Am i the only person that thinks half-life 2 was extremely OVERRATED?

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broken_bass_bin

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#201 broken_bass_bin
Member since 2009 • 7515 Posts

[QUOTE="naval"]

[QUOTE="MondeEdlu"]. Clearly give this guy a bfg in a long corridor with respawning enemies every 5 steps he moves forward and he'll say its the greatest game ever. .... dont like games that are fun because you can be creative? you dont like half life then. dakan45

That certainly looks to be the case to me. I mean turrets and all are not that difficult to take down, but it's just not the usual run and gun. So, it the complain seems to be .. I cannot run and gun the turret , so the game sucks :lol:

Emm hello? Indestructible turrets? Not just bullet proof but completly idestructible, pretty much proves my point thats its a physics focused game...."pick up item and throw it there"

Seriously?

"You can't blow up turrets! HL2 SUX!" I mean, seriously?

Oh, please... :roll:

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Hewkii

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#202 Hewkii
Member since 2006 • 26339 Posts
Seriously? it was boring AND challenging?MondeEdlu
yeah, you can have those things in tandem.
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dakan45

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#203 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"]

[QUOTE="foossilo"]I don't see why it is a problem....I can understand why people won't like it. Because you actually have to use your brain rather than just mindless killing like in COD4KHAndAnime

HL2 is borring, cod4 is not, also cod4 doesnt ask me to knock down indestructible turrets with the gravity gun. Or should i mention the hovermines?

Also you got tons of ammo in cod 4 so you can take out the respawning enemies but in hl2 you have to change weapons or find an ammobox, flame me all you want but i hated all those cheap inconveniences.

Yea? Me too! I wish like, you know, they just gave us infinite health, miniguns with infinite ammo, and like, totally put a thousand respawning aliens in front of me! Limited amounts of Ammo? Health packs? Difficulty? Using my brain?! Didn't you guys know? That's just the sign of bad gameplay!

The complain is not about limits, its about stupid stuff, eg why there got to be eindestructible turrets and decreased ammo capacity when the game throws at you respawning enemy sequences, ask me thats a sign of bad gameplay, valve is overrated imo It will be better if the ai was actually tough and the combat meant something, it will be better if the turrets were something like those big alien enemies in half life (they take many hits) and not having god mode enabled. :lol: It will be smarter if you could carry more than 3 rockets to take down helicopters more easilly, serioulsy i dont get the reason why you dont since you carry so many guns at the same time, why cant you carry plenty of ammo too? You know just like Half life.... that game that hl2 is SUPPOSED to be sequel to half life. Since you think that complicated stuff and health packs are pc gaming and health regen and simplicity is not.... why the hell can i turn on an off the damn rocket launcher laser like i used to do in the previous game? Its not about simplicity its about stupidity in the game, why would anyone make turrets that cannot be destroyed but they can easilly disabled by pushing them out of the way? Or why to make indestructible turrets that are activated only by stepping throught the laser beams? Why would anyone make such an innefective security system? Why not simply use the nice turrets from the first half life? Difficulity? :shock: What difficulity half life 2 has to be one of the easiest fps ever, as a matter of fact with the "hardcore pc gamers" in this forum hl2 difficulity should be considered an insult against pc gamers and another cod game for casual players. Basicly as you see it aint any of the things you point out, its simply hl2 being nothinng more than a gravity gun and indestructible objects to play with, the fps aspect is prety much .....meh!!! ...and thats my complain, not a good fps, mainly its a game about physics puzzles and very simplistic combat and ai, so simplistic that it looks like it came from 2002 or something, not even iron sights aiming or the ai strafing and taking cover behind objects :lol:
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dakan45

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#204 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="naval"] That certainly looks to be the case to me. I mean turrets and all are not that difficult to take down, but it's just not the usual run and gun. So, it the complain seems to be .. I cannot run and gun the turret , so the game sucks :lol:

broken_bass_bin

Emm hello? Indestructible turrets? Not just bullet proof but completly idestructible, pretty much proves my point thats its a physics focused game...."pick up item and throw it there"

Seriously?

"You can't blow up turrets! HL2 SUX!" I mean, seriously?

Oh, please... :roll:

That aspect SUX am afraid, there is no point on "not being able to blow up turrets" :?

I did not said anything about the game sucking, you made that assuption by yourself just because i point out some of the many various reasons on why the singleplayer campaign was pretty overrated compared with so many games out there.

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GazaAli

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#205 GazaAli
Member since 2007 • 25216 Posts
bottom line,if you played HL series at its release time then yes HL series is Epic.otherwise no,HL series is overrated and boring.
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kazakauskas

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#206 kazakauskas
Member since 2008 • 1332 Posts

[QUOTE="broken_bass_bin"]

[QUOTE="dakan45"] Emm hello? Indestructible turrets? Not just bullet proof but completly idestructible, pretty much proves my point thats its a physics focused game...."pick up item and throw it there"dakan45

Seriously?

"You can't blow up turrets! HL2 SUX!" I mean, seriously?

Oh, please... :roll:

That aspect SUX am afraid, there is no point on "not being able to blow up turrets" :?

Maybe coz its alien tech ant earth ppl dont have guns who can destroy that kind of material... yea in sci-fi shooters everything has to be like in rl . i just "admire" your logic.

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dakan45

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#207 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"]

[QUOTE="broken_bass_bin"]

Seriously?

"You can't blow up turrets! HL2 SUX!" I mean, seriously?

Oh, please... :roll:

kazakauskas

That aspect SUX am afraid, there is no point on "not being able to blow up turrets" :?

Maybe coz its alien tech ant earth ppl dont have guns who can destroy that kind of material... yea in sci-fi shooters everything has to be like in rl . i just "admire" your logic.

Ofcourse, the combine have ballistic shielding, but i can take down their gunships with a rocket launcher? :roll: If the combine wanna win then they got to give ballistic shielding technology to their troops, but then again they got combine pulse rilfes that dont do anything against those turrets... Yet there is no explanation, the designers wanted you to use the gravity gun, thats it.
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dakan45

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#208 dakan45
Member since 2009 • 18819 Posts

bottom line,if you played HL series at its release time then yes HL series is Epic.otherwise no,HL series is overrated and boring.GazaAli

Not really, i played all hl games at their release year

Half life is the best fps i ever played.

Half life 2 was borring and stupid with many annoying stuff and i cant call it a worhy sequel to half life it basicly feels very diffirent, i even have more fun with map mods instead of playing half life because the gameplay is more like the first.

Both half life episodes are vastly superior and with much better levels and challenges, instead of filling a room with hover mines.

My scores

Half life - 9.5

Oposing Force - 7.5

Blue shift - 7.0

Half life 2 - 8.0

Half life episode 1 - 8.0

Half life episode 2 - 9.0

I hope valve makes episode 3 like episode 2 and not like half life 2.

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Macutchi

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#209 Macutchi
Member since 2007 • 11190 Posts

bottom line,if you played HL series at its release time then yes HL series is Epic.otherwise no,HL series is overrated and boring.GazaAli

what sort of logic is that?

My scores

Half life 2 - 8.0

dakan45

the game was crap, death boring and every fps you played prior to its release was better yet it still gets an 8/10 from you?

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Delphanius

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#210 Delphanius
Member since 2008 • 1176 Posts

Uhm...yes you are.

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GazaAli

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#211 GazaAli
Member since 2007 • 25216 Posts

[QUOTE="GazaAli"]bottom line,if you played HL series at its release time then yes HL series is Epic.otherwise no,HL series is overrated and boring.Macutchi

what sort of logic is that?

My scores

Half life 2 - 8.0

dakan45

the game was crap, death boring and every fps you played prior to its release was better yet it still gets an 8/10 from you?

simply at its release time,games werent very advanced and HL2 may(or may not) introduced new stuff to the genre.
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dakan45

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#212 dakan45
Member since 2009 • 18819 Posts

[QUOTE="GazaAli"]bottom line,if you played HL series at its release time then yes HL series is Epic.otherwise no,HL series is overrated and boring.Macutchi

what sort of logic is that?

My scores

Half life 2 - 8.0

dakan45

the game was crap, death boring and every fps you played prior to its release was better yet it still gets an 8/10 from you?

The logic is simple, i love half life but i found hl2 somethig like deus ex invisible war compared to deus ex, the main aspect has been killed for me. But valve fans will ignore all this and call me a troll when they are fanatic fans to of hl2. As for my score. Haf life 2 was a great game i did not said its crap, i just said that it was deathborring, gazaAlli feels like that for many games but the doesnt mean that they are crap, he just find the borring. Half life was a game that i have finished more than 12 times and i cant stop playing, hl2 is the absolute opossite i finished it only 2 times, one when i bought it and one a few months ago. I can honestly say that i had more fun with EVERY fps that i actually played prior to hl2 release, i cant even think of one fps that i didnt have more fun with... even halo whenever it came out :shock: Hl2 is great but pretty overrated, when i played the game i experienced a very inferior experience than half life, i dont give a damn about physics or the gravity gun, i just liked the oldschool action of half life so much and how it changed all the time in order not to get borring. Mainly hl2 was revolutionary on graphics and physics and characters which i dint care. But that doesnt mean that it has to kill the fps gameplay and lower the maximum ammo capacity and add less gunfights, also why there got to be crap like the respawning antilions and indistructable turrets when the turrets in the first game were destrutctable. That was done to make the player use the gravity gun... i wonder if they were destructable wouldnt the players use the gravity gun wherever they wanted? Another thing is that the weapons and the AI are inferior to hl, which are the most important aspect for a fps to me. So pretty much a good game but it traded the action and run and gun gameplay of the first game for physics and characters and driving and more important puzzles which i harldy care in a fps. Let alone it offer and inferior experience from half life. So pretty much an overrated game for me so i give it 8-8.5, i pointed out my rants and i got to say that both episodes are so much better than hl2 for me.
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dakan45

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#213 dakan45
Member since 2009 • 18819 Posts

simply at its release time,games werent very advanced and HL2 may(or may not) introduced new stuff to the genre.GazaAli

Well hl2 introduced new stuff to the genre but it made it self so diffirent from all the other run and gun fps... i dont have a problem with that, i am just gonna point out those damn indestructible turrets again, because i wanted a sequel and by sequel i dont mean a game that continues the story but a game with the same gamplay as the fist, so i wanted to run and gun the turrets like my favorite half life....but i couldnt :cry:

Apart from that i always get the feeling that for most of the time it was pretty borring, my singleplayer experience wasnt as much fun as many other fps. But both episodes are so much better, the only point i was bored in episode 2 was at that antilion defense sequence which was pretty damn long and way too many antlions poperd from eveywhere, well atlest i got "indestructible turrets" but the antilions just kick them down. So pretty much "indestructible turrets" = innefective defense measure= CRAP that needs to be fixed.8)

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GazaAli

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#214 GazaAli
Member since 2007 • 25216 Posts
yea i forgot to mention that the enemies were hard and boring too.specially those creatures that hide underground (antlions i think)
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mrbojangles25

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#216 mrbojangles25
Member since 2005 • 60715 Posts

Either you are a very poor troll or a very poor judge of quality. HL2 deserves every accolade it got.stoutlad

I have never heard something so truthful as this response

HL2 is gaming perfection

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supadave841

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#217 supadave841
Member since 2005 • 313 Posts

[QUOTE="stoutlad"]Either you are a very poor troll or a very poor judge of quality. HL2 deserves every accolade it got.mrbojangles25

I have never heard something so truthful as this response

HL2 is gaming perfection

i beg to differ, that game is far from perfect.

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mo0ksi

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#218 mo0ksi
Member since 2007 • 12337 Posts

[QUOTE="stoutlad"]Either you are a very poor troll or a very poor judge of quality. HL2 deserves every accolade it got.mrbojangles25

I have never heard something so truthful as this response

HL2 is gaming perfection

As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.
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Soapweed

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#219 Soapweed
Member since 2009 • 454 Posts

Look at Portal. Valve realized their gun mechanics and enemy AI was laughable, so they threw it out and you were left with a fun puzzle game that's vastly superior to what you're doing in HL2.

When Valve focused on the shooting part of FPS games and said screw the puzzles we got Left 4 Dead and Team Fortress 2. Both incredibly entertaining multiplayer games that focused on the shooting and said: "Screw storylines and puzzles, let's blow crap up."

So I've come to the conclusion that Valve is amazing at creating puzzle games and creating shooting games. They just have to specialize in either puzzles, or run and gun goodness. Half Life 2 was the original bastard child of the two game types coming together.

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lionheart22

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#220 lionheart22
Member since 2007 • 551 Posts

Most games are overrated anyway, but there are very few games out with stronger storyline driven action, variety in environments and pacing, and character interaction/development.

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CommanderShiro

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#221 CommanderShiro
Member since 2005 • 21746 Posts

Call it extremely overrated, thats your opinion. Its a great game that I absolutely love, thats my opinion.

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AFBrat77

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#222 AFBrat77
Member since 2004 • 26848 Posts

[QUOTE="mrbojangles25"]

[QUOTE="stoutlad"]Either you are a very poor troll or a very poor judge of quality. HL2 deserves every accolade it got.supadave841

I have never heard something so truthful as this response

HL2 is gaming perfection

i beg to differ, that game is far from perfect.

I beg to differ, the game is close to perfect......and as far as I am concerned Episode 2 WAS as perfect as games get, 10/10

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chandu83

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#223 chandu83
Member since 2005 • 4864 Posts

[QUOTE="supadave841"]

[QUOTE="mrbojangles25"]

I have never heard something so truthful as this response

HL2 is gaming perfection

AFBrat77

i beg to differ, that game is far from perfect.

I beg to differ, the game is close to perfect......and as far as I am concerned Episode 2 WAS as perfect as games get, 10/10

Episode 2 was a fantastic game. No doubt about it. I was a little frustrated at the end, but that's all forgiven. The ending has to be one of the best in games.
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supadave841

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#224 supadave841
Member since 2005 • 313 Posts

Call it extremely overrated, thats your opinion. Its a great game that I absolutely love, thats my opinion.

CommanderShiro

thats perfectly fine, im not the type to insult you for that, like half of these people are doing already. I just started this thread to get different perspectives of this game.

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1q3er5

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#225 1q3er5
Member since 2003 • 759 Posts

I think this game is very overrated. I just dont see what is so mind blowing about it. It has no story, the weapons suck (I HATE the gravity gun i think its boring) the graphics are its only strong point (it was good when it was released). Its always regarded as the best shooter of all time and i have a hard time seeing why. The gameplay is mediocre,The AI is as dumb as bricks, there is barely any music/sound in that game and the NPC characters that fight alongside you are worse than the enemy AI. I had a much better time with bioshock. that game had a story. Exactly what this game lacks.

supadave841
Like all games, it was THE BEST game when it was released. If you just played it just now, obviously you won't be as impressed since a dozen games have copied things from it already. Oh and uhh the gravity gun was great. The physics and graphics were cutting edge when it was released
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Atombomb1981

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#226 Atombomb1981
Member since 2003 • 213 Posts

Yes, I agree it was overrated. The first one was a great game and people waited a long time for the sequel. It's not a bad game, it's not great either, but it's good enough for most players to embrace it as a decent sequel. Sometimes the gameplay is so bad, the only thing that keeps some players hooked is Gordon Freeman. Another Freeman and ... some won't even care to get out of City 17.

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ironman388

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#227 ironman388
Member since 2006 • 1454 Posts

you can't compare half-life 2 with other shooters. half-life is a physics, based puzzle shooter thingy. Yeah the AI isn't genius, but at least it isn't halo odst's AI where you see brutes running in walls for minutes and having snipers and brutes be totally oblivious to you even though you are clearly in their line of sight (this is all on heroic, i just beat the game, it's fun, but could have been better). It's most certainly better than CODs AI or should i say lack thereof. when i played COD4 on hard you didn't have to try and outsmart the AI, you just had to remember where they spawned which is utter laziness on the dev's part. COD is more of a memory tester than a shooter. At least half-life 2 made an attempt at making an AI that didn't run into walls or crap like that. If you really think about it the AI point is moot because barely any game has good AI. Gears is the same as COD, just remember where they spawn and blast them. No flanking tactics (except for running straight at you in a narrow corridor and getting shot by gun turrets)and they don't use grenades much to flush you out. At least hl2 makes an attempt at making a dynamic AI. only games with better AI are STALKER which has awesome AI and halo 1 (i have no idea why this is, it could be because the levels were really open, which led to more options for the AI. halo2, 3, and odst were pretty confined to urban areas, hallways, small spaceships, or little canyon areas also i never saw an alien run into a wall for over 10 seconds in halo 1). also the fact that the game gives barely any ammo is a horrible point. i would put that as a plus more than a minus. it forces you to understand all you weapons and think on your feet and plan ahead. in halo you can go with the br for most of the missions and in COD, well all guns in SP are very similar so it doesn't matter what you use. they all react the same, they just have different clip sizes and rof. damage didn't matter because 3-6 shots on anyone would kill them quickly anyway.

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Luminouslight

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#228 Luminouslight
Member since 2007 • 6397 Posts
While I wasn't to thrilled with the HL2 in terms of a singleplayer FPS, I was awestruck that the source engine. Even today, it is still one of the greatest engines out there.
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KHAndAnime

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#229 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="mrbojangles25"]

[QUOTE="stoutlad"]Either you are a very poor troll or a very poor judge of quality. HL2 deserves every accolade it got.mo0ksi

I have never heard something so truthful as this response

HL2 is gaming perfection

As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.

Poor gunplay? Compared to what?
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naval

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#230 naval
Member since 2003 • 11108 Posts

[QUOTE="mo0ksi"][QUOTE="mrbojangles25"]

I have never heard something so truthful as this response

HL2 is gaming perfection

KHAndAnime

As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.

Poor gunplay? Compared to what?

I would say AI + gunplay is not really bad .. it's just not as amazing as the rest of the aspects of the game .. so people generally tend to exaggerate and call it poor

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KHAndAnime

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#231 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"][QUOTE="mo0ksi"] As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.naval

Poor gunplay? Compared to what?

I would say AI + gunplay is not really bad .. it's just not as amazing as the rest of the aspects of the game .. so people generally tend to exaggerate and call it poor

I guess so. People who say the game has poor AI and poor gunplay must not played many games, or a tleast many games that actually do have poor AI and poor gunplay.
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supadave841

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#232 supadave841
Member since 2005 • 313 Posts

[QUOTE="supadave841"]

I think this game is very overrated. I just dont see what is so mind blowing about it. It has no story, the weapons suck (I HATE the gravity gun i think its boring) the graphics are its only strong point (it was good when it was released). Its always regarded as the best shooter of all time and i have a hard time seeing why. The gameplay is mediocre,The AI is as dumb as bricks, there is barely any music/sound in that game and the NPC characters that fight alongside you are worse than the enemy AI. I had a much better time with bioshock. that game had a story. Exactly what this game lacks.

1q3er5

Like all games, it was THE BEST game when it was released. If you just played it just now, obviously you won't be as impressed since a dozen games have copied things from it already. Oh and uhh the gravity gun was great. The physics and graphics were cutting edge when it was released

i mentioned before that i played it at launch back in 2004. i just replayed it now.

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dont-read-this

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#233 dont-read-this
Member since 2009 • 825 Posts

[QUOTE="mo0ksi"] As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.KHAndAnime
Poor gunplay? Compared to what?

Fear? Call of Duty? Crysis? the original HL?

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Macutchi

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#234 Macutchi
Member since 2007 • 11190 Posts

[QUOTE="KHAndAnime"][QUOTE="mo0ksi"] As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.naval

Poor gunplay? Compared to what?

I would say AI + gunplay is not really bad .. it's just not as amazing as the rest of the aspects of the game .. so people generally tend to exaggerate and call it poor

i only noticed a problem with the friendly ai, they seemed constantly under your feet and in your way "better reload dr freeman" also started to get annoying. the only thing i can really fault in the game tbh

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KHAndAnime

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#235 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"][QUOTE="mo0ksi"] As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.dont-read-this

Poor gunplay? Compared to what?

Fear? Call of Duty? Crysis? the original HL?

What makes Call of Duty's gunplay better? The lack of recoil? The unsatisfying feeling of killing an enemy and watching them all die using the same animation? Yea - loads better. Crysis has the best gunplay of pretty much any game released - so I won't argue with that one. The original Half Life's gunplay is pretty good (especially for the time), but I don't see it being significantly better. My point is that people are really nitpicking things. Half Life 2's gunplay is perfectly fine. It's not too far off from Counter-Strike's, which also has some of the best gunplay in any game out there.
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Charles_Dickens

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#236 Charles_Dickens
Member since 2009 • 1693 Posts

Some of you guys are over-thinking this.

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giant11

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#237 giant11
Member since 2003 • 760 Posts

Its not like half life, its borring, some levels are awful, the game feels borring, most of its revolutionary parts are either the physics or the character structure, pretty much NOT what makes a fps.

In the end i just played a fps that focuses alot more on puzzles and characters and the damn gravity gun than action and combat like half life did.

Also it has lots of stupid crap such as turrets that cannot be destroyed unless you use the gravity gun to knock them down, or laser activated turrets that you got to toss a grenade in.

"What kinda crap is this?" Half life has done those much better, why do i have to suffer that crap in hl2?

Just bring me more combine and let me kill them, just like HL2 was from the time you get a gun till you get to black mesa east, the game was like hl2 till that point, after that it decided to slow down and focus more on physics and gravity gun gameplay, such as more objects to place down in order to avoid the antilions instead of fighting them and pick up hovermines and knock down turrets and drive your vehicle.

Screw that i wanna play half life, that aint half life just bring me combine and let me kill them because thats fun for me and not the revolutionary psychis gameplay.

Another thing to prove that will be the amount of ammo your weapons have and the weak ai in order for the game to be easier.

The game is far more less "action focused fps" than the first, there were times that i was deathbored or having to do crap like use the gravity gun to push the damn turrets out of the way, or deal with the infinite respawningantilions.

Crap like that happen excessively in hl2. To put it simply hl2 was very overrated especially compared with the episodes that the developers spent plenty of time to make the levels and the challenges as good as possible, unlike hl2 that they just throw some hovermines into a room and call it "proper and fun challenge"

Pretty much both half life episodes are far more fun with alot of hardwork being put in the levels of the game, unlike hl2 which was pretty lame at the most time.

So let me say it again:

Half life 2 from the beginning till black mesa east 8.5-9.0

Halfe life 2 after black mesa, 8.5, 8.0...it kept getting from bad to worse.

HALF LIFE> HL2 Episodes>HL2>HL expansions

dakan45

You know, by the looks of it, you were just looking to KILL KILL KILL KILL KILL. Which, I guess, makes HL2 inferior to other FPSs since you don't do as much killing as in other games. But for most people, what made HL2 stand out were precisely the things you did not like, such as the extensive you of physics (make you feel like you're playing a sandbox game) and the varied and impressively crafted levels.

In terms of level design, HL2 is just about impeccable. And the antlions scene was also one I disliked, but it doesn't last an eternity. And you know what, it varies up the gameplay. And unlike Call of Duty infinite respawning, in HL2 it actually made sense. Because the antlions can come from the sand or whatever. Whereas in Call of Duty, it makes absolutely no sense, having infinite enemies. Plus, in HL2, the antlions dont come if you're on hard ground. They only come if you touch the sand. So once again, HL2 is a well thought-out game.

It's the Call of Duty series that got lazy. Verrry lazy. Call of Duty 1 was amazing. United Offensive was, surprisingly, even better. But since then, there have been no innovations, except in the visuals department. You still have some exceptionally stupid AI (especially on your side), and you still have to be the front man to every little encounter, and can't rely on your stupid friends, leaving no strategy in this supposed squad-based combat.

And speaking of linearity, a game like CoD4 is much much more linear than HL2. World at War is a bit of a different story, but then it was developed by Treyarch, not Infinity Ward.

To me, a game needs to do something well in order for me to be interested in it. HL2 had many aspects done very well.

First, you have the interactivity. This is made possible thanks to the well-implemented physics/grav gun, and the scripted sequences with phenomenally well-done lip-syncing and voice acting. Whereas in CoD4, you don't care about the characters, nor do you feel like you're doing much, because it's nothing others shouldn't be able to do (but refuse to, because you're always the frontman of the supposed 'squad').

Then you have the varied and detailed environments, complete with NPCs with their own agendas and stories, making the whole world believable. Now let's compare this to CoD4. You are.. in the Middle East. Fighting Al-Some-Terrorist-Assad or something.

But if you're looking for simplistic shoot-em-up action, I guess CoD4 would win out. I simply don't find it satisfying, however, because it's implemented in very amateurish ways. It's as if it's tailored for someone with a ridiculously short attention span.

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pvtdonut54

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#238 pvtdonut54
Member since 2008 • 8554 Posts

This thread is going in circles. D:

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mo0ksi

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#239 mo0ksi
Member since 2007 • 12337 Posts

[QUOTE="mo0ksi"][QUOTE="mrbojangles25"]

I have never heard something so truthful as this response

HL2 is gaming perfection

KHAndAnime

As much as I love HL2, the game isn't perfect due to these three flaws: Poor gunplay Poor AI (Enemy + Friendly) The boat and buggy portions were a little drawn out. Fortunately, those are the only three that stand out.

Poor gunplay? Compared to what?

FEAR, Far Cry, Crysis, games that have a greater focus on shooting mechanics than Half Life 2. Obviously Half Life 2 is more than just a shooter, since you're doing several diferent things that don't require shooting i.e. driving portions, physics puzzles, etc. Games like Far Cry, Crysis and FEAR are much more gunfight focused, therefore having better gunplay. And it's not like HL2's gunplay was bad enough to the point where it's intolerable. You can get used to it quickly. But compared to the more traditional shooter its gunplay is weak.

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dakan45

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#240 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dont-read-this"]

[QUOTE="KHAndAnime"] Poor gunplay? Compared to what?KHAndAnime

Fear? Call of Duty? Crysis? the original HL?

What makes Call of Duty's gunplay better? The lack of recoil? The unsatisfying feeling of killing an enemy and watching them all die using the same animation? Yea - loads better. Crysis has the best gunplay of pretty much any game released - so I won't argue with that one. The original Half Life's gunplay is pretty good (especially for the time), but I don't see it being significantly better. My point is that people are really nitpicking things. Half Life 2's gunplay is perfectly fine. It's not too far off from Counter-Strike's, which also has some of the best gunplay in any game out there.

Its really funny who people bash cod4 and say it has poort ai and gunplay and same death animations when hl2 is far worse on those sectors, i mean seriously is everyone here for real or its just hl2 love and hate, i got no problem with hl2 ai and gunplay but if you gonna bash cod4 about those things, then yes hl2 is poor on those sectors...just because i cant take the usage of hate in the games you dislike but completly ignore the bad points in the game you like.
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chrisrooR

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#241 chrisrooR
Member since 2007 • 9027 Posts
HL2 was amazing, I don't know what you're talking about...
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dakan45

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#242 dakan45
Member since 2009 • 18819 Posts

You know, by the looks of it, you were just looking to KILL KILL KILL KILL KILL. Which, I guess, makes HL2 inferior to other FPSs since you don't do as much killing as in other games. But for most people, what made HL2 stand out were precisely the things you did not like, such as the extensive you of physics (make you feel like you're playing a sandbox game) and the varied and impressively crafted levels.

In terms of level design, HL2 is just about impeccable. And the antlions scene was also one I disliked, but it doesn't last an eternity. And you know what, it varies up the gameplay. And unlike Call of Duty infinite respawning, in HL2 it actually made sense. Because the antlions can come from the sand or whatever. Whereas in Call of Duty, it makes absolutely no sense, having infinite enemies. Plus, in HL2, the antlions dont come if you're on hard ground. They only come if you touch the sand. So once again, HL2 is a well thought-out game.

It's the Call of Duty series that got lazy. Verrry lazy. Call of Duty 1 was amazing. United Offensive was, surprisingly, even better. But since then, there have been no innovations, except in the visuals department. You still have some exceptionally stupid AI (especially on your side), and you still have to be the front man to every little encounter, and can't rely on your stupid friends, leaving no strategy in this supposed squad-based combat.

And speaking of linearity, a game like CoD4 is much much more linear than HL2. World at War is a bit of a different story, but then it was developed by Treyarch, not Infinity Ward.

To me, a game needs to do something well in order for me to be interested in it. HL2 had many aspects done very well.

First, you have the interactivity. This is made possible thanks to the well-implemented physics/grav gun, and the scripted sequences with phenomenally well-done lip-syncing and voice acting. Whereas in CoD4, you don't care about the characters, nor do you feel like you're doing much, because it's nothing others shouldn't be able to do (but refuse to, because you're always the frontman of the supposed 'squad').

Then you have the varied and detailed environments, complete with NPCs with their own agendas and stories, making the whole world believable. Now let's compare this to CoD4. You are.. in the Middle East. Fighting Al-Some-Terrorist-Assad or something.

But if you're looking for simplistic shoot-em-up action, I guess CoD4 would win out. I simply don't find it satisfying, however, because it's implemented in very amateurish ways. It's as if it's tailored for someone with a ridiculously short attention span.

giant11

I dont look only for kill, kil, kill but when i got a weapon and an object is shooting me i want it to be destroyable, seriously would anyone care if the turrets and the mines can could be destroyed like the first game?

No i didnt think so.

If that is not possible then disable the guns all together, just like portal which was one of the most amazing games and unique ideas i ever played.

Lets make something clear, call of duty doesnt have infinite respawnings unless you got to protect something or run away, hl2 also has infinite respawnings

Just like you have to run in all ghilled up you also have to run here:

http://www.youtube.com/watch?v=SpFqgaqthgE In 6:30, or the combine while keep spawning.

In both games annoys me equalliy but atleast in cod4 i dont worry about wasting my low capacity pulse rilfe ammo and having to pick up ammo from my enemies before i leave, or losing heath and armor in the process, id rather not have infinite respawnings if i dont have health regeneration.

I wouldnt say the level design is amazing, especially that bridge level, it was kinda idiotic from the developers to ask you to navigate down there without some wooden planks to pick up or visible paths, also this level is terrible if you ask me

http://www.youtube.com/watch?v=YEhfzJBcLSE

i hated it i dont know why, it was moslty desytoyed corridors, valve has proved from half life and episode 1 that they can do much better levels than that.

Also that enviroment and some others werent detailed at all, most likely they were like they were missing some objects that would make them "detailed enviroments"

Infinity ward might not have done anything new apart from health regeneration but neither valve has done something amazing, they slightly improved graphics and used the same physics technology without any advances and pretty much the same gameplay with the exact same weapons.

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hartsickdiscipl

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#243 hartsickdiscipl
Member since 2003 • 14787 Posts

[QUOTE="KHAndAnime"][QUOTE="dont-read-this"] Fear? Call of Duty? Crysis? the original HL?

dakan45

What makes Call of Duty's gunplay better? The lack of recoil? The unsatisfying feeling of killing an enemy and watching them all die using the same animation? Yea - loads better. Crysis has the best gunplay of pretty much any game released - so I won't argue with that one. The original Half Life's gunplay is pretty good (especially for the time), but I don't see it being significantly better. My point is that people are really nitpicking things. Half Life 2's gunplay is perfectly fine. It's not too far off from Counter-Strike's, which also has some of the best gunplay in any game out there.

Its really funny who people bash cod4 and say it has poort ai and gunplay and same death animations when hl2 is far worse on those sectors, i mean seriously is everyone here for real or its just hl2 love and hate, i got no problem with hl2 ai and gunplay but if you gonna bash cod4 about those things, then yes hl2 is poor on those sectors...just because i cant take the usage of hate in the games you dislike but completly ignore the bad points in the game you like.

The gunplay in the COD series is excellent, and it has gotten better with each release.. but for me it still doesn't make up for the crap like unlimited respawning Nazis in COD:WAW, or how ridiculously hard some of the levels on that game were. HL2 is a polished, balanced, fresh game that to me, still feels like it could come out today and be a great game. I like both war shooters and action/exploration/story-driven FPS games like HL2.

As far as the overall merits of the game (taking into account originality, production values, story), I don't think anybody should be arguing that HL2 is anything short of superior. The game, above all other factors, made me feel like I was really playing and existing in another world.. so immersive. I'm not saying that HL2 is the greatest game ever made, but... wait.. actually I DO think it's the greatest game ever made, come to think of it!

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giant11

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#244 giant11
Member since 2003 • 760 Posts

I dont look only for kill, kil, kill but when i got a weapon and an object is shooting me i want it to be destroyable, seriously would anyone care if the turrets and the mines can could be destroyed like the first game?dakan45


The point is that it's easy to destroy a turret by just shooting at it. However, it takes more braincells to figure out how to take it down using physics. I'm not calling you stupid, just lazy ;). Well, tbh, you just don't like this element of gameplay at all. That's ok.



Lets make something clear, call of duty doesnt have infinite respawnings unless you got to protect something or run away, hl2 also has infinite respawningsdakan45
Same with HL2. It's only a small part of the game. But it makes more sense in HL2 (antlions emerging from sand as opposed to soldiers emerging from.. thin air? The terrorist portal?)


In both games annoys me equalliy but atleast in cod4 i dont worry about wasting my low capacity pulse rilfe ammo and having to pick up ammo from my enemies before i leave, or losing heath and armor in the process, id rather not have infinite respawnings if i dont have health regeneration.

You hate it in both games, but you hate it in HL2 because it's more challenging. That's what you seem to be saying.

I wouldnt say the level design is amazing, especially that bridge level, it was kinda idiotic from the developers to ask you to navigate down there without some wooden planks to pick up or visible paths, also this level is terrible if you ask me

Well, I'll admit that the level design isn't necessarily 100% consistent in quality. But overall, it still beats other games, by a mile. Can you really say that overall, CoD4 level design is better than HL2's?


Infinity ward might not have done anything new apart from health regeneration but neither valve has done something amazing, they slightly improved graphics and used the same physics technology without any advances and pretty much the same gameplay with the exact same weapons.



Inf. Ward invented regenerating health? I don't think so. I think random console first person shooters that preceded Call of Duty 2 were first to do this.

And slightly improved graphics?? Are you serious? HL2 set the bar for GFX in 2004. Doom 3 was close, but didn't have anything other than dark rooms, so it wasn't even in the same category.
And same physics technology? Really? Same as what?

The one thing I'll grant you is the recycling of old weapons and taking out a few as well. But that was well compensated by introducing the physics-based combat element.

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dakan45

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#245 dakan45
Member since 2009 • 18819 Posts
1) just use the gravity gun key to quickly switch to "pick and throw mode" and press g to switch back to the gun. 2) I wouldnt call it more challenging in hl2, mostly id call it more stupid, in cod4 you just shoot them because thats the point of the game, but in hl2 i always try not to spend the pulse rilfe ammo which runs down like hell, i just find it unrewarding to waste my ammo at enemies that will spawn forever. But cod4 is all about that. 3) Challenging? It feels kinda contraversary how vavle uses the combat,puzzle,driving,combat,puzzle sequence in order to avoid "combat fatigue" as they call it, but add those crazy respawning sequences when the game mostly want you to play easilly and smoothly and then they do the exact oposite and throw respawning enemies at you that produce excesive "combat fatigue" I dont really get the point, just make combat harder or add more enemies along the way. 4) No but it doesnt place hovermines and stupid laser defense grids, half life had much better defense turrets and lasers, but in hl2 they wanted to restrict your actions in order to focus on the physics. I have seen many games with better and worse level design, so i wouldnt call hl2 level design amazing. 5)Wher did i say the invented health regenaration? I was pointing out that they made some gameplay changes but by the way the are the reason almost all fps nowadays have that health regen system. I was talking about infinity ward making cod2 with amazing graphics and cod 4 with new weapons But HL2, episode 1, episode 2...they all have slightly improved graphics and similar physics without any advances and the exact same weapons... for all that time its takes to develop, many developers would have come up with much more improved sequels or standalone games.
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polarwrath11

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#246 polarwrath11
Member since 2006 • 1676 Posts
I thought it was a wicked game. Well actually I'm playing it through for the first time now and near the end!
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kazakauskas

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#247 kazakauskas
Member since 2008 • 1332 Posts
[QUOTE="dakan45"] 3) Challenging? It feels kinda contraversary how vavle uses the combat,puzzle,driving,combat,puzzle sequence in order to avoid "combat fatigue" as they call it, but add those crazy respawning sequences when the game mostly want you to play easilly and smoothly and then they do the exact oposite and throw respawning enemies at you that produce excesive "combat fatigue" I dont really get the point, just make combat harder or add more enemies along the way.

In hl2 at least they show how those solders get to you , they fly with those "air ships" , where in cod they JUST spawn... small bunker and enemy will run from there until you step in... yea that so smart and logic based.
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Fr0st3d

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#248 Fr0st3d
Member since 2005 • 432 Posts
I think it's was alright but I don't like game like half-life where you don't have multiple paths
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vfibsux

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#249 vfibsux
Member since 2003 • 4497 Posts

If you played it when it came out you would understand why it got the accolades it did.

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#250 naval
Member since 2003 • 11108 Posts

2) I wouldnt call it more challenging in hl2, mostly id call it more stupid, in cod4 you just shoot them because thats the point of the game, but in hl2 i always try not to spend the pulse rilfe ammo which runs down like hell, i just find it unrewarding to waste my ammo at enemies that will spawn forever. But cod4 is all about that. 3) Challenging? It feels kinda contraversary how vavle uses the combat,puzzle,driving,combat,puzzle sequence in order to avoid "combat fatigue" as they call it, but add those crazy respawning sequences when the game mostly want you to play easilly and smoothly and then they do the exact oposite and throw respawning enemies at you that produce excesive "combat fatigue" I dont really get the point, just make combat harder or add more enemies along the way.dakan45

Actually the point here is that you do not always need to engage enemies .. fox example the ant lions part you can easily avoid combat almost all the time. too bad people who just know run and gun may not appreciate it

4) No but it doesnt place hovermines and stupid laser defense grids, half life had much better defense turrets and lasers, but in hl2 they wanted to restrict your actions in order to focus on the physics..dakan45

Like people said there other ways too disable turret besides gravity guns ...and their effectiveness lie in the fact normal methods don't work ...oops i forgot you want only to run and gun, so I am guessing it sucks for you :lol: