@turianshepard: That's wrong though. Halo 5 is usually 900p, but fluctuates up to 1080.
You what else those games are? New. Chivalry is 3 years old and running on an ancient engine. There have been other UE3 games that hit 1080p/60 FPS. This is a lazy port of a, frankly, bad game. If I could get a refund for it on Steam (since I bought it 2 years ago) I would.
@turianshepard: Forza 5 and 6 are, then. And Halo 5 goes up to 1080p. Again, framerate >>>>>> resolution, which is why I won't be supporting this lazy port.
Definitely a bad port. Battlefront, with far larger maps and more people onscreen (not to mention better graphics), runs a steady 60. MGS5 runs a steady 60. As does Halo, and Gears, which also uses Unreal Engine 3. This port seems like a quick cashgrab.
@Mirimon78: The beauty of the internet is that everything posted is permanent. I take solace in knowing that, 5-10 years from now, people will still see you as a backpedaling troll. Enjoy your time off.
@Mirimon78: You lost all credibility by attacking me as a person instead of staying on topic. Looking through your comments history, if anyone is biased, it would be you. I own a PS4, Xbox One, Wii U, 3DS, Vita, and a gaming rig...a "fanboy" is the farthest from what I am. I'd gladly prove to you I own a PS4, but I'd ask you to prove you own an Xbox in return. Somehow, I doubt you could.
@Mirimon78: Sony has never stated whether it's sold through or not. They just say "sold". Even the financial reports every quarter don't specify, they just say "sold". Same with Microsoft, though Microsoft usually gives their sum sales figures ("we sold $X of product Y.")
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