I've finally got around to playing Resident Evil 4, on the Wii. i've been wanting to play this game since it was first released on the gamecube, but back then I lived with my parents and any game that has EVIL in the title was not allowed (I played RE1,2, and 3 at a friends house). For those of you who don't know, in the game you're trying to rescue the president's daughter (hence the blog title ;)). One of the main reasons I'm playing it is because of all the arguements of it being better than RE5. So far, I've gotten through the first couple chapters and while its impressive, I wouldn't go so far as to call it better. Strangely the game feels very similar and also quite different at the same time.
The biggest problem I have with RE4, that is not a problem in 5, is the low resolution graphics. While people can argue gameplay over graphics all they want in the forums, Resident Evil benifited grately from a higher resolution. On 4, I'll find myself shooting at what I think is an enemy, only to move closer and find its just an object in the enviornment. The game looks good for a gamecube title, in fact it looks great for its time, but this is one case where the new totally outdoes the old.
I've also noticed there are a lot of silly inconsistancies in 4. One, is that they keep the typewritters from the earlier games, but also ask you to save at the end of each chapter. Why? I understand that RE4 does track your number of saves, 5 does not, but that is a completely dated concept. If you died in the original and hadn't saved, you lost everything and it sucked. In RE4 if you die the game is considerate enough to ask you if you want to retry and will start you at the begining of the chapter as long as you say yes. The only time you'll need to save in a chapter is when you're just wanting to turn the game off, there really is no other reason. Another thing, that fans of four always bring up, is the trader. I was wanting to meet this guy based on others impression of him, but he's only as developed as any shop-keeper in your sterotypical JRPG (meaning, no character at all). They could have just replaced him with a menu that allowed you to buy items and upgrade your weapons... oh right, They DID! RE5 is better without him.
Some things I do like better is that there is some other classic RE moments in 4. I do find myself running from enemies more and the ammo is somewhat more limited than in 5. The knife is also a lot more useful, but this is mostly because you face much less enemies at a time. While less enemies could be could be considered better or worse, if I make it through the whole game without fighting a majini with a gun, I'll be happy. Also, I've learned that Leon, despite his girly-man looks, is pretty badass, not as much as Chris, but with less roid-rage.
On specific note I'd like to make, Sheva does not equal Ashley. The people who play RE5 and try to take away her guns and then complain because she doesn't do anything but get in the way... those people are idiots. Computer Sheva just needs her pistol, upgrade it even. Make sure she has ammo and just let her carry all the healing items. Sheva does not have Ashley's programming and will not hide because enmies are out, she will try to kill them. This is how the game is programed and if you work with it, instead of against it, the game will work with you. Sheva's AI is prefectly suitable for any difficulty except professional and anyone who says otherwise is just a horrible video game player. End of Arguement.
Well, despite some mild graphical complaints, I'm really loving RE4. It is VERY similar to RE5, but I'll always prefer the latter. Its co-op after all. I can see why people thought RE4 was so revolutionary. I imagine that given the time in between the two, people were expecting them to revamp the series again. That seems a little silly to me (don't fix what ain't broke). Despite being only evolutionary, RE5 is an obvious improvement and one of the greatest cinematic experiences in gaming. Still, I doubt they could push those same mechanics for a third time. Regardless, none of this really matters because these are both excellent games and are on completely seperate platforms. If you haven't tried one, they're both very much worth the time.
Log in to comment