What do devlopers think when making these games? "Let's make a free version of Call of Duty!" Is there any attempt at originality or is this intentionally supposed to feel like CoD with a few graphical nuances? It is a little disappointing to see.
"Copy the top players" is actually really good advice because when you're learning a character (or anything for that matter), it's an excellent way to get started to learn lethal combos and matchups. At the end, no. You don't just do the exact thing but you learn what works by copying. Then you add your own style to what works which gets into the whole mindgame thing.
This game looks horrible. It takes way too many shots to kill someone. It clearly looks like Gears and plays like it. The sound effects are terrible. The voice acting is horrid.
About the only thing going for this game are the environments which don't look absolutely terrible.
At first I thought it was going to be noted for its bad b-rated-like character but I guess the game really is that bad. Do people play their own games? How does this happen?
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