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Half-Life 2: Episode Two Q&A - Story, Setting, and Technology

Valve's Erik Johnson fills us in on the highly awaited next installment in the Half-Life 2 saga.

313 Comments

Almost a full year has passed since Valve released Half-Life 2: Episode One, the first of three promised episodes that will continue the saga of the blockbuster first-person shooter franchise. Episode Two was originally scheduled for release late last year, but Valve pushed the release date back to later this year. When it does arrive, it will feature not only the continuing story of series protagonist Gordon Freeman and partner Alyx Vance battling the alien Combine, but also the multiplayer action game Team Fortress 2 and a 3D puzzle game called Portal. To learn more about what's going on in Episode Two, we caught up with Valve project manager Erik Johnson. A warning to those who haven't played Episode One yet, as this preview contains spoilers to major events.

Alyx Vance is in Half-Life 2: Episode Two. And so is a hot rod.
Alyx Vance is in Half-Life 2: Episode Two. And so is a hot rod.

GameSpot: Obviously, we're not looking for spoilers, but what can you tell us about Episode Two's story? At the end of Episode One, it seemed that a major chapter had come to a close with the escape from City 17. What's next to come?

Erik Johnson: The Citadel's destruction triggers formation of a massive superportal. To close the portal and prevent the Combine from sending reinforcements, Gordon and Alyx must make sure the data packet they seized in Episode One gets to White Forest, a former missile base where their scientist friends and family have made their stand. It's a breakneck run through an alien-infested wilderness patrolled by Combine troops, marked by encounters with mysterious entities. If they make it on time, they stand a good chance of shutting down the portal. If they fail, then, in the words of Eli Vance, "It'll be the Seven Hour War all over again. But we won't last seven minutes this time."

GS: It's been reported that Episode Two will be longer than Episode One. Could you elaborate on that? Will it be approximately as long as Half-Life 2? Slightly shorter?

EJ: Our play tests of Episode Two are running closer to eight hours, where Episode One was taking around six. If you take a look at the statistics we compiled from people who actually played through Episode One, it looks like the average completion time ran around five hours, 41 minutes.

GS: Will vehicles return in this episode? Half-Life 2 featured the dune buggy and the air boat, but Episode One took place entirely on foot. Will either of those vehicles return, or is there something new to look forward to?

EJ: There will be a new vehicle in Episode Two. The buggy from Half-Life 2 was built by a group of rebels that was clearly skilled at welding together a tube frame but was a bit lacking in the horsepower department. In this episode you'll be driving a car built by someone with a lot of knowledge of older American hot rods.

GS: What can you tell us of the major characters, such as Alyx, Dog, and the G-Man? What are they up to? And will we meet any major new characters in Episode Two?

EJ: Most of the characters will be back in Episode Two, including the G-Man. Since the Vortigaunts stepped in at the start of Episode One and pulled you out of the G-Man's control, he'll be coming back to enlighten Gordon on a number of events and give you some insight into his line of thinking. There will be some new additions to the cast in Episode Two, as well.

GS: Will Episode Two introduce any major technological improvements to the Source Engine? For example, Episode One introduced high dynamic range lighting. Will Valve use Episode 2 to introduce DirectX 10 support in the PC version?

EJ: We've been building more technology into Source alongside the development of Episode Two, Team Fortress 2, and Portal. Episode Two specifically will be taking advantage of cinematic physics, which gives us the ability to create large-scale destruction events that are physically simulated. You'll see that feature in action right at the beginning of the episode.

Meanwhile, the visual budget for Episode Two is higher than Half-Life 2 and Episode One, so we essentially have a higher "high end" on the graphics side. We made this decision as a result of tracking the rapid GPU adoption rate of gamers on Steam via our hardware surveys. Having moved to episodic development, we are able to more accurately target these early adopters and provide an experience that does a better job of scaling to the power of their systems. And we've built a new particle system into Source. This has put more of the control of our visual effects directly into the hands of the artists, resulting in the most graphically sophisticated game we've ever made.

The White Forest is full of Combine forces, including those dreaded striders.
The White Forest is full of Combine forces, including those dreaded striders.

GS: Computing power has increased substantially since Half-Life 2. PCs now have dual-core CPUs, and the Xbox 360 and PS3 are powerful multicore systems. Will Episode Two support multicore CPUs for better physics or AI?

EJ: We've built a system for dealing with multiple cores and threading called hybrid threading. As opposed to using coarse- or fine-grained threading, we take the approach of building a system into the engine that makes the right decisions about how to deal with multiple cores on the CPU.

In Episode Two this will translate in a number of ways, benefiting not only systems that were traditionally CPU based, such as artificial intelligence and physics, but also systems that are on the graphics side. We went with this approach because it scales well over time. Desktop processors are going to have more cores over time for us to take advantage of, so we took the route that requires more work up-front so we can keep pace with our customers' hardware as we move from dual core to quad core and beyond.

GS: Finally, when can we expect Episode Two to ship, and will it ship on all three platforms simultaneously?

EJ: We're looking to ship in the fall of this year, on the PC, Xbox 360, and PS3 simultaneously.

GS: Thank you.

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Silentbob343

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pretty interesting bit on the games engine. << LINK REMOVED >> @haesuse This is episode two not one, So it will be something new for PC, 360,and PS3 with a revamped engine. While Fear et al. were a waste because people had already played them on the PC and the engine wasn't updated for the ports.

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doomhesoka55

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its a good news but will there be Xen that we didn't see neither in half life2 nor in episode 1. I see something like it in game play movie and I hope that physics in the Xen world will be great as half life one.

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Hapeximendios

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This is all well and good, but seeing as just about no background for the Combine has revealed, and there havent been any real aliens or anything, I'm still a little dissappointed. Saving the Earth is great, but I want to know more about the Combine, how it works, what its greater plan is, and I want to see some actual fricking aliens and blow them away. Seeing as there is only one more episode after this, and no plans yet for a Half-Life 3, I have the feeling that my questions are not going to be answered. Oh well. It'll still be awesome.

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JKL06

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......................FALL!?!??!?!?!?!?!?!!!!!!!!!!!!!!!!!!!!!!!

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mgu

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Sweet! it might of taken them a long time but it's still waaaaaayyyyy shorter then when we waited for Half life2 haha. Hey , anyways they adding more games to the package so it's awsome. Old school Fortress players gona be happy with that. There are still people playing Half life 1 and it's multiplayers roots. Gona buy the game. Ill just play on steam and other games till it comes out.

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Rainkash

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im looking fordward to play this game, i just love hl saga

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haesuse

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as much as i am glad to see a package like this come out, the wait doesnt seem to be worth it. i said the same about FEAR. The game was such a big hit that If you havent played it yet than you shouldnt even bother getting is for PS3. In addition, by the time this is out we are gonna have a slew of games for PS3 that are going to be better, way more original, and so on...sadly i gotta say this could be a waste of time!

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Lab4lover666

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I can't wait :D

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Noema

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I would have been excited about this...say...6 months ago, when this 4 hour game was supposed to come out. Right now, I can't even remember what HL2: Ep. 1 was about, and I'm willing to bet a shiny nickel that it will be delayed at least one more time before it finally ships somewhere in 2008. Episodic gaming had such promise on paper...in practice, it hasn't turned out well at all.

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Bubble2

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I dislike waiting to fall, just to play 8 hours of episode2 :P

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andypipkin85

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i cant wait!

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Phazevariance

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I'm starting to lose interest in the HL series. The shortness of tehm really takes away from the games. especially when there is nearly a 2 year gap between releases.

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0tagamerX

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rhys211: "WHERE IS CORPORAL SHEPARD????????" I know! Since they integrated Barney Calhoun into the HL2 storyline, I've been wondering if they were going to do something with Corporal Shephard as well. Seems like it would make sense in Episode 2, since G-Man apparently is going to "enlighten Gordon on a number of events" and talk about "his line of thinking." He said there were going to be new characters, too.

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wis3boi

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Lookin' sweet, I'll pick this up no doubt. I love the new outdoor graphics...no more ugly trees! :)

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Gothichell

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Noting i already know:)

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Atrus00

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If you've got a top of the line PC then you should really have no trouble deciding whether to get it for PC or a console. I can understand people who play first person shooters on consoles if they can't afford a high-end PC, but if you've already got a great PC then why play on an inferior system with inferior controls? Plus, PC games are usually cheaper than new console games.

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TwiztedMetal

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I have been looking forward to this game since I finished Episode 1. I have watched all of the game play videos that you can download using the steam engine and they blow me away. This will be a whole new way of playing and tactics. From the looks of the demo there will be a shortage of ammo and the gravity gun will be used alot more than normal. But I guess we will find out. Anyways i am looking forward to the underground level that they show on the demo.

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Sanjiro98

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See heres the thing, I have an amd quad core with an nvidia 8800 gtx graphics adapter running vista ultimate, but i also have a ps3 and xbox360, i feel so torn damnit

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rhys211

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WHERE IS CORPORAL SHEPARD????????

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blacktorn

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Can't wait,HL2 is the best fps of all time imo

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derangedphoenix

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Why don't they ask good question like will you be able to play the PS3 and Xbox 360 versions with a USB keyboard and mouse?

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zeus_gb

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Sounds cool but I think the hot rod needs some machine guns and a rocket launcher mounted on the roof.

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KineticShampoo

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@Destroyeron13 Then why the hell are you even posting here. And why the hell did you even read the article?

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stuckboy

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That hot rod looks Smokin'... Cant WAIT to drive! Destroyeron13 Don't post then, loser

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Destroyeron13

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Bah, don't care for it.

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svitas

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ow ya this year will be full of great games I just can't wait HL

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TryDaBeardON

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Boy, am I glad they switched to episodic format. Otherwise we would have to wait for years for a full-sized sequel! Oh, wait...

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mangepenge

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i sincerely disagree

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mr_mega_drive

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Halo does'nt come anywhere near HALF-LIFE 1 let alone 2.

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GTAPsychoFan

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i will buy the full pack for my 360, since i only played HL2 on PC time ago.

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Daytona_178

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Yeah this looks like a good year for gaming!

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deactivated-59d151f079814

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Speak for your self Blackcro many MANY people are looking forward to Team Fortress 2 and Portals.. Two games that are more then just "extras" not to mention if it delivers the game will have more content then some shooters that are twice the price of this episode.. Really half of you complainers sound like spoiled brats, I would be happy with what we get from Valve. If anything they have updated and kept their series alive far longer then any other game out there with constant updates and a top of the line online system.

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RaYden_333

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:))) HL 2 EP 2 Yeeeeeeeeeeeeeeeeeeee :D PS: Halo kicks ass, indead superior to half life

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redstormrisen

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kanharn Some of the comments you people post are just stupid, Like the guy who said Halo is the best FPS of all time, WHAT ARE YOU SMOKING. I love the Halo series but you cant compaire it to the HL series. HL has a better story, game play, AI and is just a better game all round. HL set the bar for all FPS and is still doing it. To date I'm yet to play a rubbish HL game, each one is better then the last and gets me hooked more and more each time. You can't say that about many other FPS or games in general, Halo included. I have one word for you people. R-Tards You know what that is called. An opinion. Everyone is entitled to one. His differs from yours, get over it.

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blackcro55

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Hmmm, they are in danger of loosing the idea of "episodes" if they are going to take 18 months per episode. The more time that passes, the more technology changes. If you stop to add it in, you'll take longer. plus the customer will start to get displeased with long waits (the main publisized reason for episodes) between "games". And if they took a time hit just to add team Fortress and Puzzle, I'll be less than pleased. The episodes of the main story are what we are waiting for, not "additional value content". yes puzzle was developed by a different group, so if free to the main schedule, put it in, but don't delay the main schedule to allow time for it to get in.

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EliteScout

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I get concerned when a Half-life game doesn't get delayed.

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kanharn

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Some of the comments you people post are just stupid, Like the guy who said Halo is the best FPS of all time, WHAT ARE YOU SMOKING. I love the Halo series but you cant compaire it to the HL series. HL has a better story, game play, AI and is just a better game all round. HL set the bar for all FPS and is still doing it. To date I'm yet to play a rubbish HL game, each one is better then the last and gets me hooked more and more each time. You can't say that about many other FPS or games in general, Halo included. I have one word for you people. R-Tards

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scmbg

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nop, is the same relase date çHalf-Life 2: Episode Two Publisher: Valve Software Developer: Valve Software Release Date: Q2 2007 XD

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jcohenx

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Until yesterday (4/22/07), the latest official release date was Q2/2007, now it's Q3/2007. Drag!

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GSyyStringerboyyyGS

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its great thats its being shiped to the consoles as well as the pc

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i better play this before Crysis, otherwise i might be disappointed.

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Rogerwaterz

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w00t Half-Life! Halo doesnt close to the rush you get when beating Head-crabs with crowbars.

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BigDaveyDogz

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cannot wait! bring it on Valve!!! hurryyyyyyyyy

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alberth123123

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god dam...i love hl, hl2 hl2:1 and now hl2:2 but halo still the best fps of all time

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Paceydre

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Multiple games in one package... Need....more.....time.....

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GT406

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Okay let me get this. MGS4 Halo3 Asassins creed GTA4 Bioshock Mass Effect Drakes uncharted HeavenlySword Stranglehold Brothers In Arms Katamari Ratched & clank future CM: Dirt Forza2 Army Of two Mercs 2 Enemy territory: Quakewars (pc version duh) And a **** more good games, including HL2:EP2 TF2 PORTAl

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iseeundead

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finally some good news....i just hope that i won`t screw my exams because of HL:EP2 (like i did with episode one).....

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argulkurzak

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I'll look out for this game, could be nice to play.

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Sanguis_Malus

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My friend has Spectacles like Gordon Freeman !

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mooseman721

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Or, don't buy them all at once and get some others when they're on pre-owned! You can only play one at a time! Christ i'm old.

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