I can almost guarantee NIBRIS was the dev on Sadness, and Frontline was the publisher, the game still exists, but without a pub, it won't go anywhere.Shermit
...Frontline wasn't the publisher...
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I can almost guarantee NIBRIS was the dev on Sadness, and Frontline was the publisher, the game still exists, but without a pub, it won't go anywhere.Shermit
[QUOTE="GatoFeo"]Every time I see Blue-ray against Hd-Dvd, theres always dvd>>>>>>>> Both (especially Blue-Ray) People just don't see that Blue-ray did A WHOLE ALOt BETTER than dvd format when it first came out. (FACT) And it's expected to replace dvd in the next three years. So plp, the dvd is going bye bye for years to come. Just to point out for plp who don't know this. :)elementz28
When millions of more people start buyin high definition tv's then blue ray will be the winner ..hddvd is dead already..dvd will be gone but it will be stayin a little longer..
Yes, WHEN they buy high def tvs. As opposed to when DVDs came to the market, people didn't have to buy thousand dollar Tvs to get the most out of it. The Dvd player worked just fine with their current tv. Now with Blue Ray, people HAVE to buy a new tv if they are to get any benefit out of their new $1000 blue ray player (yes it will come down, and no most people will not buy the ps3 as a blue ray player. So there is less incentive to move up to Blue ray as there was to move up to DVD.Ok, but considering that it is THEIR console, and it was THEIR idea to implement the new control scheme, shouldn't they have had some kind of game ready to go that was actually designed around their "new way of gaming" when the console launched? Fast Forward to the end of April, 6 months AFTER the console has released, and they still haven't come out with a true gaming title yet that truly adopts the "new way of gaming", as hailed by Nintendo themselves.You've got to remember that SPM was probably (no I don't know for certain) conceived and planned on the GC. Also, I don't see how well the wii remote would transfer to the game. Do I want to swing the controller every time I want to hit an enemy? In an RPG like this? Definitely not. Just like noone is complaining about lack of wiimotage in Fire Emblem, I'm glad that there isn't anything tacked on.
QuasidodoJr
Seriously, if you think you're going to stretch a side-scrolling platformer out for even 21 days, in this day and age, I do believe you are mentally stuck in 1987.QuasidodoJrWell, the other two Paper Marios lasted 25+ hours. Heck, it took me longer to finish PM2 than it did LoZ: TP. I think that if you strech it out, ~1 hour a day, it should be enough to last all April.
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