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swamprat_basic

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#1 swamprat_basic
Member since 2002 • 9145 Posts
[QUOTE="swamprat_basic"]

Of course it isn't generic. Generic games don't sell millions upon millions of copies. Generic games don't set sales records.

But good luck convinving somebody who doesn't want to be convinved.

Vandalvideo

*Looks at the top sellers list* You sure you don't wanna change that statement?

Don't confuse games that top weekly sales charts and games that set sales records.

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swamprat_basic

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#2 swamprat_basic
Member since 2002 • 9145 Posts

The multiplayer of Metal Arms: A Glitch in the System has a Halo-esque multiplayer, minus the online function.Shad0ki11

That observation might have been relevant had Metal Arms come out before Halo, but it came out 2 years after Halo.

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#3 swamprat_basic
Member since 2002 • 9145 Posts
[QUOTE="swamprat_basic"]

[QUOTE="Hoffgod"]Because its core gameplay is just the typical run-and-gun FPS fare.Hoffgod

Are there any FPS games that you wouldn't consider run-and-gun? Halo actually requires a more tactical approach than most shooters. You need to utilize melee and grenades in almost every single battle. You need to be cautious, knowing when to advance and when to retreat, because as tough as Master Chief is, you can be taken out pretty quickly with a single grenade or bad luck running into a lot of plasma gun fire.

A run-and-gun game is something like the Quake or GoldenEye where you could run through levels and take on hoards of enemies without having to think very much about your health. The faster you take them out the better, but the enemies rarely ever present a challenge. It's only after the hits have added up that you are in any real danger. In Halo, any particular enemy can take you out at any time, especially on the harder difficulty levels.

Yes, games like Brothers in Arms or Call of Duty 4, games which really force you to be strategic in use of cover and how you approach each situation, those are FPS that aren't run-and-gun. Halo is run-and-gun. While playing the game I frequently found myself skipping cover in favor of either just mowing down enemies, circle-strafing, or running up to enemies and melee attacking them to death. As long as I wasn't careless, it tended to be just as effective and more efficient than approaching the game tactically.

What difficulty were you playing on? Because Easy / Normal is a very different experience than Heroic, and Legendary is in a class all its own.

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#4 swamprat_basic
Member since 2002 • 9145 Posts

Because its core gameplay is just the typical run-and-gun FPS fare.Hoffgod

Are there any FPS games that you wouldn't consider run-and-gun? Halo actually requires a more tactical approach than most shooters. You need to utilize melee and grenades in almost every single battle. You need to be cautious, knowing when to advance and when to retreat, because as tough as Master Chief is, you can be taken out pretty quickly with a single grenade or bad luck running into a lot of plasma gun fire.

A run-and-gun game is something like the Quake or GoldenEye where you could run through levels and take on hoards of enemies without having to think very much about your health. The faster you take them out the better, but the enemies rarely ever present a challenge. It's only after the hits have added up that you are in any real danger. In Halo, any particular enemy can take you out at any time, especially on the harder difficulty levels.

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swamprat_basic

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#5 swamprat_basic
Member since 2002 • 9145 Posts

Of course it isn't generic. Generic games don't sell millions upon millions of copies. Generic games don't set sales records.

But good luck convinving somebody who doesn't want to be convinved.

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swamprat_basic

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#6 swamprat_basic
Member since 2002 • 9145 Posts

Don't care for that game either way. I get bored to death by button-mashers.Aljosa23

Wow. Way to have absolutely no idea what you are talking about. Ninja Gaiden is one of the most difficult games of all-time. It is most certainly not a button masher. Prince of Persia, God of War, those are great games, they are button mashers. Ninja Gaiden is completely different. It's like one of those impossible to beat old-school arcade games brought into the 21st century. It requires strategy, and timing, and knowledge of weapon combos that rival any fighting game. Button-masher my ass.

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swamprat_basic

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#7 swamprat_basic
Member since 2002 • 9145 Posts
Why do people go to the same damn horror films year after? Because being original does not equate to being good.
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#8 swamprat_basic
Member since 2002 • 9145 Posts
[QUOTE="Vyse_The_Daring"][QUOTE="Hydrolex"]

[QUOTE="Verge_6"]That you have trouble reading? I am indeed sad at that news...zero_snake99

Didn't you read the RED text ? Blu-ray solved our problems and DVD9 lose some chunks of games lol

Or release it on multiple discs. *gasp* :roll:

I hate to sound like a cow, but: will buy it for PC if it's good.

How are you supposed to have a sandbox game on multiple discs...without recycling a lot?

How do you suppose the PC is going to handle it, short of a 40 gb install? You forget that Blu-Ray is not standard on PC.

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#9 swamprat_basic
Member since 2002 • 9145 Posts
Well, neither of those games has been released, so they could still be the best games ever made.
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#10 swamprat_basic
Member since 2002 • 9145 Posts

[QUOTE="Verge_6"]That you have trouble reading? I am indeed sad at that news...Hydrolex

Didn't you read the RED text ? Blu-ray solved our problems and DVD9 lose some chunks of games lol

If that were actually the case, the game would require something like a 40 gb install on PC.