I had to stop playing the campaign because the writing and dialogue was so excruciatingly bad. Its one thing for a game to have poor writing/characters/dialogue, and quite another for those elements to be crammed down your throat like this game does. Its a shame because the mission design is quite good, its just hard to enjoy the gameplay when you have annoying dialogue being crammed down your throat every two minutes.
I was having with with a force gun and underslung spike launcher. Wait for the necro's to get close, blast them back with the force gun and pin them to a wall with the spike launcher.
Sounds like "Splintercell: Mass Effect 2 edition." It does seem like an improvement over Conviction but I'll definitely wait and see what reactions to the game are when it comes out.
The games industry needs more people like Dean and less like those at Hammerpoint. Hopefully people are smart enough to make the distinction when Standalone comes out.
with_teeth26's comments