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snipe12388

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#1 snipe12388
Member since 2008 • 442 Posts
In one day, not many/nobody/Modern Warfare 3. But over a few months, *insert any first party Nintendo game here*
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snipe12388

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#2 snipe12388
Member since 2008 • 442 Posts
I don't understand what he means by the "unresponsive" pointer. If I wanted The Conduit's jittery pointer, I would play The Conduit. It does NOT jump around and act all crazy. I'll see if I can post a video tomorrow. If I can get a 37-13 Kill/Death ratio, I wouldn't call that a jittery pointer. And to be honest, didn't the developers say they were implementing something along the lines of PC style aiming? The other comment I have yet to fully notice yet, partially because I haven't finished the campaign, but I did notice a little framerate drop in a mission, but nothing too serious.
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snipe12388

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#3 snipe12388
Member since 2008 • 442 Posts
I want an add on that will help me connect all of the addons at the same time.
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#4 snipe12388
Member since 2008 • 442 Posts
It wouldn't feel right if all the items had their own little control method. I say don't blow it on the items, and add full M+ to the sword combat. They could make the combat like Red Steel 2, where you focus on one enemy at a time, but can still move fluidly, or just keep current Z-Target, and just make the sword slashes actually mimic your motions. Bring the jumping slashes back from Wind Waker, the automatic rolling after 4 hits, bring Link's flair and style back to his combat. It would be cool if while in the adventure, he got more and more stylish, as if showing his progress and evolution of combat. If no one gets what I am saying, look at some videos of combat in Wind Waker, and compare them to Twilight Princess.
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snipe12388

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#5 snipe12388
Member since 2008 • 442 Posts

Fix the movement of the main character. He felt like he was swaying everywhere. I expected him to be agile, quick, and adept. He felt slow, unresponsive, and couldn't even run. I think they wanted a realistic moving character, but it took away from the fast paced nature of the shooter genre. C'mon HVS. Give us some speed. Give us some tense firefights instead of shoot, crouch, shoot...

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#6 snipe12388
Member since 2008 • 442 Posts
I agree with newman. Let everyone buy what they want. Don't force anything down people's throats. It's at times like this that Nintendo needs a demo service. That way you could at least try it out, which seems to be the problem here, as opposed to hoping for the best. Videos, screens, and preview's only can go so far. You must try the game beforehand. Dead Space is an amazing game. Period. I'm not going to whine about how it should've been. I'm enjoying it for what it is. If you don't like rail shooters, fine by me, but you are missing a great experience. It's like saying you won't play Red Steel 2 because there is no blood. Wait a minute...
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#7 snipe12388
Member since 2008 • 442 Posts

I wish they fixed Link's combat animations. They always looked a little choppy. Check out this demo of TP Link combat, and compare it to how elaborate Link's moves are in Wind Waker.

Notice how much more stylish and tricky Link's moves are in Wind Waker. He spins around slashing, does small jump slashes followed by quick spins...

TP Link is just so boring. Slash, slash, stab. I also wouldn't mind hearing his anger/courage through the grunts and screams. This video is a perfect example of what I mean.

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#8 snipe12388
Member since 2008 • 442 Posts
[QUOTE="lordlors"][QUOTE="snipe12388"]Wow. But its still just a rumor. And about Dead Space. It's fantastic game. Very on the edge of your seat. I love the way the camera moves and bobbles. So much fun to play with a friend or alone. I doubt anyone who is bashing it has played. And if you have, then I respect your opinion, but this game is leagues ahead of Umbrella Chronicles/Ghost Squad. The dialogue is stunning, and there is just so much character and lore to fill your head with, it satisfying. I'm gonna go play right now.

Well for me DSE will never be a fantastic game. Imagine if it were third person shooter, it would've been terribly great and one of the must buy games of the year just like the original DS. No matter how great DSE is, it will always pale in comparison to the original DS. In a design perspective, it's bad to take away the control from the gamer. On-rail shooters aren't meant for consoles. It was meant for arcades.

The thing is though. It doesn't play like those popgun arcade shooters. It's more along the lines of a first person shooter. You talk with the other survivors(?), enemies move around quickly, the camera moves to show that you are struggling to hit all of the targets coming at you. It's so breathtaking the way they made it. Honestly, if you ever get the chance to play it, DO NOT give it up. TRY IT.
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#9 snipe12388
Member since 2008 • 442 Posts
Wow. But its still just a rumor. And about Dead Space. It's fantastic game. Very on the edge of your seat. I love the way the camera moves and bobbles. So much fun to play with a friend or alone. I doubt anyone who is bashing it has played. And if you have, then I respect your opinion, but this game is leagues ahead of Umbrella Chronicles/Ghost Squad. The dialogue is stunning, and there is just so much character and lore to fill your head with, it satisfying. I'm gonna go play right now.
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#10 snipe12388
Member since 2008 • 442 Posts
DMC3 is the best for me so far. Ninja Gaiden just seems to hack and slash. In DMC, you have to know what moves to do, and when, so that style meter stays at maximum. God of War for production. Neither DMC nor NG have that truly epic feel.