Why didn't YOU buy Sin and Punishment?

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intro94

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#101 intro94
Member since 2006 • 2623 Posts
[QUOTE="intro94"]It would be meaningless if the 20 guys who post in gamespot buy a game if nobody else did.JordanElek
No. No it wouldn't. That would mean 20 guys who post in Gamespot have an awesome game to play and talk about with each other and compete with each other in. That's why the "YOU" is in capital letters in the title of this thread. I was interested in hearing why people chose not to buy this game because it was obvious that not many people had played it due to the almost total lack of discussion about it. This is a forum. The games we play matter more than anything else.

well i didnt see that way. it usually goes the other way in these kind of posts you know. But yeah, if you want my personal opinion(sorry its part of my career to study the market so its a sort of habit), im waiting for a price drop.For my tastes, im sure i will replay it, but i still can bring me to buy it just yet while in 2 or 3 months it will drop.Im not in a hurry for this game.
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JordanElek

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#102 JordanElek
Member since 2002 • 18564 Posts
[QUOTE="JordanElek"][QUOTE="intro94"]It would be meaningless if the 20 guys who post in gamespot buy a game if nobody else did.intro94
No. No it wouldn't. That would mean 20 guys who post in Gamespot have an awesome game to play and talk about with each other and compete with each other in. That's why the "YOU" is in capital letters in the title of this thread. I was interested in hearing why people chose not to buy this game because it was obvious that not many people had played it due to the almost total lack of discussion about it. This is a forum. The games we play matter more than anything else.

well i didnt see that way. it usually goes the other way in these kind of posts you know. But yeah, if you want my personal opinion(sorry its part of my career to study the market so its a sort of habit), im waiting for a price drop.For my tastes, im sure i will replay it, but i still can bring me to buy it just yet while in 2 or 3 months it will drop.Im not in a hurry for this game.

Awesome. A lot of people are waiting for a price drop, so I hope it actually gets one. Seeing as how it's a Nintendo published game, who knows....
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AndromedasWake

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#103 AndromedasWake
Member since 2010 • 256 Posts
well i didnt see that way. it usually goes the other way in these kind of posts you know. But yeah, if you want my personal opinion(sorry its part of my career to study the market so its a sort of habit), im waiting for a price drop.For my tastes, im sure i will replay it, but i still can bring me to buy it just yet while in 2 or 3 months it will drop.Im not in a hurry for this game.intro94
You can get the original N64 game on the VC for twelve bucks/1200 Wii points, it gives you a rough idea what to expect, despite older controls that are not as good as this new title.
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Cruse34

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#104 Cruse34
Member since 2009 • 4468 Posts

I want to but I'm trying to buy less games. I'm failing big time though :cry:

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so_hai

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#105 so_hai
Member since 2007 • 4385 Posts
Hardcore Sin and Punishment fans (like the OP) failed to petition to get it released in my country. The question isn't 'why haven't I bought it', the question is 'why haven't the fans helped us to get it'...
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JordanElek

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#106 JordanElek
Member since 2002 • 18564 Posts
Hardcore Sin and Punishment fans (like the OP) failed to petition to get it released in my country. The question isn't 'why haven't I bought it', the question is 'why haven't the fans helped us to get it'... so_hai
I don't think there's anything we can do.... Petitions don't really do much. Which country?
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mlbslugger86

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#107 mlbslugger86
Member since 2004 • 12867 Posts

well mostly since i wanted mario galaxy 2, though this game is my next buy though

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AndromedasWake

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#108 AndromedasWake
Member since 2010 • 256 Posts
Hardcore Sin and Punishment fans (like the OP) failed to petition to get it released in my country. The question isn't 'why haven't I bought it', the question is 'why haven't the fans helped us to get it'... so_hai
How can you be expected to help someone who you are unaware needs it? Why can't people in your country make such a petition themselves? People like the OP didn't fail to do anything. By your logic, I could say "why didn't the hardcore Another Code fans in Europe petition to have Another Code 2 released in my country?". But then I would have to ask myself, "Why would they?". Petitions generally don't work, but if you want to take some initiative and make one for the release of the game in your area, I'm sure we'd all be willing to sign it.
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wiifan001

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#109 wiifan001
Member since 2007 • 18660 Posts
I've been checking the nearest available game rentals...now that my "Movie Gallery" is out of business, at least state wide, the nearest place to rent is over about an hour away :(:(
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Dave_Bonds

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#110 Dave_Bonds
Member since 2009 • 300 Posts

The subject header of this thread seems like a loaded question.

I bought it after reading a bit on the development and seeing some gameplay. This game reminds me a lot of Einhander, which is why I picked it up a few days after reading about it. I think I got it a few days after it was released.

Personally, I don't see the point of owning a game (or anything for that matter), or even having something around that was given to me unless I'm going to get use out of it while it is in my home.

My girlfriend and I have recently given away an unused NES and Super NES in their boxes, because we didn't have the balls to untie the controllers and use them. They were collecting dust with my unused Lazer Tag game kits in their boxes, which also were given to the same recipient who got the NES and SNES. I have several Playmates TMNT figures that are carded that are in a box at my moms house that need to go. Lots and lots of cool junk that I need to purge, I don't have the space in my house that is being occupied by Transformers, old skateboards, artwork and the NES that gets used with way too many games that I have nowhere to put.

So, I can totally understand why someone who has too much junk relinquishes any opportunity for buying more. I went to a couple of Game Stop stores today, looking for some games to take advantage of their used sale and I reluctantly put two games back on the shelf (Monster Hunter 3 and WarioWare Smooth Moves). I left the store empty handed because I couldn't find a third title for the buy 2 get 1 deal that was anywhere near the price of the other two, that I wanted.

I think a better question to ask some folks here would be; If you aren't one to replay a game, why not save the money, time and space and rent? (subscription online or locally)

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Master_Hermes

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#111 Master_Hermes
Member since 2003 • 5913 Posts

For the majority of people whining about core games, Sin and Punishment 2 is TOO "hardcore." Honestly, I didn't buy it nor will I buy it in the foreseeable future because of one reason: difficulty. I don't play games for the challenge and this series and this developer are known for making brutally hard games. You compare this to Starfox, I love Starfox, Starfox never kicked my ass with a titanium boot.

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GabuEx

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#112 GabuEx
Member since 2006 • 36552 Posts

Okay, here are a few more ways to think about the length if you don't care at all about high scores:

If you play through the game once with each character mode (Kachi, Isa, and Kachi + Isa) on only one difficulty setting, you'll get about 16-20 hours, depending on the difficulty. Each character has a different charge shot, so you have to approach the game in a different way. It's not like a totally different experience, but it does make you play differently.

If you play through the game with only one of the characters on each of the difficulty settings, you'll get about 22-26 hours. The bosses are affected the most by difficulty settings, as they'll have different "phases" and more health. The regular enemies also have a little bit more health, more of them appear, and some new ones appear as well.

If you play through each character mode on each difficulty setting, you'll get about 50-60 hours. And that's just as far as I know. There may be more modes that I don't know about.

And if you care about high scores, you could easily rack up 100 hours.

Calling this a five-hour game is like calling SMB3 an eleven-minute game. But I couldn't even guess how many dozens of hours I put into that game back in the day.

JordanElek

And what if you play through the game once with one character on one difficulty? :P

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gamefan67

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#113 gamefan67
Member since 2004 • 10034 Posts
I stopped paying for hookers a long time ago. lol
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Shadowtails9000

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#114 Shadowtails9000
Member since 2009 • 509 Posts

I don't have 40 bucks to waste on 20 hours of a game. I never buy new games, I refuse to pay 40 dollars for a CD with the game copied onto it. The massive prices were okay back in the cartridge days, when the games costed quite a bit to manufacture, so you had to pay a lot to get them. But making games nowadays costs a matter of cents. Unless it is a title like Brawl, or the new Metroid, I won't pay so much out of my pocket in these trying times for a game. I'll wait till the price goes WAY down or just buy it used.

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Kenny789

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#115 Kenny789
Member since 2006 • 10434 Posts
I don't have the cash and it's not yet out here.
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midisurfmind

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#116 midisurfmind
Member since 2003 • 503 Posts

Short on money. Sold some games. Did I try Persona 3 Portable - which'd apparently last me 100+ hours if I played through with both characters, or Sin & Punishment 2, a quality looking game that looked like a cross between an arcade shooter and a good Star Fox game, BUT, if it's anything like the original, I'd get stuck at a point where an enemy was hiding behind a load of pillars, keep running out of time and eventually lose interest. Yeah I'm not that hardcore, and I'm not massively into racking up high scores, so it'd just be a game I played every now and again when I felt like playing that sort of game, which is basically what I do with the original.

Persona interested me more, and it'd last me longer, so I went with that. I hated having to import it, as I wanted them to release it in Europe so I could support any effort to get more such games to be released over here, but whatever. I do intend to get S&P2 at some point, as it looks cool, one of the few "buy this or gaming dies!!!!" games that actually appeals to me, but I'm guessing it'll either cost a fortune on ebay by then, or it'll be in the bargain bins, so my support won't be worth much in either case. :P

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_BlueDuck_

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#117 _BlueDuck_
Member since 2003 • 11986 Posts

Short on money. Sold some games. Did I try Persona 3 Portable - which'd apparently last me 100+ hours if I played through with both characters, or Sin & Punishment 2, a quality looking game that looked like a cross between an arcade shooter and a good Star Fox game, BUT, if it's anything like the original, I'd get stuck at a point where an enemy was hiding behind a load of pillars, keep running out of time and eventually lose interest. Yeah I'm not that hardcore, and I'm not massively into racking up high scores, so it'd just be a game I played every now and again when I felt like playing that sort of game, which is basically what I do with the original.

Persona interested me more, and it'd last me longer, so I went with that. I hated having to import it, as I wanted them to release it in Europe so I could support any effort to get more such games to be released over here, but whatever. I do intend to get S&P2 at some point, as it looks cool, one of the few "buy this or gaming dies!!!!" games that actually appeals to me, but I'm guessing it'll either cost a fortune on ebay by then, or it'll be in the bargain bins, so my support won't be worth much in either case. :P

midisurfmind

To your credit, Persona 3 is one of the best games of all time so I guess you can be forgived :P

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AndromedasWake

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#118 AndromedasWake
Member since 2010 • 256 Posts

For the majority of people whining about core games, Sin and Punishment 2 is TOO "hardcore." Honestly, I didn't buy it nor will I buy it in the foreseeable future because of one reason: difficulty. I don't play games for the challenge and this series and this developer are known for making brutally hard games. You compare this to Starfox, I love Starfox, Starfox never kicked my ass with a titanium boot.

Master_Hermes
The original game is probably the easiest game Treasure ever made, and so far, S&P2 is very enjoyable to me. I'm pretty sensitive to cheap/frustrating and or unforgiving games, but S&P2 seems to be on the right side of the line between cheap and challenging.
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JordanElek

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#120 JordanElek
Member since 2002 • 18564 Posts

For the majority of people whining about core games, Sin and Punishment 2 is TOO "hardcore." Honestly, I didn't buy it nor will I buy it in the foreseeable future because of one reason: difficulty. I don't play games for the challenge and this series and this developer are known for making brutally hard games. You compare this to Starfox, I love Starfox, Starfox never kicked my ass with a titanium boot.

Master_Hermes

Neither will S&P unless you start on Hard. When I said before that you'll get your ass handed to you on your first playthrough, I meant in terms of score. I only died two or three times on my first playthrough on Easy, and there's unlimited continues and plenty of checkpoints (unlike the first game), so you'll never feel defeated and want to give up.

If you love Star Fox for its gameplay, you'll love S&P. The main difference in terms of gameplay is that you don't spend much time dodging immovable objects like in SF. Everything you dodge in S&P is either an enemy or a projectile, so there isn't any precise flying through tunnels or anything like that. In terms of structure, the main difference is that there are 8 sequential levels in S&P, as opposed to the branching paths of Star Fox 64. Other than that, the two games are VERY similar.

And what if you play through the game once with one character on one difficulty? :PGabuEx

Then you'll either say "I'm glad I rented that instead of buying it" or "I'm going to play through it again RIGHT NOW because I KNOW that I can do better."

I think of it like a sports game. You don't buy Madden to play one game (or even one season). Either you like football and you buy it to play a ton of it, or you don't buy it at all. It's the same here. If you like the genre, then you're not just going to play through it once. You'll either play a ton of it, or you won't buy it in the first place.

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JordanElek

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#121 JordanElek
Member since 2002 • 18564 Posts

I don't have 40 bucks to waste on 20 hours of a game. I never buy new games, I refuse to pay 40 dollars for a CD with the game copied onto it. The massive prices were okay back in the cartridge days, when the games costed quite a bit to manufacture, so you had to pay a lot to get them. But making games nowadays costs a matter of cents. Unless it is a title like Brawl, or the new Metroid, I won't pay so much out of my pocket in these trying times for a game. I'll wait till the price goes WAY down or just buy it used.

Shadowtails9000
You're not paying for the materials used.... You're paying for development resources. Development teams are generally MUCH larger than they used to be, and their pay is probably higher as well. The market is much bigger, too, so that allows them to charge only $50-60 per game and still make money. There's more to it than this, but my point is that you're paying for a lot more than just a disc.
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elchiquilin

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#122 elchiquilin
Member since 2005 • 1318 Posts
the game did not appeal to me at all
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soulreaper-4

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#123 soulreaper-4
Member since 2007 • 2247 Posts

I don't have 40 bucks to waste on 20 hours of a game. I never buy new games, I refuse to pay 40 dollars for a CD with the game copied onto it. The massive prices were okay back in the cartridge days, when the games costed quite a bit to manufacture, so you had to pay a lot to get them. But making games nowadays costs a matter of cents. Unless it is a title like Brawl, or the new Metroid, I won't pay so much out of my pocket in these trying times for a game. I'll wait till the price goes WAY down or just buy it used.

Shadowtails9000
LOL. You are funny. Making a game nowadays cost MILLIONS MY FRIEND NOT CENTS. We pay for the game not the Materials.
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Shadowtails9000

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#124 Shadowtails9000
Member since 2009 • 509 Posts

But once the ACTUAL GAME is made, it's just a matter of copying CDs to sell. Movies cost MILLIONS to make, but you don't see people paying 50 bucks for DVDs do you? Same concept goes for games, since it's just CDs formatted for the consoles. Absolutely NO REASON as to why a game should cost 40-50 bucks when a BRAND NEW DVD rarely goes for more than 20 bucks. It's not fair to the consumers if they aren't producing expensive cartridges or a reason FOR the price to be so high.

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soulreaper-4

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#125 soulreaper-4
Member since 2007 • 2247 Posts

But once the ACTUAL GAME is made, it's just a matter of copying CDs to sell. Movies cost MILLIONS to make, but you don't see people paying 50 bucks for DVDs do you? Same concept goes for games, since it's just CDs formatted for the consoles. Absolutely NO REASON as to why a game should cost 40-50 bucks when a BRAND NEW DVD rarely goes for more than 20 bucks. It's not fair to the consumers if they aren't producing expensive cartridges or a reason FOR the price to be so high.

Shadowtails9000
Movies cost MILLIONS BUT THEY SOLD THE TICKETS TO SEE THEM FOR $25 DOLLARS ALMOST EVERYWHERE. Then after that they sell the store version for $20 on DVD and $30 on Blue Ray. Not that i'm being rude but you sound LIKE ONE OF THOSE PIRATES WHO SOLVE EVERYTHING WITH PIRACY and think that games are created by a copy paste process. If you don't want to pay $50 for games you want then wait some time for a price drop. It isn't unfair to sell games at the price they want to because they aren't food or a necessity.
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just_nonplussed

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#126 just_nonplussed
Member since 2006 • 4130 Posts

i did buy it. :-P

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just_nonplussed

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#127 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="Barbie_Boy"]

story seems very lacking and only got the mindless arcade shooting feeling which I personally dont care about.

sure I liked the first one but the price/time I want to play was alot better

JordanElek

Story doesn't matter. Period. And it's not mindless. Check my other posts here. It can be mindless if you want it to be, but that's not how the game is meant to be played and it won't be fun if you don't use strategy.

shooters are anything but mindless. they require intense concentration and awareness.

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just_nonplussed

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#128 just_nonplussed
Member since 2006 • 4130 Posts
I plan to sometime.That said i dont see a sizeable market for this game on the wii, and there was a distinct lack of promotion, ads and whatnot.The poor sales of S&P2 have lots of reasons.Arcadey shooters arent particularly hot ,specially with relatively unknown characters(railed or not)-RE had the re label going for it.If its sold here its going for 50 bucks.Competing against games with online modes to me is difficult.Replaying a game merely for higher scores isnt that attractive to me.And the core game isnt particularly long.So when you add all the factors, it makes sense.intro94
personally, this is a sad state of affairs. it's true that more gamers want story or recognisable characters than a good quality game that takes skill to beat. i find it annoying, but tastes have changed since the 80s and 90s.
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just_nonplussed

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#129 just_nonplussed
Member since 2006 • 4130 Posts
I downloaded the original on the VC and didn't enjoy at all, and from what I understand this isn't a significant improvement over the first one.meetroid8
it's actually much better than the N64 one. the control system works for a start. and it's much prettier.
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Shadowtails9000

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#130 Shadowtails9000
Member since 2009 • 509 Posts

[QUOTE="Shadowtails9000"]

But once the ACTUAL GAME is made, it's just a matter of copying CDs to sell. Movies cost MILLIONS to make, but you don't see people paying 50 bucks for DVDs do you? Same concept goes for games, since it's just CDs formatted for the consoles. Absolutely NO REASON as to why a game should cost 40-50 bucks when a BRAND NEW DVD rarely goes for more than 20 bucks. It's not fair to the consumers if they aren't producing expensive cartridges or a reason FOR the price to be so high.

soulreaper-4

Movies cost MILLIONS BUT THEY SOLD THE TICKETS TO SEE THEM FOR $25 DOLLARS ALMOST EVERYWHERE. Then after that they sell the store version for $20 on DVD and $30 on Blue Ray. Not that i'm being rude but you sound LIKE ONE OF THOSE PIRATES WHO SOLVE EVERYTHING WITH PIRACY and think that games are created by a copy paste process. If you don't want to pay $50 for games you want then wait some time for a price drop. It isn't unfair to sell games at the price they want to because they aren't food or a necessity.

I'm not a pirate. I don't believe in stealing. However, I will simply do without a game because the prices are ridiculous these days. Ask anyone, it's even worse since most new games, especially on the Wii, only last 10 to 20 hours. I'm not starting a fight, I'm sticking to my opinion that gaming companies, ESPECIALLY NINTENDO, which is bathing in cash at the moment, should be a bit more reasonable with prices.

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just_nonplussed

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#131 just_nonplussed
Member since 2006 • 4130 Posts
BACKLOG. I just sold 11 games last night on eBay, 50% of them which I haven't completed. Even with those sold, I still have 6 games for the Wii that I need to complete, and a couple on Xbox 360. With a full college and work schedule, it's impossible for me to finish all those games. I also want to get Metroid Other M next month and Halo Reach, the following month. It's just too much. I think it's a waste of money to to have games sitting on the shelf collecting dust. This will probably cause me to not buy many games on day one unless they're highly anticipated like Other M and Halo Reach.Elian2530
what is this compulsion with gamers to 'complete' games? if it's just sitting in a pile accumilating dust you probably don't think it's so hot anyway, so why force yourself to spend time on it? i stopped doing this a while back. if a game doesn't make me play it, i just leave it. and then i change my buying habit to only purchasing games that make me want to play them right now.
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just_nonplussed

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#132 just_nonplussed
Member since 2006 • 4130 Posts

Becuase it's a an on-rail shooter no matter how you decribe it. There is no free roaming, the level just keeps moving along whether you're ready or not.

Also, it's short game. It doesn't take very long to beat the game. I mean if you're into getting the highest score on an online leaderboard, then that's about as much replay value you get. But alot of people don't care about that.

A rail shooter that's short is only worth a rental (maybe)...but not a $50 purchase.

Tri-Enforcer
it's interesting to see the rail shooter stigma still alive... i mean, can't you have both? can't you play your RDRs and your S&P2s? i don't complain that modern warfare isn't on rails, or that halo isn't 2D.
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just_nonplussed

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#133 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="JordanElek"]

Well it looks like the #1 reason is a lack of money, which makes me simultaneously happy and sad. That's better than "it looks boring," which was only the case for a couple of people, because that couldn't be further from the truth. If you know how the game works and know it's a quality game and it still doesn't interest you, then that's a perfectly fine reason for not getting it.

But to everyone on the fence and everyone who thinks it's not worth $50 and everyone who thinks it's too short, at least rent it. Either you'll get enough fun out of it in that time period or it'll suck you in with its enticing challenge of "I DARE you to master me."

And I never expected this game to sell a bazillion copies, but it just seems like the type of game that this forum in particular would be excited about yet isn't talking about at all. It's sad that the main reason is no money, but.... we can blame Nintendo for that. Sandwiching it between Galaxy 2 and Other M wasn't the best move. But there probably never would've been a perfect time to release it, so might as well have been now.

Madmangamer364

Well, I would say that money appears to be the prime reason for the game not being purchased, but it doesn't appear to be the clear-cut only reason, either. That said, Treasure's games always seem to have this kind of response; beloved by most of those who play the game, the developers' games never appear to have much mainstream appeal, regardless of how well-received they might be by those who play them. In a sense, it's kinda expected that Star Successor is now following suit.

Sure, being sandwhiched between Mario and Metroid (especially coming AFTER Mario) was definitely a no-no, even as Nintendo put delays in place to help give it a chance, but I doubt the game would have flew off store shelves if it was alone. Truth be told, I just don't think the game itself has that kind of outward appeal that could generate the buzz to become a runaway success. The fact that it's a sequel to a series that's still relatively unknown here in the states also doesn't help, but even in Japan, the game didn't perform too well. It's not one particular thing I can put my finger on, but it's just that 'feeling' where you're pretty much sure of something, and it was the 'feeling' of this game coming and going without much noise that has been pretty vivid for some time now.

personally i don't think metroid will sell very well either. it might sell 1 million, but i doubt it will attract the mainstream crowd. metroid prime 2 was the most returned game in my local game store. it's still a niche series even in japan. i'm suprised nintendo still lets those guys make metroid games. but along with S&P2 it's little presents for the 'hardcore'. :-P
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Madmangamer364

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#134 Madmangamer364
Member since 2006 • 3716 Posts

personally i don't think metroid will sell very well either. it might sell 1 million, but i doubt it will attract the mainstream crowd. metroid prime 2 was the most returned game in my local game store. it's still a niche series even in japan. i'm suprised nintendo still lets those guys make metroid games. but along with S&P2 it's little presents for the 'hardcore'. :-P just_nonplussed

Hey, not once have I said that the Metroid series is one that appeals greatly to the mainstream, but even so, I still think it's leagues ahead of the S&P series in terms of popularity and will reflect that commercially. With Other M drifting away from the first person perspective to a more traditional-type Metroid experience and with Team Ninja practically replacing Retro Studios, I do think the game has a chance of doing better globally than the Prime series did. In any case, I'm not expect system-selling numbers for Other M, either, but its buzz makes S&P2 look really almost non-existent by comparison.

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just_nonplussed

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#135 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="soulreaper-4"][QUOTE="Shadowtails9000"]

But once the ACTUAL GAME is made, it's just a matter of copying CDs to sell. Movies cost MILLIONS to make, but you don't see people paying 50 bucks for DVDs do you? Same concept goes for games, since it's just CDs formatted for the consoles. Absolutely NO REASON as to why a game should cost 40-50 bucks when a BRAND NEW DVD rarely goes for more than 20 bucks. It's not fair to the consumers if they aren't producing expensive cartridges or a reason FOR the price to be so high.

Shadowtails9000

Movies cost MILLIONS BUT THEY SOLD THE TICKETS TO SEE THEM FOR $25 DOLLARS ALMOST EVERYWHERE. Then after that they sell the store version for $20 on DVD and $30 on Blue Ray. Not that i'm being rude but you sound LIKE ONE OF THOSE PIRATES WHO SOLVE EVERYTHING WITH PIRACY and think that games are created by a copy paste process. If you don't want to pay $50 for games you want then wait some time for a price drop. It isn't unfair to sell games at the price they want to because they aren't food or a necessity.

I'm not a pirate. I don't believe in stealing. However, I will simply do without a game because the prices are ridiculous these days. Ask anyone, it's even worse since most new games, especially on the Wii, only last 10 to 20 hours. I'm not starting a fight, I'm sticking to my opinion that gaming companies, ESPECIALLY NINTENDO, which is bathing in cash at the moment, should be a bit more reasonable with prices.

i agree, and i think nintendo should also be more reasonable with how they design there games. generally what they're aiming for is a non-addictive approach and a converging of the 'casual' and 'core into one market. but persoanlly, in practice, i don't think it works so well. i think taking longevity and addictivness out of games makes them less fun and adds less value in the long haul. it's also as you say, more expensive to the player. this is why i also have a PS3. but nintendo are bringing the goods for 2010 at least. i'm not buying DK returns though; i think retro studios could do a lot better... and kirby's epic yarn while gorgeous to look at, doesn't seem to be much of a bold leap in game design.
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soulreaper-4

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#136 soulreaper-4
Member since 2007 • 2247 Posts

[QUOTE="soulreaper-4"][QUOTE="Shadowtails9000"]

But once the ACTUAL GAME is made, it's just a matter of copying CDs to sell. Movies cost MILLIONS to make, but you don't see people paying 50 bucks for DVDs do you? Same concept goes for games, since it's just CDs formatted for the consoles. Absolutely NO REASON as to why a game should cost 40-50 bucks when a BRAND NEW DVD rarely goes for more than 20 bucks. It's not fair to the consumers if they aren't producing expensive cartridges or a reason FOR the price to be so high.

Shadowtails9000

Movies cost MILLIONS BUT THEY SOLD THE TICKETS TO SEE THEM FOR $25 DOLLARS ALMOST EVERYWHERE. Then after that they sell the store version for $20 on DVD and $30 on Blue Ray. Not that i'm being rude but you sound LIKE ONE OF THOSE PIRATES WHO SOLVE EVERYTHING WITH PIRACY and think that games are created by a copy paste process. If you don't want to pay $50 for games you want then wait some time for a price drop. It isn't unfair to sell games at the price they want to because they aren't food or a necessity.

I'm not a pirate. I don't believe in stealing. However, I will simply do without a game because the prices are ridiculous these days. Ask anyone, it's even worse since most new games, especially on the Wii, only last 10 to 20 hours. I'm not starting a fight, I'm sticking to my opinion that gaming companies, ESPECIALLY NINTENDO, which is bathing in cash at the moment, should be a bit more reasonable with prices.

LOL. You make me laugh. Prices are ridiculous these days? Do you know how much was the cost of a new NES game back then? The only games that last more than 20 hours are RPGs with because the have a lot of dialog, cenes and GRINDING. When a game last that long and it isn't an RPG in most of the cases it has a lot of backtracking. Uncharted 2 is one of my favorite games this gen and guess what? The single player story last like 12 to 15 hours but the games is pack to the top with action and have you engage in many awesome situations constantly playing and controlling everything plus it have a lot of unlockables, a great online multiplayer mode and it is one of those games that make you want to play it to have fun. That's an example of great purchase and game. IF YOU THINK THE PRICES ARE RIDICULOUS THEN WAIT FOR PRICE DROPS.

New games for the NES costed $42 dollars.

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GabuEx

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#137 GabuEx
Member since 2006 • 36552 Posts

New games for the NES costed $42 dollars.

soulreaper-4

Keep in mind that that's $42 at the time, too. Taking inflation into account, and assuming that that magazine was from 1989 (I can't see a date on it, but Blades of Steel and Castlevania II were both released in North America in December 1988, so 1989 seems like a reasonable assumption), those new games would today cost between $68 and $77. Video games today are actually cheaper today than they were at that time.

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c_rakestraw

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#138 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Like most of the people here, it's because I don't have the money. If I did, I would have went out and bought weeks ago because I love these types of games. I've been trying to get off GameFly so that I can at least play it, but I haven't had any luck so far. At this point I'm tempted to start trading some games in to see if I can get enough cash to buy it.

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Darth-Samus

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#139 Darth-Samus
Member since 2006 • 3995 Posts

I applaud this forum! It's purpose, composition and execution of its absolutely sound and excellent point. Kudos Jordan!

As for myself....bought it! Love it. Beaten it. Playing it over and over to attempt to get high scores and dream of taking this "Max" character down!

.....but we all know that's never going to happen :P

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GabuEx

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#140 GabuEx
Member since 2006 • 36552 Posts

Love it.

Darth-Samus

Doesn't that kind of go without saying? :P

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Darth-Samus

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#141 Darth-Samus
Member since 2006 • 3995 Posts

[QUOTE="Darth-Samus"]

Love it.

GabuEx

Doesn't that kind of go without saying? :P

Absolutely!

Should have been called Sin & Punishment: Love it a Lot.

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GabuEx

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#142 GabuEx
Member since 2006 • 36552 Posts

[QUOTE="GabuEx"]

[QUOTE="Darth-Samus"]

Love it.

Darth-Samus

Doesn't that kind of go without saying? :P

Absolutely!

Should have been called Sin & Punishment: Love it a Lot.

I'm referring to the fact that you specifically love it. ;)

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Darth-Samus

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#143 Darth-Samus
Member since 2006 • 3995 Posts

[QUOTE="Darth-Samus"]

[QUOTE="GabuEx"]

Doesn't that kind of go without saying? :P

GabuEx

Absolutely!

Should have been called Sin & Punishment: Love it a Lot.

I'm referring to the fact that you specifically love it. ;)

Haha. Well.....yeah. I'll allow it :D

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Shadowtails9000

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#144 Shadowtails9000
Member since 2009 • 509 Posts

[QUOTE="Shadowtails9000"]

[QUOTE="soulreaper-4"] Movies cost MILLIONS BUT THEY SOLD THE TICKETS TO SEE THEM FOR $25 DOLLARS ALMOST EVERYWHERE. Then after that they sell the store version for $20 on DVD and $30 on Blue Ray. Not that i'm being rude but you sound LIKE ONE OF THOSE PIRATES WHO SOLVE EVERYTHING WITH PIRACY and think that games are created by a copy paste process. If you don't want to pay $50 for games you want then wait some time for a price drop. It isn't unfair to sell games at the price they want to because they aren't food or a necessity.soulreaper-4

I'm not a pirate. I don't believe in stealing. However, I will simply do without a game because the prices are ridiculous these days. Ask anyone, it's even worse since most new games, especially on the Wii, only last 10 to 20 hours. I'm not starting a fight, I'm sticking to my opinion that gaming companies, ESPECIALLY NINTENDO, which is bathing in cash at the moment, should be a bit more reasonable with prices.

LOL. You make me laugh. Prices are ridiculous these days? Do you know how much was the cost of a new NES game back then? The only games that last more than 20 hours are RPGs with because the have a lot of dialog, cenes and GRINDING. When a game last that long and it isn't an RPG in most of the cases it has a lot of backtracking. Uncharted 2 is one of my favorite games this gen and guess what? The single player story last like 12 to 15 hours but the games is pack to the top with action and have you engage in many awesome situations constantly playing and controlling everything plus it have a lot of unlockables, a great online multiplayer mode and it is one of those games that make you want to play it to have fun. That's an example of great purchase and game. IF YOU THINK THE PRICES ARE RIDICULOUS THEN WAIT FOR PRICE DROPS.

New games for the NES costed $42 dollars.

The NES factor was the whole point of my arguement earlier. I said I understood back when games HAD to be expensive because cartridges took a lot of resources to make, and were sold for high amounts to make up for that. However, now that games are released on CDs, one of the cheapest ways to sell a game, it is ridiculous to still keep the prices past 30 bucks for one game. The only company that seems fair with game prices is Steam, without the CDs and whatnot, just selling the actual game for a decent price.

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GabuEx

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#145 GabuEx
Member since 2006 • 36552 Posts

The NES factor was the whole point of my arguement earlier. I said I understood back when games HAD to be expensive because cartridges took a lot of resources to make, and were sold for high amounts to make up for that. However, now that games are released on CDs, one of the cheapest ways to sell a game, it is ridiculous to still keep the prices past 30 bucks for one game. The only company that seems fair with game prices is Steam, without the CDs and whatnot, just selling the actual game for a decent price.

Shadowtails9000

In 2010 dollars, NES games in the 1980s cost $70+, and you're calling that understandable, but now you're saying that anything above $30 is unreasonable for CDs. So I have to ask: how much exactly do you think cartridges cost to produce? To take your logic to its conclusion, you seem to be implying that every cartridge cost like $40 to make.

Regardless, this is classic Econ 101 supply and demand - a $50-$60 price point maximizes the satisfaction of both buyers and sellers in terms of the perceived value the former group receives and the profits the latter group receives. Hence, the games cost $50-$60. You are located in the left tail of the bell curve of buyers and don't feel that games are worth $50-$60, so you don't buy games for that amount. Nothing ridiculous about that, really.

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wazzawazza18

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#146 wazzawazza18
Member since 2009 • 936 Posts

because dead space extraction

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so_hai

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#147 so_hai
Member since 2007 • 4385 Posts
[QUOTE="so_hai"]Hardcore Sin and Punishment fans (like the OP) failed to petition to get it released in my country. The question isn't 'why haven't I bought it', the question is 'why haven't the fans helped us to get it'... JordanElek
I don't think there's anything we can do.... Petitions don't really do much. Which country?

In Australia. Actually I'm sorry about my comment, I just didn't like the provocative/antagonistic title of this thread. I support quality games when I can afford them, but it's frustrating when the US/EU rub it in our noses. I know in this case it wasn't intentional though.
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chris3116

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#148 chris3116
Member since 2003 • 12174 Posts

I don't have time right now. I'm still playing at Super Mario Galaxy 2 when I can.

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JordanElek

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#149 JordanElek
Member since 2002 • 18564 Posts

In Australia. Actually I'm sorry about my comment, I just didn't like the provocative/antagonistic title of this thread. I support quality games when I can afford them, but it's frustrating when the US/EU rub it in our noses. I know in this case it wasn't intentional though.so_hai
Yeah it wasn't. I wanted to emphasize the difference between wanting to know why individuals in this forum didn't buy it as opposed to why gamers in general didn't buy it. I know why gamers in general didn't buy it, but it didn't make sense to me why this forum seemed to be ignoring it. Money is the main reason, so if we broaden that out a bit, it could be seen as Nintendo offering more than most of us can even afford. That's not necessarily a bad thing in the big picture, but it's kind of disappointing for the few of us who ARE playing it, because we don't get to see many threads about it.

because dead space extraction

wazzawazza18

What about it?

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locopatho

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#150 locopatho
Member since 2003 • 24300 Posts

[QUOTE="soulreaper-4"]

New games for the NES costed $42 dollars.

GabuEx

Keep in mind that that's $42 at the time, too. Taking inflation into account, and assuming that that magazine was from 1989 (I can't see a date on it, but Blades of Steel and Castlevania II were both released in North America in December 1988, so 1989 seems like a reasonable assumption), those new games would today cost between $68 and $77. Video games today are actually cheaper today than they were at that time.

We payed 70 Irish pounds for Street Fighter 2 on Snes, that'd probably be well over a hundred dollars back then, and taking inflation into account today it'd probably would equal $130? $140? Madness :P