[QUOTE="devious742"]
[QUOTE="Advid-Gamer"] That piracy is not the reason for the down fall of PC gaming. Why no RDR on the Pc? It is already a MP why not put it on the pc? Why no SSF4 o n the pc? SS4 was already released last year. Seems to me developers dont think the money they get from porting it is even worth the trouble anymore. Whatever Im not going to nitpick with you guys, its pointless. People reap what the sow.Advid-Gamer
oo typical avid...:oops: in another thread you said that the reason RDR didnt come to pc was because of piracy.. yet I asked for a linked.. you never gave me one... talk about talking out of ur a**Why is RDR not on the PC then, me not having a link that exactly states that, means nothing. I am drawing my own conclusions. You think you have points by nitpicking the smallest details to try and prove something. Thats right all i do is talk out my *** because great games LIKE RDR not being on the pc really helps me out. Pc gamers just dont want to see the writing on the wall, none of you will believe it until there are no games left. How many developers need to talk about piracy before people get it? Go ahead and jump up and down rejoyce, I dont have a link for that. I wouldnt be suprised if a statement came out stating it in a few weeks though. Im sure other people want to know why there is no pc version.
thats the thing though... you cant go around saying things pretending like its the truth.. thats like me saying that the reason galactic civilization is not on consoles is because of piracy and then wondering why o why are ppl picking on me:cry: BTW we are PC gamers.. we play games like Mount & blade, Sins of a solar empire, the witcher, stalker franchise, Civ4, etc.. if we wanted to play console games..we would buy a console..sure i would like to play RDR but theres a reason why I game on PC...
Developer Stardock Says Piracy Isn't Killing PC Gaming
According to Brad Wardell, president and CEO of Stardock, (via the Sins of a Solar Empire forum) piracy is an issue, but he doesn't think it should be used as a scapegoat when a game doesn't sell. Wardwell states that there is a problem with the way that game developers currently look at the PC install base. "When you develop for a market, you don't go by the user base. You go by the potential customer base. That's what most software companies do. They base what they want to create on the size of the market they're developing for. But not PC game developers. PC game developers seem to focus more on the 'cool' factor. What game can they make that will get them glory with the game magazines and gaming websites and hard core gamers? These days, it seems like game developers want to be like rock stars more than businessmen," Wardell wrote.
Rather than trying to craft a game to get the most media coverage, Wardell approaches the situation from a financial point of view. "When I make a game, I focus on making games that I think will be the most profitable… when it comes time to make a game, I don't have a hard time thinking of a game I'd like to play. The hard part is coming up with a game that we can actually make that will be profitable. And that means looking at the market as a business not about trying to be 'cool'."
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