Reality Check - Do Video Games Make Us Violent? (Part 1)

The latest psychological research seems to indicate a link between violent video game use and aggressive behaviour. But what led scientists to this conclusion?

Show Info

Reality Check

Reality Check

Airs Thursdays at 12pm PT

Flex those mental muscles and join Lucy James on a journey of discovery in Reality Check, the show that investigates the science behind your favourite games, and spawns a few wild theories of its own.

270 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for McGregor
McGregor

505

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I did this study for my research paper in college. After all the research, and my very small test group (10 students, 8 male, 2 female), I found that no one was overly violent, but they did get aggressive and irritated. The test group was a group playing violent competitive shooters over a 12 hour time.

Upvote • 
Avatar image for Darkreaper_1
Darkreaper_1

594

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Edited By Darkreaper_1

I've just finished reading a book called "Bad Science" by Ben Goldarce. It is a great book and sections go into how media coverage of "Research" and also how even the most basic tests can produce false positives or the author can draw totally different conclusions that what the paper/report actually shows.

Seriously, it's a good read and it brings into focus how reports like this with media grabbing headlines need to be taken with a pinch of salt, thoroughly examined and picked to pieces to see if what the research says holds water.

Upvote • 
Avatar image for Flyin3lvl
Flyin3lvl

3173

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

You know whats really annoying - i keep shooting people in the face and not geting my 100 points for it, must be broken, a bug or glitch in the matrix......

Upvote • 
Avatar image for Yomigaeru
Yomigaeru

931

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@Flyin3lvl: Have you tried reloading your last save (going home to take a nap), and trying the next day?

Of course, since Life has procedural generation, things won't be exactly the same after the reload. It's happened to me a few times, but there number of people differed after each time (less civilians, more cops, etc).

Upvote • 
Avatar image for edussz
edussz

261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Outstanding research Lucy! Can't wait for part 2!

Upvote • 
Avatar image for o_jimmy
O_Jimmy

93

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@edussz: All hail Dream Theater!! \o/

Upvote • 
Avatar image for kkrakhed
kkrakhed

102

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

The "latest psychological research". [FIXED]

Upvote • 
Avatar image for deactivated-5ac298f6696ef
deactivated-5ac298f6696ef

33

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 1

Why keeping this issue when the bigger picture is not taken into account? Violence has many causes and effects and has been with us all through our history.

I doubt the refugees that are overflowing Europe nowadays come from countries submerged in violence and poverty thanks to video games.

Not violence, but anger can video games produce (as Yoda would say), and that is when the CGI trailers, the marketing hype, the PR with reviewers result in a lacuster game filled with bugs and performance issues.

But nobody is tearing the walls of Ubisoft, Microsoft, Bethesda, EA, Gamespot, Ign, etc.

Upvote • 
Avatar image for Damnation_6
Damnation_6

2197

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Violence in the U.S is down, violent videogame sales have gone up. Do explain APA.

Upvote • 
Avatar image for Charlie_1979
Charlie_1979

79

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

To me its getting VERY irritating the old generation trying to confirm a game makes you violent. Ho but its ok watching the 80s super violent Robocop 1 movie or GoT, etc.

This will ONLY stop when people over 50 years old these days will be dead in the future. In am 36, games are part of culture, but rarely part of are parents culture.

Upvote • 
Avatar image for camcbri
camcbri

66

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By camcbri

@Charlie_1979: I really disagree that games are causing people to be violent in society, however I do think your link to movies or TV shows is flawed.

A movie may expose you to content, but in a game you DO it. For all intents & purposes, you become a murder-machine in many games. I'm not a scientist, but based on my own experience below, doing it over and over for 10, 20, 40, even hundreds of hours might just do something. I think if you're a sane person it doesn't really affect anything and you can easily determine wrong from right. BUT, it would be easy to convince me that imbalanced people would be desensitized and internalize the behavior as acceptable.

Anecdotally: I like racing games... Nearly every time I play one then go drive somewhere, I end up laughing to myself because I almost immediately think about running the other cars off the road to pass in a turn, hammering on the gas, etc. that I just did in my game. It takes a few minutes to sort of 'come back to reality' and get out of that game-mode.

edit: Ultimately, everything in life is determined by a variety of factors. I think that trying to say "video games made him do it" is ridiculous and ignores larger issues. Someone below talks about how psychology isn't a 'real science' and I feel that's incorrect, too. It's just a HARD science that we're not very good at yet. There are so many experiences that a person has throughout their life, predicting behavior isn't accurate. I do believe video games can play a part, even a primary role, but must be combined with other stimulus to have a negative effect.

Upvote • 
Avatar image for nipseymc
nipseymc

103

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

This is horseshit.

Upvote • 
Avatar image for TheZeroPercent
TheZeroPercent

2585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 2

--yea they 'can'
--what is the percentage? low
--but what violent video games do
--is desensitize us to violence
--and that
--is almost just as bad

Upvote • 
Avatar image for Xristophoros
Xristophoros

7640

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

@TheZeroPercent: you could argue the same point with regards to violence from all media sources... whether it be films, tv, music, books, even the news... most of us are already desensitized to violence in one way or another and not necessarily as a result of violent video games. take away video games and you are left with a myriad of other violent sources is the point i am making.

Upvote • 
Avatar image for TheZeroPercent
TheZeroPercent

2585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 2

@Xristophoros:
--yea i never said video games were the ONLY thing that desensitize us
--watch the scene in Terminator1(1984)
--the scene where the terminator(Arnold) crashed into the front of the police station
--watch the whole scene
--the way he mows down the entire police station
--and then
--watch the security camera footage of the columbine killers
--the resemblance is eerie (from the way they are dressed~to the guns they are using~to the cold body language)

--you gotta remember
--Columbine was really the VERY first of its kind
--but why does that happen so much nowadays?(seems at least once a month or more~there was just a shooting in France on a train today~it isnt even a big story~this is the new norm)
--because the media desensitizes humans to such acts

Upvote • 
Avatar image for Xristophoros
Xristophoros

7640

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

Edited By Xristophoros

@TheZeroPercent: the media desensitizes "normal" humans in that we are no longer shocked by seeing violent acts on the news or in films or video games. that doesn't mean the media is creating killers... those who kill would have done so regardless of being exposed to such acts in the media or not. there is something fundamentally wrong with those who commit murder. you cannot blame it on the media... just accept the reality, some people are fucked in the head. the media does a fine job of over representing the amount of crimes occurring in society. violent acts on average have been in a steady decline for decades now, at least in north america. yet people think the opposite is occurring.

Upvote • 
Avatar image for TheZeroPercent
TheZeroPercent

2585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 2

@Xristophoros said:

@TheZeroPercent: that doesn't mean the media is creating killers... those who kill would have done so regardless of being exposed to such acts in the media or not.

--COMPLETELY disagree with you here
--the media 'glorifies' these sorts of killers(after they kill)
--you may not be a future killer(as neither am i)
--but
--for troubled people(mostly youths)
--who are going through EXTREMELY tough situations(really feeling low and alone)
--the idea of being glorified in ANY shape or form 'can be' VERY appealing
--i can almost UNDOUBTEDLY assure you
--60-90% of post columbine mass shooting shooters
--where HEAVILY inspired by the media stories about mass shootings
--and these days?
--it is a messed up world these kids are growing up in
--between the reality of modern terrorists and the media eating up mass shooting stories
--'doing a mass shooting' isnt even taboo or weird(to these younger kids)
--it has literally become
--just an 'option'

Upvote • 
Avatar image for Dizzy1976
Dizzy1976

725

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

They will always be looking for a loophole to open the door for censorship.

Upvote • 
Avatar image for Giperion
Giperion

37

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

Dreamgirl <3

Upvote • 
Avatar image for chibot
Chibot

64

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Hasn't it already been proven otherwise? ( there is no direct link). So for one, how does one study disprove the previous ones. And more importantly, no one was ever violent before videogames and/or movies??? Riiiiight...

Upvote • 
Avatar image for McGregor
McGregor

505

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@chibot: Disproving previous studies and theories happens all the time. Pluto was a planet at one point.

Upvote • 
Avatar image for MICHAELKNIGHT2K
MICHAELKNIGHT2K

84

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Easy answer pal, Its not just video games its all forms of media that can lead to it. Violence is often imitated and games is only a fraction of it.

Upvote • 
Avatar image for hushed_kasket
hushed_kasket

432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

What these biased experts say doesn't matter. Just pay attention to your behavior and your kids' behavior. If you see unwanted results associated with playing violent games, cut back. If not, keep doing what you like.

I won't let a bunch of old white lab coats tell me what's good for me or my family. Unfortunately, we live in a world where people are more worried about what other people say is acceptable instead of using their own intuition. It's the existence of those people that force the rest of us to endure long, boring tutorial missions at the beginning of every new game. Forget what they want you to do, decide for yourself— just try your best to use good judgement.

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@hushed_kasket: That's all fine and dandy, until someone starts perceiving a cause and effect that isn't there. Intuition can be distorted by all types of observations and convictions (or lack thereof). Because we also live in a world where people first blame something/someone else before they start looking at themselves. It must be the videogames that cause aggression in my child. It certainly isn't the fact that I have loud arguments with my wife, it certainly isn't the fact that I'm overprotective, it certainly isn't the fact that I want my children to live up to certain unobtainable standards, etc.

Upvote • 
Avatar image for hushed_kasket
hushed_kasket

432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@loafofgame: You're going into deeper psychological and social issues that I wanted or expected to tackle— but since you bring it up...

In my original comment, I'm going on a couple of assumptions:

One, that the reader making decisions about his own actions/hobbies is not a hard-headed idiot or a raging domestic abuser... Freakonomics tells me that if that's the case, it's probably not just observing the aggression that makes his kid prone to anger or ignorance, but also the inherited short emotional fuse passed on by his raging parents' genetics.

Two, assuming that the reader isn't an overbearing pugilist and is in fact a regular joe, the "experiment" doesn't stop once you've changed your habit once. If you think violent games are making your kid angry, cut back. If the kid continues to show aggression, continue to investigate to find the real source of the issue and address that (maybe refer to my first first assumption). Then maybe the kid, after some time, can return to playing games— even the violent ones... As long as a kid can distinguish what's a game (virtual and not real) from what's real life (with real consequences), then that kid should act differently in the separate spaces.

What you're describing is not someone acting on what I'm referring to as "intuition." What you're describing is someone acting on their own fears, insecurities, or vices. And let's be brutally honest and politically incorrect for a minute... Someone too busy screaming at his wife is not the type of person who's gonna be sensitive enough or patient enough to take the time to investigate why his kid's being overly aggressive... in fact, the Nazi you describe sounds like the kind of parent that doesn't allow his kid to play video games in the first place, so that would eliminate his kid from this study altogether. And so, granted, if you have some underlying emotional or psychological issues, my original comment may not suffice for your case.

Viewing violence on a regular basis undoubtedly results in desensitization, but doesn't necessarily make someone more violent. Viewing violence is not a moral choice. Committing violence is.



Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@hushed_kasket: Oh, I don't disagree with that bolded part. And I don't disagree with your initial comment, as much as I question the idea of using your intuition. Granted, my examples were a bit extreme, but they were meant to point out that intuition can be driven by all kinds of factors (including fears, insecurities and vices). I don't believe in the idea that intuition is the direct perception of what is right and wrong, independent of reasoning. Because right and wrong do not lie dormant inside of us as absolute and unquestionable, waiting to be found by intuition. They are constructed by us and our surroundings and as such, they can be questioned. And with that intuition can be questioned.

A parent might see the flashing colours and hear the noise of guns. He/she might witness the very short term acts of 'aggression' (cursing/shouting, throwing a controller, being restless as a result of a lot of visual and auditive feedback). It might make the parent feel uncomfortable. The parent might not understand the appeal. It doesn't feel right. And then there's the media talking about violent videogames and children. This might lead to parents 'intuitively' deciding that these games might not be right for their children. They don't have to be idiots or full of personal problems for that, they might simply be ignorant. What parents should do is not follow their intuition, but take a step back and look at the situation rationally and assess how likely it is that a videogame might have certain effects on their children. And then they'll conclude that in most cases violent videogames are probably pretty harmless.

I think we basically agree, I was just a little hesitant when it came to the 'intuition' part. But maybe I got my definition wrong.

Upvote • 
Avatar image for InYourMouf
InYourMouf

691

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

These studies make me violent.

Upvote • 
Avatar image for OneMoreJedi
OneMoreJedi

78

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@InYourMouf: Eeeeyup.

Upvote • 
Avatar image for greaseman1985
greaseman1985

1498

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 5

"what led scientists to this conclusion?", there's your mistake, psychologists are as related to scientists as astrologers :)

Psychology is not a real science, a real science (biology, chemistry, physics, astronomy, etc.) must make predictions and those predictions must be 100% correct, otherwise they're tossed. By prediction I don't mean predicting future events, what I mean is predicting what should happen in nature, then observation/experimentation proving it. Psychology on the other hand has less predictive powers than meteorology. It is a psuedoscience at best.

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By loafofgame

@greaseman1985: While you could argue that psychology is less of a science in the strict sense as physics or maths, to dismiss it as a pseudoscience is going a bit too far, in my opinion. Many methods in psychology have a scientific basis (statistical analysis, biology, neuroscience, etc.), can be reliably tested and are balanced. The fact they don't lead to 100% correct conclusions (as if everybody in the fields of math and physics always agrees with each other) is simply because the field doesn't consist of factors that can be approached in an abstract and isolated way. You could try, but that would make any conclusion completely inapplicable and useless. There is and should always be a level of interpretation.

However, the field of psychological research is generally not characterized by unprovable claims, confirmation bias and lack of openness (although it does leave room for that). If appropriately practiced it can be valuable and reliable, but it will never be as clear-cut as many natural sciences, simply because the factors analyzed don't allow for that.

Upvote • 
Avatar image for greaseman1985
greaseman1985

1498

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 5

@loafofgame: Real scientists do not consider it a science. Most psychology "theories" cannot be tested, or yield contradicting results. Hence the two studies where one says violent videogames do not lead to violence, but this one says it does.

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@greaseman1985: I think real scientists are probably a lot more nuanced than that. Also, put your money where your mouth is when making broad claims. Show me the statistics that most properly executed psychology methods can't be tested. A lot of methods can be tested just fine and contradicting results are often the result of testing the methods under different circumstances. That doesn't mean those methods have then become obsolete or useless. They simply have to be put into context and interpreted accordingly. That takes more than simply comparing the broad conclusions.

The fact that in this case the results contradict each other might be the result of confirmation bias, selective criteria or simply a different approach or method. The fact that the field of psychology allows for that, doesn't mean proper research can't be done, that it can't be scientific in its approach. Or that confirmation bias and selective criteria don't exist in other disciplines. Again, factors are being analyzed that exist in a context that has a profound effect on those factors. You simply can't approach them the same way you can numbers or natural forces. You've got to be a lot more critical and nuanced in psychology.

Again, you can argue that it's less of a science, but I don't think you can dismiss it as a pseudoscience.

Upvote • 
Avatar image for banjhex
Banjhex

74

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

What the &*&^#$# do you mean video games make us &*&^#$# violent?!?! I am going to &*&^#$# up ever wrote that &*&^#$# piece of &*&^#$# study. &*&^#$# that guy in his &*&^#$# &*&^#$#. If I ever see him his life is &*&^#$#!!!

:)

Upvote • 
Avatar image for bfa1509
bfa1509

1058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

Part 1 of a 7 million part series.

Tomorrow: "Do games make us sexist: Part 1"

Sunday: "Why no female lead characters? Part 1"

Monday: "Graphics Comparison Part 4782: The Comparisonest Comparison"

Tuesday: "Microsoft Executive Explains Reasons for XOne lower Monthly Sales Figures than PS4 Part 108"

Wednesday: "Why the next Call of Duty will be the best in the series ever yet again Part 4013"

Thursday: "Gamestop now accepting Pre Orders for Call of Duty 2024 Part 1"

Friday: "Do Video Games make us Violent Part 2"

Rinse Repeat

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@bfa1509: That's mainstream media for ya.

Upvote • 
Avatar image for betzelel
betzelel

30

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By betzelel

I think that when it comes to the way the brain handles violent video games, we should be looking at the fMRI scans of the brains to see how it is effected. something to keep in mind, the areas of the brain which we use for imagining an out come or a goal in a meditation, are the some neurons which are stimulated when we experience something in real life. in other words to the brain, it perceives it as really happening. that being said, i think the real issue is about parental guidance and self control mechanisms in the brain, of any individual who plays games. i have a PS4, i would NEVER let my 10 year old kid play something like call of duty, or some of the other violent games out there. in fact i have set up an account for him which is set up for only kids games. when he is 18 he can make a choice to play or not play those games. if you dont want your kid playing violent games make purchase decisions to buy games which do not include violence in them. such as racing games, Lego games, puzzle games ect.. in my opinion, people who commit acts of murder like shooting up a theater dressed in a Joker outfit, had to have had a pre-existing condition before shooting up the theater. if violent games are considered to be the cause, than any war veteran returning from Iraq and the middle east would be a serial killer by that reasoning and logic. games may play a part in de-sensitizing us to violence, but most people have the self control not to kill another human being.

Upvote • 
Avatar image for bdrtfm
BDRTFM

6740

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

So I guess the report done by other scientists a few months back saying there is NO correlation between the two is now wrong? Gamespot reported on that one as well. So, which one is correct? They can't both be right.

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@bdrtfm: Well, that is exactly the point. You should always be cautious when someone says something definitive in the field of psychology. As the video explains, methods can be selective and limited. It's often impossible to account for all variables. News sites just report on something potentially juicy and copy the summary. When someone says there's no correlation, then there's no correlation under certain circumstances, while analyzing certain objects, using certain methods and accounting for certain variables.

I disagree with greaseman1985 that it's not a science, though. As if something is only science if there's one truth. Human psychology is simply not set in stone; There are a lot of factors to consider and they all influence each other. It's not as abstract and/or direct as math or physics (and I believe that even in those fields there isn't universal consensus on certain problems), but you can still approach it in an objective and scientific way. You can still measure, observe and calculate. And most psychological studies have a lot of buts and howevers. Those nuances are often ignored by the media, though, because again, as said in the video, nuance isn't popular.

Upvote • 
Avatar image for greaseman1985
greaseman1985

1498

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 5

@bdrtfm: And that's the problem with psychology and why I don't consider it a science. Two psychologists can say contradictory things and they'd both be right.

Upvote • 
Avatar image for Xristophoros
Xristophoros

7640

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

Edited By Xristophoros

what it comes down to is this: videogames have become so successful over the past decade, both, financially and as a form of media, that they have begun to overshadow hollywood's earnings (profitability) and its social relevance within society. hollywood suits feel threatened by the success of videogames as a medium and will do whatever it takes to encourage negative media attention in the hopes of stirring up excessive controversy and discouraging its growth as an industry. ironically, one could turn the argument towards violent films being just as much of a negative influence as a violent videogame so that is a dangerous road to take. many of the psuedo science studies that are being released are the result of backdoor deals and must be tied to this hollywood agenda. of course, violence in videogames always makes for a good politcal debate and is fantastic click bait for advertisers as well.

Upvote • 
Avatar image for Slannmage
Slannmage

7193

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

Yes, please lock me up, I cannot stop the killing ever since I played GTA 3 :(

Upvote • 
Avatar image for OneMoreJedi
OneMoreJedi

78

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Slannmage: rofl!!!!

Upvote • 
Avatar image for justbefahad
JustBeFahad

1094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By JustBeFahad

I've been gaming for so many years now but I'm no more a standard angry joe than I was before. Not just me, but every gamer I've ever known, they haven't behaved any differently no matter how long killstreaks they get. People need a scapegoat for every issue, someone else to blame instead of themselves and that's why we have governments and media from all over the world investing so much time and resources into blaming violence depictions in gaming for all their issues with handling criminals.

Oh, I'd also say that this is easily one of the best Reality Check episodes yet!

Upvote • 
Avatar image for loafofgame
loafofgame

1742

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@justbefahad: All over the world...? I sometimes wonder about that. It seems to be mainly a US issue. It certainly doesn't seem to be a mainstream media issue in my country (The Netherlands).

Upvote • 
Avatar image for adam0598
adam0598

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I have been playing video games for 26 years, full time. I work for a fortune 500 company, no arrests and no aggression issues. Ultimately, it is the parents responsibility to parent their children, control the content exposed to his/her child. Not the government, not the ESA and especially not the APA.

Upvote • 
Avatar image for Neubmann
Neubmann

188

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I think it all depends on a number of factors. A few hours a day? No biggie.

A teenager spending 60 hours of week playing GTA Online or Hatred while having little to no social contact? Probably a bit risky.

Upvote • 
Avatar image for OneMoreJedi
OneMoreJedi

78

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Neubmann: Yeah but in that case it's not the video games, it's the lack of social contact, humans are social creatures, that's the end of the story. If you COMPLETELY remove a social aspect in your life your brain reacts terribly, and I think it's fair to say hanging out with someone and yet not saying a single word is the same as not having a social aspect.

Upvote • 
Avatar image for freedom01
freedom01

3699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 109

User Lists: 0

freedom01  Moderator

great video, looking forward for part 2

Upvote •