I mean, how many of you say you have witnessed the maximum power of PS3 already? I don't mean to turn this into system wars, but obviously the 360 has reached its peak threshold of potential, and is being pushed to the breaking point by now. It is surprisingly optimized enough to contend with PS3's graphics, though not pixel to pixel.
So, what I'm getting at is, has PS3 reached its limitations? Or have to yet to see the PS3 reach its maximum potential?
There's no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point. It is, after all, the last of series, as I've heard. Another question arises: Can we except nothing to top MGS4?
Also take into consideration the game play, for games such as Grand Theft Auto always go over the edge and use maximum system resources and hardware for an incredible simulation with endless replay ability, featuring (or attempting to feature) realistic physics (of what we've seen in the gaming industry).
So, the question is, Have you witnessed the maximum PS3 potential already?
Deepcut9
How can you say 360 has reached its peak of potential, when you only seen games using Unreal Engine 3. You saying that it has reached its potential only because alot of the games look alot better on the 360 than PS3? what a typical fanboy.
What we know from uncharted devs at the moment is that uncharted only used 30% of cell or something like that so obviously it hasn't reached its potential.
I don't think MGS4 is pushing the PS3's hardware as much as you think, tahts why I actually think that MGS5 would come out because kojima wouldn't be 100% saaatisfied with MGS4.
GTA an incredible simulation with realistic physics, i doubt it.
With all that said, obviously we haven't witnessed the max potential of PS3. You one of them fakeboy people that is pretending to be Ps3 fan that is hating on 360 just to cause arguements?
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