Recently my 3DS Circle Pad started doing a clicky sount when pushed to the left side at random. Some times it just feels smooth but randomly it do the clicky sound. This is somewhat annoying since you can fell the clicky and it wasn't doing this. I've been using my 3DS circle pad normally not vigorously.
soulreaper-4's forum posts
It is a remake, doesn't look exactly as before plus they don't seems to lower the score of older games re-realise in HD without graphics improvements.I don't know why people are complaining about the GS score. A game that got a 10 about 13 years ago isn't supposed to get the same or something close just because it got better visuals, the impact of the game is not even close to what it was back then. In that time how you felt when you saw Link in 3D for the first time in a whole new adventure after games like Link to the Past or Link's Awakening?
DealRogers
Same here. Just by looking at SSFIV make you notice the system is capable of better graphics than the PS2.I dunno, but the games I have (Super Street Fighter IV and DoA: Dimensions) look a lot closer to the 360 than the PS2.
Pixel-Perfect
They just keep me amazedThe bad part is that you cant play the master quest from the start? Geez Gamespot, I dont know about everyone else, but I see the master quest as an award for beating the game. So personally i see that as a good.
Gamingclone
The 3DS Dpad is garbage for a game like Street Fighter IV. The pad is difficult to detect diagonals and is somewhat uncomfortable. The best way to play it is to use the circle pad and touch screen input. It has worked for me.[QUOTE="soulreaper-4"][QUOTE="trugs26"]
You use an analog stick (or slide pad) for Street Fighter? That seems wrong, wouldn't you use the D-Pad? And the D-Pad definitely can handle any speed of inputs.
trugs26
Circle Pad is too slow compared to the D Pad. You get used to playing with the D Pad and getting the diagonals right. If you want to take it to the next level, you should be using the D Pad. I don't know but i find the Circle Pad faster than the DPad even without using the touch screen. Maybe i am used to it.
[QUOTE="The-Longshot"]
Honestly thats one of the things that has kept me from purchasing street fighter 3d as of yet. I dont think the 3ds can handle the command input pounding for a game like that. I know I dont want to be beating combos on my delicate a** 3ds even though I absolutely LOVE street fighter. My argument is that I can always wait to play some solid matches on console rather then trash my brand new 3ds buttons for some quick portable arse whoopins.
trugs26
You use an analog stick (or slide pad) for Street Fighter? That seems wrong, wouldn't you use the D-Pad? And the D-Pad definitely can handle any speed of inputs.
The 3DS Dpad is garbage for a game like Street Fighter IV. The pad is difficult to detect diagonals and is somewhat uncomfortable. The best way to play it is to use the circle pad and touch screen input. It has worked for me.Right now the 3DS is getting more support than the WiiU because. All third party games on the WiiU trailers were just PS3 and 360 footage and are games that will be available for the competition. Nintendo is doing the same think they did with the GC, Wii and DS. Before the launch of those system they made a presentation showing (lying) the system had the best third party support and after everyone rushes to the stores and bought the consoles everything began to get delayed or disappearing slowly. I won't fall next time with the WiiU.They got me one or two times but wont get me for the third time.[QUOTE="soulreaper-4"][QUOTE="Ghost120x"]
After e3 it seems nintendo is tired of waiting for 3rd parties to develop something worthwhile and are now pushing real hard to sell their system. They know that the system isn't selling as expected because it lacks must have software and it looks like 3rd party isn't taking this seriously so nintendo is unleashing the must have titles.
After seeing the wii u presentation I was thinking why can't 3ds get support like that. How about a portable ghost recon, and what about that assassins creed game for 3ds. Sure there are great 3rd party games on the way but I was expecting some surprises for the summer. I guess the only games I'll be playing this summer is oot and re: mercenaries. And after that there will be another drought until fall.
where is the support? do you think 3ds should have been a little more powerful to gain real support from 3rd parties like wii u?
GamerEye
I watched the entier E3 press conference for Nintendo and they never said that they have the alot of theird Party Support. I'm pretty sure they said something along the lines of that they are trying to make the Wii U as attractive as possible and that many developers are looking into it. But who knows....my memory has failed me before. Now about the 3DS... personally I feel that the 3DS has already gotten some good 3rd party support, atleast when compared to the Wii's launch year. The DS didn't get staller 3rd pary support either on it's first year, but as the years went on, it now has some awesome 3rd party games (mostly RPGs and puzzels but still, many people really enjoyed those games). I believe that the same will happen with the 3DS, maybe not as much as the DS, because of the price. Just my opinoun.
They did not this year but last one.
Log in to comment