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ps3gameplayer

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#1 ps3gameplayer
Member since 2011 • 225 Posts

Every game copies something from others, be it slow-mo effects, cover system etc.

Not something new.

And most game like Saints Row or True crime or any other that follow the typical sandbox recipe that Grand Theft Auto 3 introduced are/where considered "GTA Clones" It hardly used anymore though.

Treflis
I know it is hardly used anymore (still hear it thrown around a bit though) but is still is stupid, every review of Saints Row 2 I saw and a saw alot, but every review started somewhere along these lines: 'Saints Row 2 is not Grand Theft Auto IV' or 'It's absolutely impossible to talk about Saint's Row 2 without mentioning Grand Theft Auto IV), so basically every review of Saints Row 2 (epic game) is biased.
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#2 ps3gameplayer
Member since 2011 • 225 Posts
I believe the first Saints Row also did a proper GPS style map system with road directions prior to GTA4 doing the same.DJ_Lae
I would have mentioned that but I haven't played the original, just 2 and 3 due to owning a PS3, if I new that I would have added it too the list.
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ps3gameplayer

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#3 ps3gameplayer
Member since 2011 • 225 Posts

Yep I said it but does one game even have to be the 'clone' though, the answer is no.
I hate it when Saints Row gets bashed for being a 'Grand Theft Auto clone;

Anyway, even though Saints Row is getting bashed, Grand Theft Auto is 'cloning' Saint's Row.

  • Saint's Row 2 (2008) has mission checkpoints, Grand Theft Auto Episodes from Liberty City (2009-2010) added mission checkpoints.
  • Saint's Row 2 (2008) had the ability to save mid game, Grand Theft Auto Chinatown Wars (2009) added the ability to save mid game.

NOTE: Not bashing Grand Theft Auto, I have both Grand Theft Auto and Saint's Row games and I love both.

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#4 ps3gameplayer
Member since 2011 • 225 Posts
If a game costs $60 and the campaign lasts less than 10 hours then it better have multiplayer.rzepak
Even if it has good replay value?
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#5 ps3gameplayer
Member since 2011 • 225 Posts
[QUOTE="ps3gameplayer"]

No, that result in a Super Mario Bro's game being different from previous ones, and everyone knows that's not going to happen.

Randolph
Hey man, we get it, ok? You don't like Mario games. It doesn't make you anymore special than the guy who doesn't like Halo, the guy who doesn't like Final Fantasy, the guy who doesn't like GTA, or the guy who hates all the above and only plays indie games. You don't need to find some god awful lame excuse to remind us every two posts.

That wan't and excuse the remind people in post's, it was an answer to the thread.
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#6 ps3gameplayer
Member since 2011 • 225 Posts

GTA IV with more freedom like San Andreas, EFLC fixed most of this and I am certain that GTA V will fix everything perfectly.

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#7 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"]I understand the complaints but a 6.0 was way to harsh (i didn't even know that the originals had multiplayer until I saw the review, I bought the collection and I am very happy I didn't listen to the review.c_rake

It was probably the reported frame rate issues and occasional freezing that resulted in the score.

But hey -- you're enjoying it, and that's all that matters, right?

Yeah (it's on pause now) but those frame rate issues and freezing issues are BULLSH*T

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#8 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"] But still it's not the end of the world (oh wait it is 2012 now), I personally think it is better with no multiplayer because it shows off how good the single player campaigns are, most FPSs will focus so much on multiplayer that the campaigns are just filler and turn out like junk.c_rake

I agree. The games are still great on the single-player end. But still. It's easy to understand why some would be disappointed by the exclusion of the multiplayer. I think the reviewers were within their right to decry it. But I digress. Most of the people looking to buy that collection were probably planning on checking out the single-player portion first and foremost, anyway.

I understand the complaints but a 6.0 was way to harsh (i didn't even know that the originals had multiplayer until I saw the review, I bought the collection and I am very happy I didn't listen to the review.
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#9 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"] Yes the multiplayer was removed but Ubisoft announced it, and did the really expect the that Ubisoft would put servers up for 10-6 year old games.c_rake

Still doesn't mean they should have.

I mean, I never played Splinter Cell's multiplayer (never had my PS2 connected to the Web). But I can understand the disappointment of the HD versions not having that mode if it was as good as everyone makes it out to be.

But still it's not the end of the world (oh wait it is 2012 now), I personally think it is better with no multiplayer because it shows off how good the single player campaigns are, most FPSs will focus so much on multiplayer that the campaigns are just filler and turn out like junk.
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#10 ps3gameplayer
Member since 2011 • 225 Posts

I wouldn't say it's become a necessity, per say. More like it's the latest fad to conform to. Only this one has legs because a lot of people really like multiplayer. It'll eventually die down in a few years or so, I imagine.

[QUOTE="ps3gameplayer"] I'm assuming that your referring to the Splinter Cell HD Trilogy, yes you are correct about people being addicted FPS multiplayer that games without multiplayer will be bashed.c_rake

In the case of Splinter Cell HD, the complaints were because the multiplayer that was in the original non-HD versions, which was well-received by critics and fans, as I understand it, was removed in the remastered versions. I'd say that's a pretty valid complaint. Hard to justify content removal when they were simple conversion jobs.

Yes the multiplayer was removed but Ubisoft announced it, and did the really expect the that Ubisoft would put servers up for 10-6 year old games.