My own view of Duke Forever is that it isn't bad, and its a callback to older games but it isn't a good game as such.
The thing about Duke 3D is that it wasn't just mature humour and gunplay. It had a sense of humour, digs at films / other games around at the time and made creative use of 3D and puzzles which hadn't been seen before due to the engine.
The new game uses old technology and doesn't really bring anything new to the genre at all, and "cool" doesn't really replace innovation / nice puzzles etc.
Erandel
Not true. It brought something new to the FPS genre - it has shown that you can't just slap a stellar name on a crap game and expect it to have a stellar reception.
It makes you wonder what the devs were thinking. The ideas behind the game - just do not make sense. Why only 2 weapons at a time? Why the linear levels? And driving, what the ****? Why the regenerating health? Why all those NPCs talking?
Duke Nukem 3D became one of the biggest icons in the gaming industry to the point of being elevated almost to myth (even before rumors of DNF started to reach us Duke was still standing stalwart and strong, remember the All Time Greatest Hero contest two summers ago? Duke lost to Link in the quarterfinals). The Grabbag theme is still as inspiring now as it was in 1996, the most famous oneliners are still used as memes while most other, even more popular memes faded in time, people still plays the 1996 game because it's just plain fun.
How could developers make DNF turn out this bad with so many changes?
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