In response to:
http://www.gamespot.com/users/subyman/show_blog_entry.php?topic_id=m-100-25821144&tag=all-about%3Bblog1
I'm not sure if there will be a melding of platforms. Convergence is a double-edged sword and some things just don't work the same when they're combined. I own hundreds of games that date back since the early 1980 to present time for both PCs and consoles. This is just a personal perspective on how I think PC gaming got to where it is now.
Personal Experience
For as long as I have been gaming, I discovered consoles first before PC gaming. The Atari 2600 was my first console. I played I got the Coleco and Gemini (Atari clone) but didn't get my first "PC" experience until I got my Commodore 64. Everyone who moved on from Atari, got Intellivisions and Colecos. I was one of the few that stuck with the C64 considering how expensive my parents spent for it but Atari made it easier when they crashed the video game world. Every console and game became so cheap it was easy to pick up something for 5 bucks. Some for a dollar. I had a ton of Atari and Coleco games but they were all the same to me. During the crash, 1-2 years later I still kept playing Apshai - my first RPG
Nintendo came out and things got better. Games were much more memorable then. Later on, my friends had SNES or Genesis except me but I was always invited anyway. Each friend talked about which was better and I was caught in the crossfire. My Mom saw me still tinkering around with the C64 programming in BASIC and decided to by a computer for the "family" - a 386 SX from Packard Bell and a VGA monitor. Coincidentally, a neighbor of mine also got one too and we talked about PCs all day. In a few weeks time, I continued to play SNES and Genesis at my friends' homes, learned about BBS, DOS prompt, EMS Memory, Sierra Games and Sound Blaster. When I showed them a copy of Kings Quest V, they were impressed but it was the shareware version of Doom that got half of my neighborhood to buy PCs.
That point in time put PC games on the map. It was during this time where the CD succeeded the floppy disc and there was never a shortage of Doom-clones. PC games were selling like hotcakes and it prompted alot of big time PC gaming companies to pressure Microsoft to fix DOS. Enter Windows 95.
It was during this time where PC games played a bigger part of corporate pie.Windows 95 did away with the DOS setup menus that made the installation of games unappealing to the masses. Those were the days when exclusive PC games were amassing a ton sales compared to their console counterparts and then ported into the consoles; some of which were just horrible ports.The Sega Saturn, Playstation, and Nintendo 64, Dreamcast were all victims of this even the Playstation 2. The superior version of Warcraft, Doom, C&C, Ultima, Unreal, Wing Commander, Descent, Quake, Mechwarrior, Diablo, Starcraft, Jedi Knight, Half Life, and whole slew of others were played on the PC.
Blame Microsoft and XBox Live for the Convergence
Although the PS2 re-established the console marketplace, the PC was still miles ahead as a high-definition graphic powerhouse and it was THE place to play multiplayer games online, download expansions, mods, and a whole slew of stuff. The PS2, Dreamcast, and Gamecube all tried to get on the online gaming scene that PC gamers have enjoyed since the dial-up days but found itself failing and going back to the tried and true single player or 4-screen multiplayer experience. The interfaces just plain sucked. Finding friends to play was not friendly nor was the experience any fun playing online. Simply put, the vision wasn't there to make online gaming a real part of the console.
This all changed with XBox Live when microsoft took a couple of pages in online PC gaming by creating a more seemless experience with playing with/against friends online.
When Halo 2 debuted, millions flocked on XBox Live to play against each other and talk trash. This was the moment console players finally got a chance to taste what the PC gamers have had for years. Since then, Microsoft knew that their next console had to make online gaming as one of the key pillars for their greater overall strategy.
Closing the Gap
When the XBox 360 arrived, the timing couldn't have been any better. HDTVs became more apparent in households and having a broadband connection was norm. The development of XBox Live 2.0 (now NXE) helped bring more value to the console thanks to DLCs, themes, Achievements, Netflix, chat, video and more. PC Gamers were still ahead of the curve in the graphics department as always but the consoles are now trying to match the PC in value.
In addition, a combination of cross-platform 3D Engines and the CEO's bottom line sets up developers for the 360, PS3, and PC in order of graphical power with the PC being the most superior. This makes the PC a secondary platform to help boost sales rather than show off the game making developers write for the lowest common denominator instead of developing for the PC's faster hardware.
Ironically, the same company who helped PC gaming appeal to the mainstream has placed that power within their own console. This puts Microsoft in a strange position where they want both the PC and their console to be successful in the marketplace.
In The End
Consoles will always have that mainstream appeal since the Atari days and PC gamers who have been around as long as I have got to enjoy their mainstream ride for a good decade. Personally, I was happy staying underground with PC gamers playing games from Origin, Sierra, Dynamix, and Lucasarts. As long as the PC framework stays open, game developers will never have to fear about their cut being taken or their content being pulled for controversial reasons. As long as the PC exists, developers can stay creative without barriers with whatever they see fit. And as long as internet exists, we can download whatever these guys put out. I still miss the days when PC games took over the shelves of EBGames and Babbage's but a convergence of devices and PCs? Not in a very long time, if ever.What about PC gaming as a subgenre of the console industry? Hardly.
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