[QUOTE="dakan45"] 3) Challenging? It feels kinda contraversary how vavle uses the combat,puzzle,driving,combat,puzzle sequence in order to avoid "combat fatigue" as they call it, but add those crazy respawning sequences when the game mostly want you to play easilly and smoothly and then they do the exact oposite and throw respawning enemies at you that produce excesive "combat fatigue" I dont really get the point, just make combat harder or add more enemies along the way. kazakauskasIn hl2 at least they show how those solders get to you , they fly with those "air ships" , where in cod they JUST spawn... small bunker and enemy will run from there until you step in... yea that so smart and logic based.
Honestly its better in cod4, in hl2 they either fly in from their base to my position in no time, or come from a force field that i cant pass through, another thing is that they coming from all around you while in cod4 they just come out from the buildings right in front of you, so it makes sense because you havent advanced to their territory yet, but seriously you are exaggerating there not that many, neither they spawn forever, i cant seem to remember the small banker you talk about, only thing that comes close to the large and infinite spawning is something in the russian compaign of the first cod game or the expansion pack, or cod waw which seriously sucked in the large numbers of enemy spawnings.
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