maybe alternate story line- Guild rejects you, but some other groups become open also.
As far as the 'moralizing' part (can't kill women), you should be given an option of something non-lethal, but still evil, perhaps? (Steal all her clothes-mess with her credit score(?) Whatev.
I mean, don't offer 'Evil' if you make it impossible to play for going there.
That is a good idea. I once played Silent Hill 2 without the flashlight or the radio(warned about enemies). It was exciting. Real brief, but exciting!
What about a 'Ghost hunter' type game like "Apparitions"-still in Beta I think. Only this time you fall naked into the Paris Catacombs through an open manhole cover :lol: :roll: , and have to survive from there? :shock: Your enemies look like and come from shadows?
[QUOTE="doomsoth"]I play good the first time around, then I go back and try and be mean as possible; I find it harder to be extremely mean than to be extremely nice.MrLions
I actually find it harder to be good. I mean I'd rather beat the crap out of a man instead of making friends with him by going through the dialogue
:shock:HAHAHAHA !!! :lol:Funny-and so true! The new 'punishment' in games is for playing 'Good' instead of 'Bad' nowdays. "Going through the dialogue" also means waiting for the dam graphics to load! Sheesh! who's got the time for sappy chatter? I need XP Points-not fuzzy pen-pals.:roll: Sorry stranger-YOU DIE!!! :twisted:
I'm 44. Wife/Kids now, no more quarters or even an arcade to spend them in. Hey guys-we're getting old and moving out where our lives demand it so. I am tired of the Buy New Console so you can Play Newest Game crap the industry has become. I haven't the money anymore and very little time! New games for an old PC isn't working NEmore. All about Buy Buy Buy. I am now saying Bye Bye Bye!
Hoping the industry calls it quits and moves on, because their $$$$ way has completely killed the point of a game. Console and PC system be damned already! WHAT HAPPENED TO PLAIN OLD FUN? Give me a game without a specific system to play it on- I'm no fanboy. Make a game that works in any system. How about Super Mario 3 for every system out there? Take your "game for machine only" mentality and shove it. Until the "Suits" can make a mercenary company which produces not-systems-for-a-game but a game-for-all-systems (and it had better be a darn good game), I won't be coming back. Let's face it-they are all dying out as game makers anyway, choking on their own bottom lines and political concerns. No fun or Avante Garde left in any of them. Just suits trying to feed me expensive, and often buggy, garbage.
In my 1980's games were for players and scoffed at by others. Gamers were the original Nerds. We knew what was fun then. But now it's all $$$ status quo BS.
Meantime, I'm just going to wait out their extinction, raise my family, pay my bills, and bang away at those 'purer' games of old...the ones that somehow STILL remain playable after decades-how is it that the NES [or insert system here, etc] have the games the 'New World'(ha) keeps remaking and sequeling? It was the GAMES themselves.
Keep The Faith, old gamers-we started the whole thing afterall....
Video Games + small group of players, not much money involved = "Who Cares about video games? Keep them nerds from cluttering up my news program". (Circa 1979)
Video Games + worldwide player base, millions of $$ involved = "OMG!! Satan is here-Frontpage headlines!" (Circa 2008 )
Reporters just following the money.... (Circa Eternity)
Considering the amount of years the industry has been operating ($$$$$) it's not a suprise!
You said "Shovel it out the door broken.." :lol: :evil: Absolutely- They wanna make money before the market goes dead. Probably happening soon-LOTS of posts on GS today are about the mundanity of modern gaming..
Where you mentioned "Play Testing the stuff.." "Fable players.. saying WTF!" Why pay a long contract with real game players for testing, if minimum wage wannabe gamers are cheaper?
Developers and publishers are getting sloppy, the market is dying -no one wants to take a chance or time on an innovative new game-just want to take money selling 'standardized' games and new game systems to us instead.
IMHO, anyway. And I've been gaming since before the 80'S.
Hello Maverick- I hear you. I am from the 80'S game era.Take a look over in the "Soapbox" section in GameSpot for an editorial called "Our Haven is Gone"-I think it addresses your point well. The problem is a lot like this anology; We have explored/mapped every place on Planet Earth-nothing new is left to discover, and all the map is already claimed by somebody.
Modern gaming is the same. The map of gaming is completely uncovered, and we need new explorers to not look for hidden areas anymore,(Nothing new left) but to start looking at the map itself differently. Unfortunately, they focus on political correctness and the mundanity of marketing instead. Nobody wants to be creative/inventive if it will cost them a paycheck for being politically incorrect or persuing 'chancey' markets. Old school games were not even a market or political issue-they were just a product that geeks/nerds/fringe kids played-nobody cared what was in them or how it looked. Programmers were the geeks/nerds/fringe kids too, afterall-they knew what was fun to play! So gaming was a small kind of family with small concerns that the 'big world' kept it's nose out of. It was just fun nobody was 'getting hurt' cause there weren't many in the first place.
Our small family with small concerns got destroyed when it went marketing, mainstream and money. Don't make a risky game-just make standard old stuff on a new gaming system, and sell the system instead, is what we've come to now. "Fun"is secondary to profit.
I don't think we can ever go back either, not while somebody's 'Big Brother' is watching, anyway.
I "feel your pain"- I am old-school gaming since the early 80'S- there is a post over on "Soapbox" about how our 'gaming Haven is gone' you might want to look at. My preferred platform is also PC, but everything out there today really comes off pretty bland, yukky and just blah. What i ended up doing was downloading all of the old games from the NES era. I play these now as emulators on my PC. Sure -been there done them already-but you know what? They are still fun after 20 years for me.
If the market can't give me a new thrill, I'll go back to the one that got me started as a gamer. Modern stuff can't compete! It is like all the new stuff is only about using new platforms- the Old School actually had more unique variety than today's overdone sequel rerun kaka. Not an original game design thought left. The pond is fished out, but the oldest fish are still the best... Try playing old school with an emulator program.
Definitely cheaper than crak, and at least will tide you over until something new comes along-but I don't think it ever will.
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