It's very hard for me to understand how some game developers can mess up so much. I mean they could, at least, talk to some gamers about their expectations, about they would like to see in a game and what they would not want to see in a game. Also they could try playing a game or two and see how they feel, what the games are mission...
It is clear to me, that the developers of Dead Rising 2 have done no so such thing. They just took a awesome idea, made a really awesome game and then started to add s**t to f**k this game up. A time counter ? Seriously ? Where is the fun in that ? When you see a big group of zombies asking for a smack down, and you have to say: "I could just stay here and have some fun, but I don't think i have the time for it." They probably thought the this would make the game engaging and fast paced, but I fell like the only thing they acomplished is to take away the fun and add a serious dose of frustration. And if I'm to talk about frustration I just have to say that you can only save the game in cartain points and if you get carried away with the zombie bashing for a few seconds you might end up dead and having to restart from the last save.... Really? What where they thinking ? NO quick save ? Was quick save a feature so hard to implement ????
I'm pretty sure that after the first 3 or 4 cutscenes nobody would play the game for the boring and clique filled story. It's the zombie killing that should have ben fun and atract players, not the 'run around in the time limit with rare save points bs'. So, as first impression the game is fun and looks really nice. The costumes area fun and allow for some wacky combinations. The weapons are fun, interesting and the combinations are incredibly fun and addictive. But the pace of the game, the time limit and the scares save point take away almost all the fun. I played for almost and hour and then I got really frustrated that I could not find a save point nearby... and then I died.
The second point is DB Raging Blast. Man, these people provide a huge collection of your all-time favourite characters from the DB series. For most characters (not all) the super moves are awesome and in general when you have a fight you do get the felling that you are in the DB world. But, as GS pointed out, in terms of combat all charcters fell the same. And they actually do. There isn't anything to make them unique and this is rather sad. It's like playing to Goku with around 70 skins/costumes... Of course after a while the game looses it's charm and the repetitive 3 moves you make get to bore you more than a math seminary at 7 in evening, on a Friday... So as a first impression DB Raging Blast is made for the true fans of the series and not all gamers. If you are a passionate DB fan, this game will probably touch on so many level, but if you are just looking for some fun, this game will probably chase you away. I will still give it a shot, because I really like DB and I hope the campaing mission will be fun.
Later Edit: i just found out that the levels you earn in Dead Rising 2 stay with you in all games you start, which changes things a little. I will give this game a try afterall :D.
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