The stuff you hate about this gen

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Gamer_4_Fun

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#1 Gamer_4_Fun
Member since 2008 • 3862 Posts

There are many things I hate about this gen, some of them are:

  • Offline multiplayer / Splitscreen - It seams the developers expect everyone to play online and dont want anyone to have any real social interaction. I mean comon! Games are much much more fun to play with a friend or friends beside you and watch their priceless expression when you frag them.
  • Multiplayer treatment - Nowadays, most games get away with mediocre and short SP campaigns by offering some sort of multiplayer option. I guess they should be reminded by games like MGS 4 and Bioshock.
  • Leave it for the patch - Increasing trend, I hate when developers push games too quickly and release a patch within a week (which confirms they were aware of the problems). The first party guys like Sony and Microsoft should do more strict testing before giving the green light to send the games to gold.
If you have any other points, lemme know. I would love to know what you guys hate about this gen.

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Zweihand

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#2 Zweihand
Member since 2008 • 608 Posts

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

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Wolblade

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#3 Wolblade
Member since 2008 • 986 Posts

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

Zweihand

Yeah, I can agree.

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UNHOLY_basic

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#4 UNHOLY_basic
Member since 2008 • 790 Posts
i hate how console gaming is becoming like pc gaming. i also hate first person shooters
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Wolblade

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#5 Wolblade
Member since 2008 • 986 Posts
Another thing I hate, bashing. It's annoying, pointless, and will not matter the next day. I play games, regardless of whatever systems I own, to have fun.
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SemiMaster

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#6 SemiMaster
Member since 2006 • 19011 Posts

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

Zweihand
By your definition of that, you mean games where you die in one hit or there are a number of instant death platforming sequences. I'm personally glad to be rid of those for the most part.
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Zweihand

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#7 Zweihand
Member since 2008 • 608 Posts
[QUOTE="Zweihand"]

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

SemiMaster
By your definition of that, you mean games where you die in one hit or there are a number of instant death platforming sequences. I'm personally glad to be rid of those for the most part.

Good for you. Enjoy your hand-holding Japanese RPG's. I'll stick with Geometry Wars, Ketsui, and Soldner X.
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SemiMaster

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#8 SemiMaster
Member since 2006 • 19011 Posts
[QUOTE="SemiMaster"][QUOTE="Zweihand"]

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

Zweihand
By your definition of that, you mean games where you die in one hit or there are a number of instant death platforming sequences. I'm personally glad to be rid of those for the most part.

Good for you. Enjoy your hand-holding Japanese RPG's. I'll stick with Geometry Wars, Ketsui, and Soldner X.

I've been playing since 86, but I have no understanding of what hardcore means, apparently. You like your old school shootem ups like Life Force, Gradius, Contra, etc. That's great, but there is more ways to define hardcore than your narrow view.
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juradai

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#9 juradai
Member since 2003 • 2783 Posts

The things I hate about this generation? Quite frankly...

People continuously trying to find something negative about this hobby. It seems more and more people this year that peple are looking for things to complain about this generation, even more so than any other generation. I account it to being spoiled. This by far has been the biggest annoyance beyond "games or industry practices that are bad".

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Zweihand

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#10 Zweihand
Member since 2008 • 608 Posts

Hardcore = Difficult to pick up and play, but extremely rewarding when the player reaches the necessary level of skill needed to excel. Oftentimes the control mechanics are very simplistic but the punishing difficulty forces the player to make the absolute best of them.

For example, Soldner X, Radiant Silvergun, King of Fighters, Mega Man, and Odin Sphere would constitute as "hardcore". Kingdom Hearts, Gears of War, Rock Band, Super Mario Galaxy, and Final Fantasy would not.

The things I hate about this generation? Quite frankly...

People continuously trying to find something negative about this hobby. It seems more and more people this year that peple are looking for things to complain about this generation, even more so than any other generation. I account it to being spoiled. This by far has been the biggest annoyance beyond "games or industry practices that are bad".

juradai
When one has been spoiled by the golden age of gaming, what should they do when the bar of quality plunges significantly? Accept it with grace and continue to pay for crappy anticipated release after crappy anticipated release?

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Gamer_4_Fun

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#11 Gamer_4_Fun
Member since 2008 • 3862 Posts
I also want to add 1 important thing in the list: Rise of Fan boys.
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juradai

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#12 juradai
Member since 2003 • 2783 Posts

Hardcore = Difficult to pick up and play, but extremely rewarding when the player reaches the necessary level of skill needed to excel. Oftentimes the control mechanics are very simplistic but the punishing difficulty forces the player to make the absolute best of them.

For example, Soldner X, Radiant Silvergun, King of Fighters, Mega Man, and Odin Sphere would constitute as "hardcore". Kingdom Hearts, Gears of War, Rock Band, Super Mario Galaxy, and Final Fantasy would not.

Zweihand

Which brings me to another issue about things that we could do without this generation. Labels. I'm with Semi on this one. I honestly do not know what constitutes a "hardcore" gamer. Is it the amount of hours that one puts into a video game? By your definition it seems to be partially genre specific. I mean someone could put over a hundred hours into playing Final Fantasy and be looked at as a "hardcore" gamer. I see them as someone who really likes Final Fantasy.

You seem to like shmups. Alot. The thing I don't get, and this has been going on for a while, is the label of hardcore as if it is a grand title that seals one's position in the gaming enthusiast world. I really don't get it.

But hey... what do I know?

I'm old-school. Doh! I just labeled myself.

*kicks a rock*

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juradai

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#13 juradai
Member since 2003 • 2783 Posts
When one has been spoiled by the golden age of gaming, what should they do when the bar of quality plunges significantly? Accept it with grace and continue to pay for crappy anticipated release after crappy anticipated release?

Zweihand
No. You find a new hobby.
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Zweihand

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#14 Zweihand
Member since 2008 • 608 Posts
[QUOTE="Zweihand"]

Hardcore = Difficult to pick up and play, but extremely rewarding when the player reaches the necessary level of skill needed to excel. Oftentimes the control mechanics are very simplistic but the punishing difficulty forces the player to make the absolute best of them.

For example, Soldner X, Radiant Silvergun, King of Fighters, Mega Man, and Odin Sphere would constitute as "hardcore". Kingdom Hearts, Gears of War, Rock Band, Super Mario Galaxy, and Final Fantasy would not.

juradai

Which brings me to another issue about things that we could do without this generation. Labels. I'm with Semi on this one. I honestly do not know what constitutes a "hardcore" gamer. Is it the amount of hours that one puts into a video game? By your definition it seems to be partially genre specific. I mean someone could put over a hundred hours into playing Final Fantasy and be looked at as a "hardcore" gamer. I see them as someone who really likes Final Fantasy.

You seem to like shmups. Alot. The thing I don't get, and this has been going on for a while, is the label of hardcore as if it is a grand title that seals one's position in the gaming enthusiast world. I really don't get it.

But hey... what do I know?

I'm old-school. Doh! I just labeled myself.

*kicks a rock*

:roll: And I'm sick of the "conforming to non-conformity" stand exhibited by people who don't recognize different unanimously-defined labels for existing genres. But hey, you keep on fighting! For... whatever cause you're fighting for.

Again, it's not about how much you play the game. It's about the type of game.

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GodModeEnabled

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#15 GodModeEnabled
Member since 2005 • 15314 Posts
I wasn't going to get into this at all until you said Rock Band wasn't hardcore, now that I disagree with. Do you know how many years it took for me to be able to finish these games on expert guitar difficulty (about 2) pick up the game sometime and try expert difficulty its as hardcore as any shoot em up, just in a different genre. Also your average games have hard and really hard difficultys so the hardcore is still there.
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Robio_basic

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#16 Robio_basic
Member since 2002 • 7059 Posts
Not enough clowns in games this generation. Clowns have long been a glorious part of gaming going back to arcade games like Mr. Doo and Carnival and that touch has been passed along from generation to generation with such distinguished characters like Sweet Tooth and Moe. But today sadly the clown has been forgotten in favor of zombies. Such a pity.
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Greatgone12

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#17 Greatgone12
Member since 2005 • 25469 Posts
Good for you. Enjoy your hand-holding Japanese RPG's. I'll stick with Geometry Wars, Ketsui, and Soldner X.Zweihand
1.) Geometry Wars is just a variation of Robotron 2084... Don't kid yourself. If you were really into Ketsui, you would find Geometry Wars to be a step backwards. 2.) Ketsui? I'm assuming that you don't play it in the arcades, and I don't think the 360 port has been released, so I'm going to assume that you've played it on the DS. I'm so sorry for your loss. 3.) Soldner X is a bit of a joke.
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juradai

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#18 juradai
Member since 2003 • 2783 Posts
QUOTE]:roll: And I'm sick of the "conforming to non-conformity" stand exhibited by people who don't recognize different unanimously-defined labels for existing genres. But hey, you keep on fighting! For... whatever cause you're fighting for.

Again, it's not about how much you play the game. It's about the type of game.

Zweihand
You've completely missed my point. Being "hardcore" is a subjective label. You are not going to get many people to agree with your assessment, which you have and will find out with posts responding to your "what is hardcore". For someone to define what is hardcore comes across as elitist and arrogant. This is definitely something that has plagued this generation as the industry grows and one that we could all do without. It goes right up there with "There aren't any good games out" mentality.
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Zweihand

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#19 Zweihand
Member since 2008 • 608 Posts

I wasn't going to get into this at all until you said Rock Band wasn't hardcore, now that I disagree with. Do you know how many years it took for me to be able to finish these games on expert guitar difficulty (about 2) pick up the game sometime and try expert difficulty its as hardcore as any shoot em up, just in a different genre. Also your average games have hard and really hard difficultys so the hardcore is still there.GodModeEnabled
Super Mario Bros. 3 and Sonic the Hedgehog 2 each took me a couple of years to beat, and you don't see me calling them hardcore.

Then again, perhaps by TODAY's standards, they'd be hardcore, when compared to their piss-easy next-gen counterparts. Back in the day, that stuff was casual, but casual wasn't a bad thing back then; it just meant that it was less difficult than Castlevania, Gradius, or Contra.

Yesteryear's casual game is today's hardcore game in the eyes of casuals/nongamers. Rock Band is no less casual than Halo, Mario Party, or Smash Bros; it's a bro game, plain and simple.

For someone to define what is hardcore comes across as elitist and arrogant.juradai
Then so be it. I'm 25, I think I'm entitled to be an elitist.

And yes, I know elitism isn't a good thing in the eyes of many. But you know what? I'm not many.

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GodModeEnabled

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#21 GodModeEnabled
Member since 2005 • 15314 Posts
[win thread] I like to think of gamings definition of "hardcore" as more of an accomplishment when playing a game then a strict label used to flag said games. For instance if you beat Gears Of War on Insane- thats hardcore. Beat Rockband on Expert, that hardcore. Get achievments in Dead Rising for killing 50,000 zombies- hardcore. Getting 100,000 kills in Gears 2- hardcore. Get max level and all items and do all sidequests in an rpg- hardcore. Those are jsut a few examples off the top of my head. To me its more of the accomplishment of an extremley hard goal that varies from game to game than an overall label, and thats the best definition of hardcore I think. We are all core in our own ways, it most certainly does NOT strictly come from playing old school shoot em ups, which really makes you a retro gamer if anything and in the case of this guy here trying to prove hes the most hardcore of all, an elitist snob. [/win thread]
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kfjl

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#22 kfjl
Member since 2004 • 2469 Posts
[QUOTE="Zweihand"]

Hardcore = Difficult to pick up and play, but extremely rewarding when the player reaches the necessary level of skill needed to excel. Oftentimes the control mechanics are very simplistic but the punishing difficulty forces the player to make the absolute best of them.

For example, Soldner X, Radiant Silvergun, King of Fighters, Mega Man, and Odin Sphere would constitute as "hardcore". Kingdom Hearts, Gears of War, Rock Band, Super Mario Galaxy, and Final Fantasy would not.

I don't know, I think there are things in the games you criticize that were tougher than anything I came across in Odin Sphere or any Mega Man game I've ever played. Not to criticize the difficulty of those two games because I think they are challenging, but I had an easier time with those games than I did with RAAM on Insane, the optional bosses in Kingdom Hearts, or the three or four hardest stages of SMG.
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Black_Knight_00

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#23 Black_Knight_00
Member since 2007 • 78 Posts
You know what I hate about this generation? Brown. Exception made for Wii games, most FPS/action game environments are always brown or grey (with Gears of War, I thought the TV color regulation was broken). Seriously, I have to go play the first two hours of Far Cry to remind me of what colors look like.
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SemiMaster

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#24 SemiMaster
Member since 2006 • 19011 Posts
[QUOTE="GodModeEnabled"][win thread] I like to think of gamings "harcore" as more of an accomplishment when playing a game then a strict label used to flag said games. For instance if you beat Gears Of War on Insane- thats hardcore. Beat Rockband on Expert, that hardcore. Get achievments in Dead Rising for killing 50,000 zombies- hardcore. Getting 100,000 kills in Gears 2- hardcore. Get max level and all items and do all sidequests in an rpg- hardcore. To me its more of the accomplishment of an extremley hard goal that varies from game to game than an overall label, and thats the best definition of hardcore I think. We are all core in our own ways, it most certainly does NOT strictly come from playing old school shoot em ups, which really makes you a retro gamer if anything and in the case of this guy here an elitist snob. [/win thread]

Wanna bet he'd be throwing his controller through the window if he played Gears 2 on insane or doing a Black Sabbath style guitar smashing while playing Through The Flames and Fire on anything but easy? Wonder if this is the same guy under a new account that we smacked down who was *****ing about no new IPs?
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Greatgone12

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#25 Greatgone12
Member since 2005 • 25469 Posts

Zweihand, Soldner X and Radiant Silvergun are jokes. I can't take you seriously after calling those games hardcore.

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Robio_basic

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#26 Robio_basic
Member since 2002 • 7059 Posts
I've always chuckled at the "hardcore" label. Seems to have been a made up label by gamers who wanted to feel extra special once the medium started to get mainstream attention. If you really insist on labels there's really only 2 you can legitimately use that make sense. "Informed" and "uninformed." People who spend a lot of time following the trends, reading reviews and previews, and knowing what's coming up next, opposed to people who buy a game because the box is pretty or because the Gamestop sales person shoved it in their face and said, "Buy this!"
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Lostboy1224

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#27 Lostboy1224
Member since 2007 • 3425 Posts
People taking bashing of rival systems to extremes (look around on youtube and you'll see what i mean), games with a lot of substance are harder to come by, big corporations buying up every promising up and comer, having to pay way too much to replay old NES type games. But there is a lot I love too so it all works itself out.
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Skylock00

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#28 Skylock00
Member since 2002 • 20069 Posts

Then so be it. I'm 25, I think I'm entitled to be an elitist.

And yes, I know elitism isn't a good thing in the eyes of many. But you know what? I'm not many.

Zweihand
You're right, though I wouldn't say that it's something to be proud of. I'd take games that are both highly difficult, and full of content (ie. Rock Band/Rock Band 2) that help give the games more sustainable length, as opposed to games that are short, and had artificially upscaled difficulty to make the game take longer to beat (as opposed to designing a larger game).

And sorry, but age is hardly an indicator of whether you are 'entitled' to be an elitist, since I'm the same age as you, been playing games for practically all 25 of those years, and would never think off myself as an 'elitist' regarding comparing the quality of games now to games back then...because honestly, I feel we're in the middle of one of the best periods of game history (aside from what the economic crisis has been doing to impact things).

You can go ahead and play Silver Surfer without a turbo enabled controller if you want a hardcore game. ;)
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juradai

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#29 juradai
Member since 2003 • 2783 Posts
I've always chuckled at the "hardcore" label. Seems to have been a made up label by gamers who wanted to feel extra special once the medium started to get mainstream attention. If you really insist on labels there's really only 2 you can legitimately use that make sense. "Informed" and "uninformed." People who spend a lot of time following the trends, reading reviews and previews, and knowing what's coming up next, opposed to people who buy a game because the box is pretty or because the Gamestop sales person shoved it in their face and said, "Buy this!"Robio_basic
I definitely agree. I also think that once the hardcore label was being circulated around the community the PR departments took it and ran with it in their marketing campaigns. Now those that are insecure about their position in the gaming community fall right in line with these marketing campaigns because as long as they are hardcore they can fit in. Really. I find the that act of labeling what is "hardcore" and what isn't "hardcore" arbitrary.
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Killarfromspace

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#30 Killarfromspace
Member since 2008 • 25 Posts
Brats online. Look at CSS, RO and COH
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Zweihand

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#31 Zweihand
Member since 2008 • 608 Posts
[QUOTE="Zweihand"]

Then so be it. I'm 25, I think I'm entitled to be an elitist.

And yes, I know elitism isn't a good thing in the eyes of many. But you know what? I'm not many.

Skylock00

You're right, though I wouldn't say that it's something to be proud of. I'd take games that are both highly difficult, and full of content (ie. Rock Band/Rock Band 2) that help give the games more sustainable length, as opposed to games that are short, and had artificially upscaled difficulty to make the game take longer to beat (as opposed to designing a larger game).

And sorry, but age is hardly an indicator of whether you are 'entitled' to be an elitist, since I'm the same age as you, been playing games for practically all 25 of those years, and would never think off myself as an 'elitist' regarding comparing the quality of games now to games back then...because honestly, I feel we're in the middle of one of the best periods of game history (aside from what the economic crisis has been doing to impact things).

You can go ahead and play Silver Surfer without a turbo enabled controller if you want a hardcore game. ;)

Silver Surfer was horrible. (I'm assuming you mean the NES one?)

I've been gaming since I was 6 (A latecomer, I suppose, in comparison to kids nowadays playing GTA4 when they're 2 or 3), so 19 gaming years, give or take a few months. Still... I've watched it go downhill so far since my early days of Contra, Mario, Sonic, Metroid, and Pac-Man. So many new-age gamers just have no clue.

Really, it's just painful to watch so many newcomers to gaming settle for less.

To quote someone from another thread, "I miss the days when games were made for gamers."

Zweihand, Soldner X and Radiant Silvergun are jokes. I can't take you seriously after calling those games hardcore.

Greatgone12

Soldner X? Maybe. The game is a tad unpolished. Radiant Silvergun? Treasure's magnum opus and the game that permanently raised the bar for shoot-em-ups? Now you're trolling, brah.

Unless, of course, you can provide me with a video of you clearing Radiant Silvergun on a single credit. It's been done, by pros. I'm pretty sure that if you see RSG as a joke, you can prove it. Make sure to put the initials "G12" in the high score so I know it's you.

Don't want to bother with all of that? Then don't make uncredible statements about a sheer work of art. ;)

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Robio_basic

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#32 Robio_basic
Member since 2002 • 7059 Posts
Silver Surfer was horrible. (I'm assuming you mean the NES one?)

I've been gaming since I was 6 (A latecomer, I suppose, in comparison to kids nowadays playing GTA4 when they're 2 or 3), so 19 gaming years, give or take a few months. Still... I've watched it go downhill so far since my early days of Contra, Mario, Sonic, Metroid, and Pac-Man. So many new-age gamers just have no clue.

Really, it's just painful to watch so many newcomers to gaming settle for less.

To quote someone from another thread, "I miss the days when games were made for gamers."

Zweihand
I honestly don't get how you can say any of that and be serious. I grew up with all those games as well, but they weren't about skill they were memorizing the level design and boss patterns. Knowing where to stand when the bullets were flying and when it was safe to jump again. That's not skill. That's just learning through basic repetition. That's why they took us so long to beat, and why no one ever beat Super Mario Bros. the first time they played it. We didn't know on World 8-1 that we were going to have to jump a second time to keep the moment going to make it over that second gap (you all know what I'm talking about). As gamers were are so much better off now that those days are done.
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Livingemerald

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#33 Livingemerald
Member since 2008 • 25 Posts

There is a distinct lack of good old fationed story based RPG's. Im talking about the rpg's that are out there to tell a story like soul reaver that was an amazing series of games. With the rpg's tody you start playing and you want to save after an hour or two and start agan later. With soul reaver you didn't want to save you wanted to continue into the whole night. Not just that how many people out there actually want to get a sequal to a game. Youplay a good RPG out there and the ending is semi stand alone, you can survive if there isnt anoter so you dont really care. Soul reaver ade you want to play the next game and the game after that and thegame after that you had to pay the entire series I miss that experiance.

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Greatgone12

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#34 Greatgone12
Member since 2005 • 25469 Posts

There is a distinct lack of good old fationed story based RPG's. Im talking about the rpg's that are out there to tell a story like soul reaver that was an amazing series of games. With the rpg's tody you start playing and you want to save after an hour or two and start agan later. With soul reaver you didn't want to save you wanted to continue into the whole night. Not just that how many people out there actually want to get a sequal to a game. Youplay a good RPG out there and the ending is semi stand alone, you can survive if there isnt anoter so you dont really care. Soul reaver ade you want to play the next game and the game after that and thegame after that you had to pay the entire series I miss that experiance.

Livingemerald
Soul Reaver... not RPGs.
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Zweihand

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#35 Zweihand
Member since 2008 • 608 Posts
[QUOTE="Zweihand"] Silver Surfer was horrible. (I'm assuming you mean the NES one?)

I've been gaming since I was 6 (A latecomer, I suppose, in comparison to kids nowadays playing GTA4 when they're 2 or 3), so 19 gaming years, give or take a few months. Still... I've watched it go downhill so far since my early days of Contra, Mario, Sonic, Metroid, and Pac-Man. So many new-age gamers just have no clue.

Really, it's just painful to watch so many newcomers to gaming settle for less.

To quote someone from another thread, "I miss the days when games were made for gamers."

Robio_basic
I honestly don't get how you can say any of that and be serious. I grew up with all those games as well, but they weren't about skill they were memorizing the level design and boss patterns. Knowing where to stand when the bullets were flying and when it was safe to jump again. That's not skill. That's just learning through basic repetition. That's why they took us so long to beat, and why no one ever beat Super Mario Bros. the first time they played it. We didn't know on World 8-1 that we were going to have to jump a second time to keep the moment going to make it over that second gap (you all know what I'm talking about). As gamers were are so much better off now that those days are done.

What? Silver Surfer had horrible hitbox allignment. Otherwise, it could have been a decent game.
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Skylock00

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#36 Skylock00
Member since 2002 • 20069 Posts

Don't want to bother with all of that? Then don't make uncredible statements about a sheer work of art. ;)

Zweihand
I'd say you're one to talk about making statements that lack credibility, especially insisting repeatedly how far 'downhill' gaming has gone, when that's probably more of a case of rose tinted glasses at play, IMHO. I find it more painful to see people try to hold such a condescending viewpoints towards the tastes of other gamers, when the sheer variety of games available genre and taste wise is so great, that gaming can evolve out from a small clique-y endeavor to something that almost anyone can access as an entertainment form, regardless of skill level or interests.
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Zweihand

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#37 Zweihand
Member since 2008 • 608 Posts
[QUOTE="Zweihand"]

Don't want to bother with all of that? Then don't make uncredible statements about a sheer work of art. ;)

Skylock00
I'd say you're one to talk about making statements that lack credibility, especially insisting repeatedly how far 'downhill' gaming has gone, when that's probably more of a case of rose tinted glasses at play, IMHO. I find it more painful to see people try to hold such a condescending viewpoints towards the tastes of other gamers, when the sheer variety of games available genre and taste wise is so great, that gaming can evolve out from a small clique-y endeavor to something that almost anyone can access as an entertainment form, regardless of skill level or interests.

Still waiting for your Radiant Silvergun superplay.
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Skylock00

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#38 Skylock00
Member since 2002 • 20069 Posts
Still waiting for your Radiant Silvergun superplay.Zweihand
Um, make sure to pay attention to who you're talking do, since I never badmouthed Radiant Silvergun.
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Zweihand

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#39 Zweihand
Member since 2008 • 608 Posts

[QUOTE="Zweihand"]Still waiting for your Radiant Silvergun superplay.Skylock00
Um, make sure to pay attention to who you're talking do, since I never badmouthed Radiant Silvergun.

Whoops. My bad. :|

I know what I miss.

I miss the days before mainstream internet access. No fanboying since you didn't have an outlet to fanboy on. Instead, just mild arguments between you and your bros on "Mario vs Sonic" and such, a decade and a half before they were officially in a terrible Olympics game together.

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SemiMaster

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#40 SemiMaster
Member since 2006 • 19011 Posts

There are many things I hate about this gen, some of them are:

  • Offline multiplayer / Splitscreen - It seams the developers expect everyone to play online and dont want anyone to have any real social interaction. I mean comon! Games are much much more fun to play with a friend or friends beside you and watch their priceless expression when you frag them.
  • Multiplayer treatment - Nowadays, most games get away with mediocre and short SP campaigns by offering some sort of multiplayer option. I guess they should be reminded by games like MGS 4 and Bioshock.
  • Leave it for the patch - Increasing trend, I hate when developers push games too quickly and release a patch within a week (which confirms they were aware of the problems). The first party guys like Sony and Microsoft should do more strict testing before giving the green light to send the games to gold.
If you have any other points, lemme know. I would love to know what you guys hate about this gen.

Gamer_4_Fun
Ignoring the troll who seems to take pleasure in travelling a slippery slope, I would like to address this original post. I love me some split screen or same screen coop. I loved playing 4 player Perfect Dark, Coop Gears of War 1 and 2, Resistance, Halo, etc, I praise those current generation games for having split screen, but I am disappointed with Resistance 2 not having a coop story mode like 1. And really, how hard would it be to have 4 player split screen Horde mode in Gears 2? Sure Saints Row 2 and stuff coop multiplayer is nice, but that costs at least 900 dollars if you count two consoles two games (Forget the TV). Your multiplayer treatment point. It's more aptly stated as "Short game syndrome". Case in point Heavenly Sword which offers almost zero replayability. A short game that can and should be replayed many times is a good thing, but not all games like this (Even if they are quality). Leave if for the patch : Which is why I despise Oblivion in retrospect and will not buy Fallout 3 yet. Bethesda is the worst coding developer ever and gets away with murder when it comes to game ending bugs and glitches.
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BladesOfAthena

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#42 BladesOfAthena
Member since 2008 • 3938 Posts

If there's one thing that gets on my nerves, its the upward trend of minigame compilations catered towards non-gamer crowd. Though I'm happy that gaming is becoming a more relevent medium in this day and age, I don't think that creating these sorts of games is the way to go about it.

Don't want to bother with all of that? Then don't make uncredible statements about a sheer work of art. ;)

Zweihand

Says the guy who slammed FF7 in the DS discussion forum.

Look, I know there's a lot of fun to be had in leaving drops of vitriol in threads because you're bitter and angry and bored, but if you're going to continue to tread in this line of obnoxious behavior, then I'd suggest hauling yourself out of the thread and leaving the rest of the discussion to us more civilized folks. Your misdemeanor is not welcomed here.

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sydstoner

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#43 sydstoner
Member since 2006 • 452 Posts

only thing i dislike this gen are,

achieviements and trophies.

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Zweihand

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#44 Zweihand
Member since 2008 • 608 Posts

If there's one thing that gets on my nerves, its the upward trend of minigame compilations catered towards non-gamer crowd. Though I'm happy that gaming is becoming a more relevent medium in this day and age, I don't think that creating these sorts of games is the way to go about it.

[QUOTE="Zweihand"]

Don't want to bother with all of that? Then don't make uncredible statements about a sheer work of art. ;)

BladesOfAthena

Says the guy who slammed FF7 in the DS discussion forum.

Look, I know there's a lot of fun to be had in leaving drops of vitriol in threads because you're bitter and angry and bored, but if you're going to continue to tread in this line of obnoxious behavior, then I'd suggest hauling yourself out of the thread and leaving the rest of the discussion to us more civilized folks. Your misdemeanor is not welcomed here.

Cool story bro

You speak of FF7 as though it's some kind of good game, though.

Perplexing.

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hm360

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#45 hm360
Member since 2007 • 269 Posts
A lack of JRPGs on consoles. My DS seems to be my sole JRPG provider for now. Although it looks like that will change in 2009/2010 .
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PunishedOne

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#46 PunishedOne
Member since 2003 • 6045 Posts

Not enough hardcore games. I can only think of a few hardcore games on each platform this year.

And no, when I say "hardcore", I don't mean "gory" or "realistic first-person shooter". If you were born in the 90's, don't ask, because you wouldn't understand.

Zweihand
Ignorant much? I was born in '91, and am probably more hardcore than you are.
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SemiMaster

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#47 SemiMaster
Member since 2006 • 19011 Posts
A lack of JRPGs on consoles. My DS seems to be my sole JRPG provider for now. Although it looks like that will change in 2009/2010 .hm360
The 360 has em, they just aren't on par with the Final Fantasy and Personas people want.
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Hells_rebelion

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#48 Hells_rebelion
Member since 2003 • 2957 Posts
I was watching this Judge show right...And this judge was talking about how this kid the only reason he plays games is because his house was mentally abusing. So basically everyone these days links playing games to being mentally abused or being Anti social....That's one annoying thing. Another is Lack of new franchises, lack of imagination....No one wants to take risks.
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Skylock00

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#49 Skylock00
Member since 2002 • 20069 Posts
Another is Lack of new franchises, lack of imagination....No one wants to take risks.Hells_rebelion
There was another thread on this topic, where people were able to list over 50 new IPs so far this generation amongst the various platforms. I really don't think of that as a lack of new franchises, personally.
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#50 SemiMaster
Member since 2006 • 19011 Posts
[QUOTE="Hells_rebelion"]Another is Lack of new franchises, lack of imagination....No one wants to take risks.Skylock00
There was another thread on this topic, where people were able to list over 50 new IPs so far this generation amongst the various platforms. I really don't think of that as a lack of new franchises, personally.

Dude, don't cut him... there are sharks in the water already, it's going to be a frenzy if we smell blood again.