Dragon Age 2 demo available. Thoughts & impressions?

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PTMags

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#151 PTMags
Member since 2006 • 783 Posts

Bit the bullet and preordered this with the D2D 20% off code the other day. Unfortunately, I wont have time to try the demo until Thursday evening. Even more unfortunate is that finals week is the 14th-18th, so I won't get to play it much until late March :(

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kaealy

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#153 kaealy
Member since 2004 • 2179 Posts

And the most annoying part:

*This is in the same world as dragon age right? Then how come suddenly everyone have turned into ninjas and that the darkspawns are now undead creatures?

KalDurenik

Agreed, I thought the ninja stuff were just a part of the exaggerated story telling at first. Then I realised this wasn't the case and I thought - ok I can look past this. When I saw flammeth I just said to myself: Are they really doing this?

I turned off the demo and talked to a friend about this, and I haven't been reading up on DA2 because I didn't want any spoilers. And he told me that they changed the look on the qunari and did a big retcon on their looks. I just sighed even more when I looked up the reason why Bioware decided to make this chanage, to make the DA universe more unique. Bioware, let me tell you something, the dragon age universe were low fantasty before you made the changed to make everyone look alien and have flashy moves. Low fantasy is pretty unique today, I don't get Biowares reasoning at all.

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nutcrackr

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#154 nutcrackr
Member since 2004 • 13032 Posts
I appreciate the demo coming out before release, so thumbs up to Bioware for that effort. Graphically I don't see a lot different to the original. Some of the faces are better, some other aspects are not so great like the textures on body armor. The first area of the game was exceptionally bland even for the setting. Not a big fan of the combat but I didn't really like the combat in the original and it felt more of less the same. To be honest I groaned whenever my poor Garret Hawke yelled "There's more of them". Just seems like grind work to me, fighting the exact same pack of darkspawn over and over then you have a 2 minute conversation and then you fight again. If you like the combat this would be a non-issue obviously. It's just giving me memories of the Deep Roads in the original. But that might be a case of it being a tutorial type situation. Good voice work even with the cuts in dialogue and reasonably interesting story setup. Hard to really judge what is going on when they leapfrog you into another part of the game with a little video to explain what happens (probably spoil that whole introduction too). Overly sexual toward the end wasn't really needed but whatever sells. I think it will be a solid game, the path to champion probably full of ways to define your character. I'm not sure I'll be getting this as launch though.
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topsemag55

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#155 topsemag55
Member since 2007 • 19063 Posts

I just finished the demo, and i enjoyed it. Ran a female mage, and it was nice having more attacks plus a bit more power than the original.

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dakan45

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#156 dakan45
Member since 2009 • 18819 Posts

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

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Filthybastrd

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#157 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]Seems to me like the demo does'nt like dx11 and SLISuper-Trooper


DX11 isn't even in the demo nor is SLI support it seems, so yeah you're pretty much looking at the game at medium even if you tell it to render @ dx11/high

As a bonus, when I tell it to run dx11 performance goes to hell. I suppose setting it to "not dx9" makes it render in that mode but fil at it.

My impressions from 10 mins of gameplay last night:

Camera is'nt very good, it's hard to keep a grand perspective on things.

Skill design and combat feels a lot like World of Warcraft.

I'm not sure why people had issues with the Ogre. I just tanked it with my rogue while spamming the hell out of my skills. That pretty much took care of the darkspawn and eventually the ogre as well. Giving rogues an AoE stun with nearly no CD? I suppose the mage healed me but I certainly did'nt have to kite or anything.

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Chiddaling

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#158 Chiddaling
Member since 2008 • 9106 Posts
[QUOTE="Chiddaling"]I'm not used to RPG's so that might be why I freaking suck at this game. I can't beat the part with the giant ogre/darkspawn or w/e with his minions. And I'm using Mage which I heard is OP.madrocketeer
I had Aveline tank with Shield Defence and Taunt, then stunned the hell out of it with stun bombs and Pommel strike, with Bethany healing and blasting the hurlocks with fireballs. Only had to use one health potion.

This time I used Rogue and got the job done with the Ogre following me around. The others killed the minions and then we just went all in on the Ogre. I used 2 health potions >.>
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SkyWard20

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#159 SkyWard20
Member since 2009 • 4509 Posts

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

dakan45

I don't see how it's a button masher if you don't know or didn't bother to use the skills properly.

I also want to know a RPG that doesn't have a linear first area.

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dakan45

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#160 dakan45
Member since 2009 • 18819 Posts

I don't see how it's a button masher if you don't know or didn't bother to use the skills properly.

I also want to know a RPG that doesn't have a linear first area.

SkyWard20

How about not bothering arguing with you since you seem to have a problem with everyone who dissagrees with your view on this game. Case and point, it was easy, took to thought whatsoever i just pressed 1234 like another user said and the "first linear area" was too damn long and if this is how the game starts, then i am really dissapointed.

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Raxzor

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#161 Raxzor
Member since 2003 • 5399 Posts

How can something made by the same dev team that made Mass Effect 2 look and play so bad? I won't be getting the game.

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SkyWard20

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#162 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"] I don't see how it's a button masher if you don't know or didn't bother to use the skills properly.

I also want to know a RPG that doesn't have a linear first area.

dakan45

How about not bothering arguing with you since you seem to have a problem with everyone who dissagrees with your view on this game. Case and point, it was easy, took to thought whatsoever i just pressed 1234 like another user said and the "first linear area" was too damn long and if this is how the game starts, then i am really dissapointed.

So you're allowed to disagree with me but I'm not allowed to disagree with you?

I don't have a problem with anyone who disagrees with me. I myself only disagreed with points from users I felt were quite incorrect concerning the demo. For example, I thought the Lothering area was quite short in fact. It was a bit longer than the Endar Spire from Kotor, but much shorter than Kaer Morhen from the Witcher.

I very much take my time with games, but even I could speed through Lothering in about 15 minutes.

Edit: on second thought, I would say it's about the same length as Kaer Morhen, maybe a bit shorter. the endar spire is much shorter.

I'd like to know how many potions you used in the game though.

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Lord_DoDo56

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#163 Lord_DoDo56
Member since 2005 • 960 Posts
Flame shield on! Okay, Call me weird, but I kinda like the approach Bioware is taking. I noticed that DA2 was more actiony and that's something I find attractive. There is something about waiting for my character to run over and start an attacking animation that doesn't grab my attention. The graphics are okay, but I feel that it looks like Mass Effect 1 a bit. Idk, maybe I'm expecting too much? Overall, the demo was okay, but it has me interested in buying the full release.
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pcgamer_07

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#164 pcgamer_07
Member since 2007 • 1164 Posts

The demo was ok. I don't think it is or will be better than origins but I will wait & reserve judgement until its out and also see the story.

Had to use spell out "styl_e" like this because of censor bug:|

I did find Bethanys shapeshifting chest funny, everything was normal at the start then I noticed something was different at which I was trying to figure out at closer inspection.

  • DA & ME have their styl_e, here ME attributes have crossed over. While not a bad thing there wasn't anything wrong with origins. I don't have issues with the coversation dialog while there isn't anything wrong with the mass effect styl_e either and with a voiced character this time its fine but you only get three choices now.
  • I spent most of DA:O with iso camera so I did miss it. With DA:O the up close combat didn't suit it. With DA2 while the combat has been tailored for upclose fast combat I still didn't entirely like the camera angles. The combat itself is good and fluid and better than the upclose combat of origins which is the only comparable part since there isn't the other. Tactical combat is still there but I found it much less effective because of the camera along with it also being locked on to the character. Also felt like stats don't matter as much.
  • Again I don't think the graphics are much of a leap(medium locked though and for medium it looks good). I don't think its bad nor overwhelmingly better from orgins just a different visual styl_e. Visuals felt more clean but also felt less detailed. I was fine with DA:O graphics and I actually don't have any issues with the graphics of DA2 either, its fine I like it. I felt facial experssions were less detailed though(not much visible experssions).
  • I think it will mainly come down to preference on gameplay. Its a different styl_e which some won't like and others will.
  • (Don't think its bad) Combat is different. I don't want to jump on the consolisation wagon but I prefered the DA:O comabat and felt it was better and I just feel here the pc version may have been bought down for an equal experience with a different styl_e that works well for consoles while pc can handle whichever styl_e or it could simply be they had one type of combat in mind and focused on that. I would have just liked to have the other option present instead of removed.

Story wise I can only wait and see what this champion business is about. I've been cautious about DA2 because of the short time of space its had since the first so I'm going in not expecting better so it will be nice if I find it goes above my expectaions or just as good when the game comes out.

Will be interested to see if it will have the same small intricate touches like character interaction between different members chatting amongst themselves. Would give me an indication about how much care it has had.


As things stand I'm still interested in DA2 but never felt in any hurry since it wasn't a direct continuation of the story and nothings changed.

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Filthybastrd

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#165 Filthybastrd
Member since 2009 • 7124 Posts

Flame shield on! Okay, Call me weird, but I kinda like the approach Bioware is taking. I noticed that DA2 was more actiony and that's something I find attractive. There is something about waiting for my character to run over and start an attacking animation that doesn't grab my attention. The graphics are okay, but I feel that it looks like Mass Effect 1 a bit. Idk, maybe I'm expecting too much? Overall, the demo was okay, but it has me interested in buying the full release.Lord_DoDo56

Now that I'm done critisicing the camera I'll go ahead and partially agree with you. I'd rather have them do something that is a little more actioney while being inspired by WoW than reuse what was clearly Bioware's (inferior) take on ADnD.

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pcgamer_07

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#166 pcgamer_07
Member since 2007 • 1164 Posts

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

dakan45

I'm grateful we even got a demo but I agree with your sentiments while not going as far as terrible though on the game itself but I hear you.

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Makari

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#167 Makari
Member since 2003 • 15250 Posts

I'm not sure why people had issues with the Ogre. I just tanked it with my rogue while spamming the hell out of my skills. That pretty much took care of the darkspawn and eventually the ogre as well. Giving rogues an AoE stun with nearly no CD? I suppose the mage healed me but I certainly did'nt have to kite or anything.

Filthybastrd

if you only played for 10 minutes - the first fight with the ogre when it's just you and the mage you're fairly skilled up, have nearly unlimited energy, and as far as i can tell also auto-heal so it's sort of impossible to die (i went afk for a few minutes and came back still alive). when you play on past the second flash-forward it goes to the 'real' ogre fight.

[QUOTE="Lord_DoDo56"]Flame shield on! Okay, Call me weird, but I kinda like the approach Bioware is taking. I noticed that DA2 was more actiony and that's something I find attractive. There is something about waiting for my character to run over and start an attacking animation that doesn't grab my attention. The graphics are okay, but I feel that it looks like Mass Effect 1 a bit. Idk, maybe I'm expecting too much? Overall, the demo was okay, but it has me interested in buying the full release.Filthybastrd

Now that I'm done critisicing the camera I'll go ahead and partially agree with you. I'd rather have them do something that is a little more actioney while being inspired by WoW than reuse what was clearly Bioware's (inferior) take on ADnD.

if we're just talking about the animations, i'd say inspired by KOTOR too - that game had a lot of extraneous 'action' despite the once-every-6-seconds d20 attack rolls.

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GeneralShowzer

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#168 GeneralShowzer
Member since 2010 • 11598 Posts

How can something made by the same dev team that made Mass Effect 2 look and play so bad? I won't be getting the game.

Raxzor
It's not by the same team, Bioware is composed of multiple studios.
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demonic_85

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#169 demonic_85
Member since 2009 • 1395 Posts

Guess i'm one of the few who actually liked the demo. I thought it needed a little touching up, like the HUD at the bottom looked kinda crummy, and some of the textures looked blah but it is just a demo.

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#170 GeneralShowzer
Member since 2010 • 11598 Posts

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

dakan45

The level design reminded me of this.

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pcgamer_07

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#171 pcgamer_07
Member since 2007 • 1164 Posts

haha well it was exactly that on those levels hopefully that was only because of the introduction.

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SkyWard20

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#172 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="dakan45"]

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

GeneralShowzer

The level design reminded me of this.

You are not entertaining anymore. :(

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GeneralShowzer

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#173 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]

[QUOTE="dakan45"]

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

SkyWard20

The level design reminded me of this. You are not entertaining anymore. :(

So the starting area was't exactly like the second picture, hmm? The other area wasn't better either.
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Makari

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#174 Makari
Member since 2003 • 15250 Posts

So the starting area was't exactly like the second picture, hmm? The other area wasn't better either.GeneralShowzer
No, the starting area was more of an "S" shape than that. :P

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rhazzy

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#175 rhazzy
Member since 2009 • 1516 Posts

[QUOTE="GeneralShowzer"]

[QUOTE="dakan45"]

This is by far the worst demo i have ever played.

I cant believe i downloaded 1.9 gb for 7 minutes gameplay...and its the same textures all over, so what gives? The multiple languages?

If this is how the game starts, bioware i am dissapointed, its not very good.

The demo is a demo of demo. Half the options are missing. Cant change my character looks, cant change my skills, cant open the inventory to change items, cant change the camera, cant change game options. Also on top of that its linear as hell and i can play only in the so called "medium" because high is for dx10 and very high for dx11 :D Right, like some exclusive dx effects are gonna make the game look leaps and bounds better. Nope this aint a graphically impressive game so..no not really changing much. Also you got no control over textures and lighting, etc ,etc. Its just a scale system. However textures are HD unlike the first game. That i can say for sure.

The game was a 1234 button masher, hell i did not even know what he skills did i just press and progress. Too damn linear too many enemies. Also cant change the difficultiy. I wont even bother talking about the bossfight.Also the enviroment looks nothing like the first. Also i dont like the way they mass effected my character's dialogues. I want my character to say what appears in the choices, not something else, because THAT looks cool, THAT is what i want to say not something similar.

Trully terrible. I wont be buying this game.

SkyWard20

The level design reminded me of this.

You are not entertaining anymore. :(

He's more "entertaining" then you are...

And btw...for those who played the demo... you can fool urselfs that DA 2 looks/feels/sounds amazing...but we all know the truth...it sucks...DA 2 looks/feels/sounds like a pile of garbage...

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Baranga

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#176 Baranga
Member since 2005 • 14217 Posts

The level design reminded me of this.

GeneralShowzer

It reminded me of Dragon Age. Weird.

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mhofever

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#177 mhofever
Member since 2008 • 3960 Posts

*Sits back and waits for The Witcher 2*

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deactivated-64ba3ebd35404

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#178 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

[QUOTE="GeneralShowzer"]

The level design reminded me of this.

Baranga

It reminded me of Dragon Age. Weird.

Well Dragon Age's level design was pretty linear too :P
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deactivated-5e376fa88bd45

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#179 deactivated-5e376fa88bd45
Member since 2004 • 4403 Posts

It reminded me of Dragon Age. Weird.

Baranga

This. Exactly this. I gave the demo a shot expecting it to be nothing like the first dragon age and lo and behold, i was practically playing the same game albiet slightly nerfed and easier(but i'm willing to chalk that up to it being a demo). So far it doesn't really improve upon anything from the first game but its not the massive nerf that i thought it would be. So far my complaints are largely chalked up to the lack of tactical view and just how awful armor pieces look in this game(and the ogre. That thing looks awful in comparison). Barring that though everything seems well enough. I"ll likely be playing this one for the story which essentially means i'll be looking to get this game, just not at its current price tag.

EDIT: Oh yeah, another complaint. Dislike how the combat dictates everybody fights like they are in some bloody Devil May Cry game.

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deactivated-5a61a463b062f

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#180 deactivated-5a61a463b062f
Member since 2010 • 274 Posts

mm I wasn't really expecting too much, especially since it's the demo and I pretty much got that. The combat is a bit fun but I hate, absolutely hate how backstab is a skill now....And the environments were pretty lame. I don't like Hawke's voice. And the camera REALLY annoys me, especially when using a mage for AOE skills.

The story does interest me though. This will not be a day one purchase for me, I'll wait a couple of months, see how it's recieved by the community and buy it for cheap.

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#181 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Baranga"]

[QUOTE="GeneralShowzer"]

The level design reminded me of this.

kieranb2000

It reminded me of Dragon Age. Weird.

Well Dragon Age's level design was pretty linear too :P

:| You guys seriously can't be judging the full game design on it being supposedly linear based on a demo.. Do you guys even know what demos are? They are small snippets, and this one was CLEARLY used to showcase the improved combat scheme and a small taste of UI..

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Elann2008

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#182 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="kieranb2000"][QUOTE="Baranga"]

It reminded me of Dragon Age. Weird.

sSubZerOo

Well Dragon Age's level design was pretty linear too :P

:| You guys seriously can't be judging the full game design on it being supposedly linear based on a demo.. Do you guys even know what demos are? They are small snippets, and this one was CLEARLY used to showcase the improved combat scheme and a small taste of UI..

Exactly. It's based on an old build too.
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#183 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

[QUOTE="kieranb2000"][QUOTE="Baranga"]

It reminded me of Dragon Age. Weird.

sSubZerOo

Well Dragon Age's level design was pretty linear too :P

:| You guys seriously can't be judging the full game design on it being supposedly linear based on a demo.. Do you guys even know what demos are? They are small snippets, and this one was CLEARLY used to showcase the improved combat scheme and a small taste of UI..

I'm confused as to why you quoted me? My comment didn't really have anything to do with the linearity of the demo, just the linearity of Origins.
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SkyWard20

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#184 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="kieranb2000"][QUOTE="Baranga"]

It reminded me of Dragon Age. Weird.

sSubZerOo

Well Dragon Age's level design was pretty linear too :P

:| You guys seriously can't be judging the full game design on it being supposedly linear based on a demo.. Do you guys even know what demos are? They are small snippets, and this one was CLEARLY used to showcase the improved combat scheme and a small taste of UI..

I wanted to say that myself: demos tend to be, you know, linear...
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Gooeykat

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#185 Gooeykat
Member since 2006 • 3412 Posts
[QUOTE="Baranga"]

[QUOTE="GeneralShowzer"]

The level design reminded me of this.

kieranb2000

It reminded me of Dragon Age. Weird.

Well Dragon Age's level design was pretty linear too :P

I'm pretty sure that was sarcasm, DAO was very linear and this is not necessarily a bad thing in an RPG, somewhere along the way open world (probably due to TES) meant it was a better RPG because supposedly it gave you more choices. Personally I don't really have a preference, I like both styles. I can't download the demo but as for the feedback, looks like the opinion is pretty divided, this game is definitely not a day one purchase for me but I may pick up once the all inclusive edition comes out early next year or sooner.
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#186 Sphire
Member since 2004 • 2081 Posts

So what are peoples thoughts on male Hawke vs female Hawke? I just got done playing a female rogue, and I must say I enjoyed her voice and character a hell of a lot more than male Hawke. I tend to go with the male versions in these games, but this may be the one time to go different. I'm gonna try a male mage later and see if I truly dislike the male voice actor or if I can get used to it.

Doesn't hurt that default female Hawke looks like Morrigan.

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SkyWard20

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#187 SkyWard20
Member since 2009 • 4509 Posts

I usually play the male version myself and female on alternate playthroughs. I like the voiceacting for both sexes, though I was never worried about not liking the voiceactors.

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#188 kaealy
Member since 2004 • 2179 Posts

I usually play the male version myself and female on alternate playthroughs. I like the voiceacting for both sexes, though I was never worried about not liking the voiceactors.

SkyWard20

To be fair, Jack black could have done the VOs for both sexes and your opinion would still be the same?

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#189 madrocketeer
Member since 2005 • 11201 Posts
Interestingly, I just saw reports starting to come in on the Bioware forums from players who have played both the PC and the console demos. They say the console version is better, with more responsive, button-mashing style combat and no issues with the UI, interface and camera. DA2's platform difference is the reverse of DAO, then?
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#190 deactivated-5f9961afa4a79
Member since 2007 • 528 Posts

I like both of their voices, especially sarcastic male Hawke's. Female Hawke's, although not bad, doesn't seem to fit so well with Bioware's default rendition of her. She looks like a femme fatale, but doesn't sound the part.

As far as looks go, I don't like default male Hawke and will no doubt be using a custom one. They did a good job with female Hawke's looks and I'd consider using the default appearance for a playthrough or two.

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kozzy1234

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#191 kozzy1234
Member since 2005 • 35966 Posts

Interestingly, I just saw reports starting to come in on the Bioware forums from players who have played both the PC and the console demos. They say the console version is better, with more responsive, button-mashing style combat and no issues with the UI, interface and camera. DA2's platform difference is the reverse of DAO, then?madrocketeer

Having played both demos I can say that is nonsense. PC demo was better.

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#192 madrocketeer
Member since 2005 • 11201 Posts
I just found a little article previewing DA2's DX11 features. It's in German, which I know a little of. All you need to know is that "an" means on and "aus" means off. Here's the article: http://www.pcgameshardware.de/aid,812713/Dragon-Age-2-Demo-im-Download-und-Technik-Test-plus-DirectX-11-Vorschau-Mirror-Update-2/Rollenspiel-Adventure/Test/ Edit: Also, Graffikkarte mit = Graphics card with SSAO stands for Screen Space Ambient Occlusion. Still not sure what Hochauflosende and Tiefenscharfe-Trubung mean. Damnit, have to brush up on my German sometime. Edit 2: Okay, I've just looked up a dictionary: Hochauflosende Texturen = High definition texture Tiefenscharfe-Trubung = Depth of field blur
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#193 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

I usually play the male version myself and female on alternate playthroughs. I like the voiceacting for both sexes, though I was never worried about not liking the voiceactors.

kaealy

To be fair, Jack black could have done the VOs for both sexes and your opinion would still be the same?

possibly. would have been a killer for the sarcastic options.
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HeavenIceDay

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#194 HeavenIceDay
Member since 2004 • 798 Posts

Tried out the demo in Dx11 and it looked like the textures weren't loading properly with huge artefacts on the ground and the performance was all over the place. Really bad first impression.

I know its only a demo but still...

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#195 GeneralShowzer
Member since 2010 • 11598 Posts

Tried out the demo in Dx11 and it looked like the textures weren't loading properly with huge artefacts on the ground and the performance was all over the place. Really bad first impression.

I know its only a demo but still...

HeavenIceDay
Play it in DX9, since the DX11 mode isn't properly implemented in that build, which is old.
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#196 HeavenIceDay
Member since 2004 • 798 Posts

[QUOTE="HeavenIceDay"]

Tried out the demo in Dx11 and it looked like the textures weren't loading properly with huge artefacts on the ground and the performance was all over the place. Really bad first impression.

I know its only a demo but still...

GeneralShowzer

Play it in DX9, since the DX11 mode isn't properly implemented in that build, which is old.

Why even put the option there in the first place? :?

Anyway i will give it another try later tonight

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#197 deactivated-64ba3ebd35404
Member since 2004 • 7590 Posts

[QUOTE="madrocketeer"]Interestingly, I just saw reports starting to come in on the Bioware forums from players who have played both the PC and the console demos. They say the console version is better, with more responsive, button-mashing style combat and no issues with the UI, interface and camera. DA2's platform difference is the reverse of DAO, then?kozzy1234

Having played both demos I can say that is nonsense. PC demo was better.

Well, to be fair, what he said isn't completely false. The console version does play like a button masher for combat. I'm not sure why anyone would think that that is an improvement over the strategic combat the PC version has though...
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GeneralShowzer

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#198 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="kozzy1234"]

[QUOTE="madrocketeer"]Interestingly, I just saw reports starting to come in on the Bioware forums from players who have played both the PC and the console demos. They say the console version is better, with more responsive, button-mashing style combat and no issues with the UI, interface and camera. DA2's platform difference is the reverse of DAO, then?kieranb2000

Having played both demos I can say that is nonsense. PC demo was better.

Well, to be fair, what he said isn't completely false. The console version does play like a button masher for combat. I'm not sure why anyone would think that that is an improvement over the strategic combat the PC version has though...

Adding auto-attack doesn't make it any more strategic.
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#199 madrocketeer
Member since 2005 • 11201 Posts
[QUOTE="kieranb2000"] Well, to be fair, what he said isn't completely false. The console version does play like a button masher for combat. I'm not sure why anyone would think that that is an improvement over the strategic combat the PC version has though...

Well, I don't really know. I don't have a console, hence the question. Edit: I just came across another thread at the Bioware forums where they asked to choose between PC and console. Most of the respondents replied PC. However, none (neither the first reports I saw nor this new thread) of this has any scientific basis and bias is entirely possible.
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#200 GeneralShowzer
Member since 2010 • 11598 Posts

Well i browsed trough the Bioware forums

The problem for me is that in the PC version, much like Dragon Age Origins and almost every Bioware RPG before it, you click an enemy once, and it initiates a string of attacks continuously without player input. In an older game like Baldur's Gate, this would be ideal because of the isometric, top-down view. The problem with using this control scheme in Dragon Age 2 is that it's very up-close, action-y, and frenetic. With the PS3 version, you press X to attack, and it only does once. You need to continually press X to continually attacking, eliminating the auto-attack "problem"I have with the PC version. As for using spells and skills, pressing 1, 2, 3, etc or triangle, square, circle doesn't matter; those I am absolutely cool with. It's just the mouse configuration bothers me.

This man speaks the truth.