[QUOTE="Revelade"]I read reviews for one primary purpose - to get impressions and opinions from someone who has played and completed the game, and whom I can assume has the ability to both form opinions and back those opinions up with either direct information on the game, or examples of incidents within the game to make those opinions stand. The numbers have grown to become less meaningful to me, especially given how rapidly things can change regarding standards we carry about different platforms, genres, and aspects of game's design.
Skylock00
Agreed. At the end of the day the reviewer is a seasoned gamer who is giving his impressions on the game. I would be as interested in his comment as I would be of an experienced gamer who doesn't write reviews for a living. Games are a significant investment and no one wants to make a bad choice, so opinions matter. But at the end of the day, the experience you get from a game is what counts the most.
But I wouldn't like to see the scoring factor being taken away from games, atleast not completely. To take the example of the Gamespot system, I would like to see the categorical scores in Graphics, Audio etc, because these factors are comparable. But the overall score... well that gets a little dicey because it also counts for the experience you get out of the game.
I can say that we should do away with it. But then a lot of people look for confirmity before investing. Anything exists because there is a market for it. It's as simple as that.
But for most, and especially for serious/seasoned gamers, maybe that overall score should be looked at a stand alone experience of one person from the game. It cannot be used for a comparitive analysis. I can compare the graphics of GOW and DMC3, but whether a person (reviewer or not) enjoyed playing DMC3 is independent of his experience from GOW.
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