This topic is locked from further discussion.
Actually it did make it a far les of a good game for me. In comparison with what was initially promised, shadow of chernobyl was a joke. So many features and locations were missing and was quite dissapointing and a slap at my face for tracking that game and so will alpha protocol will receive the same treatment from me. But ill give it a shot and try to "unhype" myself from the idea that build up over the years and try it as a diffirent game. But this is were you are wrong, EVERYONE wanted to be an action game first and rpg second and thats why everyone is giving it bad critisim.dakan45well not everyone dakan... and shadow of chernobyl was awesome... You can hate both games if you want though, I dont see why you're on a mission to discredit the game.
well not everyone dakan... and shadow of chernobyl was awesome... You can hate both games if you want though, I dont see why you're on a mission to discredit the game. No SoC was a fantastic game. You've made it quite clear in the past that you heavily dislike the STALKER games because its to hard for you at the start or that the weapons aren't insta-hit/kill. No i'm not wronng not everyone wanted AP to be a straight up action game. Some people did yes and others wanted it to be more focused on its RPGness. [QUOTE="dakan45"]Actually it did make it a far les of a good game for me. In comparison with what was initially promised, shadow of chernobyl was a joke. So many features and locations were missing and was quite dissapointing and a slap at my face for tracking that game and so will alpha protocol will receive the same treatment from me. But ill give it a shot and try to "unhype" myself from the idea that build up over the years and try it as a diffirent game. But this is were you are wrong, EVERYONE wanted to be an action game first and rpg second and thats why everyone is giving it bad critisim.[QUOTE="dakan45"]Actually it did make it a far les of a good game for me. In comparison with what was initially promised, shadow of chernobyl was a joke. So many features and locations were missing and was quite dissapointing and a slap at my face for tracking that game and so will alpha protocol will receive the same treatment from me. But ill give it a shot and try to "unhype" myself from the idea that build up over the years and try it as a diffirent game. But this is were you are wrong, EVERYONE wanted to be an action game first and rpg second and thats why everyone is giving it bad critisim.TerrorRizzing
I just got back from my sidetrip in Hong Kong and I'm a little put out by what I've been reading so far. Although from the sound of it it looks like I might still enjoy it.
I have absolutely no problem with the random detection by enemy AI while you're stealthing because I can attribute that to "luck" in real life, i.e. you saw something glitter in the dark. You may call that logic faulty but I was weaned on tabletop RPGs and thinking outside of the game mechanics is something I do often.
And I do find it funny that they criticize the fact that you can miss while aiming point blank in Alpha Protocol yet it goes unmentioned when it happened in Fallout 3. :/
The other bugs I can live with because I believe it will be patched someday.
Production values? I'm a little on the fence. I've played isometric RPGs a lot during my gaming years and 'poor' graphics didn't bother me much right until NWN2 came out (look at those lights!) but mostly, if its pleasing to the eye it's just a bonus for me. I want the game to suck me in.
I recall a remark about this game being the VTMB of this gen. I'm getting the game tomorrow and see if that's true. :D
After reading this review on Destructoid, I will be taking a total pass on the game:http://www.destructoid.com/review-alpha-protocol-174617.phtml
Funny review though, I like how he explains the AI "Headless Chickens running around in circles who run at you, trying to punch you in the face, then back up trying to shoot you with a gun." Clazzic (dont ask me why this word is forbidden when spelled correctly)
PC Games (Germany) = 82/10
An astounding variety of ethical decisions, a wide range of believable, fun characters and a thrilling 24esque storyline make Alpha Protocol one of the most compelling role playing games of the last years. But be warned: The artificial intelligence is at times dumb as a rock, the save system seems rather antiquated, the graphics don't hold up to the genre standard and the mini games are clearly not made for PC gamers. However, Alpha Protocol combines an enthralling storyline with a functioning role playing core and the highest grade of replayability in years! Well made, Obsidian!
Meristation = 80/100
Obsidian doesn't produce the prettiest games, or the ones with the most impressive production values, but if there is one thing this studio does very well it's writing and they give another lesson of that with Alpha Protocol, inventing a solid, interesting and intriguing story in a world of spies and conspiracies. But beyond the quality, the most impressive thing is how the studio has managed to integrate decisions with story in a convincing way, creating a game where different choices, playstyles and attitudes have a direct impact on the narrative.
PC GAMER = 80/10
Alpha Protocol is an excellent hybrid between a straightforward third person shooter, a tactical game like the Tom Clancy series, and a plot-driven epic like Mass Effect; it is unlike anything else on the market.
1UP = 83%
So much of the dialogue and story changes depend on your choices that it's absolutely worth revisiting at least once after the credits roll.
3DJuegos = 80%
Alpha Protocol succeeds at being on of the first spy-gaming RPG ever. It's not easy to love because of its poor graphics and clumsy control scheme, but as awkward as some elements feel, it's hard to not get engaged with it in just a few hours.
Eurogamer = 70%
If you're willing to put in the effort, it can steadily win you over. Obsidian can't really compete with the bigger boys in the RPG field, then, but it's carved out a little space to call its own. With ambition instead of budget, and integrity instead of polish, in the end the choice of whether to persevere or not is pretty easy to make.
Gamepro = 70%
Despite its flaws, I was won over by its varied gameplay, conspiracy-heavy, character-driven story, and engaging mix of action, stealth, and role-playing elements. It doesn't match Mass Effect 2's Game of the Year-like quality, but it does make me want to assassinate, neck-snap, interrogate, hack, zip-line, and globe-trot my way to its other possible endings.
There are also a good number of reviews that have been enjoying the game as well. If you take reviews seriously then youll see some love it, some hate it, i suggest trying the game at a friends or just buyign it yourself if it looks interesting. There are some positive reviews out there as you can see above.
If you like good story and great rpg elements and dont care to much for grahics or AI issues then this could be right up your alley.
I will be picking this game up as I have loved many games that the so called "professional reviewers" describe as crap. millerlight89
Post your thoughts here.
I don't care what these reviews say anyways. Here is what Joystiq said
Take combat for instance: Much like obvious influenceMass Effect, whether or not your weapon scores a hit is more dependent on its accuracy statistic than your actual skill. Even if you line up your shot perfectly you'll often whiff, especially in the early hours of the game. Note to developers: I don't care if it's realistic, making me miss because ofmathis never, ever, ever fun. Now stop it.
It seems they wanted an action shooter, rather than an rpg...
Just to let you guys know.. this game can be bought and played already on gamersgate
http://www.gamersgate.com/DD-ALP/alpha-protocol
Wow! Thank you very much sir. I have not bought from there before. Is it a pretty good download service?Just to let you guys know.. this game can be bought and played already on gamersgate
http://www.gamersgate.com/DD-ALP/alpha-protocol
devious742
[QUOTE="devious742"]Wow! Thank you very much sir. I have not bought from there before. Is it a pretty good download service?Just to let you guys know.. this game can be bought and played already on gamersgate
http://www.gamersgate.com/DD-ALP/alpha-protocol
millerlight89
www.direct2drive.com as well
Funny review though, I like how he explains the AI "Headless Chickens running around in circles who run at you, trying to punch you in the face, then back up trying to shoot you with a gun." Clazzic (dont ask me why this word is forbidden when spelled correctly)
rsekmistrz
I honestly haven't seen the AI do anything even close to that in my game. I'm beginning to wonder whether the reviewers were playing the same game as me, or perhaps I was just lucky.
Anyway, I finished the game yesterday - took about 20+ hours all up, but there's heaps of replayability. It wasn't the best RPG ever, it could've used a few mind-blowing moments (although there were some rather troubling decisions to make as you go along, which was awesome), but it was a solid game.
If you play it expecting a more traditional RPG and not a polished action-RPG, I think you'll enjoy iy.
Only about two-three hours deep so far and im really enjoying it.
The gameplay is fun, the story is enjoyable so far and its just a very fun rpg to me.
The graphics honestly are not all that bad either! Sure they are not top of the line but they are still good imo.
The only issue I have with the game so far is that some of the controls could be better and if you are someone who needs top of hte line graphics then this might not be for you.
No huge AI issues for me so far and the game runs very well, hasnt gone below 60FPS yet for me.
Cant wait to play more of it 2morrow.
I am also enjoyign the stealth elements to the game to!
[QUOTE="rsekmistrz"]
Funny review though, I like how he explains the AI "Headless Chickens running around in circles who run at you, trying to punch you in the face, then back up trying to shoot you with a gun." Clazzic (dont ask me why this word is forbidden when spelled correctly)
Planeforger
I honestly haven't seen the AI do anything even close to that in my game. I'm beginning to wonder whether the reviewers were playing the same game as me, or perhaps I was just lucky.
Anyway, I finished the game yesterday - took about 20+ hours all up, but there's heaps of replayability. It wasn't the best RPG ever, it could've used a few mind-blowing moments (although there were some rather troubling decisions to make as you go along, which was awesome), but it was a solid game.
If you play it expecting a more traditional RPG and not a polished action-RPG, I think you'll enjoy iy.
Perhaps because you play with stealth, because i have seen that in every gameplay video that the player gets close to the ai in gunfights, they just leave cover and bash you with their weapons, just like mass effect.You have not even played the game yet Dakan, you are acting like you have played the game when in reality you are just basing this off of a few reviews and random videos you have seen.
Why is it that when mass effect2 got great reviews you said reviews suck and you dont trust them, but now with Alpha Protocol you say they are so right?
Saying all this stuff abotu Alpha Protocol would be perfectly fine if you actually played the game but its like watching a trailer and reading a review for a movie and saying it sucks without even watching it.... makes no sense to me to bash a game you have not even played ONE SECOND of.
When ARMA2 came out you said the same thing "This game sucks, ive seen videos and checked reviews, its not optimized and gameplay is bad". But then a year later or something when you ACTUALLY played it, you said you where wrong and that it was better then you thought it would be.
Im not trying to be mean or troll, Im just not understanding this whole "This review said this and that" and "I saw a few videos its the same as playing the game" stuff is coming from.
What if reviewers did this aswell? Didnt play the game jsut watched a few videos and would read others reviews?
I can respect Kevin V for playing the game and giving it the score he did, he actually beat it and played it thru. Now I dont agree with his score or some of the things he didnt like about it, but I respect that he played the game and made an opinion off of actually phyically playing it and not just watching some youtube videos.
No need to report me, im not picking on you im just giving my honest opinion and hope for discussion.
I've been playing the first little bit of the game, and I'm pretty disappointed. I guess I was expecting a serious spy game, but the way it plays.. its very fast-paced, almost cartoony in nature... reminds me of NOLF. Also I don't really care for my character at all, so I'm sure that's not helping either.
Also wanted to mention... I actually kinda like the graphics. The models and world aren't super-detailed, but fairly high res textures and a clean look.. I don't mind it at all.
[QUOTE="rsekmistrz"]
Funny review though, I like how he explains the AI "Headless Chickens running around in circles who run at you, trying to punch you in the face, then back up trying to shoot you with a gun." Clazzic (dont ask me why this word is forbidden when spelled correctly)
Planeforger
I honestly haven't seen the AI do anything even close to that in my game. I'm beginning to wonder whether the reviewers were playing the same game as me, or perhaps I was just lucky.
Anyway, I finished the game yesterday - took about 20+ hours all up, but there's heaps of replayability. It wasn't the best RPG ever, it could've used a few mind-blowing moments (although there were some rather troubling decisions to make as you go along, which was awesome), but it was a solid game.
If you play it expecting a more traditional RPG and not a polished action-RPG, I think you'll enjoy iy.
they were playing on xbox maybe?You have not even played the game yet Dakan, you are acting like you have played the game when in reality you are just basing this off of a few reviews and random videos you have seen.
Why is it that when mass effect2 got great reviews you said reviews suck and you dont trust them, but now with Alpha Protocol you say they are so right?
Saying all this stuff abotu Alpha Protocol would be perfectly fine if you actually played the game but its like watching a trailer and reading a review for a movie and saying it sucks without even watching it.... makes no sense to me to bash a game you have not even played ONE SECOND of kozzy1234
First of all, there is no demo for alpha protocol, i am not gonna buy it in order to play it.
Second of all the mass effect 2 reviews i bashed said nothing about the game, they basicly promoted the game by saying the same things that we already knew in the previews. But alpha protocol reviews and gameplay videos in youtube, show how many bugs and ai problems the game has and how weir d the framerate stuterring can get and actually MENTION the problems of the gameplay mechanics instead of praising like they have not played the game and hope its gonna be just like they dreamnt it to be and there is nothing to talk about.
Also i watched 30 minutes of gameplay in giantbomb, seeing how awful it plays. I cant comment about story but combat and stealth is awful. Now in games like fallout 3 or mass effect, there is more than that. But alpha protocol is all that. Missions, stealth, combat and dialogue options. So i can have a much better perspective of the whole game. Plus if you go to any platform, the user rewviews confirm what has been said.
As for arma 2? I thought it was gonna be a deathborring simulator with terrible ai as the first one. But it seems they made the compaign more playable and the ai more reallistic. Still it was a buggy horrible unoptimized mess till the patches came out and made the game much better.
Oh well i hope the story grabs me if the gunplay is gonna suck anyway.
Just finished my first mission and the game is a lot of fun so far. I can definitely say that the game is not for everyone. Its rough around the edges, which will probably deter a lot of people from even giving this game a chance. But I think any RPG fan who is willing to looks past its flaws will enjoy Alpha Protocol.
[QUOTE="rsekmistrz"]
Funny review though, I like how he explains the AI "Headless Chickens running around in circles who run at you, trying to punch you in the face, then back up trying to shoot you with a gun." Clazzic (dont ask me why this word is forbidden when spelled correctly)
Planeforger
I honestly haven't seen the AI do anything even close to that in my game. I'm beginning to wonder whether the reviewers were playing the same game as me, or perhaps I was just lucky.
Ive seen it happen to me when I was more brute in the saudi areas,they get close hit once on melee then turn around for some reason. now they are down/tranqualized/ko'd before they manage to spot me :Pim on the fence, If i didnt already have 30 or so games to play I would have got it right away...Just finished my first mission and the game is a lot of fun so far. I can definitely say that the game is not for everyone. Its rough around the edges, which will probably deter a lot of people from even giving this game a chance. But I think any RPG fan who is willing to looks past its flaws will enjoy Alpha Protocol.
dahwnpapaya
[QUOTE="dahwnpapaya"]im on the fence, If i didnt already have 30 or so games to play I would have got it right away...Just finished my first mission and the game is a lot of fun so far. I can definitely say that the game is not for everyone. Its rough around the edges, which will probably deter a lot of people from even giving this game a chance. But I think any RPG fan who is willing to looks past its flaws will enjoy Alpha Protocol.
TerrorRizzing
This is pretty much my thought. I would have probably bought it today but I'm kind of backed up on games too. I think I'll wait to see a patch before I get it. I'm use to this shooting style and that's all right, I'm more into the rpg elements anyway. Maybe they can patch up some of the rough spots and make it a better experience.
If this insider is to be believed it sounds like this game had a whole host of problems :-
"I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews,"anonymous
http://www.computerandvideogames.com/article.php?id=249012
Thought I would just throw this in here, there is more after the link, it sounds like this guy really wasn't impressed with how things were done on AP.
If this insider is to be believed it sounds like this game had a whole host of problems :-
[quote="anonymous"]"I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews,"charmingcharlie
http://www.computerandvideogames.com/article.php?id=249012
Thought I would just throw this in here, there is more after the link, it sounds like this guy really wasn't impressed with how things were done on AP.
Yup, good to hear that even one of the devs agree that it was a mess up. I am happy to hear that my theories were correct. The project and ideas suposed to be diffirent in execution but as the time went by, the lead dev made everyone to change the design direction and at the end they did not knew which features to focus on and which to polish. So at the end when they started by action rpg with shooting and stealth elements, they went to heavy rpg combat/stealth mechanices because the lead designer said so and scrapped their previous ideas. At the end, sega took a big part in the way they wanted to make the game and at the end it turned into a mess. At the end the ai was simply not designed to play with the playstyle they end up in the end. Still some patching even as late wouldnt hurt. I am happy to hear that new vegas is doing well though.I've been playing around a bit with Alpha Protocol and my bottom line is:
Yes, it is the VTMB of this generation. The only higher praise I can give is if I call it the Planescape of this gen. :D
You'll be sorely disappointed if you go into this game expecting a shooter. The gunplay feels like the gunplay of VTMB, I'm running with an Akimbo Thornton in my current playthrough.
AI is satisfactory so far, if they get dumb later I'll just attribute it to the fact that there are lots of idiots in the world, so why not this one?
No bugs yet. Cover-gameplay could have been better.
The timed dialog system is fantastic and imo it should be implemented in more RPGs in the future. You react instinctively instead of pondering whether your response is the 'correct' one in a game sense, which immerses you and lets the character be who you want it to be.
Back to the game for me, a couple of hours and I'm turning in for the night.
I urge people to actually play the game before talking like they have played the game. Maybe a patch to fix some of the bugs others have reported (personally i haven't encountered any) and Alpha Protocol will be a cult classic.
[QUOTE="charmingcharlie"]If this insider is to be believed it sounds like this game had a whole host of problems :-
[quote="anonymous"]"I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews,"dakan45
http://www.computerandvideogames.com/article.php?id=249012
Thought I would just throw this in here, there is more after the link, it sounds like this guy really wasn't impressed with how things were done on AP.
Yup, good to hear that even one of the devs agree that it was a mess up. I am happy to hear that my theories were correct. The project and ideas suposed to be diffirent in execution but as the time went by, the lead dev made everyone to change the design direction and at the end they did not knew which features to focus on and which to polish. So at the end when they started by action rpg with shooting and stealth elements, they went to heavy rpg combat/stealth mechanices because the lead designer said so and scrapped their previous ideas. At the end, sega took a big part in the way they wanted to make the game and at the end it turned into a mess. At the end the ai was simply not designed to play with the playstyle they end up in the end. Still some patching even as late wouldnt hurt. I am happy to hear that new vegas is doing well though. while it may very well be a dev, you gotta take that with a bag full of salt. Some random post on some random board... what if I made a new account and said I was a dev?True.. I went to the AP forums and most ppl are saying this also.. that it was some random person...
[QUOTE="charmingcharlie"]If this insider is to be believed it sounds like this game had a whole host of problems :-
[quote="anonymous"]"I worked on this game (a fact of which I am not proud). I'm not here to defend it; I agree with all these reviews,"dakan45
http://www.computerandvideogames.com/article.php?id=249012
Thought I would just throw this in here, there is more after the link, it sounds like this guy really wasn't impressed with how things were done on AP.
Yup, good to hear that even one of the devs agree that it was a mess up. I am happy to hear that my theories were correct. The project and ideas suposed to be diffirent in execution but as the time went by, the lead dev made everyone to change the design direction and at the end they did not knew which features to focus on and which to polish. So at the end when they started by action rpg with shooting and stealth elements, they went to heavy rpg combat/stealth mechanices because the lead designer said so and scrapped their previous ideas. At the end, sega took a big part in the way they wanted to make the game and at the end it turned into a mess. At the end the ai was simply not designed to play with the play****they end up in the end. Still some patching even as late wouldnt hurt. I am happy to hear that new vegas is doing well though.That was a random person. To me your theries are not right, the game is tons of fun and better then I expected.
If you love rpgs this is a breath of fresh air. If you want action or arcadey gameplay then this isnt it.
I'm starting to wonder if Bioware secretly cheered when these guys left the company. Seriously.... the screwed up KOTOR, Neverwinter Nights, and nowwhat looked to be a great Splinter Cell-esque RPG. But in Obsidian's defense, Bioware hasn't exactly had terrific results either when they first tried to create an unconventional RPG. (i.e. Jade Empire) That was a pretty boring game as well.
I'm starting to wonder if Bioware secretly cheered when these guys left the company. Seriously.... the screwed up KOTOR, Neverwinter Nights, and nowwhat looked to be a great Splinter Cell-esque RPG. But in Obsidian's defense, Bioware hasn't exactly had terrific results either when they first tried to create an unconventional RPG. (i.e. Jade Empire) That was a pretty boring game as well.
The__MCP
How did they screw up Neverwinter NIghts2? It was better then Neverwinter Nights1 imo, if not just as good.
[QUOTE="The__MCP"]
I'm starting to wonder if Bioware secretly cheered when these guys left the company. Seriously.... the screwed up KOTOR, Neverwinter Nights, and nowwhat looked to be a great Splinter Cell-esque RPG. But in Obsidian's defense, Bioware hasn't exactly had terrific results either when they first tried to create an unconventional RPG. (i.e. Jade Empire) That was a pretty boring game as well.
kozzy1234
How did they screw up Neverwinter NIghts2? It was better then Neverwinter Nights1 imo, if not just as good.
It was better.[QUOTE="kozzy1234"][QUOTE="The__MCP"]
I'm starting to wonder if Bioware secretly cheered when these guys left the company. Seriously.... the screwed up KOTOR, Neverwinter Nights, and nowwhat looked to be a great Splinter Cell-esque RPG. But in Obsidian's defense, Bioware hasn't exactly had terrific results either when they first tried to create an unconventional RPG. (i.e. Jade Empire) That was a pretty boring game as well.
GeneralShowzer
How did they screw up Neverwinter NIghts2? It was better then Neverwinter Nights1 imo, if not just as good.
It was better. I felt the same way. I did not enjoy the first at all, well not very much. I liked the second.Xfire is teh suck, they updated it and haven't added Alpha Protocol support... I can't play it without Xfire dammit!
Baranga
hahaha, this happens all the tiem when a new game is released. So my xfire hours are always about 5-10+ hours on what they show because the first two days usually xfire doesnt track it because it hasnt been updated for the game yet.
Yes, it is the VTMB of this generation. The only higher praise I can give is if I call it the Planescape of this gen. :D
...and Alpha Protocol will be a cult classic.
kimkim01
it might be a cult favorite in the future, but, from the few hours I've been playing, it doesn't strike me as the VtMB of this gen, let alone Torment.
VtMB is full fledged CRPG with shooter combat system, which is a step up from Deus Ex and SS2. Torment is simply the best dnd CRPG ever.
AP is really fun, but there really isn't anything incredibly unique. NPC appreciation system is a cross between GTA and Obsidian's very own KotOR2/NWN2 variant, the only new thing is the timer (which is imo both good and bad for roleplaying purpose). nothing in the leveling system is truely original either.
Obsidian has done an impressive job mixing and balancing various elements from RPG, shooter, stealth, and action games. I like the game so far, but would not call it the VtMB of this gen (and certainly not Torment).
btw, some minor technical issues -- mouse control is quite clunky before an ini fix. key mapping is bugged == I assigned "E" to do interaction, but when hacking computer, the game forces me to use default space bar, even though the onscreen instructions says "E" to lock left password. one stupid AI moment, enemy cannot go around ladders and stuck there for me to shoot at.
lastly, personal bias -- don't like the check point system at all.
I loved all those games, including jade empire. jade empire is imo the most under appreciated bioware gem.I'm starting to wonder if Bioware secretly cheered when these guys left the company. Seriously.... the screwed up KOTOR, Neverwinter Nights, and nowwhat looked to be a great Splinter Cell-esque RPG. But in Obsidian's defense, Bioware hasn't exactly had terrific results either when they first tried to create an unconventional RPG. (i.e. Jade Empire) That was a pretty boring game as well.
The__MCP
[QUOTE="kimkim01"]
Yes, it is the VTMB of this generation. The only higher praise I can give is if I call it the Planescape of this gen. :D
...and Alpha Protocol will be a cult classic.
teardropmina
it might be a cult favorite in the future, but, from the few hours I've been playing, it doesn't strike me as the VtMB of this gen, let alone Torment.
VtMB is full fledged CRPG with shooter combat system, which is a step up from Deus Ex and SS2. Torment is simply the best dnd CRPG ever.
AP is really fun, but there really isn't anything incredibly unique. NPC appreciation system is a cross between GTA and Obsidian's very own KotOR2/NWN2 variant, the only new thing is the timer (which is imo both good and bad for roleplaying purpose). nothing in the leveling system is truely original either.
Obsidian has done an impressive job mixing and balancing various elements from RPG, shooter, stealth, and action games. I like the game so far, but would not call it the VtMB of this gen (and certainly not Torment).
btw, some minor technical issues -- mouse control is quite clunky before an ini fix. key mapping is bugged == I assigned "E" to do interaction, but when hacking computer, the game forces me to use default space bar, even though the onscreen instructions says "E" to lock left password. one stupid AI moment, enemy cannot go around ladders and stuck there for me to shoot at.
lastly, personal bias -- don't like the check point system at all.
What I mean when I say that it is the VTMB of this gen is that, give the game a few patches and it will be fantastic. :D The way my character walks is really starting to bug me though hahaha they could have done that animation better. At least VTMB had the first-person view option because the way the character walks in that game is also quite disturbing. I think it's a wonderful first step and really shows just how good a spy-rpg can be when executed correctly. I agree that the checkpoint system is also poor. That crap should be left for consoles. And the hacking minigame (the one with lots of gibberish numebrs) is not fun, which leaves the character I had in mind (tech-wiz akimbo dude) really sad, although I can probably get over it eventually. It is good for what it is though. I'm probably going to play through this game more than once.[QUOTE="teardropmina"][QUOTE="kimkim01"]
Yes, it is the VTMB of this generation. The only higher praise I can give is if I call it the Planescape of this gen. :D
...and Alpha Protocol will be a cult classic.
kimkim01
it might be a cult favorite in the future, but, from the few hours I've been playing, it doesn't strike me as the VtMB of this gen, let alone Torment.
VtMB is full fledged CRPG with shooter combat system, which is a step up from Deus Ex and SS2. Torment is simply the best dnd CRPG ever.
AP is really fun, but there really isn't anything incredibly unique. NPC appreciation system is a cross between GTA and Obsidian's very own KotOR2/NWN2 variant, the only new thing is the timer (which is imo both good and bad for roleplaying purpose). nothing in the leveling system is truely original either.
Obsidian has done an impressive job mixing and balancing various elements from RPG, shooter, stealth, and action games. I like the game so far, but would not call it the VtMB of this gen (and certainly not Torment).
btw, some minor technical issues -- mouse control is quite clunky before an ini fix. key mapping is bugged == I assigned "E" to do interaction, but when hacking computer, the game forces me to use default space bar, even though the onscreen instructions says "E" to lock left password. one stupid AI moment, enemy cannot go around ladders and stuck there for me to shoot at.
lastly, personal bias -- don't like the check point system at all.
What I mean when I say that it is the VTMB of this gen is that, give the game a few patches and it will be fantastic. :D The way my character walks is really starting to bug me though hahaha they could have done that animation better. At least VTMB had the first-person view option because the way the character walks in that game is also quite disturbing. I think it's a wonderful first step and really shows just how good a spy-rpg can be when executed correctly. I agree that the checkpoint system is also poor. That crap should be left for consoles. And the hacking minigame (the one with lots of gibberish numebrs) is not fun, which leaves the character I had in mind (tech-wiz akimbo dude) really sad, although I can probably get over it eventually. It is good for what it is though. I'm probably going to play through this game more than once.L~
as I recall, VtMB was way buggier than AP at release.
yeah, graphic overall can certainly be much better, especially after we've seen how good UT engine can be with Batman:AA.
actually walking animation is quite acceptable compared to the crouching ^^" honestly, it must be among the ugliest crouching animations I've ever seen in games~~"
computer hacking hurts eyes a bit, and during the process, the mouse movement is really funny. I don't like it personally but hey, it's a spy game~
This game gets better and better the further along you get. Its fun upgrading and leveling up your character and the missions are super fun!
Cant stop playing, much better then I expected!
Besides some annoying control problems and the odd ai issue the game is fantastic!
Up there with Red Dead and Mass Effect2 as my favorite games so far this year.
And What a story, wow! Ive already had more fun on this game then I did with my whole time with say Fallout3 or other big name games.
I have a feelign this will have a nice cult following when all is said and done.
Thank you Obsidian for a very fun game, not everyone needs top notch graphics, sometimes we just want an excellent story and fun gameplay.
Not perfect, but tons of great ideas and its just fun as heck to play and in the end thats all the matters. Love a good story like me? Then give this a try.
Also one more thing.. this is an rpg people.. not a shooter..
YOU start off very weak and not able to do much of anything as far as shooting goes. But as you level up and upgrade your character your shooting improves, your close combat/stealth improves.
You start off just very weak and not able to do much, but as you level up and improve your character things start to kick into high gear.
If you expect to be able to be superman and do anything right off the bad then you probably wont like this, you have to work at getting your character better.
Did I mention the story and character interaction/responses are fantastic?
Please Log In to post.
Log in to comment