go back to 2004 and play it, see if you say the same thing, your just 3 yrs late.
Â
farcry is a 9.6 gameÂ
This topic is locked from further discussion.
No offence, but those who think Far Cry is 'overrated' are amature gamers. That's because Far Cry requires a lot more than just Run & Gun & a player need lot of experience, talent & patience to successfully play & enjoy the game. No doubt it's harder than regular games in normal mode & save checkpoints sometime come after long intervals but that's none comparing the fun it brings with it's realistic gameplay.  If you like 'monkey see monkey kill' type of games, Far Cry is not for you. Crysis gameplay is going to similar with Far Cry, and I just along with many others love it.
No. I like OFP and Ghost Recon(the first) too. FC do not have a good sneak mechanism to make it a lesser run and gun. Outdoor is cool, but indoor combat is mediocre, because like other shooter at it's time everything can be easily door camped which didn't reflect the good AI it boasted to have at that time. And with a binoculars and radar for outdoor, it makes the game easy as long as you take some time scanning around. I like the game for it's environment, some sweet spots to be discovered on maps. I thought it's really nice at that time, but the combat and AI wasn't what kept me playing the game.I suspect that the people who dislike this game are most likely run-and-gun FPS players that wants action delivered constantly and fast. I played the game on Veteran difficulty and it was a blast sneaking around killing mercs (and running/hiding from them)!
I enjoyed the game as much as I did with HL2 and it deserves a 9.0
Erlkoenig
Well i'v allways thaought it was overrated yes te only thing it had good are the graphics ... the rest was old school .. infact it proves that "CryTek" only know how to make graphics not innovative gameplay... & the fact is that most ppl are loking for eye popping graphics & not for new revolutionary gameplay & story ... "Crysis" will be the same overrated .. but if you think about it the story of Alien invasion is so old i think i'm going to "bleah" & the gameplay is the same as far cry but with some stolen ideeas from HL2 ( that nano suit) + many more ... i personally am looking forewoord for Bioshock & Assassins Creed those are real games that want to change the way games are made & gamers interact with them ....!beckoflightWell I think the nanosuit (the way they've implemented it), the modifiable gun, and the destructable environment does change the way shooters are being played. But that's just me. Also, I'm a little confused about what and why shooters must be highly innovative in other areas besides graphics and engine dynamics? A good story? I don't think that's the most important part of a FPS. Now if we're talking about RPG's.. then yes, I share the sentiment.
[QUOTE="Tadmod"]It's over-hyped, not over-ratedDieselCat18
FarCry was never over hyped proir to it's release. If anything it was very much a pleasent suprise. People were aware of the game while in development, but no one was saying it was going to be a huge hit. That's one of the things that made it so great, no one expected it.
And the game play was a strong point because of how open ended it is...........
Â
Heck I remember clan members telling me "you bought THAT?! game"? Upon release.. So yes it was NOT overhyped or anything of the sort. I do however feel Crytek may have used some of the stolen "Source" code to produce their game and in effect causing HL2 to be delayed even further. But frankly I don't really care as long as I have a great SP experience.. in which Farcry delivered.
If you rip on the storyline.. just think back on Doom 1s storyline.. not much there if you really think about it.. I think we have come to expect better storylines.. and better endings.. we have been spoiled.
To OP:
Example of a "modern gamer":
Yanno, I think Pacman was utter crap when it was released because it lacked a cohesive storyline, and the graphics are just horrible today.. What is this 8bit sound?
Â
I think we loose the fact that we NEED to place games into historical context.. judge a game in its time frame... and please don't tell us you don't like the game after playing it way after its release.. I would feel that you would judge BG2 to be utter crap because it doesn't compare to "today's" standards.. I guess some people are just nihilistic like that.. *sigh*
Â
I still think that people that say this game has great AI are crazy... The AI is cheap on any setting.
if you fire a gun, mercs will swarm to that location...cool. what's not cool is that even though you run off and hide somewhere, most of the times the mercs will still be able to find you right away.
The mercs can see in the dark without any aides
It's cool to see the trigen and mercs fight, but if you're in the area, somehow these mutant beasts and blood thirsty mercs decide to call a truce and just attack you.
just a few examples of bad AI
no one is denying the story is poorly written ad poorly presented. Jack hasthe lamest one liners ever in a video game. The game can also be remarkably frustating in some parts. For those who persevere, you are in for a real treat. A nice, open ended game that allows you to take on the enemy in a variety of ways. Fun vehicles. Fun weapons (the M4 just barks). A ridiculous amount of grenades and abilities. It may not be as good as HL2 or FEAR (that's debatable), but it is a damn good fps, especially for a company's first game.Â
Â
P.S. Aim down sight should be toggled and not being able to move while scoping weapons (sniper, burst rifle, rocket launcher, etc. is just annoyin) Oh well, that's what Crysis is for.Â
lol i forgot about that. but really i've never seen a sniper walk while looking through the scope nor do you see guys with rocket launchers walking because they would so get off balanced and fall. not to mention miss.P.S. Aim down sight should be toggled and not being able to move while scoping weapons (sniper, burst rifle, rocket launcher, etc. is just annoyin) Oh well, that's what Crysis is for.
Phabiuo3
Having flaws does not mean the AI sucks. In comparision to other games released in the same time period, Farcry's AI was simply awesome. The good FAR outweighs the bad.dnuggs40so running backwards and taking cover are the only benchmarks the AI should be good at to be considered great? because honestly that's the only thing it actually did well. they couldn't drive worth a crap, they rarely climbed ladders or tossed grenades to flush you out...and add that to the fact they can see in the dark and through bushes, mindless animals become best friends with mercs to team up just on you and the ability of mercs to use echolocation all spell crappy AI to me maybe when you see a dog that can roll over great, you consider it to be a welltrained dog, but when i see that same dog crapping on the rug, chasing cars and barking at kids... it's a dumb dog
   Farcry wasn't over rated in the single player, the story was dumb, something that was done before.. But the game was fun single player wise..
 But the game does have one of the most disapointing multiplayers to date.. Not to mention the mod community is nearly non existent when compared to the HL2. So in the end your basically only buying it for the single player, though for $15 now thats a steal.
[QUOTE="dnuggs40"]Having flaws does not mean the AI sucks. In comparision to other games released in the same time period, Farcry's AI was simply awesome. The good FAR outweighs the bad.smerlusso running backwards and taking cover are the only benchmarks the AI should be good at to be considered great? because honestly that's the only thing it actually did well. they couldn't drive worth a crap, they rarely climbed ladders or tossed grenades to flush you out...and add that to the fact they can see in the dark and through bushes, mindless animals become best friends with mercs to team up just on you and the ability of mercs to use echolocation all spell crappy AI to me maybe when you see a dog that can roll over great, you consider it to be a welltrained dog, but when i see that same dog crapping on the rug, chasing cars and barking at kids... it's a dumb dog "Human enemies in the game exhibit advanced artificial intelligence (AI), which can be favourably compared to other shooters (though its capabilities make minor glitches more apparent). The enemies are capable of navigating the large levels, using vehicles when necessary. They are frequently visible patrolling, chatting with each other (CryTek wrote a lot of humorous dialog for mercenaries that provides a backstory, showing how players' actions affect the archipelago population), idling, fishing, fixing equipment, etc. One mercenary was seen doing push ups. They can call for reinforcements and execute coordinated attacks, outflanking and surrounding the player." "This is some of the best unscripted AI ever put into a game. Enemies react in real-time, adapting to your actions and taking the smartest possible route. For example, if they are alone, instead of engaging you they will run to a nearby radio and call for reinforcements. If they are in a group, they will suppress you and then try to eliminate you using real-life tactics. If you notice, one of the group members is calling out orders to the others, and if you take him out, the group will be forced to rework their strategy. Pretty cool. " Just a couple qoutes from random pc game review sites. I myself, experienced the EXACT same stuff in the game. Let me guess your response..."ehhh...what do game reviewing sites know?".
[QUOTE="smerlus"][QUOTE="dnuggs40"]Having flaws does not mean the AI sucks. In comparision to other games released in the same time period, Farcry's AI was simply awesome. The good FAR outweighs the bad.dnuggs40so running backwards and taking cover are the only benchmarks the AI should be good at to be considered great? because honestly that's the only thing it actually did well. they couldn't drive worth a crap, they rarely climbed ladders or tossed grenades to flush you out...and add that to the fact they can see in the dark and through bushes, mindless animals become best friends with mercs to team up just on you and the ability of mercs to use echolocation all spell crappy AI to me maybe when you see a dog that can roll over great, you consider it to be a welltrained dog, but when i see that same dog crapping on the rug, chasing cars and barking at kids... it's a dumb dog "Human enemies in the game exhibit advanced artificial intelligence (AI), which can be favourably compared to other shooters (though its capabilities make minor glitches more apparent). The enemies are capable of navigating the large levels, using vehicles when necessary. They are frequently visible patrolling, chatting with each other (CryTek wrote a lot of humorous dialog for mercenaries that provides a backstory, showing how players' actions affect the archipelago population), idling, fishing, fixing equipment, etc. One mercenary was seen doing push ups. They can call for reinforcements and execute coordinated attacks, outflanking and surrounding the player." "This is some of the best unscripted AI ever put into a game. Enemies react in real-time, adapting to your actions and taking the smartest possible route. For example, if they are alone, instead of engaging you they will run to a nearby radio and call for reinforcements. If they are in a group, they will suppress you and then try to eliminate you using real-life tactics. If you notice, one of the group members is calling out orders to the others, and if you take him out, the group will be forced to rework their strategy. Pretty cool. " Just a couple qoutes from random pc game review sites. I myself, experienced the EXACT same stuff in the game. Let me guess your response..."ehhh...what do game reviewing sites know?". and of course, reviewers are godlike when it comes to these things... just like they say FEAR's story that would be a cliche laugh fest full of crappy jump scares as a movie, is Epic. or Black and White being little more than a buggy, stripped down tech demo deserving a 9.6 or Perfect Dark 0 being 9.1 even though in almost every single case besides online play and graphics, it's worse than Perfect Dark for 64. yes reviewers never put personal feelings into reviews or just say the good things about games while overlooking the things that I've said that do happen in the game... never.
When pretty much every single reviewer says the EXACT same thing, this is called a consensus. One reviewer by himself is one thing, but when pretty much entire professional reviewing community all say exactly the same thing that is a powerful statement.
Not to mention the bulk of the players too...
Â
When pretty much every single reviewer says the EXACT same thing, this is called a consensus. One reviewer by himself is one things, but when pretty much entire professional reviewing community all say exactly the same thing that is a powerful statement.dnuggs40just like the world is flat... What i'm saying is that the AI does do the stupid things i say... you're not even trying to argue that fact because you know it's true... so a bunch of people get together and overlook that the truth and you're treating it like their words are fact... sorry but it's just an opinion and one that obviusly ignoring the fact that Far Cry's AI is flawed.
[QUOTE="dnuggs40"]When pretty much every single reviewer says the EXACT same thing, this is called a consensus. One reviewer by himself is one things, but when pretty much entire professional reviewing community all say exactly the same thing that is a powerful statement.smerlus
"sorry but it's just an opinion and one that obviusly ignoring the fact that Far Cry's AI is flawed. "
And agian, you are just a negative guy who wants to hark on the negatives. It is obvious the AI was great and even with flaws, still was better then most everything out during its release date. J
ust like stalker, you can be a negative downer, and focuses soley on bugs and flaws, which it does have. But the more refined and critical eye will soon discover what it *does* do right, and how it out weighs these defficiencies.
AI is flawed.. hmm maybe because the AI was created by humans?
All games are thus flawed.. there is no PERFECT game.
BTW, a dog is a dog.. dogs do what they do because it is in their nature.. yes you can teach a dog tricks and be more "human-like" but in the end it is just a dog...
I have to agree with Dnuggs on the "world is flat" analogy..Â
Please, I would like to know what FPS game has SMART AI in your opinion..
Â
Oh right... so a critical thinker would see that when it comes to doing things that really don't matter in a game, such as push ups, fishing, tying shoelaces and talking to each other... the AI is great and should be praised. not only that but a critical thinker would also rest their argument on "hey a bunch of other people said it was good, so it's good"
but when a mutant creature that should be killing everything in it's sight decides to ignore the merc with the gun closest to it and run all the way across the room just because you opened a door... that's just minor
Conversly when a merc whose sole purpose is survival has to decide which poses a bigger threat, a giant mutant with unlimited rocket capacity 20 feet away or a human with an m16 ducked behind a wall.. The human is the obvious choice.... because this great AI makes perfect sense.
when a cave is pitch black and you can't even see the foes with night vision goggles... but the mercs can not only see you with normal vision but can also hit you with pin point accuracy... a little mistake.
When you kill a lonely merc with the nearest foe being 50 yards away, run and hide in a building, or run and hide in a bush and these mercs swarm your exact location... meh... that's nothing.
When mercs see you while they are in vehicles, they either just drive back and forth taking shots or go nuts and crash into something... that's ok, they can do great push ups.
dude, don't make me laugh by pretending you're this great thinker and i'm just nitpicking. The AI in this game is meant to provide a realistic challenge. The point of AI is to behave as humanly as possible in all situations.... sure the mercs can play a mean game of chess when you're on top of a hill 300 yards away, but once they start goofing up on basic things like seeing in the dark, knowing exactly where you hid even though they couldn't have seen where you ran off to, making dumb decision concerning what is a bigger threat and things like that. it's common sense that the AI is goofed.
so you can skip me if your whole argument is that the AI does a few things in combat decent and non important things well , and because a bunch of reviewers said so... critical thinking...lol
Â
My god you have such high expectations!
What do you think, does every game has spectaculary realistic and flawless AI?
People 10 years ago had games like Doom II, where is the AI there? Wolfenstein 3D? People enjoyed these games so much, those games were revolutionery. Can you come and say "nah the games are so stupid the enemies will always run towards you ready to die with one hit that's SO LAME BLAH".
I haven't played Far Cry, but from the discussion here I realise that it wasn't a bad game at all, and easy to catch up onto. Really the AI doesn't have to be super-smart and realistic (omg the animals attack you and not the mercs? shame on the bad animals which all of their purpose in the game is to kill you), to make the game fun.
Smerlus: Realise this- what you mentioned is a part of the game. Let's say the mutants and the mercs have a pact against you, and the mercs are super-human with eyes capable seeing in the dark!
there's a difference between a well trained dog and your street mutt, if you think there isn't, take your pet to a dog show and try to compete... watch while you destroy fido's self esteem because you're proud that he can shake and these dogs can do backflips with a twist of the owners wrist. and naming good AI right now would just make me fall into a trap... If i claim that FEAR or STALKER have good AI, the excuse will be "well they came out a few years ago/last month... but yes i do believe they have good AI, Fear's being a little bit better when it comes to combat. I'll also admit that FEAR does look like a better example over Far Cry's because of it's simplicity. I'm not saying i'm not impressed by Far Cry's mercs ability to just hang out and go about daily chores which FEAR's AI simply doesn't do but what FEAR sticks to is combat AI and it doesn it flawlessly. By throwing in all these extra things the AI is supposed to do such as recognizing a person that walks by and initiating conversation with them, you have to think that less attention to detail is spent on other parts and the greater the chance is for mistakes. While Oblivion's AI does a great job at looking like people going about their lives, the fact is that when they engage in combat they're pretty bland. same thing here.AI is flawed.. hmm maybe because the AI was created by humans?
All games are thus flawed.. there is no PERFECT game.
BTW, a dog is a dog.. dogs do what they do because it is in their nature.. yes you can teach a dog tricks and be more "human-like" but in the end it is just a dog...
I have to agree with Dnuggs on the "world is flat" analogy..Â
Please, I would like to know what FPS game has SMART AI in your opinion..
Â
Alkpaz
dude, you admit to not playing the game... the mercs aren't aliens, they are dumb mercs that have echolocation and see in the dark... and you can't even point to a post where i say Far Cry sucks... I'm saying the AI isn't great and a bunch of people are whining like babies because i don't agree with them and at the same time their only defense is "reviewers say it's good and the mercs smoke cigars and play cards when you're not aroudn them"My god you have such high expectations!
What do you think, does every game has spectaculary realistic and flawless AI?People 10 years ago had games like Doom II, where is the AI there? Wolfenstein 3D? People enjoyed these games so much, those games were revolutionery. Can you come and say "nah the games are so stupid the enemies will always run towards you ready to die with one hit that's SO LAME BLAH".
I haven't played Far Cry, but from the discussion here I realise that it wasn't a bad game at all, and easy to catch up onto. Really the AI doesn't have to be super-smart and realistic (omg the animals attack you and not the mercs? shame on the bad animals which all of their purpose in the game is to kill you), to make the game fun.
Smerlus: Realise this- what you mentioned is a part of the game. Let's say the mutants and the mercs have a pact against you, and the mercs are super-human with eyes capable seeing in the dark!
SunnySimantov
The single player is nice but online it's garbage. the xbox version had a much better onlien experience.DeihmosI agree, however I did make several thousand dollars playing FarCry on lan at tournaments. But yeah the online was HORRIBLE!
Farcry had a storyline that was so lame and unimaginative, and story is the most important part in any good FPS(or most games for that matter). Two hours into the game I almost wanted to cheat just to get through the game as fast as I could just to see how the story progressed and if it would get any better. Everything else was ahead of its time, although I could care less if it has good graphics if the game is so boring that I don't even want to play it. When it comes to story....
Farcry 3/10
Half life series 9/10
Doom 3 7/10
Halo one 8/10
F.E.A.R. 6/10Â
[QUOTE="SunnySimantov"]dude, you admit to not playing the game... the mercs aren't aliens, they are dumb mercs that have echolocation and see in the dark... and you can't even point to a post where i say Far Cry sucks... I'm saying the AI isn't great and a bunch of people are whining like babies because i don't agree with them and at the same time their only defense is "reviewers say it's good and the mercs smoke cigars and play cards when you're not aroudn them" you know you argue like a kid? It's pretty obvious they do more then "smoke cigars and do pushups", but like a kid, you completely leave out the other stuff people posted as to push your agenda... "They can call for reinforcements and execute coordinated attacks, outflanking and surrounding the player." Enemies react in real-time, adapting to your actions and taking the smartest possible route. For example, if they are alone, instead of engaging you they will run to a nearby radio and call for reinforcements. If they are in a group, they will suppress you and then try to eliminate you using real-life tactics. If you notice, one of the group members is calling out orders to the others, and if you take him out, the group will be forced to rework their strategy"My god you have such high expectations!
What do you think, does every game has spectaculary realistic and flawless AI?People 10 years ago had games like Doom II, where is the AI there? Wolfenstein 3D? People enjoyed these games so much, those games were revolutionery. Can you come and say "nah the games are so stupid the enemies will always run towards you ready to die with one hit that's SO LAME BLAH".
I haven't played Far Cry, but from the discussion here I realise that it wasn't a bad game at all, and easy to catch up onto. Really the AI doesn't have to be super-smart and realistic (omg the animals attack you and not the mercs? shame on the bad animals which all of their purpose in the game is to kill you), to make the game fun.
Smerlus: Realise this- what you mentioned is a part of the game. Let's say the mutants and the mercs have a pact against you, and the mercs are super-human with eyes capable seeing in the dark!
smerlus
Well i'v allways thaought it was overrated yes te only thing it had good are the graphics ... the rest was old school .. infact it proves that "CryTek" only know how to make graphics not innovative gameplay... & the fact is that most ppl are loking for eye popping graphics & not for new revolutionary gameplay & story ... "Crysis" will be the same overrated .. but if you think about it the story of Alien invasion is so old i think i'm going to "bleah" & the gameplay is the same as far cry but with some stolen ideeas from HL2 ( that nano suit) + many more ... i personally am looking forewoord for Bioshock & Assassins Creed those are real games that want to change the way games are made & gamers interact with them ....!beckoflight
No other shooter offers more open ended gameplay. So many ways to play through a level. Doom 3 is old school, Farcry? No way.
Valve isnt original either. They are hugely inspired by War of the Worlds. EP2 is taking so long because Valve is trying to make the game less linear like Farcry. The hev suit in HL allows you to sprint like a normal person which makes no sense. The nano suit gives you superhuman abilities.
Wow.
Â
This game is in no way overrated.
Â
Everything about it is amazing down to the custimazation.
Â
You can use HDR, you can use bloom effects, you can choose between a ton of performance and visual settings.
Â
Not to mention the game is huge the site distance is amazing and revolutionary and yet to be done so effectively again. The AI is hard as piss which makes it a very very long game. The weapons are fun. The textures are very nice.
Â
No way is it overrated if anything its grossly underratedÂ
"The remarkable thing about these nasties is the complexity of their AI. Enemies like the Endtrails will use stationary objects for cover from your gunfire, all the while lobbing grenades at you with reasonable accuracy, making it extremely difficult to draw a bead on them. Additionally, when you're using a particularly lethal weapon, even before you fire one shot, they'll recognize its power and start running the other way. For enemies who aren't nearly as chicken-hearted, like the Sentinels, it's unnerving the speed at which they'll attack you. No shooting gallery of slow-moving sprites in this game; instead, you'll watch as half your ammo decorates the landscape as your enemies bob and weave their way around you."
hmmm they didn't mention radio chatter but it sounds like an equally impressive look at a game's AI... The only problem is that this game is 1998's Turok 2 on the Nintendo 64.
"Halo is truly "Combat Evolved." Major strides in artificial intelligence allow enemies to dodge fire, flank their opponents, take cover, and work as a cohesive unit on the battlefield. Marine comrades react in a similar fashion and often provide the player with some much needed assistance when you find yourself grossly outnumbered. Advances in technology give Bungie the power to create battles on an epic scale. Scores of Covenant patrols advance on human forces with vehicle support both on the ground and in the air. The humans provide a hefty resistance thanks to their lethal arsenal of weapons, tanks, and jeeps."
Hmm again... flanking...check. dodging, check. unit tactics..check. the major difference is Halo's foes can actually steer vehicles in complex routes, Don't automatically know where you're at as soon as you fire a weapon and the Flood and Cevenant don't put aside their differences to chase you down.
but this is Halo back in 2001.
So again... why should i say Far Cry's AI is great besides the fact that they go fishing and chit chat? because everything else that's being mentioned was done as far back as 1998
Â
Farcry had a storyline that was so lame and unimaginative, and story is the most important part in any good FPS(or most games for that matter). Two hours into the game I almost wanted to cheat just to get through the game as fast as I could just to see how the story progressed and if it would get any better. Everything else was ahead of its time, although I could care less if it has good graphics if the game is so boring that I don't even want to play it. When it comes to story....
Farcry 3/10
Half life series 9/10
Doom 3 7/10
Halo one 8/10
F.E.A.R. 6/10Â
Timmn32884
Games are categorized for a reason. Far Cry is an FPS, meaning it focusses on shooting and reflexes.
Perhaps shooters aren't really your thing. Try adventure games and RPG's.
Are you serious? Are you actually comparing the AI in Turok to Far Cry? Anyways...just to show how foolish once again you are: No suppressive fire in turok, no enemy squad mechanics, no flanking, no coordinated attacks, no active tactics that if you kill the head unit requires the rest to actively reanalyze the situation. NOT TO MENTION THOSE COMMENT WERE MADE IN THE CONTEXT OF 1998. So saying "The remarkable thing about these nasties is the complexity of their AI" does not hold even close to the same weight as saying it in 2007, much less 2004. lol....seriously...that was classic. As far as halo goes, ya it does have nice AI. But is missing key elements such as advanced squad tactics. And if you really suggest the covenent work in the same manner as the squads do in far cry you are totally mistaken, and outright lying. "So again... why should i say Far Cry's AI is great besides the fact that they go fishing and chit chat? because everything else that's being mentioned was done as far back as 1998" What a joke lol..."The remarkable thing about these nasties is the complexity of their AI. Enemies like the Endtrails will use stationary objects for cover from your gunfire, all the while lobbing grenades at you with reasonable accuracy, making it extremely difficult to draw a bead on them. Additionally, when you're using a particularly lethal weapon, even before you fire one shot, they'll recognize its power and start running the other way. For enemies who aren't nearly as chicken-hearted, like the Sentinels, it's unnerving the speed at which they'll attack you. No shooting gallery of slow-moving sprites in this game; instead, you'll watch as half your ammo decorates the landscape as your enemies bob and weave their way around you."
hmmm they didn't mention radio chatter but it sounds like an equally impressive look at a game's AI... The only problem is that this game is 1998's Turok 2 on the Nintendo 64.
"Halo is truly "Combat Evolved." Major strides in artificial intelligence allow enemies to dodge fire, flank their opponents, take cover, and work as a cohesive unit on the battlefield. Marine comrades react in a similar fashion and often provide the player with some much needed assistance when you find yourself grossly outnumbered. Advances in technology give Bungie the power to create battles on an epic scale. Scores of Covenant patrols advance on human forces with vehicle support both on the ground and in the air. The humans provide a hefty resistance thanks to their lethal arsenal of weapons, tanks, and jeeps."
Hmm again... flanking...check. dodging, check. unit tactics..check. the major difference is Halo's foes can actually steer vehicles in complex routes, Don't automatically know where you're at as soon as you fire a weapon and the Flood and Cevenant don't put aside their differences to chase you down.
but this is Halo back in 2001.
So again... why should i say Far Cry's AI is great besides the fact that they go fishing and chit chat? because everything else that's being mentioned was done as far back as 1998
Â
smerlus
Farcry had a storyline that was so lame and unimaginative, and story is the most important part in any good FPS(or most games for that matter). Two hours into the game I almost wanted to cheat just to get through the game as fast as I could just to see how the story progressed and if it would get any better. Everything else was ahead of its time, although I could care less if it has good graphics if the game is so boring that I don't even want to play it. When it comes to story....
Farcry 3/10
Half life series 9/10
Doom 3 7/10
Halo one 8/10
F.E.A.R. 6/10Â
Timmn32884
Story? Gameplay is the most important aspect. Nice to have a good story but this isnt a book or movie.
[QUOTE="Alkpaz"]AI is flawed.. hmm maybe because the AI was created by humans?
All games are thus flawed.. there is no PERFECT game.
BTW, a dog is a dog.. dogs do what they do because it is in their nature.. yes you can teach a dog tricks and be more "human-like" but in the end it is just a dog...
I have to agree with Dnuggs on the "world is flat" analogy..Â
Please, I would like to know what FPS game has SMART AI in your opinion..
Â
smerlus
Most of your complaints on Far Cry are situations that dont exist in Fear.
[QUOTE="Timmn32884"]So you cheated to follow the story because it was so boring?? You don't make any sense, dude. If it's a good story its worth fighting your way though and really taking the game in. The game was boring so I just wanted fly through it to see how it ended. And if you read correctly, I said I "Almost" cheated, never said I did, and also I said I wanted to see if the story got any better.Farcry had a storyline that was so lame and unimaginative, and story is the most important part in any good FPS(or most games for that matter). Two hours into the game I almost wanted to cheat just to get through the game as fast as I could just to see how the story progressed and if it would get any better. Everything else was ahead of its time, although I could care less if it has good graphics if the game is so boring that I don't even want to play it. When it comes to story....
Farcry 3/10
Half life series 9/10
Doom 3 7/10
Halo one 8/10
F.E.A.R. 6/10
sodiumpentathol
[QUOTE="Timmn32884"]Farcry had a storyline that was so lame and unimaginative, and story is the most important part in any good FPS(or most games for that matter). Two hours into the game I almost wanted to cheat just to get through the game as fast as I could just to see how the story progressed and if it would get any better. Everything else was ahead of its time, although I could care less if it has good graphics if the game is so boring that I don't even want to play it. When it comes to story....
Farcry 3/10
Half life series 9/10
Doom 3 7/10
Halo one 8/10
F.E.A.R. 6/10
Cranler
Story? Gameplay is the most important aspect. Nice to have a good story but this isnt a book or movie.
I like to think of the games I play as a good book or movie =DPlease Log In to post.
Log in to comment