Hmm? You use binaries all the time in assembly.JigglyWiggly_
I don't think you understand binary and hexcame before assembly or maybe you do and I'm just not understanding you.
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Hmm? You use binaries all the time in assembly.JigglyWiggly_
I don't think you understand binary and hexcame before assembly or maybe you do and I'm just not understanding you.
[QUOTE="risc-vs-cisc"]
[QUOTE="JigglyWiggly_"]Nonez of you know anything about computer science, until you have programmed in assembly.JigglyWiggly_
Assembly is a small part of computer science and has more to do with the objectoriented nature of humans than the science of PC's,and binary,hex and Boolean logic are the first things any decent CS class will teach you.
Small part? SMALL PART? OH NO U DIDNTWHAT DOES U THINK UR BIOS IS MADE OF
all low level stuff is either C or Assembly.
Coincidentally I don't like Low level stuff, Java is nice... C++ is nice too.
I had to considering I was forced to use binary in my first class,I wonder if they still teach it and make you use it?
What don't you get his first 3dmark sm score he posted before he edited it was just below 6000 that's the SM score of a single 8800GTS whats so hard to figure out then he reedited it to 7713 that's either an OC 8800 or seriously under-clocked SLI and if you google 8800GTS 512 oc 3dmark06 you will find people going past 8000 what don't you get,and how do you dismiss real benchmarks of the most shader intensive game ever made.
[QUOTE="risc-vs-cisc"]
[QUOTE="V4LENT1NE"]Superclocked is right, and he has proved me wrong once before with results so I would believe what he says, his 3d mark scores prove that overclocking has a large impact on framerates, both CPU and GPU.V4LENT1NE
Superclocked is wrong and has only proved he knows nothing about computer science ,the only thing he's offered as Proof is a 3dmarkscore with one using a single GPU and the other using SLI, the average sm score for a 8800GTS 512 is 6000 in his 3dmark score before he edited it was 5865 now its 7713 that's an overclocked 8800GTS and considering they can go past 8000 he failed at that to.The FSB affects the entire system speed. The higher the FSB, the higher the system performance. Raising the multiplier alone does very little for performance.And nothing for games.What about real facts that prove him wrong, or is this just a IBELIVE in the OC GOD I don't need facts i just know.Maybe the rest of use who have actually done this for yearsare just praying to the wrong piece of wood,and have actually bench marked it in games I personally have tested over 30 games with a Q6600 and 2 8800GT's in sli on a asus P5N-d I've been using this system for over 2 years.
3dmark 06 doesnt show whether your using SLI or crossfire, it doesnt show mine using crossfire either. The fact is that overclocking does increase performance, you would have to be blind or stupid to not know that. I dont even know what your arguing anymore you are trying to argue against facts with nothing at all now.
3dmark 06 average score NVIDIA GeForce 8800 GTS 512MB 6000
"The fact is that overclocking does increase performance, you would have to be blind or stupid to not know that. I don't even know what your arguing anymore you are trying to argue against facts with nothing at all now."
The irony is dumbfounding.
Nonez of you know anything about computer science, until you have programmed in assembly.JigglyWiggly_
Assembly is a small part of computer science and has more to do with the objectoriented nature of humans than the science of PC's,and binary,hex and Boolean logic are the first things any decent CS class will teach you.
[QUOTE="risc-vs-cisc"][QUOTE="superclocked"] Shader output w/ 3GHz Wolfdale, SLI OC G92 512MB 8800's... 13,904 3DMark Shader Points Shader output w/ 4.7GHz Wolfdale, SLI OC G92 512MB 8800's... 20,672 3DMark Shader Pointssuperclocked
You're first score is with one 8800.
No, no it isn't.. A CPU speed increase of just over 50% almost doubled my shader output...Riddicules nonsense,I wonder if you have ever benchmarked a game in your life.CPU pci-e sync does overclock your vid cards as you increase the fsb Async will "unlink" your fsb from the pci-e freq and you should have done this.
:| BOTH tests were ran using BOTH cardssuperclocked
Liar why did you change the scores and its still with one 8800 vs SLI or you just dramatically underclocked them on the first test considering one 8800GTS OC can go past 8000 sm.
[QUOTE="risc-vs-cisc"][QUOTE="UbiquitousAeon"] I'm lost. What did you prove? I see a couple of 3dmark screens, but what? superclocked
The first one is with 1 8800 the second is SLI i guess he was proving how SLI scales in 3Dmark.
:| They're both using TWO cardsWhy did you change the scores and remove the fact that you stated you're overclocking the GPU's on the second benchmark? CPU pci-e sync does overclock your vid cards as you increase the fsbAsync will "unlink" your fsb from the pci-e freq and you should have done this. And you're a liar or just ignorant.
[QUOTE="UbiquitousAeon"][QUOTE="superclocked"]I sighed, and proved my point. No point in moving to insults. I know first hand, not everyone does. No big deal. What kind of setup do you have? I can recommend some nice cooling. Air, water, frozen.. Always build your own water and "phase change" systems btw...superclockedI'm lost. What did you prove? I see a couple of 3dmark screens, but what? He thinks that the CPU has no effect on framerate :| In reality, shader performance on a decent card is increased dramatically with increases in CPU speed.. Even at 4.7GHz, my Wolfdale is bottlenecking my 2x 512MB 8800GTS's...
You know nothing about computer science and are completly detached from reality.
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