Review

Forza Motorsport 5 Review

  • First Released Nov 22, 2013
    released
  • XONE

Weekend at Bernese Alps.

Mount Panorama is a treacherous circuit, but at the crest of its dizzying 174-meter climb is a view of the Australian countryside so gorgeous that for a few fleeting moments all that exists is you and the howl of a roaring engine. Moments like this are what make Forza Motorsport 5 so special. This is a game that expertly captures the bond between car and driver, improving on a world-class racing simulation with just as much human touch as technical wizardry.

Nowhere is that more apparent than in Forza 5's redesigned career mode, where the hosts of Top Gear serve as entertaining guides through all manner of automotive styles and eras. It's a format made up of dozens of mini-campaigns, each focused on a specific class of vehicle, ranging from vintage touring legends to hot hatches to modern hypercars. It's a much more a la carte approach than previous Forza games: each series is unlocked from the start, lasting between one and two hours each. You're given the freedom to progress through these themed categories in any order you wish, the only limit to what you drive next being the number of credits in your virtual bank account.

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With this approach comes the freedom to navigate your own pathway through the history of motorsport, but with an overarching progression of credits and RPG-style leveling that encourages you to continually poke through Forza 5's eclectic selection of vehicles. It's a career mode made even better by an expanded Top Gear partnership that takes the form of narrated voice-overs preceding each series. Whether they're playfully mocking the third generation of Ford Mustangs or recounting the rivalry between James Hunt and Niki Lauda during the 1976 Formula One season, Clarkson, Hammond, and May shine as automotive historians. Their entertaining yet informative prologues lend both context and humor to every category of car you choose to spend time with.

The 1971 Elan Sprint has its charms, but the 2013 E21 is the standout Lotus in Forza 5.
The 1971 Elan Sprint has its charms, but the 2013 E21 is the standout Lotus in Forza 5.

That same flair for personality can be seen in the new drivatar AI system. The idea is that each car you compete against throughout your career is modeled after a real player's driving habits, a sort of cloud-based doppelganger meant to reflect how aggressive a person is in the pack or how well they can negotiate the trickiest of chicanes. Exactly how accurate these portraits are is up for debate, but the system does succeed in filling each 16-car grid with distinct personalities, drivers whose tendencies you can never take for granted. Their mistakes are far less predictable than the vanilla AI of previous games--especially when you reduce their penchant for aggression by climbing the ladder of eight difficulty settings--making those moments you capitalize on their errors that much more rewarding. There are odd AI hiccups here and there, like when they side-swipe you in the straights for no apparent reason, but such goofs are rare and nothing that a quick tap of the rewind button can't solve.

This is a game that expertly captures the bond between car and driver, improving on a world-class racing simulation with just as much human touch as technical wizardry

All of this amounts to a career mode that feels more lively and personable than anything Forza has done in the past. There are faults, though. A sense of repetition can creep in thanks to a track list roughly half the size of that found in Forza 4, already a game that carried a profound sense of environmental deja vu. But those tracks that did make the cut have received the full next-gen treatment. Classics like Laguna Seca and Silverstone are significant improvements over their prior iterations in terms of both look and feel, bristling with race day atmosphere and up-to-date tweaks to track layouts. And then there are the new circuits: the sloping forest hills of Spa-Francorchamps, the classical European streets of Prague, and the demanding ascent of Mount Panorama. These excellent additions don't remove the sting from the modest track count, but they do serve as wonderful complements to the stable of well-updated classics.

Easier to forgive is Forza 5's reduced car count. While smaller overall, this is the broadest assortment of vehicles the series has ever seen, highlighted by the introduction of open-wheel Formula One and IndyCars. Piloting a 750-horsepower Lotus E21 mere inches above the asphalt is an experience every bit as exhilarating as it is terrifying, making you feel as though any switch on that cockpit could send you rocketing into outer space. But whether you're cruising around in a Ford Focus or a McLaren P1, every car in the game's catalog looks absolutely remarkable--both in their pristine showroom forms as well as those post-race close-ups where flecks of grime litter the exterior and scratches adorn the disc brakes.

Indeed, Forza 5 has hardly forgotten its roots as a racing sim known for its staggering dedication to realism. Improved tire physics give you a better sense of your car's shifting weight as you barrel through sloped corners, while a clever implementation of the Xbox One trigger rumble delivers valuable haptic feedback about your current traction and stability levels. But as with previous games, Forza 5 is only as demanding as you want it to be. A generous collection of driving assists allows you to settle into your own personal comfort zone on the track, with rewards for ratcheting up the difficulty and penalties for overusing the rewind function.

But a steadfast dedication to racing physics is only part of the story. Forza 5 is a game brimming with audiovisual flourishes, little touches that elevate the driving experience just as much as the underlying science. The way sunlight comes flooding through your windshield as you race across the Prague circuit's cobblestone bridge, or the excellent orchestral soundtrack that makes each race feel like the climax of a James Bond movie--Forza 5 is an absolutely beautiful game full of immersive detail. And nowhere is that more visible than in the remarkable cockpit views, where intricate stitch work and high-resolution textures serve as rich palettes for the game's drastically improved lighting effects. Even the Dolby cassette deck on a '92 Golf GTi is a thing of beauty.

Forza 5 goes out of its way to ensure that every feature carried over from previous games has seen meaningful improvements. The Autovista mode that debuted in Forza 4 (renamed Forzavista here) has expanded from a handful of cars to the game's entire roster, making it easy to lose time ogling your latest purchase from every conceivable angle. Rivals mode remains an exciting means of challenging your friends' best lap times, but now it has been fully integrated into the career mode so that you're automatically presented with a new lap time to beat even as you're racing your way toward your next extravagant supercar. Even the livery editor has been expanded with new vinyls and surface materials, giving you the opportunity to defy all that is holy by designing a wood-grain Ferrari 458 Italia, or a Lexus LFA made entirely of brushed copper.

Unfortunately, I had limited access to Forza 5's multiplayer in the game's prerelease review state, with only the option to choose between a pair of hoppers for A- and S-class cars respectively. But my time competing against other players revealed a stable networking environment (thanks in some part to the game's dedicated servers, no doubt) and a lovely matchmaking system that lets you tinker around in any mode you please while it searches for an acceptable match.

All of this combined makes Forza Motorsport 5 an outstanding improvement to an already excellent racing franchise. It's far more than just a great racing sim, or a gorgeous showcase for the types of feats the Xbox One hardware is capable of. This is a game built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist.

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The Good

  • Open-wheel cars are a terrifying delight to drive
  • A generous and flexible career mode
  • Expanded Top Gear partnership adds humor and context
  • Visually staggering presentation

The Bad

  • Far fewer tracks and cars than Forza 4
  • Drivatar AI can get overly aggressive

About the Author

Shaun McInnis learned to drive using his mother's Ford Aerostar minivan and has been compensating for it with racing video games ever since. His driver level currently stands at 48 and counting, having played mostly on the highly skilled drivatar difficulty level.
1391 Comments  RefreshSorted By 
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Karmazyn

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NFS rivals has better entertainment values....

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Warlord_Irochi

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@Karmazyn I like how you compare a simulator with an arcade.

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bogeta24

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@Warlord_Irochi @Karmazyn when it comes to an arcade like need for speed, in the end they are both similar racers even if NFS isn't true to life. Its not like he's comparing it to mario kart.

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flyingdutchdog3

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@bogeta24 NFS is more like Mario Kart than it is to Forza 5. The NFS series is in a complete different category.

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Warlord_Irochi

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@bogeta24 @Warlord_Irochi @Karmazyn Still is like comparing Battlefield with Soldier of Fortune.

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Syphen_bast

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Edited By Syphen_bast

It just looks and i´m sure it feels, outstanding.

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Uangry

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Edited By Uangry

It looks really nice but pure racers usually bore me.

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mrg4m4r74

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@Uangry Nothing like falling asleep at the wheel huh.

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TorqueHappens08

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I have to say, it seems a "casual" and not a "forza" player reviewed this game...

Eurogamer had it spot on.

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jetjetjaguar

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Didn't care much about driving games until a friend gave me his copy of F1 2010. That lead to Forza 4 and GT5 and now nine months later I couldn't be more pumped about Forza 5 Friday!

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benbonney

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Edited By benbonney

Looks like a very nice game, Top Gear crew wouldn't effect my opinion but they are a nice addition. I can only hope Drive Club is as good. Also why does the reviewer pronounce the game as if its spelt FORTS-ZA

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MistwalkerZ

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I'm a Sony guy, but this game deserves all of my love (and more). What a great game.

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flyingdutchdog3

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@MistwalkerZ Thankyou Sony guy ... you are a true gamer.

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darksonic140

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I hate exclusive games >:C

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blackciti

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I like the Forza games. Played all four of them and each one seemed better then the last. I don't know about this fifth one though. Seems promising but I look for more in a game besides graphics. I guess when you are dealing with racing sims they're isn't much you can do with them. I still have my 360 and have no plans for this next gen. Even though this game is nice, I think I'll pass and wait still.

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Glitterpig

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As much as I love the Gran Turismo series, this admittedly looks far superior. There is a sinking feeling that the next instalment of GT to feature on the PS4, will still not be able to rival this. These guys seem to bring something new to the table every time where as Polyphony seem to arrive empty handed.

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TheDarkSpot

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@cvantu @6orange9 Then they shouldn't have made the damn thing for launch.

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DeViLzzzWIN

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http://www.gamespot.com/reviews/super-mario-3d-world-review/1900-6415544/

No bad things listed for this game and so while Forza gets a 9 this game from Wii U should get a 9+.

Wii U inferior to next gen? LOL

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Verenti

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What? Don't make me buy an Xbone for just this game. I want to play a racing game narrated by Jeremy Clarkson :(

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TheDarkSpot

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You're 300 cars short, you shit.

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limbo12

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For those who want a sober review:


http://www.eurogamer.net/articles/2013-11-20-forza-motorsport-5-review

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Venom_Raptor

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@limbo12 Eurogamer are s*** though to be honest, same as Edge

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Venom_Raptor

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It looks undeniably brilliant, but it's not worth paying for a more expensive and less superior (technically) console.

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seanbrandowen

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Edited By seanbrandowen

Forza is the best.

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snaketus

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Edited By snaketus

@seanbrandowen Except you are in Playstation camp. One game just isn't enough for dish out 499 dollars to Xbone. At least my opinion. And I have to be honest, I really hope PD will get their shit together with Gran Turismo on PS4.

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wizzzer_thy_133

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top gear narrating this game? i'm sold!

time to work those emulators to work thought... hue hue hue!!! ;-)

just kidding, i'll skit the following month strip club sessions and i'll get the Xone

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bat725

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Edited By bat725

Ooh, a good racing sim! Sorry, but I play action/adventure. Simulation is becoming a niche market (not a fan of GT, either). I'm not gonna buy an XBONE for f'in' Forza. Guess I have to wait until next year for GOW4 or Halo 5 (the only 2 M$ franchises worth shit.)

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LJNkickstarter

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@bat725 Yet you do care to read the review.

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megakick

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What PS4 have? NOTHING...

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Karmazyn

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@megakick PS 4 has more flops...terrrra floppps = 1.85...

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LJNkickstarter

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@megakick Hey! PS4 have flower!

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ABIBASS

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Love the topgear commentators and cockpit details. Without a doubt the best racing sim until this day. Ps owner

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Karmazyn

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Eurogamer gave it 7/10.

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Warlord_Irochi

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Edited By Warlord_Irochi

@Karmazyn The barkeeper in the pub on the corner gave it an 8/10

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seanbrandowen

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@Karmazyn Eurogamer sucks.

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sam628

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this forza game really looks next gen :)

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andrew_ribbons

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Xbox has got the launch game lineup victory this gen. Sorry but Sony's offerings are pitiful and boring. While a few titles for PS4 are clearly okay, like Killzone for example, the vast majority of their exclusives are just not worth the £70 savings. Especially when you consider if you own both last gen consoles, like myself, and you ended up spending way more time with the Xbox, like myself...you have invested interest in the platform and it's Xbox Live/Ecosystem offerings. Xbox has managed a couple of -killer- titles on launch which is no mean feat. With Project Spark, Quantum Break and Titanfall all on the way as well, yeea....this first year's gunna be awesome. Then there'll be the new Halo which as a fan of the series, is so incredibly exciting to see how they'll utilise the new platform's abilities and inputs! :D


Looking forward to my One and this game tomorrow :D!

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bat725

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That's funny. I also owned both the X360 and PS3. Honestly, the past couple of years, the PS3 dominated my playing time. Uncharted 3, Infamous 2, DCUO, The Last of Us, Beyond, yeah, I haven't touched my X360 since Halo 4. Been playing COD online on PS3 for the last few years because, well, it's free. But, different strokes for different folks.

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Warful

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@bat725 I will allow you to have an opinion, but I won't allow you to sound like it's a fact that Xbox One won the launch game line up. PS4 has Infamous Second Son, Deep Down(which is F2P) andThe Order 1886.
Keep in mind, Quantum Break and Titanfall haven't come out yet aslong with the PS4 exclusives, so that you base the victory off of a biased hype towards these titles just doesn't cut it to make your statement a fact. I will say that Xbox One is just as competitive as PS4 when it comes to launch games, but no one has won that race yet.

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Warful

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No I am not forgetting anything. These games are launch window titles thus they count :)

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tzolynski

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Edited By tzolynski

@Warful @bat725

Your forgetting that the games you mentioned arent launch titles. If i could pick up 1886 it would be in my PS4 so putting those games next to launch titles makes no sense. Looking forward to what PS4 has coming but launch was kind of a bust in my opinion. Im not lecturing you i think they both are just ok kind of like taking home the skinniest fat girl from the bar.... no real winner but its a slight tilt to Xbox for me but im gonna play my xbox tomorrow to see if my feeling is true.

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daveg1

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animation looks a bit sloppy..looks like the cars are skating round the track..

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Turtlag562

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I WANT THIS GAME!!! ITS SO AMAZINGLY LIKE BEAUTIFUL!!!


Also PS4 fanboys should shut the **** up already... the GT series has been shit since number 5. Forza is by far the better racing sim, so you pricks better shut up and stop being little bitches about everything.

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Warlord_Irochi

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@turtlag562 Shouldn't you bee in school right now?

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Warful

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@turtlag562 Stop whining about whiners, that is as double standard as it gets. With that said, a race sim isn't a big deal and it's never going to be. It's not a console seller like bigger exclusive titles like Halo and Uncharted, so the fact you get yourself up over this title beats me.

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watto70

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@turtlag562 says the 10 year old

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6orange9

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just read the review of this game at Edge, and it is breathtakingly different, and quite frankly more honest than this one. I suggest to the review writer, make a side by side list of tracks, cars and features between FM4 and FM5, and justify the 9. This game seems to be the worst in the series.

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Harassinator

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@6orange9 BOOHOO.

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cvjr

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@harassinator @6orange9 lol "harrassinator"! the name alone deserves a award!

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Vinnvn

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One person's review is another person's shit.

Ok that didn't sound good....

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Harassinator

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Edited By Harassinator

@Vinnvn Sony Fanboy ALERT!! Nobody wants to hear from a 12 year old...

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watto70

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Edited By watto70

@harassinator or a 10 year old shut up troll

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