Why didn't YOU buy Sin and Punishment?

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AndromedasWake

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#151 AndromedasWake
Member since 2010 • 256 Posts
We payed 70 Irish pounds for Street Fighter 2 on Snes, that'd probably be well over a hundred dollars back then, and taking inflation into account today it'd probably would equal $130? $140? Madness :Plocopatho
Street Fighter 2 on the SNES ran my step dad eighty dollars. O.o
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locopatho

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#152 locopatho
Member since 2003 • 24300 Posts
[QUOTE="Sepewrath"]^lol

And as for Mario, most people played it over and over because 1) you couldn't save, and 2) it was way too hard to beat the game in one sitting. Times have changed though, and for most people it's no longer acceptable to be forced to play a game over and over if you want to get your money's worth.

bob_newman
Your moneys worth should come from how much you enjoy the game, not for how long it is. People these days seem to equate value solely to how long you play a game. A 60hr crappy game is simply 60 wasted hours. I don't think I got more value out of Tri because I played it for 200hrs vs Arkham Asylum because I played it for 30+hrs with multiple playthroughs. But hey to each their own.

When people talk about how long a game is, the fact it's a fun quality game is implied... It's not "100 hours of crap is better than 5 hours of fun!" It's more like "100 hours of fun is better than 5 hours of fun!" I don't really buy the replay value argument either, you can replay any game to get brilliant at it. Or RPGs which are already massively long, I could replay Oblivion, Fallout 3, Mass Effect 1+2, etc with new character, new skills=new gameplay, new choices/story, etc. That seems a lot meatier than just doing the same levels of S&P over and over in order to see a better score... But hey, some people like it!
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enterawesome

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#153 enterawesome
Member since 2009 • 9477 Posts
I bought it, good game.
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DJ_Lae

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#154 DJ_Lae
Member since 2002 • 42748 Posts
Because I have far too many other good games to play and catch up on to justify spending more money again for a game in a genre I've fallen out of love with. The game should really be $30, too.
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SoAmazingBaby

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#155 SoAmazingBaby
Member since 2009 • 3023 Posts
never heard of it
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violentken88

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#156 violentken88
Member since 2005 • 717 Posts

@shadowtails9000. Don't play games if you can't afford them. I havent purchased S&P2 yet but am planning to soon.

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Renegade_Fury

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#157 Renegade_Fury
Member since 2003 • 21753 Posts

I might get it when the price drops. There are at least 7 games for the Wii I'd like to buy that take priority over it.

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MUSH_IS_PWNs

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#158 MUSH_IS_PWNs
Member since 2009 • 1213 Posts

Because I only use my wii for Zelda, Super Smash Bros,Mario, and sometimes even Metroid.

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superbuuman

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#159 superbuuman
Member since 2010 • 6400 Posts

[QUOTE="JordanElek"][QUOTE="so_hai"]Hardcore Sin and Punishment fans (like the OP) failed to petition to get it released in my country. The question isn't 'why haven't I bought it', the question is 'why haven't the fans helped us to get it'... so_hai
I don't think there's anything we can do.... Petitions don't really do much. Which country?

In Australia. Actually I'm sorry about my comment, I just didn't like the provocative/antagonistic title of this thread. I support quality games when I can afford them, but it's frustrating when the US/EU rub it in our noses. I know in this case it wasn't intentional though.

Looks like we're in a the same boat...but a good person pointed me to this.

http://www.dvd.co.uk/Games/Sin-and-Punishment-Successor-of-the-Skies-Wii/SINANDPUNISHWII/product.htm

Looks like I will be importing it, Im assuming its PAL version since this is a UK based online stores...so if you have credit card this might be the way to get it... :)

Nintendo Australia is freaking utterly, absolutely, disgustingly USELESS!!! ..UP YOURS Nintendo Australia!!!! *this is just putting it nicely*

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so_hai

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#160 so_hai
Member since 2007 • 4385 Posts
@superbuuman Thanks I'll think about that link...
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raahsnavj

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#161 raahsnavj
Member since 2005 • 4895 Posts
I didn't play the first one yet... and I don't buy sequels without playing the predecessor. The way you describe it though, it seems like something I would like... well, except for the guns and sword mix thing. I've never figured out why anyone thought that would be a good idea. Gun beats sword every time, or should, except in the game world. (and I guess Star Wars... but those aren't swords)
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JordanElek

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#162 JordanElek
Member since 2002 • 18564 Posts

I didn't play the first one yet... and I don't buy sequels without playing the predecessor. The way you describe it though, it seems like something I would like... well, except for the guns and sword mix thing. I've never figured out why anyone thought that would be a good idea. Gun beats sword every time, or should, except in the game world. (and I guess Star Wars... but those aren't swords)raahsnavj
It works in S&P. Without the melee attack, it wouldn't be anywhere close to as awesome of a formula.

Melee isn't used to attack primarily. If stuff gets close, you can melee to hit multiple things at once, but the main reason to use it is to deflect projectiles back at enemies. Certain things, like missiles and grenades, will lock-on to the enemy that you're pointing at when you melee or they'll just fly back to where you're pointing if you're not pointing at an enemy. This causes massive damage and can really open up the field so you can focus your shooting attention on other enemies and ultimately more enemies.

There are certain sections with enemies that shoot missiles at you where your first instinct is to destroy that enemy, but strategically, you need to keep it alive so that you can use its missiles to be massively more destructive. It adds a LOT to the game.

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raahsnavj

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#163 raahsnavj
Member since 2005 • 4895 Posts

[QUOTE="raahsnavj"]I didn't play the first one yet... and I don't buy sequels without playing the predecessor. The way you describe it though, it seems like something I would like... well, except for the guns and sword mix thing. I've never figured out why anyone thought that would be a good idea. Gun beats sword every time, or should, except in the game world. (and I guess Star Wars... but those aren't swords)JordanElek

It works in S&P. Without the melee attack, it wouldn't be anywhere close to as awesome of a formula.

Melee isn't used to attack primarily. If stuff gets close, you can melee to hit multiple things at once, but the main reason to use it is to deflect projectiles back at enemies. Certain things, like missiles and grenades, will lock-on to the enemy that you're pointing at when you melee or they'll just fly back to where you're pointing if you're not pointing at an enemy. This causes massive damage and can really open up the field so you can focus your shooting attention on other enemies and ultimately more enemies.

There are certain sections with enemies that shoot missiles at you where your first instinct is to destroy that enemy, but strategically, you need to keep it alive so that you can use its missiles to be massively more destructive. It adds a LOT to the game.

Wait, you use the sword as a baseball bat to hit back rockets and grenades? And two, you want to keep these rocket shooting enemies alive because they are stupid enough to keep attempting to shoot these things at you even though you keep baseball batting them to their side?
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Wikipedian

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#164 Wikipedian
Member since 2007 • 1100 Posts

I wanted SnP2, but didn't buy it because I am clean broke.

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JordanElek

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#165 JordanElek
Member since 2002 • 18564 Posts
Wait, you use the sword as a baseball bat to hit back rockets and grenades? And two, you want to keep these rocket shooting enemies alive because they are stupid enough to keep attempting to shoot these things at you even though you keep baseball batting them to their side? raahsnavj
One, yes. Two, lol yes. There's no AI in this game. Or logic. That includes the story. All the logic is on your end trying to figure out how to stay alive (at first) and maximize your score (once you have that first part down).
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nini200

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#166 nini200
Member since 2005 • 11484 Posts

As if it's any of your business why I didn't buy it but since you asked, it's because I'm not made of money and Iwant Metroid: Other M more and I'm saving up for that. I will be getting S&P later but there is too many other games that I want more right now. Especially inQ4 2010such as Conduit 2, COD: Black Ops, Goldeneye 007 Remake, NBA Jam, and more.

Also, I'm willing to bet you that if Nintendo made a new Star Fox game in the same aspect of Star Fox 64 but with updated Visuals and Online play, I bet that game would fly off the shelves, you know why? Name Brand.Hardly anybody outside of Japanknows about S&P even if it is a Great game. There were tons of games I wished people would buy but since nobody knew about them, they didn't buy them. A few are:

Gungrave

Otogi

Kya: Dark Lineage

TvC (Yes TvC, that game should've sold ALOT more but people being Name Brand-aholics didn't buy it because They didn't know who Tatsunoko were even though the same people went out and bought BlazBlue, Guilty Gear and other games without having ANY intel on who the characters were)

and alotmore.

But yeah, that's why I didn't buy it yet.

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bobcheeseball

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#167 bobcheeseball
Member since 2007 • 9315 Posts

Doesn't appeal to me

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Platinumstorm

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#168 Platinumstorm
Member since 2003 • 114 Posts
Too many games to play this year. I expect it to be a really cheap game to buy at some point in the future.
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just_nonplussed

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#169 just_nonplussed
Member since 2006 • 4130 Posts

As if it's any of your business why I didn't buy it but since you asked, it's because I'm not made of money and Iwant Metroid: Other M more and I'm saving up for that.

nini200
lol, nerd rage. and you told him anyway. :-p
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UCF_Knight

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#170 UCF_Knight
Member since 2010 • 6863 Posts

Doesn't appeal to me

bobcheeseball
Same for me. When it comes to shooters, I'm either an ol' school top-down shooter (ie. Solider Blade, Star Parodier) kind of guy or a Counter Strike, Team Fortress, Call of Duty, etc. kind of guy. The kind of on-rails but not really type thing doesn't really hold my attention.
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just_nonplussed

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#171 just_nonplussed
Member since 2006 • 4130 Posts
[QUOTE="bobcheeseball"]

Doesn't appeal to me

UCF_Knight
Same for me. When it comes to shooters, I'm either an ol' school top-down shooter (ie. Solider Blade, Star Parodier) kind of guy or a Counter Strike, Team Fortress, Call of Duty, etc. kind of guy. The kind of on-rails but not really type thing doesn't really hold my attention.

personally i prefer run & guns shooters, and rail shooters. i just like how they feel.
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JordanElek

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#172 JordanElek
Member since 2002 • 18564 Posts

When it comes to shooters, I'm either an ol' school top-down shooter (ie. Solider Blade, Star Parodier) kind of guy or a Counter Strike, Team Fortress, Call of Duty, etc. kind of guy. The kind of on-rails but not really type thing doesn't really hold my attention.UCF_Knight
It's the exact same kind of "on rails" as a top-down shooter, though... The camera is just from behind rather than above.

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nini200

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#173 nini200
Member since 2005 • 11484 Posts
[QUOTE="just_nonplussed"][QUOTE="nini200"]

As if it's any of your business why I didn't buy it but since you asked, it's because I'm not made of money and Iwant Metroid: Other M more and I'm saving up for that.

lol, nerd rage. and you told him anyway. :-p

Yep. HAA!!! You should've qouted more though. It was more to it than just that.
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JordanElek

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#174 JordanElek
Member since 2002 • 18564 Posts

Also, I'm willing to bet you that if Nintendo made a new Star Fox game in the same aspect of Star Fox 64 but with updated Visuals and Online play, I bet that game would fly off the shelves, you know why? Name Brand.Hardly anybody outside of Japanknows about S&P even if it is a Great game.nini200
I can't take you up on that bet because I agree. But it 's not just because of name brand, because Star Fox definitely has more charm and, quite frankly, it's much easier.

But it's been so freaking long since we've gotten to play a true Star Fox game, so I'd think at least some people would see how this game plays and pick it up to scratch that itch.

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UCF_Knight

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#175 UCF_Knight
Member since 2010 • 6863 Posts

It's the exact same kind of "on rails" as a top-down shooter, though... The camera is just from behind rather than above.JordanElek

Exact same? It's a completely different type of game.

In games like Soldier Blade you control all your movements. You have the ability to weave in and out of fire in order to strategically attack enemies.

And even if you loosely tie together these two games, you're vastly understimating my pickiness. I wouldn't play side scrolling shooters if you tried paying me. Now tell me how much those and top-down shooters are similar. lol

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JordanElek

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#176 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="JordanElek"]It's the exact same kind of "on rails" as a top-down shooter, though... The camera is just from behind rather than above.UCF_Knight

Exact same? It's a completely different type of game.

In games like Soldier Blade you control all your movements. You have the ability to weave in and out of fire in order to strategically attack enemies.

And even if you loosely tie together these two games, you're vastly understimating my pickiness. I wouldn't play side scrolling shooters if you tried paying me. Now tell me how much those and top-down shooters are similar. lol

LOL, okay I see what you mean. I thought you were just saying you don't like that it moves ahead without you telling it to (mainly because I see people giving that exact complaint about other true rail shooters and did some assuming). I know how different a side-scrolling shooter is from a top-down and how different S&P is from both in terms of gameplay. I'm not trying to say S&P is exactly the same as Ikaruga or anything like that.

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SoldatKnight

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#177 SoldatKnight
Member since 2004 • 1557 Posts

I pre-ordered it a few months before it came out.:)

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da_chub

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#178 da_chub
Member since 2007 • 3140 Posts
it isnt going to sell because there isnt a demand for anime games in the US. Even though i thought muramasa is one of the best Wii games out. BTW, i am getting S&P after im done ACII for my PS3.
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Hexagon_777

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#180 Hexagon_777
Member since 2007 • 20348 Posts

I will get it eventually but I don't have the time right now! :cry:

I added it to my watchlist on an excellent price comparison website just now, though. :)

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JordanElek

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#181 JordanElek
Member since 2002 • 18564 Posts

I will get it eventually but I don't have the time right now! :cry:

I added it to my watchlist on an excellent price comparison website just now, though. :)

Hexagon_777
Awesome. It's good to see a lot of people interested at least. Hopefully Nintendo actually does drop the price.
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Hexagon_777

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#182 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]I will get it eventually but I don't have the time right now! :cry:

I added it to my watchlist on an excellent price comparison website just now, though. :)JordanElek

Awesome. It's good to see a lot of people interested at least. Hopefully Nintendo actually does drop the price.

I can afford my games, especially thanks to that price comparison website, but I simply don't have the time to keep up with all these games, and I already employ ridiculous standards. It will take a while.

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kong_sevixnine

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#183 kong_sevixnine
Member since 2008 • 940 Posts
There are literally hundreds of better games to buy on other consoles.
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BrunoBRS

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#184 BrunoBRS
Member since 2005 • 74156 Posts
i look at my wish list and the games in it seem more worth my money than S&P2. and i don't have money for all of them. that's why.
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nini200

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#185 nini200
Member since 2005 • 11484 Posts

[QUOTE="nini200"]Also, I'm willing to bet you that if Nintendo made a new Star Fox game in the same aspect of Star Fox 64 but with updated Visuals and Online play, I bet that game would fly off the shelves, you know why? Name Brand.Hardly anybody outside of Japanknows about S&P even if it is a Great game.JordanElek

I can't take you up on that bet because I agree. But it 's not just because of name brand, because Star Fox definitely has more charm and, quite frankly, it's much easier.

But it's been so freaking long since we've gotten to play a true Star Fox game, so I'd think at least some people would see how this game plays and pick it up to scratch that itch.

I hate to say it like that but it's true. People are scared to try out new stuff if it isn't a well known franchise and in turn, they miss out on ALOT of great titles. I'll get S&P if I can muster up enough money soon but it's because I like how the mechanics of the game look and quite frankly, it looks to be a heck of alot of fun. Reminds me of an updated Space Harrier. I don't like how the visuals aren't on par with Panzer Dragoon Orta but it looks good enough and looks hecka-fun. I'll let you know.
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JordanElek

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#186 JordanElek
Member since 2002 • 18564 Posts

I hate to say it like that but it's true. People are scared to try out new stuff if it isn't a well known franchise and in turn, they miss out on ALOT of great titles. I'll get S&P if I can muster up enough money soon but it's because I like how the mechanics of the game look and quite frankly, it looks to be a heck of alot of fun. Reminds me of an updated Space Harrier. I don't like how the visuals aren't on par with Panzer Dragoon Orta but it looks good enough and looks hecka-fun. I'll let you know.nini200

The visuals are totally fine, especially if you skip the cutscenes (after you've watched them once for the lulz, of course) because that's when the camera is zoomed in and slowed down, and you can actually see the details up close. During gameplay, there's so much happening at once that, honestly, the only things that matter are a steady framerate (there's never a single dip) and enough contrast to distinguish enemies from background objects (which is never an issue).

The textures may be really low or really high, I honestly have no idea because that's not what you're paying attention to when you're playing. It's not an ugly game by any means, though. I don't understand why some reviewers have emphasized how bad it looks because it just doesn't look that bad (with the infamous FOR A WII GAME caveat).

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nini200

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#187 nini200
Member since 2005 • 11484 Posts

[QUOTE="nini200"]I hate to say it like that but it's true. People are scared to try out new stuff if it isn't a well known franchise and in turn, they miss out on ALOT of great titles. I'll get S&P if I can muster up enough money soon but it's because I like how the mechanics of the game look and quite frankly, it looks to be a heck of alot of fun. Reminds me of an updated Space Harrier. I don't like how the visuals aren't on par with Panzer Dragoon Orta but it looks good enough and looks hecka-fun. I'll let you know.JordanElek

The visuals are totally fine, especially if you skip the cutscenes (after you've watched them once for the lulz, of course) because that's when the camera is zoomed in and slowed down, and you can actually see the details up close. During gameplay, there's so much happening at once that, honestly, the only things that matter are a steady framerate (there's never a single dip) and enough contrast to distinguish enemies from background objects (which is never an issue).

The textures may be really low or really high, I honestly have no idea because that's not what you're paying attention to when you're playing. It's not an ugly game by any means, though. I don't understand why some reviewers have emphasized how bad it looks because it just doesn't look that bad (with the infamous FOR A WII GAME caveat).

Oh man, not the "For a Wii game" Line. Yeah, it does look pretty good. I'm just comparing it to Panzer Dragoon Orta because that game blew me away visually on the Xbox. I did see ALOT going on in S&P when I watched video on it so yeah a steady framerate is VERY Important. And the game looked to be more fun than Panzer Dragoon Orta even though Panzer Dragoon is an awesome series (Eagerly awaiting the day Nintendo Announces Panzer Dragoon for the Wii with S&P control Scheme. Would be PERFECT!!!)
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Darth-Samus

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#188 Darth-Samus
Member since 2006 • 3995 Posts

I'm just going to randomly interject my two cents in the middle of all of these debates and state that I own the game and everybody should know it really is a fantastic and tighty produced game. Easily one of the best shooters this entire generation, "on rails", not on rails, Hd graphics or not. It's amazing. And it does look very good and plays even better.

Oh....and it will beat you down, chew you up, spit you out and chew you up one more time. It's that challenging. I DARE you to play it and not feel like a 1st grader getting spanked. I'm willing to bet many people won't play it because they are afraid ;)

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Goomba_Lord37

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#189 Goomba_Lord37
Member since 2008 • 5381 Posts

I simply lack the money to. Otherwise I would've.

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locopatho

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#190 locopatho
Member since 2003 • 24300 Posts

I'm just going to randomly interject my two cents in the middle of all of these debates and state that I own the game and everybody should know it really is a fantastic and tighty produced game. Easily one of the best shooters this entire generation, "on rails", not on rails, Hd graphics or not. It's amazing. And it does look very good and plays even better.

Oh....and it will beat you down, chew you up, spit you out and chew you up one more time. It's that challenging. I DARE you to play it and not feel like a 1st grader getting spanked. I'm willing to bet many people won't play it because they are afraid ;)

Darth-Samus
Afraid??? More like wouldn't find it fun...
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JordanElek

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#191 JordanElek
Member since 2002 • 18564 Posts
[QUOTE="Darth-Samus"]

I'm just going to randomly interject my two cents in the middle of all of these debates and state that I own the game and everybody should know it really is a fantastic and tighty produced game. Easily one of the best shooters this entire generation, "on rails", not on rails, Hd graphics or not. It's amazing. And it does look very good and plays even better.

Oh....and it will beat you down, chew you up, spit you out and chew you up one more time. It's that challenging. I DARE you to play it and not feel like a 1st grader getting spanked. I'm willing to bet many people won't play it because they are afraid ;)

locopatho
Afraid??? More like wouldn't find it fun...

It's not as hard as he's describing, unless you play on Hard. The Easy difficulty feels like a regular game. The Normal difficulty feels like a Treasure game. I don't even know yet what Hard feels like.
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lovetheblindone

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#192 lovetheblindone
Member since 2005 • 1733 Posts

Saw a clip on You Tube. Didn't look interesting. Didn't play it.

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Mercenary848

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#193 Mercenary848
Member since 2007 • 12143 Posts

I wasn't interested, we are not as bad off as we used to be. We do not have to get every core game that comes out, like a few years ago for wii.

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grungey301

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#194 grungey301
Member since 2006 • 25 Posts

ha that sucks i got it for 25 dollars and that had to be one of the funnest to date shooters i have played in a while

visually fantastic

environment suits the game very well

all around just doesnt get boring like all the other rail shooters

minus the resident evil ones because they were amazing to

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WllDan7

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#195 WllDan7
Member since 2004 • 2581 Posts

I bought it. And I also bought the original. The fact that I did not talk about it is because it took me a week just before star successor to come out to beat the first game. Luckily they fixed that credit thing the first one had.

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deactivated-5b2b34c3a42a1

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#196 deactivated-5b2b34c3a42a1
Member since 2009 • 2436 Posts

Because it doesn't look that good to me, and it seems like a rail shooter to me.

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ChildOfGaming7

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#197 ChildOfGaming7
Member since 2008 • 1009 Posts

I did. I liked S&P:SS better than any other rail shooter on Wii because it was action-packed and intresting. Insted of just shooting zombies or terrorists in an enclosed space, I was flying around big cities and structures shooting at a lot of aliens, in my honest opinion.

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Nintendo_Ownes7

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#198 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Because it doesn't look that good to me, and it seems like a rail shooter to me.

ColdP1zza

It is a rail shooter but their are two completely different genres that are named similar names. What you seem to hate are On-Rail Shooters those are games like House of the Dead, Dead Space Extraction, Ghost Squad, and Virtua Cop.

The Rail Shooter Genre that Sin & Punishment is in is a sub-genre of SHMUPs that genre includes games like Sin & Punishment, Panzer Dragoon, Rez, Child of Eden, Star Fox, and Space Harrier

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aransom

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#199 aransom
Member since 2002 • 7408 Posts

I only have enough money to buy games I know will be good.

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just_nonplussed

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#200 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="ColdP1zza"]

Because it doesn't look that good to me, and it seems like a rail shooter to me.

Nintendo_Ownes7

It is a rail shooter but their are two completely different genres that are named similar names. What you seem to hate are On-Rail Shooters those are games like House of the Dead, Dead Space Extraction, Ghost Squad, and Virtua Cop.

The Rail Shooter Genre that Sin & Punishment is in is a sub-genre of SHMUPs that genre includes games like Sin & Punishment, Panzer Dragoon, Rez, Child of Eden, Star Fox, and Space Harrier

yeah that's true. games like virtua cop seem to stem purely from the arcade, or a digital evolution of toy guns. if you think about it, there was a genre of shoot-em-ups in the 80s where the screen automatically scrolled up, or from the left to the right. so S&P follows more from that idea. also, you can see another obvious difference with the fact that games like house of the dead and virtua cop are first-person, while the 'on-rail' shooters on japanese consoles are mostly third-person.