Got MadWorld this weekend. Played through the first stage early Sunday morning.
MadWorld is a really cool game. I really enjoy the music, as a first comment. The first stage background music was a hip-hop song featuring some really nice rhymes relating to the basic themes of MadWorld. I found myself bobbing my head and just really feeling the beat as I ripped my foes in two with my chainsaw, impaled them on spikes, threw them into trains, jet engines and toilets, snapped their necks and broke their spines... among other things. The variety of finishing moves in the game keeps things fresh so far. I notice that there are a lot of spiked things in this game, and that doesn't bother me one bit. You've got spike racks on walls and vehicles, spiked bats, spikes on the floors and you can even consider ripped signposts spikes. Jack's also a pretty awesome character in design, in my opinion.
The gameplay is pretty interactive. You've got a punch on A and a chainsaw when holding B and swinging the remote either vertically or horizontally. Simply swing the remote vertically and you uppercut, while a horizontal swing performs a backfist. You can grab thugs n' things by holding A and they're thrown by swinging the remote. Jumping is done with Z and backflips for evasion can be done by shaking the Nunchuk. Those basic functions combine to make some killer attacks. Punch a baddie a few times and you can stun him for a finisher. Hold A for a throw type finisher. Hold B for a more brutal, often bone crunching finishers. A flurry of punches, then an uppercut plug a finisher results in some aerial madness. These are just examples of things that can be done with Jack's bare hands. There are so many obstacles that can be interacted with in the environments that it's almost like being in an amusement park... for killing.
With all of the possibilities, it's great that the game gives you a lot of time to enjoy things. The first level gives you a time limit of 30 minutes to rack up 1.6 million points. As you build your point total, new challenges become available. Once you reach the target score, the boss encounter opens up. The boss encounter for the first stage was rather interesting, but simple; I won with relative ease, which was quite a different experience from what I've been going through. :)
I'm really looking forward to playing this game more, but I'm going to have to put the time into finishing Viewtiful Joe 2. I didn't play at all this weekend due to being out mostly. I'm also going to cut the Brawlers theme short due to possibly not being able to play games at all for a while. More news on that later. Check my Now Playing list for updates.
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