@thegreatgeneral: you have yet to prove anything
I dont have to prove anything. Yet you do have to do an argument if you want to have a discussion.
Forum Posts | Following | Followers |
---|---|---|
717 | 4 | 0 |
@thegreatgeneral: you have yet to prove anything
I dont have to prove anything. Yet you do have to do an argument if you want to have a discussion.
@charizard1605: You are the one that got personal and still is. I was just questioning (proved right) your bias and views on the quality of cinematic games because you are a sheep.
Revolutionary new product if executed just changed technology interaction the way we know it.
And why does this exist outside of the sticky?
It's a google glass ripoff...
Lol, sure it had the same capabilities...
The kinect can see trought your pants unlike the eyetoy from the PS2. What gamechanging technology, right?
@thegreatgeneral: Incorrect. Your original post specifically calls out games for having either no narrative or poor narrative. Again, the implication was there, either you are trying to shift the argument now, or you worded it incorrectly in the first place, that is on you, not anybody else.
That was just referencing to nintendo with that statement. Here is what I said:
"Gears is a dudebro shit series, Halo a sci-fi game for babies and so on."
"While nintendo has no narrative at all other than xenoblade and even that is only average."
MS has narrative driven games like Gears but they are just shit in that sense.
And while Sony's developers might be great at rendering game worlds, they sort of suck at actually coming up with compelling worlds in the first place, the only exception to this is The Last of Us (apparently). Presenting an at best mediocre story in a bombastic way does not require talent, and does not exactly deserve praise, otherwise Michael Bay would be the best filmmaker on the market.
Story in The Last of Us is not out of the norm but the storytelling makes it special. The characters are fleshed out and drive the story in this fictional world perfectly. I disagree that The Last of Us has a bombastic presentation like Uncharted or GOW has. So I dont know how you make the connection to Michael Bay. You seems to try to discret the game with anything you can grasps, no matter how nonsensical.
Finally, don't act smart, I responded to your post before your edit. You just raised the premise of gods and titans, and I told you about an alternate game that did it. If you mean spectacle like that, in terms of storytelling spectacle, you are preaching to the choir, I already said Sony games do this the best. Unfortunately for you and for Sony, there is actually more to a game than just the story or storytelling- spectacle doesn't have to be just 'cinematic,' it could be interactive too. In which case, something like Bayonetta far outclasses God of War.
My argument was standing before I edited anything. My edits were just examples for what I meant. So you are the one who should not act smart. Here is what I wrote: "In GOW you fight Gods, Titans and other mystic beings which no other game has presented in the same vein. No other game has outclassed GOW in that sense." and you give me an rts as an counter example, get fucking real.
You also seem to be incapable of actually having a discussion without constantly insulting the other person, incidentally. That tells me you are either 12 or a zealot, in both cases, a discussion with you is absolutely meaningless. Incidentally, I have owned every single Sony machine, and my favorite console for the last two generations has been PlayStation, my favorite game of all time is a PlayStation exclusive, and God of War II and Uncharted 2 are both among my favorite games of all time. In other words, I have the ability to step back from my biases and assess things objectively, an ability you sorely seem to lack- again, it might be because you are 12 (in which case you can't help it), or a zealot (in which case, you choose to not help it).
What has to do with anything? I have a black friend so Im not racist, argument? Funny how you are the one calling names. I really should not have expected anything discussing cinematic games with a sheep that gets wet just seeing a new mario rehash.
So again, unless you can actually respond to this post in a rational and level headed manner, don't bother responding at all.
You were the one responding to me with your butthurt response while not even disagreeing with my original statement. You do know what you were doing right? Deflecting.
edit: All in all that was a really poor showing for you charizard. You make wrong assumptions, restrict the word cinematic, try to compare video games with 100+ years of movie and literature hystory, were wrong on 2 points about my edits while trying to call me out and give me shitty examples. But all is well as long there are idiots like lostrib cheerleading from the sidelines.
You made no qualifiers or limiting statements. You implied some form of talent is needed to tell a story like Uncharted (which is derivative in the highest degree, taking cues from better stories told in other media), or God of War (which is a nonsensical story riddled with plot holes), which, in turn, implies that there is actually something about these stories that is hard to achieve. The onus here is on you, you could have worded your original statement better.
Story? You were the one to limit "cinematic" tonarrative and storytelling which I never did.
No, cinematic has one connotation only, and the hint is in the name: a story told like cinema i.e. a movie. The only actual talent involved in making a game 'cinematic' is to make it look and sound like one- technical prowess, nothing to do with storytelling. And while I am fully willing to concede Sony's developers have more technical prowess than Microsoft's or Nintendo's, Microsoft and Sony also have enough of it to create '10 hour+ cinematic games.' Of course, none of this talent has to do with storytelling, which is what your original post was driving towards in the first place.
I did not specify why I judged those games like I did, so you filled the rest with your own imagination and make an argument based on your own interpretation. I was referencing to Gears as a dudebro shit series because of the characters, world and yes to a part story too. Halo as a sci-fi game for babies because again for the shallow characters and sci-fi world bungie build. And just like you said lack of technical and artistic prowess to put the players in scenarios that helps them to appriciate those universes.
Finally, without even getting into the lolworthiness of your last comment, let me just prove you wrong with an alternate example:
Age of Mythology. Ensemble and Microsoft. 2001.
Lol, are you joking? If that is your example of cinematic quality then command and conquer westwood 1995 is just as cinematic. I guess I was right in my assumption not to expect much of a sheep.
@Ghost120x Asuras wrath is a better example and the only one which comes close to GOW imo.
Man, you need to get out there and actually read books. Or watch movies. Or TV.
Or, you know, anything that raises your standards, really.
I only discussed the cinematic quality of those series in the gaming landscape. You know we are on a gaming forum, right?
Even then cinematic means not only narrative and storytelling but how the content and actions of the games are presented.
In GOW you fight Gods, Titans and other mystic beings which no other game has presented in the same vein. No other game has outclassed GOW in that sense.
Edit: Show me some other games that can challenge this boss fight in terms of cinematic quality.
Edit 2: Or this one
@charizard1605: Uncharted is, while God of War is not. Even then GOW is on a higher level than most MS and all Nintendo games.
Since you are a sheep, I dont expect you to understand.
@lostrib So you have no arguments yourself. Good, then I can ignore you and your one liners.
Log in to comment