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#1  Edited By zaxrider
Member since 2011 • 123 Posts

@Lulu_Lulu: Imagine movies being released on DVDs, BluRays and Floppy Discs. They would all cost the same and have the same playback quality. Currently, you have no device to play any of those media. Based on what would you choose, assuming all the devices would be roughly same size & cost?

Or simply the same scenario with games, assuming none of your friends have any console/system, so that you're not biased.

Choice is good, but if everything was multiplatform, it would defeat the purpose of multiple platforms. Also, player-base split unless cross-platform support.

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#2  Edited By zaxrider
Member since 2011 • 123 Posts

Am I the only one who gets Prince of Persia vibes from this? The fortuneteller woman was to me an instant flashback to Warrior Within intro, the horde combat + magic reminds me of The Forgotten Sands style and even the protagonist looks like the prince...

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#3 zaxrider
Member since 2011 • 123 Posts

When we left off the real world in AC3, Desmond has apparently died while releasing a potentially evil spirit onto the world, all the while the end of the world was coming. Does it bear any relevance in AC4 present day story or is it like "Desmond? Come on guys, you said you didn't care anyway. Go play some pirates, arrrrr... yarrr."? Also known as spin-off...

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#4  Edited By zaxrider
Member since 2011 • 123 Posts

With only the usual yearly releases on the horizon (+ The Stick of Truth), I feel like 2013 is pretty much over for me when it comes to game releases. Thus, making it an ideal time to catch up on this year's major releases. However, being almost 11 months in to this year, remembering all the (good) stuff that's been released gets quite difficult. So... could you guys remind me of some notable releases from 2013? Bioshock Infinite is definitely on my list but other than that I don't remember much...

Personal request: No isometric view games (most strategies, ARPGs (a.k.a. Diablo-likes), MOBAs etc.)

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#5 zaxrider
Member since 2011 • 123 Posts

I've started noticing that more and more games require connection to play. This is a problem though, because most of my Android gaming happens away from any WiFi hotspot and I do not have a mobile data plan either. So, could you guys suggest some good games that do not require internet connection to play? If possible, I'd also appreciate if you separated the Free ones and the Paid ones. Thanks!

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#6 zaxrider
Member since 2011 • 123 Posts

Having quit League of Legends over a year ago, I kinda feel like getting back into the eSports scene as both a spectator but mainly a player. Don't get me wrong, I don't plan on competing but I just wanna casually progress and get good at a game (i.e. good in SC2 = Gold-Platinum league). I don't much fancy going back to LoL so the two main options I consider are SC2 and Dota 2. I have pretty much equal liking for both games and I suck equally at both so try not to give me the "play both and see which you prefer". (And yes, I know one is MOBA and the other is RTS)

As for SC2, I like the fact that it has 1vs1. This means no team-rage moments from either end. The community seems a tad bit more mature than the MOBA crowd but hey, maybe I just got to see the right/wrong people. Also, the matches seem to take a lot less time than MOBA matches. What's holding me back is the lack of variety. There are only so many build orders that work and you can only get so many different encounters. Also APM plays a huge role and getting things done right as fast as possible may be slightly stressful, yet it keeps me entertained so far.

For DOTA, it's obviously the 5vs5 part that holds me back the most. The idea of arguing with my teammates is just not the greatest vision of fun (had my fair share in LoL). As for other stuff, I do like the hero system, builds variety, more relaxed playstyle (only focusing on 1 unit most of the time) etc.. Not a big deal though, but what I miss in DOTA 2 is some sort of ranking/progression system. Maybe I just don't see it, but other than infinitely increasing player levels and Win and Loss count, there's not much to go on. 

So, what I'd like you to write here is essentially anything for comparison of these two, your own experiences, maybe which one you'd recommend and so on...

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#7 zaxrider
Member since 2011 • 123 Posts

I know that gaming is not the only medium that involves piracy and illegal copies but it forms a fair share of the total.


One quite popular argument in favor of piracy is based on the popular pre-movie ad "You wouldn't steal a car". The argument goes like "If I steal your car, it's not in front of your house the next morning. If I pirate/copy it though, your car stays there but I will have a car that is exactly the same." One huge mistake in this is comparing something physical (car, house, ring) to something more abstract (code). To replicate, or better yet copy a code, all you need is a functional computer. If you want to copy a car though, apart from  the machine that puts it all together, you need components. We have yet to find a way to make something out of nothing, so in order to copy a car, you'd need to invest into a reasonable amount of materials for the copy to be assembled. 

Another thing is proof. Stuff comes on CDs/DVDs/BRs but we're slowly moving towards digital only. How do you, or the opposite side for that matter, prove that the game on your HDD is a legitimate purchase of a DRM-free game, that the ironman3.mp4 is a legit RIP from a BR you have purchased and that the 50 gigs of music have all been purchased and not pirated? Do you need to keep the receipts until you delete the stuff? Even if all digital goods get a unique serial number as a verified purchase, there will still be a way to duplicate this number to a pirated version.

All in all, I think that it will take years, if ever, to make piracy as black and white as stealing a physical item.

What's your opinion, do you justify piracy as something wrong or right to do and do you think it will ever be a solved issue? 

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#8 zaxrider
Member since 2011 • 123 Posts

What in the world are they doing with one million right mouse buttons?

On a serious note though, it's called dedication. Making money off of the game is essentially their job and trust me, it's not a small amount of time they spend on the game to achieve this. 

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#9 zaxrider
Member since 2011 • 123 Posts

Sorry

The Steam Store is experiencing some heavy load right now. Please try again later.

How many more sales is it going to take until Valve realize they need better servers for this kind of stuff... 

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#10 zaxrider
Member since 2011 • 123 Posts

When GTAV comes to PC, and it will eventually, how large do you think it's gonna be? After 27 GB of Max Payne 3, I'd say it'll only be larger. For a specific number, I'd guess 32 GB. Your turn.