Though I am a little conflicted with them beginning to travel down the path of pandering to casuals.Do you remain faithful to your vision even if it means lower sales but pleasing your ever faithful fanbaseORDo you make the game open to people with 'lesser abilities' and try to increase sales even if it causes you to lose some of said ever faithful fanbase (note: that 'casual' success is by no means guaranteed, and you might end up with no fans)....a difficult question to answer for any company.
I know they have not gone full casual yet, but even starting on the path is a bit troubling for me as we all know where it leads
Damn. I feel terrible for those employees.They did not jump ship like some of the higher ups.They continued to work despite not being paid....now they loose health benefits which are extremely expensive to provide for yourself
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