Good thing it opens in December, you wouldn't want this annoyingly-realistic survival sim of a shooter to have it's infernal cold lost on players who are just trolling through another map and numbly popping off targets.
Yes, the other part of the population of gamers is cradling their tablets smugly and playing a larger selection of games while not limited to one very narrow scope of actual utility...or not bothering with the endless labyrinth of tablet games.
This sounds like a great idea, if I understand all this to mean that there will basically be a massive persistent world, though it seems like it might be a nightmare to manage...unless they do things right, and I'm thinking of how they might actually pull off having a huge strategic free-for-all.
Yeah, not 're-', just over-iterating on the theme, because zombie shooters haven't ever risen above their humble beginnings in House of the Dead, which though sodden with horrible voice acting actually looked about the best I have seen in all of it's primitive-polygon glory.
Argh, not another 'just an arcade fighter' brutalization on a franchise which is worth SO MUCH MORE than to be relegated to this very monotonous genre!
If this is more stumbling bumbling immobile robotic brawling with a few innocuous sparks and metal spit wads passed for ordnance and fire power, I'll just save my interest for a worthy mech game.
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