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Don't Expect Hyrule Warriors to Fill That Zelda Void

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Too much Warriors, not enough Hyrule.

Dynasty Warriors is the antithesis of so much of what I love about The Legend of Zelda. Exploration and puzzle solving are nowhere to be found in that historical hack-and-slasher, nor is there that unbridled sense of discovery that propels me ever onward. Those elements that draw me to so many of Link's adventures are replaced by destructive combat in which hundreds fall to your spinning blades, empowering you in the ways of slaughter like few other games can replicate. Nuance has been replaced with bludgeoning, and though I don't shun those who are drawn to such exploits, I've stayed clear of the franchise since its inception. Hyrule Warriors exists as an uneasy union between these two franchises. The brief demonstration I played was blandly enjoyable, though doesn't offer much for those who want to wield the master sword again.

Hyrule Warriors is the first entry I've played in the Warriors franchise, but even though I was a novice at the chaotic exploits, I was massacring the scared inhabitants without any hesitation. It was incredibly easy to lay waste to all who stood before me. Hundreds of moblins crowded the screen, though they were less vicious than even one such enemy from The Legend of Zelda. I never noticed if they were even trying to mount an attack or were all too happy to fall to my blade, and as I plowed through entire families in one deadly swoop, I could understand why others are so drawn to this franchise. Embodying someone so strong fulfills a power fantasy. You see an entire field overflowing with enemies, and you just slice right through them without any resistance. I felt like an action hero to whom normal rules don't apply. I'm going to force my will on everyone, and if you don't like it, you can have a sword in your face for your troubles.

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Killing hundreds or even thousands of poor moblins might be fun to some, but I struggled to care. I wasn't bored as I carved through the masses, but I wasn't particularly engaged, either. I enjoy more nuance in my combat, something thoughtful and skill-based that poses enough challenge to make sure my focus never wanes. The only thing I needed to consider in Hyrule Warriors was which combo I wanted to unleash. There are two attack buttons, and depending on the order in which you hit them, you do different moves. But even though visual flourishes accompanied each action, the results were the same; I was lulled by the predictability as the tapping rhythm overtook me.

Hyrule Warriors exists as an uneasy union between these two franchises.

Objectives occasionally rush onscreen detailing specific tasks you must accomplish. Here was a chance to turn the mundane combat into something special, but these also lacked imagination. Parts of the map would flash, and I would sprint toward the area to help a recognizable friend survive enemy attacks or take over a stronghold from opposing forces. Once I arrived at the scene, I still tapped out combos without much thought, and the bad guys quickly perished to let me proceed unscathed. My attention never completely dissipated because of the various shout-outs to the beloved Zelda series. I saved a goron from danger and plucked bombs from a treasure chest. The musical cues were pulled straight from The Legend of Zelda, and even the art style would fit right in with one of Link's adventures. There are enough nods to what I love that I would occasionally smile, because any excuse to be a part of that world is good enough for me.

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It was during a boss fight that things became slightly more interesting. If you're a fan of Zelda, and you saw that I picked up bombs in this stage, you can probably guess what boss burst on the scene. That's right: it was Dodongo. It's gigantic in Hyrule Warriors, much bigger than it appears in other games, though its weakness remains the same. After shooting out streams of fire, it would inhale deeply, and then I would just have to toss a bomb in its mouth. This momentarily stunned it, opening the door for more senseless slashing as I stripped away its health. The fight was the first time I had to move defensively, and it was a nice change of pace being presented with a foe who required more than frantic mashing to defeat.

As someone who adores The Legend of Zelda, there just isn't much here for me to latch on to. Yes, I'm as weak as anyone to the aesthetic charms of the franchise, but that's the only part of Zelda that has made the transition. The rest is pure Dynasty Warriors. I thought the game was fun enough, and was impressed by how I could kill so many enemies with so little effort. But I need more than window dressing to make me care about a game. For those who are in my position, eager for a new Zelda and hopeful Hyrule Warriors will fill that role, keep your expectations very low. None of the inherent appeal of Zelda is present here, so you need to care an awful lot about the characters and music to remain interested. If you already enjoy the Warriors series, Hyrule Warriors won't spoil what draws you to it. At least from what I've seen, It sadly doesn't reach an interesting balance that could have expanded the audience to include those who love The Legend of Zelda, too.

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CrillanK

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What a biased piece of crap article. This article is addressed to the maybe 5 people on Earth that expect Hyrule Warriors to fill some sort of Zelda hole. In other words, it's creating false negativity toward the game and Nintendo in general. Enough is enough.

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kujel

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<< LINK REMOVED >> Welcome to the world of "journalism", where numskulls who write about things they do not understand at all. This is a major reason I have no respect for people with english majors.

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Simba13

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<< LINK REMOVED >><< LINK REMOVED >> : "<< LINK REMOVED >> Welcome to the world of "journalism", where numskulls who write about things they do not understand at all. "


Even journalists are allowed to have, and state, an opinion!

Just because YOU are diametrically opposed to that opinion doesn't make it wrong!

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Shadow_jdct

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My English major has taught me that your first sentence there is an incomplete sentence. Also, it's spelled 'numb-skulls'.

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yemsols

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<< LINK REMOVED >> It is not a "biased piece of crap article" "creating false negativity toward the game and Nintendo in general". This is an informed article from someone who has had hands on experience with the games demo. The article gives the perspective and opinion of someone who is a fan of zelda games but has never picked up a warriors game and unlike you there are many potential customers of this game who fall into that criteria thus this article. Simple as that. I cant believe how badly this guy is getting bashed for an article Ive already seen several times on various nintendo dedicated sites sheesh. Its like its part of some culture here that im not aware of or something

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CrillanK

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<< LINK REMOVED >> He says off the bat that he doesn't like Dynasty Warriors games and then goes on to talk about Hyrule Warriors which is a Dynasty Warriors game. That's pretty much the definition of bias.

He tells us not to expect the great puzzle solving and adventuring that Zelda games usually bring which is definitely giving off a negative sentiment. But no one was expecting it to be that kind of game, so he's creating a false alarm over nothing.

It's plain to see but for some reason you want to defend this guy.

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yemsols

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<< LINK REMOVED >><< LINK REMOVED >> Well its not just a Dynasty Warriors game since "Hyrule" replaces "Dynasty". Its a game that clearly tries to appeal to Zelda fans regardless of whether they like Warriors games or not. And this is an article by one of those Zelda fans that is not a DW fan so it is not bias. He puts himself in that criteria first and then provides his opinion from his hands on experience so this becomes an informative article for those who fall into that criteria i.e zelda fan but not warriors fan. The game has been hailed as a hybrid between the 2 games but we who are already better informed know this isnt the case as it leans more towards being a warriors game.



Him telling us not to expect the great puzzle solving and adventuring that Zelda games usually bring is not negative sentiment and merely clarification for Zelda fans not familiar/new/novice to Warriors games that would be considering picking this up. Consider it a very important clearification that needs to be made for those fans.

Saying its plain for some reason I want to defend him is besides the point as I can also flip that and say its plain for some reason you want to attack him. What Im trying to "defend" here or better yet clearify, is the article not the person. I found it useful and informative, only to scroll down the discussions to find many thought otherwise but for reasons I find highly disagreeable. So Im not Tom's hired defense attorney if thats what you're thinking.

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Simba13

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<< LINK REMOVED >><< LINK REMOVED >> You put your points well yemsols and I agree.

Nintendo obviously sold the rights to use their Zelda characters in THIS game to the developers. Unfortunately I have the feeling this may bite Ninty on the ass.

I think there is a NEED for articles like this because there will be plenty of uninformed people, in particular PARENTS who might buy this game for their sprogs who might be Zelda fans. Those young Zelda fans could be very disappointed to find out it's NOT Zelda and their parents might then start a backlash of protest against Ninty!

Not everyone reads articles on gaming sites, most casual gamers don't bother, so there will be users owning only a Wii U who never go online to browse, for whatever reason. I hope the in store advertising makes it clear exactly what type of game these uninformed people might be buying, because a new 6' stand up cardboard Link or Zelda could excite many gamers to make an impulse purchase, of what they THINK is the new Zelda game. Which is probably what Koei want, to artificially raise interest in their new Warriors game by (Linking) it to Zelda, for the players who would not otherwise pick up a Warriors title?

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Fencedude

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<< LINK REMOVED >><< LINK REMOVED >> Nintendo has seriously gone out of their way to make it clear what kind of game this is. No one who's even remotely paid attention to it should have expected it to be a traditional Zelda game.


Also your comment about "Hyrule" replacing "Dynasty" is meaningless. In Japan the game is called "Zelda Musou", and /everyone/ knows what it means when a game has "Musou" in its title.


And its just really obnoxious that people "know" they hate Musou games even though they haven't ever played one. He went in expecting to dislike it, and, shock! he disliked it.

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Simba13

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> "Also your comment about "Hyrule" replacing "Dynasty" is meaningless. In Japan the game is called "Zelda Musou", and /everyone/ knows what it means when a game has "Musou" in its title. "


I'm ENGLISH but have played a lot of games over the years, but I don't know what "Musou" means!

I like playing games, but I have NO interest in learning Japanese to do so because I will never go, or know anyone Japanese.

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Fencedude

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<< LINK REMOVED >>

This is a Japanese game from a Japanese company combining two franchises, one of which is very popular in Japan.

No one is insisting that you learn Japanese, or even know what "Musou" means (ftr it means something like "Peerless" or "Unmatched"), but that wasn't my point. The point is that any game with "Musou" in the title (or to a lesser extent now "Warriors" in the English release, though there are exceptions) is going to be a specific kind of game.


No one involved with this game, at Nintendo or Omega Force, has ever tried to pass this off as something it isn't.


Anyway, remaining willfully ignorant of the Japanese side of the gaming industry, especially if you are a fan of Nintendo games, is inexcusable.

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yemsols

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Its a hybrid franchise with Zelda elements in it as well. It isnt just a Musou game.

"Everyone" knows is only your assumption.

And despite not having played one, he knows the gist of it or has a general idea of it and he dislikes the idea of it. Theres nothing wrong with disliking the idea of something before putting it into practice. Im sure you can come up with a practical example of doing just that yourself.

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Grieverr

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Ok, can we have someone who's played and enjoyed the Dynasty Warriors series to re-write this article? Not for one moment did I expect this game to "fill that Zelda void". Why would it? It's a DW game with a Zelda skin. If you want a Zelda game, wait for next year's release.

I understand Tom hoped for more, but the entire tone of this article is drenched in his negative thoughts of what this game isn't.


Can someone tell us how it compares to other Dynasty Warriors? Thank you.

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Poodger

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<< LINK REMOVED >> As someone who hates the DW game, it is nice to read an article from someone who feels the same way. Not every article about a game should be written by the target audience of said game. And this isn't an official review either. I am glad to know that this game has nothing to offer beyond what DW offers. As a "prospective" buyer because of my love for Zelda games, I now know I can outright skip this game because it is too similar to Dynasty Warriors.

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Grieverr

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<< LINK REMOVED >> It kind of defeats the purpose of talking about something if you're not a fan (or never played a game in the series). Would you go eat something you don't like just to say "yep, just like I thought, I don't like it".

I can certainly understand someone saying that this is just a re-skinned DW and not to expect anything else. But for Tom to call it a missed opportunity and shallow really does the game a disservice. ESPECIALLY because this is not a review.

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snake1mi

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<< LINK REMOVED >> Thank you, finally someone wise who knows what to expect from a DYNASTY WARRIORS spinoff. What on earth did the reviewer expect? Majora's Mask 2?

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yemsols

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<< LINK REMOVED >> and your entire comment is drenched in your negativity towards tom. Even if you didnt expect it to fill your zelda void that doesnt mean there arent other readers who do. And the point of the article is just that, to clarify that what the game isnt.

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Grieverr

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<< LINK REMOVED >> My comment is not negative, especially towards Tom. I don't particularly follow the editors here, so I don't have any favorites or ones that I specifically dislike.

I just feel that he wrote this article like a review and basically gave it a low score. It seems to me he did that on the basis of expecting more out of this game because it had the Zelda name on it. It's not the game's fault that the game is not what he wanted or expected it to be.


Again, I'm ok with anyone saying that this is a basic hack-n-slash game. And I'm ok with anyone saying that if you don't like DW then you won't like this game. But to condemn this game for what it is is kind of a crappy thing to do.

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bbkkristian

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I expect a low score from GS because A, it's not a Zelda game, and B, you're reviewing the game with already a negative stigma towards it.

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adsparky

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It could be the prettiest Dinasty Warrios game, but I'm done with that kind of games.

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Tiwill44

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No sh*t, this isn't a Zelda game with Dynasty Warriors characters, it's a Dynasty Warriors game with Zelda characters. It's fan service. I'm pretty sure no one expected it to "fill that Zelda void" except you, Tom.

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Poodger

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<< LINK REMOVED >> The article wasn't written for people like you. It was written for the people wondering if there might be anything to salvage from the game if they don't like DW gameplay. If had separated itself a bit more, I might have shown more interest. He left no room for doubt now, and that is something people like me needed.

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yemsols

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<< LINK REMOVED >> nah its not just tom and tom wrote this article for exactly those people. And by the way he wasnt neccessarily expecting it to fill his zelda void, he's just stating that it you shouldn't expect it to

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hoyholyhoy

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Wow Tom, what a surprising insight.

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dani_i89

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This game is a pure abomination. How a series of developers and execs at Nintendo can even give this idea a second thought is absolutely beyond me.

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Simba13

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<< LINK REMOVED >> "This game is a pure abomination. How a series of developers and execs at Nintendo can even give this idea a second thought is absolutely beyond me."


But they didn't!

They let someone else make it, no doubt for a large wad of cash, with no work involved.

MAYBE they even hoped it would advertise Zelda games to the DW fans, who might never have played a Zelda title before?

That could be smart thinking, we will have to wait and see.

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dani_i89

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But they did....it's not like the devs of DW went along and created this monstrosity in secret. Someone at Nintendo had to have approved it and somehow thought this was a good idea.

Making Zelda more accessible to the 6 DW fans who exist should not come at the cost of mutilating the IP. This game goes against everything that makes a Zelda game...EVERYTHING.

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Simba13

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@dani_i89 But you're STILL not accepting that this is NOT a Zelda game.

As a third party game HW has nothing to do with the Zelda core franchise game at all.

All Nintendo did was allow them to use Zelda characters in this DW game, already knowing what DW games were like and that it is an established franchise.

Given that Ninty themselves are not even releasing their new Wii U Zelda title until next year, they probably just saw it as profitable publicity for them.


I sometimes wonder what depressing lives some of you must lead, when you are so eager to take such an unimportant, for you, business venture like this to heart. However well this game does or not will probably have no bearing at all on the actual upcoming Zelda title release anyway.

There are millions of Nintendo Zelda fans, who have been eagerly awaiting the new Wii U release for a long time, so it is guaranteed to be a best game seller.

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dani_i89

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First of all, my life isn't depressing. This game doesn't mean anything to me and I don't own a wii. My view is what you would call an opinion (or my point is an actual fact in this case). Learn to understand what the 2 mean. This is a Zelda game whether you like it or not. It uses the characters, setting, lore and enemies. This is not the Legend of Zelda we are waiting for, but this is a Zelda game without a doubt.

My favourite game of all time is Ocarina of Time, the only Zelda game I have played, and I can say that this game makes a mockery of the name and is designed as a quick, cheap and dirty cash grab. It makes companies like EA look supremely credible. If the devs wanted to make a half credible game using DW mechanics, then why don't they just make a DW game?? Or create a new IP instead. What's next? Zelda themed Tetras? Zelda Kart? Zelda of Duty? Would you honestly say there's nothino wrong with these examples? Thats right.

You're welcome.

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snake1mi

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<< LINK REMOVED >> It's just a spin off that DW team really wanted to do. An experiment if you like. But it was not supposed to fill any void.

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dani_i89

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What it's doing is dragging a totally credible IP through the mud after giving it a few whacks below the belt. Want to experiment with the formula? Make a new IP (Nintendo really needs quite a few) or make a new DW.

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GamerOuTLaWzz

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<< LINK REMOVED >> Go praise Crap of Us somewhere else.

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mjharper34

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So, essentially this will be as fun as cutting grass and bushes down in the Legend of Zelda series? Okay then.


I'm looking forward to this game, but it won't be an instant purchase, having never played anything in the Warriors series.

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Halloll

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<< LINK REMOVED >> if you played any game in the Warrior series then you played them all, they're just so mind numbingly boring.

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Zignoff

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<< LINK REMOVED >><< LINK REMOVED >> The same can be said of any game really, Cod, Uncharted 2 and Last of Us for example are some of the most boring tedious games I have ever played as they are limited in both scope and gameplay and only have a very few options of which to approach.

Also unlike many AAA game series which worry more about graphics then about content and gameplay, with their improvements. Also saying DW 3, 6, and 8, or Warriors Orochi 3 are even remotely the same shows lack of any real knowledge of the series and it's growth through the generations.

Also you have a MGS avatar, and just the same if you've played one MGS you've played them all essentially... and in the end their also all mind numbingly boring... SO see the problem the same thing crap can be flinged at any game

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Halloll

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> unlike those game Warriors is mashing one buttons( sometimes two) until you win, even if you increase the difficulty all that happen is you take more damage and your foe take less damage and the AI just sit there watching you only attacking once in a while or if there was a Lubu. played several Warrior games and I can't even distinguish between them.

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paperwarior

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I really don't get why Dynasty Warriors invokes such seething hatred in professional critics. There are shallower beat-em-ups that don't have the large scale military battles, extensive rosters or over-the-top movesets which are the point of DW. They're not GotY candidates but they're fun and people enjoy them.

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Halloll

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<< LINK REMOVED >> they improved so little over the time if at all. there are so many Warriors game that I can't even distinguish between them since they're all too similar. they're the kings of recycling content.

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SoulScribe

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@paperwarior Dynasty Warriors has a good setup, but Omega Force as game devs, make horrible game mechanic decisions. Their games leave a lot to be desired. There's a lot of redundant mechanics. Morale system is pointless as you can go from no moral to 100% dominion with no problems. Enemies are dumb. There's so much they can add to the game, but instead they re-release the game every year making the male characters more and more androgynous while the females become more and more like your typical lolicon moe popstar.

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Zignoff

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<< LINK REMOVED >> Saying that really just shows how little you know about the the changes the series has seen and how much the do upgrade per game.

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SoulScribe

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<< LINK REMOVED >><< LINK REMOVED >> Oh, you mean like the renbu system they implemented in previous games that makes it so you can press square more? I'm not saying their games don't try to include new things. It's the things they try to implement are underwhelming and barely makes a difference. For Example: I liked the Renbu skill tree of DW6, but like every mechanic in their games, it fell short of expectations and gets washed out. They managed to toss out the system by DW7 trying to integrate a new system when it was a better decision to flesh out the skill tree and make progression more rewarding. Yeah... Goes to show how little I know.

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paperwarior

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<< LINK REMOVED >> I actually enjoy some of the spinoffs more than the main series. One Piece 2, mainly. It's great for fans of that series and also generally plays better and has better mechanics. To be fair, it scored relatively well for a Dynasty Warriors game.

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Derpalon

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I'm not sure how anyone could have mistaken the gameplay trailers of this game to be a substitute for an official Zelda game. Nintendo has already clearly stated that it is not canon and it is a spinoff, and the trailers make no deceptions about that either. Personally I was never interested in the DW franchise before this, but now having characters that I can relate to and polished enough visuals to complement the action is enough to entice me to try it now. I have no preconceptions that this will satisfy my itch for puzzle-solving and adventure though. This is clearly an action game.


Though if I can make one criticism, the devs did state at E3 that they were aiming for a union of the two franchises where hopefully fans will find elements from both that they like; I do think they could have made more effort to integrate Zelda gameplay elements and not just visuals. A little puzzle-solving would certainly help shake things up when the action starts to feel repetitive, which I have a feeling it will when I get around to trying this game out.

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yemsols

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<< LINK REMOVED >> Oh you'd be surprised. Blind hope, misinformation, ignorance etc theres always going to be people who see the trailers, get the game, then rant that its not like zelda -_-" so hopefully this article reduces the number of those people

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PhoenixRush

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So I had to fight a Dodongo using Zelda tactics. By the way, the only thing Zelda about this game is the look. To be serious though, most normal enemies in Zelda aren't too hard to take down either.

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SoulScribe

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The DW team needs a new team for environmental/level design. I'm tired of capturing forts and strongholds that are the equivalent to an empty cardboard box. Where's the barracks and food storage? Give me a reason to capture them like strategic advantages, ballistic/ seige weapons so my soldiers use less resources to capture the next fort, economic benefits. Hell, add roleplay elements like an economy system that determines how many soldiers and reinforcements you have for a battle, anything is an improvement over vanilla DW games.


The most important thing: Actually make your enemies tough with AI. I don't want that pseudo difficulty where all they do is give archers more damage so they chip away large portions of your HP that you can't block. Make it so AI retreat and fight in dense formation so you have to reconsider how you approach you enemies.

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yemsols

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<< LINK REMOVED >> You should play DW Empires 7 cause alot of the stuff you mentioned here is in that game. Dynasty Warriors usually add that kind of stuff to their Empires series so your other reccommendations would probably be welcome in Empires 8.

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