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the_mitch28

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#1 the_mitch28
Member since 2005 • 4684 Posts

meh some generic 3rd person shooter..... no thanks.

I have a PS3 and I can't even be bothered renting either of them, the demo was bad enough.

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the_mitch28

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#2 the_mitch28
Member since 2005 • 4684 Posts

No you don't, the program itself is completely free.

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the_mitch28

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#3 the_mitch28
Member since 2005 • 4684 Posts

I think it's a legit topic considering the game was recently cancelled for PC.

Me personally? I own a 360 and I have no desire to play it.

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the_mitch28

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#4 the_mitch28
Member since 2005 • 4684 Posts

Lol now that you guys mention it, the screens do sort of look like Reach.

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the_mitch28

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#5 the_mitch28
Member since 2005 • 4684 Posts

You are pretty confused. You want to know why CS:S/CS 1.6 is harder than TF 2? because most of the community played it for years and when I say years I mean at least 5 or 6, that's why it takes more "skill" but that skill isn't to be good at the game, that skill is required to do something against the very good players that it has. The CS games are very simple, extremely simple, because of that simplicity there are almost no things that can happen unexpectedly and because of that reason it's a competitive game. TF 2 has an attitude and a lot more personality than CS, there is a lot more to TF 2, what you're describing there is CS where all that matters is what's in front of you and how fast you can solve that problem. Anyone who every played an FPS can play CS:S and after a few hours they can master it, but again, because of that community mastering the game is not enough, you need reflexes and a good understanding of the hitboxes to be able to take them on and that doesn't mean skill it just means dedication and getting used to it.

DanielDust

No I'm not confused at all, I've been playing CSS for 5 years and I've owned TF2 since it came out.

TF2 may have more character (that's not saying much) but my main gripe with the game has always been that there's nothing to learn about the game nothing to get better at... I just feel like I'm playing a game entirely based on rock paper scissors and luck. There's just nothing to it bellow the surface... aka shallow.

Yes CSS is simple but it's impossibly hard to master, each gun would take you way longer to perfect than any one class in TF2.

Also where do you think skill comes from exactly? Because last time I checked you have to put time and dedication into something to become skillful at it... unless it's really easy.....

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the_mitch28

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#6 the_mitch28
Member since 2005 • 4684 Posts

I own a PC, 360 and PS3.

I like it a lot, I go between my PC and 360 a lot but I'm primarily on my PC most of the time. My PS3 collects dust most of the time unless I wanna watch a movie lol.

But yeah good recent examples are being able do dodge the AC2 DRM mess and play the game months in advance, and Red Dead Redemption is also coming out soon which looks great.

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#7 the_mitch28
Member since 2005 • 4684 Posts

I've already got a preorder down for RDR on 360... Alpha Protocol doesn't look nearly as good as this epic.

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the_mitch28

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#8 the_mitch28
Member since 2005 • 4684 Posts

I only find the game fun if I'm playing with RL friends, it's hilarious. Otherwise I just don't bother because of things like that.

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#9 the_mitch28
Member since 2005 • 4684 Posts

[QUOTE="the_mitch28"]

CS:S by miles, TF2 is such a shallow game.

DanielDust

It's true....TF 2 has 9 entirely different ****s, CS:S has...1 all you need to "learn" when playing CS is how the weapons work.

/facepalm...

There's nothing more to TF2 than what is put infront of you... that's why it's shallow. CSS has depth that can't be seen and must be learnt which takes a good while to do so.

Anyone who knows the basics of playing an FPS can pick up TF2 and do well.

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#10 the_mitch28
Member since 2005 • 4684 Posts

CS:S by miles, TF2 is such a shallow game.

TF2 requires much more skill than CSS.

Remmib