primehunter326's forum posts
Some of you still have your launch consoles....
Seriously do you people work for M$ and have super consoles that never go out? I'm now officially going to be on my 4th 360.
Before I ever got a 360 I had a PS2 and I had 2 of them in 6 years....I got my first 360 on Christmas in 2006 and it's now October 2007 and I have gone through 3 of them; and the funny thing is I hardly ever play my 360 (my gamerscore is high just because I like to play a wide variety).
Is this a sign telling me to go to the dark side o_0 *cough PS3 cough*
littleman1992
I've had my 360 just as long as you have and so far I've had 1 RRoD, 1 disc read error, a couple of weird things where the display got messed up and the occasional crash here and there. I'm bit nervous that my 360 will suddenly just die one day since it seems to be tempting fate.
Gears of War on insane ALONE no Co-opDonMega187
same here, though once I beat halo 3 on legendary that will take the cake.
OK... in HD there are 720 or 1080 lines of resolution in the pic. The Hz rating is how many times per second the television refreshes those lines. So on a standard HD, it will refresh ur pic 60 times per sec. 120Hz will give you smoother motion, but the 360 doesn't support 120Hz. The only way to do 120Hz is with a blu-ray that supports 24p = 24 fps. for good response time look at the sharp lcd's (4ms response) and the sony xbr's (4-5ms response, also the BEST lcd u can get at a resonable price.)incubusoccer
Yeah I was also gonna point that out. The 360 can only render a maximum of 60 frames per second. The only time when refresh rate could be an issue is if you have a refresh rate that's lower than the framerate of the game, in which case you would get screen tearing. So while having a high (60+) refresh rate on the tv does make it faster, it won't affect the appearence of games because the 360 is locked at a maximum framrate.
Oh and Hertz and refresh rate are the same thing, hertz means cycles and in the casee of a display each cycle is one refresh of the screen so that it can display another image. Response time is the time it takes for the display the image it gets from the source. I'm just pointing this out because there seems to be some confusion here.
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