http://www.gameblog.fr/news_21961_sonic-generations-notre-interview-video
Sign posts for Retro Sonic and Goal Rings for Modern Sonic
Translation of the Interview:
Intro: I'm Takashi Iizuka, the producer for Sonic Generations
Q: What are the specifications for this Sonic Generations?
A:2011 mark the 20th anniversary of Sonic and this year, we have created a Sonic title only possible for this occasion. In this game, we will see the collaboration between Modern Sonic and Retro Sonic, each one playing in it's own game format. The gameplay is thus really different depending on which Sonic you're playing
Q: The past is thus mixed with the presents...
A:Like I've said before, Sonic Generations was created to celebrate the 20 years of Sonic. For this occasion, we went back as far as 1991 to include , some of the most iconic and well-known levels to the players, in this new title. Since it will be on X-Box 360 and PS3, everything will now be in 3D HD, the goal being to revitalize, to rediscover, to recreate levels that everyone know for a long time, with the help of today graphics
Q:Levels coming from the entire Sonic saga?
A:In Sonic Generations, you'll find level from the Megadrive era, Dreamcast period, those I remind you being recreated in 3D HD, but also more recents levels, that have appeared on HD consoles. For now, it's impossible for me to give details on the levels present in the game, but very soon, a series of news will surely satisfy your curiosity.
Q:What is the most difficult: create a stage in 2D or in 3D?
A:You already saw our reimagining of Green Hill Zone, originally a 2D stage, from the Megadrive. In Sonic Generations, you're going through this level with Modern Sonic, and as such, we needed to recreate it in Full 3D. And that's a lot of work. With Retro Sonic, everyone should feel some kind of nostalgia with the past sensations, while the game with Modern Sonic is a totally new experience of Green Hill Zone truly refreshing. But in Sonic Generations, you'll also see levels created originally in 3D this time put in 2D. As such, the roles are inversed between the two hedgehogs. It's playing with Modern Sonic that give the nostalgia feeling but discovering those stages with Retro Sonic is something new and unique. SO the title is really well-balanced between nostalgia and new things, no matter which Hedgehog we chose.
Q:Will we see Sonic's friends in Sonic Generations?
A:In Sonic Generations, the only playable characters are Mordern Sonic and Retro Sonic. But since our goal was to create a game celebrating the 20 years of Sonic history, the hedgehog's friends, which are an important part, will appear. We have taken every possible opportunities to use Tails, Knuckles, Shadow, etc...Thos friends will not be playable, but they will appear, one way or another, in the game.
Q:Which Period of Sonic do you like the most?
A: It's...hard to say...It's been a while since I'm involved in the creation of Sonic games, and as such, every games touch me in a different way, it's almost impossible for me to define which one is my favorite. But, I've been really happy of how Sonic Generations and Sonic Colours were developped. Sonic Generations will mark with flying colors the 20 years of Sonic, giving some kind of overview of everything that has been Sonic up until now. I want Sonic to continue to have succes for another 20 years, liked and played by everyone
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