They aren't going to be aggressive, remember, they are tacking mobile, which at home, and abroad, makes far more money then the DS and Wii did. If they go with cheap hardware along with decent mobile earnings its possible.
TriangleMurda's forum posts
Huh, a 3D game that isn't over-head as I was expecting it to be? Well I just got a bit more interested.
Just don't buy every single game. The Witcher 3 ? Buy it if you like RPG's. MGS V ? Buy it if you like stealth action games. Bloodborne ? Buy it if you liked the previous Souls games or trying something new.
Get a game with a lot of replayability. I'm still playing Bloodborne and MGS V. Although MGS V is more recent I've already got over 100 hours on it.
If a game requires a lot of your time while being a decent game it'll stop you from buying more games. If you buy too many games over the course of a year, you'll obviously feel like your playing the same games over. Slow down.
I could have sworn when I played Advanced Warfare I played that same game numerous times the last 5 years. i understand what you're saying, but it doesn't always apply. Especially if minimum changes are done.
@Jag85: Dudebro wasn't a thing then. they were aiming for teenagers instead of kids, a market that Nintnendo left behind with the NES (and adults) I'd say that's the only reason why the genesis was successful and why they failed every other time.
Anyway empsolo using two fighting games to say the genesis didn't offer great gameplay is odd, the genesis was faster, and its sprites moved faster, allowing for quicker and more smooth animation.
I also find it funny after Sega learning with the 6-button controller we still has 3 consoles that came out after that shipped with 3 button controllers. Maybe they only looked at sales, instead of you know, things that made sense, and assumed people preferred 3 buttons.
Mostly talking about consoles, but outside of indies this applies to PC as well if you exclude them, the genre diversity this generation, has been terrible despite the claims of "new ideas" and "innovation"
Across Wii U, PS4, and XBOXONE at retail there are currently 71 First-Person Shooters that is around 1/4 of the total FPS shooters across Xbox 360, Playstation 3, and Nintendo Wii. We have more FPS games in the same time frame then last gen.
There are 18 fighting games excluding ports and expansions, which is more than half less at the same point of time. Across the last gen consoles..
There are 23 Rpgs, that is also slightly over half of what we got last gen in the same time frame, excluding expansions and ports.
There are 20 racing games, again, over half less than what we got in the same time frame last gen.
29 Action Adventure games is about half of what we got last gen in the same time frame.
Heck we don't even have a 3rd of the Sports games and that's one of the most spammed categories in gaming.
So what the heck is going on? One may say its the market, but there are few big player that are stable within it. So i wonder why we aren't getting the genre diversity many companies promised? For example, FPS games, we shouldn't have so many companies trying to take them on, when last gen proved, especially the last few years , that few succeed in getting into the FPS gold mine, while the rest flop or make out even. So why is that happening again? Who knows, I just don't get it.
I mean i figured people would get tired playing the same games over and over, and devs would try and get all that money they seem to be leaving on the ground for some reason but hey.
@Jag85:
They will be if they step out of the late 1990's in terms of design.
I point you to the Persona franchise,
Have fun.
But how well is that doing though? it hasnt broken out of being in the niche bubble since the first game.
They were a major genre, they were the rpg that got all the media attention, because they were consoles rpgs. Once those PC devs came over with western RPGs, with aesthetics that appeal to both the west and older audience in general, they got clowned. Anime became less of a thing in the west, because Toonami wasn't exactly Toonami anymore, and you add in the part that Japan went mobile, and the console jrpg became less and less of a thing as well.
Overall JRPGs sell more than WRPGs. Who clowned who?
Uh this never happened.
@charizard1605: @Maroxad:
Almost forgot about those.
Update:
Japanese RPG franchise sales:
- Pokemon - 270.8 million
- Final Fantasy - 110 million
- Dragon Quest - 66 million
- Monster Hunter - 32 million
- Kingdom Hearts - 21 million
- Mario RPG - 16.49 million
- Tales - 13.77 million
- Megami Tensei - 13.2 million
- Souls - 10.2 million
- SaGa - 9.9 million
- Yakuza - 7.8 million
- Persona - 6.4 million
- Mana - 6 million
- Chrono - 5.4 million
And for comparison, Western RPG franchise sales:
- The Elder Scrolls - 27 million
- Borderlands - 26 million
- Diablo - 20 million
- Mass Effect - 14 million
- Guild Wars - 13.8 million
- The Witcher - 12 million
- Baldur's Gate - 5 million
This list doesnt work for two main reasons.
1. These are sales outside of japan they include japan.
2. Yes these have good sales up to Kingdom hearts, the issues with this is however, that most Jrpgs series dont even reach the chrono numbers, while more Wrpgs do. its a if we have 100 with 50 million sales each compared to 20 with 80 million sales each,
Also why are we even comparing Jrpgs and Wrpgs sales anyway?
They were a major genre,
No they werent. 85% of PSX rpgs flopped and that was the golden age, well Jrpg fans call it that.
The second best selling gaming franchise of all time is primarily a jRPG franchise.
Edit: And the top selling franchise has several multi million selling jRPGs in it.
How does this disprove my point? It only helps it.
@charizard1605: Im sorry they were never a major genre over here. FF7 was a Square Enix gate not a Jrpg gate. This is why so many such as yourself are longing for days that never existed without realizing why they failed.
With that said, they are at least not as relevant as they were, especially with output, however of your list only one game could fix the issue. The other 2 are the prime examples of what I said before, they wont do anything to shake things up and they arent popular.
Sure they were. And they will be again. Eventually even the most hard core of dude bros will get sick of shooters.
Its been 30 years, im pretty sure no one is going to get sick of shooterds although not sure why you brought that up, its unrelated to the topic.
Japanese RPG franchise sales:
- Pokemon - 270.8 million
- Final Fantasy - 110 million
- Dragon Quest - 66 million
- Monster Hunter - 32 million
- Kingdom Hearts - 21 million
- Tales - 13.77 million
- Megami Tensei - 13.2 million
- Souls - 10.2 million
- SaGa - 9.9 million
- Mana - 6 million
- Chrono - 5.4 million
...And yet, according to TigerSuperman/TriangleMurda, Japanese RPGs were never mainstream, apparently.
Instead of making things up you could read the thread where it says outside japan,
Please keep in mind I have not edited a single word in the Op yet half the posts here seem to be confused about what Im talking about and Im not sure why. if I wanted to include Japan I would not have said "over here" and "outside Japan".
Did I just hear that Indigo prophecy had good story telling, because uh, what.
You know the plagiarized partially stolen story from the invisibles.
![](https://www.gamespot.com/a/uploads/original/1552/15529254/2957923-3bait.png)
@blackace: Hey, do me a favor and bugger off.
Not my fault the console's underpowered. Not my fault the console lacks exclusives worth playing. Not my fault the console has a slow UI mythical "secret sauce" or cloud powerz in which Phil and the gang lied about. So, why not direct your anger toward Phil Spencer or Larry Hyrb, heck, why not direct it towards Bonnie Ross (especially after the shitfest Halo 5 stirred up with it's graphical analysis)?
You've lacked credibility since the old Legacy forums days. When guys like Super600 were around...and you lack even more credibility these days.
Ouch.
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