BF3 PC Patch 1.04 Available Now - Thoughts?

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shyco

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#151 shyco
Member since 2006 • 613 Posts

do not get me wrong, I love it as well :D

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mitu123

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#152 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

I didn't think that was possible...

ChubbyGuy40

It didn't get worse. It just changed. I pumped a ton of rounds from a jeep into another guy in a jeep just sitting there, and he walks out, turns around, and kills me on foot. Although, most shots feel a hell of a lot more responsive. Headshots from short-mid range with snipers actually feels like you got him. They always fall down now before you gotta pull the bolt back, instead of after.

Supression is the worst change though. It just feels horrible.

Weird how it's still not perfect, oh well, that's BF for ya.

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trastamad03

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#153 trastamad03
Member since 2006 • 4859 Posts

My only complaint at the moment is the awkwardness of C4... It sometimes doesn't detonate after pressing M1 3-4 times... But still, it's so fun to run around Noshahr Canals on TDM and plant C4 between the cargo crates then hide and press the detonation button and watching the word "WTF" appear over and over in chat :D

or just running up to people, planting and detonating killing myself and everyone around :D

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shyco

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#154 shyco
Member since 2006 • 613 Posts

My only complaint at the moment is the awkwardness of C4... It sometimes doesn't detonate after pressing M1 3-4 times... But still, it's so fun to run around Noshahr Canals on TDM and plant C4 between the cargo crates then hide and press the detonation button and watching the word "WTF" appear over and over in chat :D

or just running up to people, planting and detonating killing myself and everyone around :D

trastamad03

Jihad!

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kaealy

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#155 kaealy
Member since 2004 • 2179 Posts
[QUOTE="HavocV3"]

[QUOTE="trastamad03"] Ok, Bye :D Less whiny people, that can't change their play-style a bit or can't adapt to changes, the better :)trastamad03

yeah.

everyone needs to change their playstyle to something like this.

#sofun.

a decrease in drones would be much better than a decrease in whiners.

Supression perk. Use it :)

So the suppression perk is the new magnum perk of Bad Company 2? Awesome balacing *obvious sarcasm*
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Zubinen

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#156 Zubinen
Member since 2011 • 2555 Posts
[QUOTE="kaealy"] So the suppression perk is the new magnum perk of Bad Company 2? Awesome balacing *obvious sarcasm*

When playing with friends we run squad cover + squad suppression + squad frag + squad flak since we generally have one player going support. If I'm lone wolfing as a support player then I use squad suppression, but otherwise I use squad ammo.
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trastamad03

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#157 trastamad03
Member since 2006 • 4859 Posts

[QUOTE="trastamad03"][QUOTE="HavocV3"]

yeah.

everyone needs to change their playstyle to something like this.

#sofun.

a decrease in drones would be much better than a decrease in whiners.

kaealy

Supression perk. Use it :)

So the suppression perk is the new magnum perk of Bad Company 2? Awesome balacing *obvious sarcasm*

Squad Suppression perk, only 1 person (who has unlocked it) can equip it and everyone in the squad will benefit. Also, take 2-3 bullets bursts while suppressed. Aside from being blurred, I've been able to kill people no problem. Just adapt. If all else fails, C4 the hell out of everything.

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trastamad03

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#158 trastamad03
Member since 2006 • 4859 Posts

[QUOTE="trastamad03"]

My only complaint at the moment is the awkwardness of C4... It sometimes doesn't detonate after pressing M1 3-4 times... But still, it's so fun to run around Noshahr Canals on TDM and plant C4 between the cargo crates then hide and press the detonation button and watching the word "WTF" appear over and over in chat :D

or just running up to people, planting and detonating killing myself and everyone around :D

shyco

Jihad!

MUahahahahahahah!
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Elann2008

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#159 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"]Well, I feel good uninstalling BF3. Since the patch, I've just about had it with the game. Suppression is RIDICULOUS. One bullet. And I mean, one bullet at any range suppresses (blurs your screen). Hit detection has gotten worse. I don't know how that happened but I'm not surprised considering DICE's track record. Pre-patch, everything was fine. Tanks are weak now.. and can be disposed of in a couple of RPG/Javelin hits. As a player that uses the Stinger, I can easily take down helicopters in two shots, as long as I'm in range they don't stand a chance. I feel sorry for you heli-players. Operation Metro - which use to be fun and my stress-reliever map is atrocious. It was fun before, but with suppression and hit detection being **** now, you are basically playing a map with blur on all the time. I have put over 100 hours into this game and that takes a lot for someone like to me to invest such amount of hours into a game. But I'm done. The game at this moment is a headache to play when it was suppose to be fun. /rantmitu123

I didn't think that was possible...

It is possible. I've been saying since the game came out. For me, hit detection wasn't an issue since day one. I even praised DICE for getting the hit detection right since Bad Company 2. Post-patch, the hit detection is abysmal. And it "IS" possible. With new patches, you can fix one thing and end up messing up another. It's very possible and it did happen. At least for me, it's fact.
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ultrapc

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#160 ultrapc
Member since 2010 • 808 Posts
[QUOTE="mitu123"]

[QUOTE="Elann2008"]Well, I feel good uninstalling BF3. Since the patch, I've just about had it with the game. Suppression is RIDICULOUS. One bullet. And I mean, one bullet at any range suppresses (blurs your screen). Hit detection has gotten worse. I don't know how that happened but I'm not surprised considering DICE's track record. Pre-patch, everything was fine. Tanks are weak now.. and can be disposed of in a couple of RPG/Javelin hits. As a player that uses the Stinger, I can easily take down helicopters in two shots, as long as I'm in range they don't stand a chance. I feel sorry for you heli-players. Operation Metro - which use to be fun and my stress-reliever map is atrocious. It was fun before, but with suppression and hit detection being **** now, you are basically playing a map with blur on all the time. I have put over 100 hours into this game and that takes a lot for someone like to me to invest such amount of hours into a game. But I'm done. The game at this moment is a headache to play when it was suppose to be fun. /rantElann2008

I didn't think that was possible...

It is possible. I've been saying since the game came out. For me, hit detection wasn't an issue since day one. I even praised DICE for getting the hit detection right since Bad Company 2. Post-patch, the hit detection is abysmal. And it "IS" possible. With new patches, you can fix one thing and end up messing up another. It's very possible and it did happen. At least for me, it's fact.

I've been suffering the same issue ever since the game came out and the patch made it even worse , there is nothing more frustrating than dying in cover or shooting at someone and have them run off and kill you .
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Swiftstrike5

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#161 Swiftstrike5
Member since 2005 • 6950 Posts

[QUOTE="Elann2008"][QUOTE="mitu123"] I didn't think that was possible...

ultrapc

It is possible. I've been saying since the game came out. For me, hit detection wasn't an issue since day one. I even praised DICE for getting the hit detection right since Bad Company 2. Post-patch, the hit detection is abysmal. And it "IS" possible. With new patches, you can fix one thing and end up messing up another. It's very possible and it did happen. At least for me, it's fact.

I've been suffering the same issue ever since the game came out and the patch made it even worse , there is nothing more frustrating than dying in cover or shooting at someone and have them run off and kill you .

DICE can't fix 20th century client side hit detection limitations. It was a design mistake switching from server side to client side from the alpha to the beta, just to save a few $$$ by reducing server usage. The alpha hit detection was very good with the exception of a few bugs (hitting two parts of the hitbox for double damage). DICE already proved they could make fairly good server side hit detection with BC2. And, more importantly, BC2 hit detection felt fair, except when you ran into a glitched sniper who was invincible for some reason. The BF3 beta hit detection (client side) was abysmal and players were dying left and right long after they had hidden behind cover.

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ChubbyGuy40

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#162 ChubbyGuy40
Member since 2007 • 26442 Posts

It is possible. I've been saying since the game came out. For me, hit detection wasn't an issue since day one. I even praised DICE for getting the hit detection right since Bad Company 2. Post-patch, the hit detection is abysmal. And it "IS" possible. With new patches, you can fix one thing and end up messing up another. It's very possible and it did happen. At least for me, it's fact.Elann2008

The reason I quit BC2 was because of the piss-poor hit detection. I could never, ever hit a damn thing in BC2 unless they were right in front of me, and even then it was iffy. Not even BF3 is that bad. That, and I got tired of being sniped by magnum shotguns.

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mitu123

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#163 mitu123
Member since 2006 • 155290 Posts

[QUOTE="ultrapc"][QUOTE="Elann2008"] It is possible. I've been saying since the game came out. For me, hit detection wasn't an issue since day one. I even praised DICE for getting the hit detection right since Bad Company 2. Post-patch, the hit detection is abysmal. And it "IS" possible. With new patches, you can fix one thing and end up messing up another. It's very possible and it did happen. At least for me, it's fact.Swiftstrike5

I've been suffering the same issue ever since the game came out and the patch made it even worse , there is nothing more frustrating than dying in cover or shooting at someone and have them run off and kill you .

DICE can't fix 20th century client side hit detection limitations. It was a design mistake switching from server side to client side from the alpha to the beta, just to save a few $$$ by reducing server usage. The alpha hit detection was very good with the exception of a few bugs (hitting two parts of the hitbox for double damage). DICE already proved they could make fairly good server side hit detection with BC2. And, more importantly, BC2 hit detection felt fair, except when you ran into a glitched sniper who was invincible for some reason. The BF3 beta hit detection (client side) was abysmal and players were dying left and right long after they had hidden behind cover.

Huh? BC2 had some really bad hit detection...

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kozzy1234

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#164 kozzy1234
Member since 2005 • 35966 Posts

Ive noticed less snipers which is nice

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yellosnolvr

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#165 yellosnolvr
Member since 2005 • 19302 Posts
i'm still trying to find out if the patch improved the game or not. hit detection seems both improved and ruined, same with weapon balancing, same with vehicle balancing, same with attachment balancing. weapons feel so different, but they are so unique both within the game and compared to any other shooter. not just the feel, but the sounds as well. i love this. rocket launchers are much less effective against infantry, which ruins any realism but it helps so much with the actual enjoyment of the game. game also seems to have tons of input lag with AA on now and just runs worse in general. however, the game runs evenly for me now. no random drops in fps, no random increases to the upper 100s, etc. its going to take forever to actually gather an opinion on the game now. usually i can figure a game out and get a well based opinion on the balance and the overall feel of a game, but this code is hard to crack. anyone else feel this way?
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Am_Confucius

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#166 Am_Confucius
Member since 2011 • 3229 Posts
[QUOTE="kris9031998"]EA, you f**king idiots. We can now pay to unlock all the items..

And the problem is...?