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teebeenz

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#1 teebeenz
Member since 2006 • 4362 Posts
PC version hands down, it was designed for the PC and thus can be best played there.
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#2 teebeenz
Member since 2006 • 4362 Posts
Then having compressed videos or 4 discs is not a blocking factor I thing... After all, the difference between comrpessed and uncompressed isn't that obviouspadejace
The video is compressed heavily already.
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#3 teebeenz
Member since 2006 • 4362 Posts
comparing a cd audio track at more than 1100 kbps and a high quality mp3 at 392 or so kbps.... you can barely tell the difference. the average person can NOT tell the difference. I admit that low quality mp3s like 128 kbps are bad quality, but i mean .... radio is at 64 kbps.... i dunno what exactly i am trying top prove.... nothing i guess.. i just don't think compressed sound is a big deal at allibanezdropd
First of all there is a different as mp3 butchers the high range, one of the many reasons why game devs use Ogg Vorbis for their compressed sound however CDs are 16bit 2 channels, the sound on PS3 is 24bit 7.1, thats a little different.
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#4 teebeenz
Member since 2006 • 4362 Posts
In theory they could do a double sided implementation, in theory.
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#5 teebeenz
Member since 2006 • 4362 Posts
>Like every other MGS game the cutscenes would be done using the in-game engine. Can't compress them.Packt
Actually they've always been a mix of engine and pre-rendered.
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#6 teebeenz
Member since 2006 • 4362 Posts
How's that? The game looks amazing, and Game Informer gave it 9.75/10. I don't see your logic...gruoch1
The context was referring to graphics. Game Informer also gave Lair an 8.
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#7 teebeenz
Member since 2006 • 4362 Posts
Oh nooo they would have to compress the cutscenes.. sigh when will people start complaining about things that actually matter lol.. Ever seen a 1080p movie compressed? Looks damn good, I've really never seen any difference compared to a HD DVD or BluRay.. And anyone complaining do you even have a 1080p native TV? Because if not it's simply going to downsample everything to your native rez. jremi
Cutscenes are compressed, along with HDDVD and BD.
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#8 teebeenz
Member since 2006 • 4362 Posts
Hope it doesn't make him cry that only 1% of the purchasers ever see his game the way it was "meant" to be.jmartinez1983
A recent survey suggests 33% of PS3 owners are using HDTVs so I dont think its so bad.
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#9 teebeenz
Member since 2006 • 4362 Posts
Compression would not affect the games quality.shadystxxx
Except remove the quality.
Gears was compressed,oblivion was compressed infact i bet 95% of all 460 games have some sort of compression.shadystxxx
All games are compressed, have been since the 80s.
Un-compressed sound will have slightly better quality in 5.1, but if video is compressed well it will still look fantastic gears for example.shadystxxx
No.... when you're turning gigs of sound into megs you lose a significant amount of quality, which is why its left uncompressed in the first place.
"In this video, Carmack demonstrates the engine's rendering capabilities. What we get is an environment worth 80GB of uncompressed textures. Through some smart coding and Carmack's genius, the game should fit in a single Blu-ray or 2 DVDs."shadystxxx
Has nothing to do with smart coding, itll remove any redundancies then if needed remove detail till it fits. You cant have the quality and fit it on a DVD, it simply doesn't work like that. Compression isnt magic.
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#10 teebeenz
Member since 2006 • 4362 Posts
I love it when people go all "Mass effect is the best". They're going to get one hell of a shock.