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wazzap76

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#1 wazzap76
Member since 2012 • 293 Posts

I'm extremely excited for this game. The only thing I don't like about it is listen mode but I hear you can turn it off. I hope to god you can because it ruins any sort of real immersion.

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wazzap76

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#2 wazzap76
Member since 2012 • 293 Posts

The everqeust world is a cool one can't wait to see what they have to show.

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#3 wazzap76
Member since 2012 • 293 Posts

First thing to do when someone is using your card is cancell your card completly call your card company have them send you a new one and refund your money.

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#4 wazzap76
Member since 2012 • 293 Posts

Dragons Dogma is the worst game I  have ever played on my ps3. It ran horribly. So many problems with frame rates dropping to bellow 30 often and it also had major clipping issues and things and people/monsters would disappear and reaper just feet away from the player like it couldn't handle what it was trying to render. I don't recommend it to anyone. Worst 40 dollars I've spent in a long time. Game was clearly not finished and was released as a quick cash grab.

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#5 wazzap76
Member since 2012 • 293 Posts

What people here don't understand is that having a diversity of games actually harms the industry. Too many choices ultimately leads to dissatisfaction and and lower sales.

That is why the gaming industry needs to follow the CoD trend. Microsoft followed suit with Halo 4. It is time everyone else follows.

CallOfDutyRulez

 

Ya your so right. That's why the indie game market has sky rocketed to one of the most profitable and popular markets for games... Your statment is wrong on so many levels. You do realize the model Activision uses to release and makes games is old and is failing hard for most companies doing the same. Thats why companies like THQ have gone under. They stick to old business models and don't innovate or restructure to better suite the changing markets and die because of it. Yearly games will come to bite companies like ubisoft and Activision in the ass as over saturation will kick in and people will move on.  WHy do you think this last halo game sold less then all the previous iterations? Over saturation. Same with all the assasin creeds games. They've all been selling less and less with each game iteration. COD is an exception but They got lucky with the brand recognition and that can only keep you going for so long before people move on to bigger better and different experiences.

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#6 wazzap76
Member since 2012 • 293 Posts

[QUOTE="wazzap76"]

[QUOTE="CallOfDutyRulez"]

What people here don't understand is that having a diversity of games actually harms the industry. Too many choices ultimately leads to dissatisfaction and and lower sales.

That is why the gaming industry needs to follow the CoD trend. Microsoft followed suit with Halo 4. It is time everyone else follows.

CallOfDutyRulez

 

Ya your so right. That's why the indie game market has sky rocketed to one of the most profitable and popular markets for games... Your statment is wrong on so many levels. You do realize the model Activision uses to release and makes games is old and is failing hard for most companies doing the same. Thats why companies like THQ have gone under. They stick to old business models and don't innovate or restructure to better suite the changing markets and die because of it. Yearly games will come to bite companies like ubisoft and Activision in the ass as over saturation will kick in and people will move on.  WHy do you think this last halo game sold less then all the previous iterations? Over saturation. Same with all the assasin creeds games. They've all been selling less and less with each game iteration. COD is an exception but They got lucky with the brand recognition and that can only keep you going for so long before people move on to bigger better and different experiences.

$1.1 billion profit from Activision-Blizzard says hi. $17 billion profit from Microsoft says hi.

The indie market is a colossal failure. All of them are a bunch of hipster trash who think they're creative for making games with no substance. ThatGameCompany LOST money with their PS3 exclusives because they weren't like COD. THQ failed because they didn't make games like CoD.

The market has spoken. We need more CoD games and less "creative" games.

What are you talking about they did make cod like games. Does homefront ring a bell? Or do you just not know the kinds of games THQ put out in the last few years? They failed because they stuck to their same model while the market was and had changed. That is exactly what is going to happen to activision. A cod every year is not a valid business model in this upcoming console generation as development costs are going up. and most likely game prices. The market is not going to be the same as it was on the ps3 and 360. To think it will be is naive and wishful thinking at that. Why do you think you see EA branching out from AAA games and trying to find new markets and business models? Because they realize keeping things the way they have it now wont keep them afloat in the changing market. 

Only about three too 5 franchises can enjoy the success call of duty has at a time. This leaves everyone else to either try for the top possibly fail or find different business models and ways to make games profitable without being the highest seller. Your going to see far less AAA games this upcoming generation and far less AA games as they don't sell enough to warrant the development price.

And the indie markets a colossal failure? It has the best profit margins out of any of the large game markets. Most indie games are extremely cheap to produce and when comparing the amount put in and the amount earned, you clearly see that is where the market is heading. Minecraft is a great example of that. Same with angry birds. Just because you don't enjoy indie games, doesn't mean that it isn't an up and coming market where cheap production and development far out ways the 100m dollar price tag most games have. Developers also have to consider do you just want you game on a console or two or do you want it to access millions more who have phones and tablets? There is more money in phone and tablet games then there ever will be in the AAA game market. You wont have the huge hitters like Call of duty can bring in but once again in comparison to price of development to amount it earned it's a far more lucrative market to head into since the chance of Call of duty like success is low at best.

There will all ways be AAA games that sell as well as cod. But the days where most companies try to make those is gone. Like I said before the wavering sales of the big franchise like Halo and Assasins creed are an indicator the market is getting bored with the same thing every year. Hell listen to any body in the industry talk about the next generation of consoles and they will tell you exactly what I just did.

PS. I think you pulled those numbers out of your ass.

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#7 wazzap76
Member since 2012 • 293 Posts

If there is a fee needed to play half my game then I wont buy it simple as that. I have no stake in the company so I don't care. I'd just go with a pc instead since both the new playstation and xbox are essentually pc's with locked down operating systems.

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#8 wazzap76
Member since 2012 • 293 Posts

Call of duty 4 was the last one I purchased. Put days into that game. Then the next cod came out with the exact same game play and the next one and the next one. Ya everyone knows how that goes. So I said **** it. Besides the games are to full of problems for me to even try to get into them competitively

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#9 wazzap76
Member since 2012 • 293 Posts

It's the best city builder there is, it also doesn't have many bugs at all + this is the first reply you got from somebody that actually owns the game.DanielDust

City builder? You mean town builder? Because you can not make a realistic sized city in that game at all.

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#10 wazzap76
Member since 2012 • 293 Posts

I agree changing to much of an online mmo can ruin the games economy as well as it's feel and play style. Take Conquer online for instance. Was one of the most popular games out at it's time for FTPMMO's. It had an amazing economy where users sold things in markets and it worked perfectly. Allowing for even players that didn't buy dragon balls(could purchase these to upgrade equipment or sell for millions) to work their way up to being a powefull player. It was a play to win kind of game and buy if you'd like to be better. THey added in a new currency to the game that you can only get through buying it with real money or trades, and a new lottery system. It ruined the ingame economy as they made drops happen far less forcing players to buy more of their new currecy to get better. THe ingame money became worthless and now the games community is a shadow of what it used to be.

CHange is not all ways good for an online MMO Conquer is the perfect example of how to do it wrong.