@waahahah said:
LOL omg... they are the same thing. Prototype of what you want to make is a prototype of what you want to make. Most prototypes for crowdfunding are used as the basis for the game, or literally a working alpha of the game. WTF do you think people are doing when they prototype anything. The only reason to toss it out is if none of it worked or was turned out some of the elements were bad ideas. Some of those bad ideas might be liable to deliver based on kickstarter... so its very important ANYTHING you show on the kickstarter is representative as much as you can to the product you deliver. Your prototypes if you have one should be the foundation of what your building...
"developer: This prototype for the crowdfunding we made is perfectly fine starting point but we need to throw it out... its not a colossal waste of backer money or time to start over again!"
Your still missing the point of my argument... its not JUST that its been in development for a while, its that there are still major high risk items that have not been resolved. They have still not shown any iteration of this game working with a large amount of players... or ships... and that by using CE3 they built a game on technology that wasn't suited for their needs.
Secondly we know CDPR created witcher 3 since announcing cyberpunk 2077.. we don't know how much resources have been committed to it. For instance maybe they had a working prototype and it didn't work.. so the majority of people were pulled off while they went and redesigned the fundamentals. If you are telling me we can't compare other developers why are you comparing other developers in a completely different context? And failing to note the differences and how that might take into the comparison? Its a biased argument.
Refactoring a large amount of code and maintaining tools generally will take significant more time the more fundamental changes you introduce.. starting from scratch generally is harder but you won't have nearly as much legacy debt and your far more free to experiment with tech and design specifically for a set of requirements. Again they were fubar because of the tech they needed until most of cry engine's development team were freed up...
"Most prototypes for crowdfunding are used as the basis for the game, or literally a working alpha of the game."
Yeah, but not the SC crowdfunding prototype.
Compare the crowdfunding prototype with the current alpha stage of the game, its almost a complete other game, only the shape of the ships is comparable.
"its that there are still major high risk items"
Yeah, like every other feature which is now in the alpha 2.6 and later in the alpha 3.0, (64bit precision, zone system, produral planet tech, you know...)
"Secondly we know CDPR created witcher 3 since announcing cyberpunk 2077.. we don't know how much resources have been committed to it. For instance maybe they had a working prototype and it didn't work.. so the majority of people were pulled off while they went and redesigned the fundamentals."
Yeah, like SC, no devs, no studios and so on.
"If you are telling me we can't compare other developers why are you comparing other developers in a completely different context? And failing to note the differences and how that might take into the comparison? Its a biased argument."
Come on i think you are not stupid.
You compare games with less features with a game with a lot more features, thats the same what i do here in this case.
I do just what you did.
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