LINK HERE
I really feel like hitting some sense into this guy.
On the forums one poster made a very good point. Console is where the money is cause they accept any poop game for $120, we PC gamers only accept quality. So for the designer it's easier, they make a regular/crappy console game and people will buy it, they make the SAME game for PC and we complain it's not to our standards.
I AM A PC GAMER AND PROUD OF IT EPIC
FelipeInside
Let me to say a thing to Mike Capps, that isn't as smart as Merk Rein and usually suffers "incontinent tongue syndrome":
-Unreal Tournament III (which I really like) sold bad in BOTH PC and CONSOLES. This was His fault.
-Fallout 3 sold very well in all the systems.
-Bad Company 2 sold excellent in all the systems, and PC sales are on par with the Xbox 360 ones (around 1,5 millions).
So, Capps isn't right to blame PC. Other companies show how PC games, exclusives or multiplatform ones, can be at the same time good and successful.
The only true thing here is that currently UT franchise is almost DEAD, in ANY platform.
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