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mernmern

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#1 mernmern
Member since 2007 • 57 Posts
I have no problem paying for xboxlive. That does not mean that I did not initially balk at having to pay the Man, but after experiencing the interface and the easy of use, I can honestly say it is worth every penny... all 14 a day.
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mernmern

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#2 mernmern
Member since 2007 • 57 Posts

This off topic, but I hated the save system in Dead Rising. I loved the concept and the game play, but that was not enough to keep me playing.

-I meant to quote Phazevariance 's earlier post... my bad.

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#3 mernmern
Member since 2007 • 57 Posts
No question, Halo 3. I have run the same short 9 levels so many times in so many variations that I should be sick of it. The hunt for skulls and terminals alone has been enough to get me to play again and again. But when you throw in the meta game and the online co-op I can honestly say there is nothing better. By the way, I have barely scratched the surface of the online multi-player and have yet to touch the forge. I am tempted by the Orange Box, but I expect H3 will hold my attention until COD4.
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#4 mernmern
Member since 2007 • 57 Posts
I have to go against the general consensus and recommend the 120gig elite. Why consider even limiting yourself at this point? I have the 20gig version and I continually have to delete demos in order to download new material. Is this a huge deal, probably not, but why should you have to delete a demo that you have not really spent a lot of time with because a new and perhaps more appealing demo is issued. While I have not downloaded any movies or TV shows, I have been tempted and it makes sense to keep the possibility of purchase open. Just a thought. Heck, they have offered free shows such as the Heroes Pilot. I say, why choose what you need to keep and what you should delete when the items in question are still relevant?
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mernmern

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#5 mernmern
Member since 2007 • 57 Posts
Nothing personal, but I have never heard anyone suggest Perfect Dark Zero before... well, at least not since about a month after the 360 debuted. So with that in mind, I would respectfully disagree.
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#6 mernmern
Member since 2007 • 57 Posts
I figured that I would mention that demos alone fill up the 20gig hardrive. I continually have to delete things in order to download new items. I am glad I got the 360 when I did, but I would certainly suggest the elite at this point.
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#7 mernmern
Member since 2007 • 57 Posts
I am surprised no one mentioned it, but Rainbow Six Vegas was great and I never got around to playing it online. It is probably selling at a discount now. Gears, Halo 3 , and Bioshock are definate givens.
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#8 mernmern
Member since 2007 • 57 Posts

Ha. I knew I would get called on that when I reread it. Let me re-phrase and elaborate.

"It was somewhat tough to aim well with the guns and thus they were basically useless and almost unnecessary".

As for plasmids. I found they worked well... with the wrench... ala shock or freeze then a quick wrenching. The fire worked well at distances, more so than items like the pistol or machine gun. However, the heat seeking missles were real effective.

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#9 mernmern
Member since 2007 • 57 Posts
Bioshock was flawed and perhaps a bit over-hyped, but I can certainly live with that. While I would never list it as one of my favorite all time games, it is one that I will certainly remember. Add to that the fact that it came out at the perfect time and you should be able to understand why people talked about it and why it got the publicity it received. Bioshock is the bridge to Halo 3 that every non-Madden player wanted... and some of you probably needed. With this in mind, let me list a few positives and negatives.

The Good:
1) The entire hacking system. While it was a little odd, the fact that the difficulty continually scaled up forced players to make decisions about plasmid upgrades. In addition, the hacked systems were continually helping you even after you had left the area. I found this simple aspect of the game amazing because it added a real depth in that the game was not limited to your immediate surroundings. Heck, I found myself following the sounds of guns and launchers just to see what was wondering around.
2) The graphics were fine and in truth any more detail might have been a bad thing as there were some truly graphic and demented scenes.
3) The audio logs were superbly done.
4) I enjoyed the story although it took a while to develop.
5) The arrow/directional system was probably the best I have even seen in a game. In addition, this directly relates to the fact that without them the game would have been much more confusing and certainly less "linear".
6) I loved the setting. An under water city... aint nothing wrong with that.
7) The invent system worked well.

The Not So Good:
1) The character perspective was way too low. I have played games that have been plagued by this same issue and it is infuriating. At points your character seems to be about 3 feet 6 inches tall. At others, the view seemed to be from the perspective of a grown man. The game deserves to get dinged for this more so than any other issue and I am surprised that no one else has commented on it... and if they have, I missed it.
2) Game bugs. There were a lot (skipping, sound issues, too many big daddys ect) and people have commented on them.
3) It was really tough to aim well with the guns and thus they were basically useless.
4) The invent system was basically a background piece that sometimes helped you out, but there was no ability to go out and search for certain components required. Thus, it was not engaging or interesting.
5) I feel that the replay value is rather limited other than trying some different tactics out from time to time.

Was this long? Sure it was, but the game was interesting and it should not be disregarded as something that was simply over hyped.