360 can handle battlefield 3 but not heavy rain?

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ronvalencia

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#51 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="gpuking"]Oh and TC, 360 does not handle BF3 exactly the same way as PS3 does, the former has cut down lighting effect and inferior AA if you check the DF faceoff. So judging by the best looking technical multiplat game, 360 can't handle it the same way as PS3 without making some kind of concession.

gpuking

http://www.eurogamer.net/articles/digitalfoundry-face-off-battlefield-3

"Both of them render at a native 1280x704 resolution, letterboxed gently top and bottom. The showpiece lighting is a match in almost all situations, detail levels and LODs seem to be almost identical"

"Post-process anti-aliasing is utilised on both versions in order to resolve the obvious jaggies that impacted the previous Frostbite titles, but we see two different implementations, each suited to the relative strengths of the platform. PlayStation 3 implements MLAA - a technology that actively seeks out jaggies and applies smoothing where appropriate. DICE hasn't confirmed what's being used on Xbox 360, but it certainly looks very much like NVIDIA's FXAA - an intelligent blur to all intents and purposes, that doesn't have the same edge-smoothing prowess as MLAA but works nicely on reducing the contrast on sub-pixel detailing. During the course of gameplay, the overall effect is quite "

---------

DF fails. Read http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf

On FXAA from NVIDIA's POV

Targets aliasing both on triangle edges and in shader results. FXAA has logic to reduce single-pixel and sub-pixel aliasing.

Try again DF.

Using http://www.hardocp.com/article/2011/07/18/nvidias_new_fxaa_antialiasing_technology/4 as summary.

It(MLAA) follows the same general process as FXAA: it processes the color data of a rendered image, looking for pixels with a high degree of local contrast. It then applies a smoothing filter to reduce contrast. How each technique goes about doing that, however, is quite different. FXAA looks for high contrast local to each pixel and MLAA looks for patterns of high contrast pixels. In this way, FXAA seems to be a superior technique for reducing pixel-sized aliasing.

PS; AMD has improved it's MLAA with version 2.0. I have a few postings that blast DF's stupidity...

Yeah but MLAA generally provides a better iq overall when all things considered. Anyway it's more taxing on the system than FXAA so my point still stands.

It wouldn't stand if one bases their reasonings from DF's stupid article.

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deactivated-5d7fb49ded561

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#52 deactivated-5d7fb49ded561
Member since 2010 • 4019 Posts

Sorry Lems, you have zero games that compare to Heavy Rain's graphics, zero.

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PAL360

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#53 PAL360
Member since 2007 • 30574 Posts

Sorry Lems, you have zero games that compare to Heavy Rain's graphics, zero.

Davekeeh

Indeed, Heavy Rain is probably too linear for 360 to handle. Everything smaller than RDR and Skyrim has to run in subHD!

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casharmy

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#54 casharmy
Member since 2011 • 9388 Posts

[QUOTE="Davekeeh"]

Sorry Lems, you have zero games that compare to Heavy Rain's graphics, zero.

PAL360

Indeed, Heavy Rain is probably too linear for 360 to handle. Everything smaller than RDR and Skyrim has to run in subHD!

Oh...lazy devsrazz.gif

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deactivated-5d7fb49ded561

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#55 deactivated-5d7fb49ded561
Member since 2010 • 4019 Posts

These great 360 graphics own Heavy Rain look!!

crysis-2-multiplayer-analisis-soy-un-jug

Lol @ Lems

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HaloinventedFPS

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#56 HaloinventedFPS
Member since 2010 • 4738 Posts

I think a lot of Heavy Rains cutscenes are pre-rendered, so yeah it would need to be 2 discs on Xbox 360, but that's it.

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PinnacleGamingP

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#57 PinnacleGamingP
Member since 2012 • 5120 Posts
[QUOTE="Davekeeh"]

These great 360 graphics own Heavy Rain look!!

crysis-2-multiplayer-analisis-soy-un-jug

Lol @ Lems

lmfao is that syphon filter on ps1?
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gpuking

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#58 gpuking
Member since 2004 • 3914 Posts

[QUOTE="gpuking"][QUOTE="ronvalencia"]

http://www.eurogamer.net/articles/digitalfoundry-face-off-battlefield-3

"Both of them render at a native 1280x704 resolution, letterboxed gently top and bottom. The showpiece lighting is a match in almost all situations, detail levels and LODs seem to be almost identical"

"Post-process anti-aliasing is utilised on both versions in order to resolve the obvious jaggies that impacted the previous Frostbite titles, but we see two different implementations, each suited to the relative strengths of the platform. PlayStation 3 implements MLAA - a technology that actively seeks out jaggies and applies smoothing where appropriate. DICE hasn't confirmed what's being used on Xbox 360, but it certainly looks very much like NVIDIA's FXAA - an intelligent blur to all intents and purposes, that doesn't have the same edge-smoothing prowess as MLAA but works nicely on reducing the contrast on sub-pixel detailing. During the course of gameplay, the overall effect is quite "

---------

DF fails. Read http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf

On FXAA from NVIDIA's POV

Targets aliasing both on triangle edges and in shader results. FXAA has logic to reduce single-pixel and sub-pixel aliasing.

Try again DF.

Using http://www.hardocp.com/article/2011/07/18/nvidias_new_fxaa_antialiasing_technology/4 as summary.

It(MLAA) follows the same general process as FXAA: it processes the color data of a rendered image, looking for pixels with a high degree of local contrast. It then applies a smoothing filter to reduce contrast. How each technique goes about doing that, however, is quite different. FXAA looks for high contrast local to each pixel and MLAA looks for patterns of high contrast pixels. In this way, FXAA seems to be a superior technique for reducing pixel-sized aliasing.

PS; AMD has improved it's MLAA with version 2.0. I have a few postings that blast DF's stupidity...

ronvalencia

Yeah but MLAA generally provides a better iq overall when all things considered. Anyway it's more taxing on the system than FXAA so my point still stands.

It wouldn't stand if one bases their reasonings from DF's stupid article.

It stands as far as the screenshot comparison goes, you see more jaggies in the FXAA solution, also in order to reduce subpixel aliasing it blurs the image too much. MLAA is simply better overall.
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gpuking

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#59 gpuking
Member since 2004 • 3914 Posts
[QUOTE="PinnacleGamingP"][QUOTE="Davekeeh"]

These great 360 graphics own Heavy Rain look!!

crysis-2-multiplayer-analisis-soy-un-jug

Lol @ Lems

lmfao is that syphon filter on ps1?

This looks vomit inducing, yet poor lems only have this to pride themselves with.
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PAL360

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#60 PAL360
Member since 2007 • 30574 Posts

[QUOTE="Davekeeh"]

These great 360 graphics own Heavy Rain look!!

crysis-2-multiplayer-analisis-soy-un-jug

Lol @ Lems

PinnacleGamingP

lmfao is that syphon filter on ps1?

Who knows, maybe PS3 version? :P

Again, the game i played looked like this:

http://www.youtube.com/watch?v=kF67XFXq_ys&feature=fvwrel

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ronvalencia

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#61 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="gpuking"] Yeah but MLAA generally provides a better iq overall when all things considered. Anyway it's more taxing on the system than FXAA so my point still stands. gpuking

It wouldn't stand if one bases their reasonings from DF's stupid article.

It stands as far as the screenshot comparison goes, you see more jaggies in the FXAA solution, also in order to reduce subpixel aliasing it blurs the image too much. MLAA is simply better overall.

MLAA doesn't operate at the subpixel level i.e. sub-pixel crawling issues.

MLAA's subpixel issue leads to SMAA i.e. Subpixel Morphological Anti-Aliasing. http://www.kotaku.com.au/2012/01/fxaa-is-old-news-smaa-is-what-you-want/

Crytek's SMAA was too late for Crysis 2.

On the PC, modders developed SMAA injectors for current PC games e.g. Skyrim, GTA IV.

Hopefully, AMD and NV includes SMAA injectors on thier drivers.

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kalipekona

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#62 kalipekona
Member since 2003 • 2492 Posts

Got to love the fanboys who try their best to down PS3 graphics by pulling the "it's inconsistant" excuse out of their ass. That seems to be the go to excuse for every butthurt fanboy who tries to argue PS3 and 360 are the same in graphics and power....that said

Heavy Rain isn't one of those games that sets PS3 apart from 360 imo.

There is a game that is very similar to Heavy Rain on both PS3 and 360 and it's weird that detractors haven't brought it up so let me do it, and it's a example that would point to the fact that it could be done...

shadow_360.bmp.jpg

LA Noire...

That said...this is what Digital Foundry had to say about the 360 version compaired to PS3

"One of the most noteworthy criticisms we've seen of L.A. Noire is that there are some serious frame-rate issues on the Xbox 360 version of the game, while the PlayStation 3 release is significantly smoother, in contrast to the previous Rockstar RAGE open-world titles."

:P so like some have said, It probably can run...but most likely with of draw backs sub-HD resolution, frame rate problems, no AA and screen tearing.

casharmy

Heavy Rain on the PS3 already has crappy anti-aliasing and screen tearing. In any case, it doesn't look that good in the first place. Not to mention it is extremely linear and confined.

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Blabadon

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#63 Blabadon
Member since 2008 • 33030 Posts
SW still debates over HR's technical side?
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kalipekona

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#64 kalipekona
Member since 2003 • 2492 Posts

[QUOTE="PinnacleGamingP"][QUOTE="PAL360"]

360 can handle everything PS3 can, and vice versa.

sandbox3d

:lol: "if ps3 can do it", doesnt mean "360 can do it"

Pretty amazing that this gen is about over and people still don't get it. PS3 and 360 are a wash. The more cash you throw at a game the better it will look. That's it. There is no upper hand between these two consoles.

The PS3 is my favorite console this gen just as the PS2 and PS before it. Obviously I enjoy my Playstations, but enjoying a system doesn't mean you have to be a blind idiot.

If the PS3 were so superior you would never see it lag with multiplats. Every time the PS3 comes with a knock out, multi million dollar, big budget exclusive the 360 usually has an answer no more than a year later... and usually at a fraction of the development cost.

If the PS3 was clearly superior it would have left the 360 in the dust 3 or 4 years ago. Instead we get this constant back and forth cycle between the consoles. We wouldn't even have graphics comparison threads because there would be no point.

Exactly. With the original Xbox and PS2 nobody debated it because it was blatantly obvious in multiplats and exclusives which was the more powerful console. Im not sure there has ever been two consoles as evenly matched as the PS3 and 360.

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casharmy

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#66 casharmy
Member since 2011 • 9388 Posts

[QUOTE="casharmy"]

Got to love the fanboys who try their best to down PS3 graphics by pulling the "it's inconsistant" excuse out of their ass. That seems to be the go to excuse for every butthurt fanboy who tries to argue PS3 and 360 are the same in graphics and power....that said

Heavy Rain isn't one of those games that sets PS3 apart from 360 imo.

There is a game that is very similar to Heavy Rain on both PS3 and 360 and it's weird that detractors haven't brought it up so let me do it, and it's a example that would point to the fact that it could be done...

LA Noire...

That said...this is what Digital Foundry had to say about the 360 version compaired to PS3

"One of the most noteworthy criticisms we've seen of L.A. Noire is that there are some serious frame-rate issues on the Xbox 360 version of the game, while the PlayStation 3 release is significantly smoother, in contrast to the previous Rockstar RAGE open-world titles."

:P so like some have said, It probably can run...but most likely with of draw backs sub-HD resolution, frame rate problems, no AA and screen tearing.

kalipekona

Heavy Rain on the PS3 already has crappy anti-aliasing and screen tearing. In any case, it doesn't look that good in the first place. Not to mention it is extremely linear and confined.

Actually HR never impressed me graphically. I never understood why people hyped it for graphics to be honest...now Beyond two souls, that's a different story.

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crimsonman1245

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#67 crimsonman1245
Member since 2011 • 4253 Posts

[QUOTE="kalipekona"]

[QUOTE="casharmy"]

Got to love the fanboys who try their best to down PS3 graphics by pulling the "it's inconsistant" excuse out of their ass. That seems to be the go to excuse for every butthurt fanboy who tries to argue PS3 and 360 are the same in graphics and power....that said

Heavy Rain isn't one of those games that sets PS3 apart from 360 imo.

There is a game that is very similar to Heavy Rain on both PS3 and 360 and it's weird that detractors haven't brought it up so let me do it, and it's a example that would point to the fact that it could be done...

LA Noire...

That said...this is what Digital Foundry had to say about the 360 version compaired to PS3

"One of the most noteworthy criticisms we've seen of L.A. Noire is that there are some serious frame-rate issues on the Xbox 360 version of the game, while the PlayStation 3 release is significantly smoother, in contrast to the previous Rockstar RAGE open-world titles."

:P so like some have said, It probably can run...but most likely with of draw backs sub-HD resolution, frame rate problems, no AA and screen tearing.

casharmy

Heavy Rain on the PS3 already has crappy anti-aliasing and screen tearing. In any case, it doesn't look that good in the first place. Not to mention it is extremely linear and confined.

Actually HR never impressed me graphically. I never understood why people hyped it for graphics to be honest...now Beyond two souls, that's a different story.

I remember the character models really impressing me, especially their faces, but graphically i think Uncharted and God of War clearly are superior.

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sandbox3d

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#68 sandbox3d
Member since 2010 • 5166 Posts

[QUOTE="sandbox3d"]

[QUOTE="PinnacleGamingP"] :lol: "if ps3 can do it", doesnt mean "360 can do it"kalipekona

Pretty amazing that this gen is about over and people still don't get it. PS3 and 360 are a wash. The more cash you throw at a game the better it will look. That's it. There is no upper hand between these two consoles.

The PS3 is my favorite console this gen just as the PS2 and PS before it. Obviously I enjoy my Playstations, but enjoying a system doesn't mean you have to be a blind idiot.

If the PS3 were so superior you would never see it lag with multiplats. Every time the PS3 comes with a knock out, multi million dollar, big budget exclusive the 360 usually has an answer no more than a year later... and usually at a fraction of the development cost.

If the PS3 was clearly superior it would have left the 360 in the dust 3 or 4 years ago. Instead we get this constant back and forth cycle between the consoles. We wouldn't even have graphics comparison threads because there would be no point.

Exactly. With the original Xbox and PS2 nobody debated it because it was blatantly obvious in multiplats and exclusives which was the more powerful console. Im not sure there has ever been two consoles as evenly matched as the PS3 and 360.

Ha, I never thought about it, but you're right. They are the most evenly matched consoles I can think of. Even the SNES and the Genesis set themselves apart better than these HD twins.

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casharmy

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#69 casharmy
Member since 2011 • 9388 Posts

[QUOTE="casharmy"]

[QUOTE="kalipekona"]

Heavy Rain on the PS3 already has crappy anti-aliasing and screen tearing. In any case, it doesn't look that good in the first place. Not to mention it is extremely linear and confined.

crimsonman1245

Actually HR never impressed me graphically. I never understood why people hyped it for graphics to be honest...now Beyond two souls, that's a different story.

I remember the character models really impressing me, especially their faces, but graphically i think Uncharted and God of War clearly are superior.

Too much bloom, I really, REALLY hate bloom.

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Blabadon

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#70 Blabadon
Member since 2008 • 33030 Posts

[QUOTE="kalipekona"]

[QUOTE="casharmy"]

Got to love the fanboys who try their best to down PS3 graphics by pulling the "it's inconsistant" excuse out of their ass. That seems to be the go to excuse for every butthurt fanboy who tries to argue PS3 and 360 are the same in graphics and power....that said

Heavy Rain isn't one of those games that sets PS3 apart from 360 imo.

There is a game that is very similar to Heavy Rain on both PS3 and 360 and it's weird that detractors haven't brought it up so let me do it, and it's a example that would point to the fact that it could be done...

LA Noire...

That said...this is what Digital Foundry had to say about the 360 version compaired to PS3

"One of the most noteworthy criticisms we've seen of L.A. Noire is that there are some serious frame-rate issues on the Xbox 360 version of the game, while the PlayStation 3 release is significantly smoother, in contrast to the previous Rockstar RAGE open-world titles."

:P so like some have said, It probably can run...but most likely with of draw backs sub-HD resolution, frame rate problems, no AA and screen tearing.

casharmy

Heavy Rain on the PS3 already has crappy anti-aliasing and screen tearing. In any case, it doesn't look that good in the first place. Not to mention it is extremely linear and confined.

Actually HR never impressed me graphically. I never understood why people hyped it for graphics to be honest...now Beyond two souls, that's a different story.

Character models like their skin looked really good. But this game could run easily on the 360.
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PressXtoJump

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#71 PressXtoJump
Member since 2012 • 1484 Posts
[QUOTE="PAL360"]

[QUOTE="PinnacleGamingP"][QUOTE="Davekeeh"]

These great 360 graphics own Heavy Rain look!!

crysis-2-multiplayer-analisis-soy-un-jug

Lol @ Lems

lmfao is that syphon filter on ps1?

Who knows, maybe PS3 version? :P

Again, the game i played looked like this:

http://www.youtube.com/watch?v=kF67XFXq_ys&feature=fvwrel

no nothing on the PS3 looks as bad as that or most other 360 games that look like sh!t
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PressXtoJump

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#72 PressXtoJump
Member since 2012 • 1484 Posts
SW still debates over HR's technical side?Blabadon
maybe the lemmings are looking to be cured of denial??
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aroxx_ab

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#73 aroxx_ab
Member since 2005 • 13236 Posts

why would anyone want it on 360? there are better movies out theremems_1224

With no bluray drive 360 cant handle 1080p movies :lol:

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#74 Sali217
Member since 2012 • 1301 Posts
Heavy Rain heavily utilized sixx-axxis... So no it couldn't be run on 360 because the controller wouldn't work, also it would have to be put on more than one disk, graphically it could do it I guess, sure.
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#75 princeofshapeir
Member since 2006 • 16652 Posts

LOL no it can't run Heavy Rain. Sorry Lems.

-----

Heavy Rain director David Cage has said that his upcoming PS3-exclusive would not be able to run on Microsoft's console

Published on May 15, 2009

I think this game can only be done on Playstation 3

When asked if Heavy Rain would be possible on the Xbox 360 Cage told us he "didn't think so," as the game takes specific advantage of the PS3's hardware capabilities.

"I think this game can only be done on Playstation 3," he said. "We used all the SPUs.

"I think to do the visuals, and all the stuff were doing would be too difficult [on the 360]. There are amazing physics there, and stuff with crowds that you just couldnt really get."

Davekeeh
TL;DR: "yadayadayada, Sony paid me a big fat sum of money to say all this BS touting the PS3's mystical hardware capabilities. My generalizations and vague statements will be used by idiots on the forums like this Davekeeh guy to prove a point that doesn't exist."
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todd2r

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#76 todd2r
Member since 2009 • 2615 Posts
I'm sure the 360 could handle it. It says it's capable of playing movies right on the side of the box.
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tormentos

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#77 tormentos
Member since 2003 • 33798 Posts
Yeah, just like Resident Evil 2 wasn't possible on the N64 due to cartridge format.Turned out to be the superior version with filtering and a high-res mode.nameless12345
http://www.lensoftruth.com/retro-head2head-resident-evil-2/ Oh please all the background on PS1 version were superior,fire effect on PS1 also superior,N64 background and fire effect looked down right wash out,both versions had things one over another.
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tormentos

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#78 tormentos
Member since 2003 • 33798 Posts
[QUOTE="princeofshapeir"] TL;DR: "yadayadayada, Sony paid me a big fat sum of money to say all this BS touting the PS3's mystical hardware capabilities. My generalizations and vague statements will be used by idiots on the forums like this Davekeeh guy to prove a point that doesn't exist."

You are taking it the wrong way.. For starters games done taking advantage of the 360 and just ported to the PS3 always ran batter on 360 dude,you can just take one code written with one console in mind and just cross over it to another and think it will not have any penalties. Physics is one of the strongest things on PS3 exclusives,Uncharted 3 ones are not match by any 360 game multi or exclusive,the way the sand behave on the sand stage,the way the character actually make you think he is walking on a dune of sand,the way water behave,on the cruise stage,and everything on the cruise.. Porting that to the 360 is not as easy as you may think..
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kozzy1234

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#79 kozzy1234
Member since 2005 • 35966 Posts

[QUOTE="mems_1224"]why would anyone want it on 360? there are better movies out thereyoungmurk911
although it did feel like a movie.......i loved that game, maybe because of indigo prophecy

You are not alone bud, its hands down my fav PS3 game.

Story, characters, atmosphere was all top notch. Reminded me of old Tex Murphy games on pc.

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deactivated-5d7fb49ded561

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#80 deactivated-5d7fb49ded561
Member since 2010 • 4019 Posts

I'm sure the 360 could handle it. It says it's capable of playing movies right on the side of the box. todd2r

When Lems say Heavy Rain is just a movie it's the biggest insult to the 360 because it can't run Heavy Rain lmao

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deactivated-5d7fb49ded561

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#81 deactivated-5d7fb49ded561
Member since 2010 • 4019 Posts

[QUOTE="youngmurk911"][QUOTE="mems_1224"]why would anyone want it on 360? there are better movies out therekozzy1234

although it did feel like a movie.......i loved that game, maybe because of indigo prophecy

You are not alone bud, its hands down my fav PS3 game.

Story, characters, atmosphere was all top notch. Reminded me of old Tex Murphy games on pc.


Yes it is my favourite game of all time.

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tormentos

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#82 tormentos
Member since 2003 • 33798 Posts

[QUOTE="PinnacleGamingP"][QUOTE="PAL360"]

360 can handle everything PS3 can, and vice versa.

sandbox3d

:lol: "if ps3 can do it", doesnt mean "360 can do it"

Pretty amazing that this gen is about over and people still don't get it. PS3 and 360 are a wash. The more cash you throw at a game the better it will look. That's it. There is no upper hand between these two consoles.

The PS3 is my favorite console this gen just as the PS2 and PS before it. Obviously I enjoy my Playstations, but enjoying a system doesn't mean you have to be a blind idiot.

If the PS3 were so superior you would never see it lag with multiplats. Every time the PS3 comes with a knock out, multi million dollar, big budget exclusive the 360 usually has an answer no more than a year later... and usually at a fraction of the development cost.

If the PS3 was clearly superior it would have left the 360 in the dust 3 or 4 years ago. Instead we get this constant back and forth cycle between the consoles. We wouldn't even have graphics comparison threads because there would be no point.

Is not that way... Halo 3 cost $55 millions to make Killzone 2 cost 40 or 45 i think,and we all know who looks better or the 2,hell no Uncharted game make it to the top 10 most expensive games,yet nothing on console beat Uncharted3.
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PAL360

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#83 PAL360
Member since 2007 • 30574 Posts

[QUOTE="mems_1224"]why would anyone want it on 360? there are better movies out thereyoungmurk911
although it did feel like a movie.......i loved that game, maybe because of indigo prophecy

Yep, Fahrenheit was amazing!!

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PAL360

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#84 PAL360
Member since 2007 • 30574 Posts

[QUOTE="sandbox3d"]

[QUOTE="PinnacleGamingP"] :lol: "if ps3 can do it", doesnt mean "360 can do it"tormentos

Pretty amazing that this gen is about over and people still don't get it. PS3 and 360 are a wash. The more cash you throw at a game the better it will look. That's it. There is no upper hand between these two consoles.

The PS3 is my favorite console this gen just as the PS2 and PS before it. Obviously I enjoy my Playstations, but enjoying a system doesn't mean you have to be a blind idiot.

If the PS3 were so superior you would never see it lag with multiplats. Every time the PS3 comes with a knock out, multi million dollar, big budget exclusive the 360 usually has an answer no more than a year later... and usually at a fraction of the development cost.

If the PS3 was clearly superior it would have left the 360 in the dust 3 or 4 years ago. Instead we get this constant back and forth cycle between the consoles. We wouldn't even have graphics comparison threads because there would be no point.

Is not that way... Halo 3 cost $55 millions to make Killzone 2 cost 40 or 45 i think,and we all know who looks better or the 2,hell no Uncharted game make it to the top 10 most expensive games,yet nothing on console beat Uncharted3.

Its called priorities.

Anyway, thats just your opinion. Imo Gears 3 and Crysis 2 are easly and Uncharted 2 and 3 level.

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clone01

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#85 clone01
Member since 2003 • 29845 Posts

[QUOTE="youngmurk911"][QUOTE="mems_1224"]why would anyone want it on 360? there are better movies out therePAL360

although it did feel like a movie.......i loved that game, maybe because of indigo prophecy

Yep, Fahrenheit was amazing!!

Never played farenheit (Is that also indigo prophecy?)
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The_Game21x

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#86 The_Game21x
Member since 2005 • 26440 Posts

Well xbox is the shooter console so it would make sense that the system handle a shooter but not other type games.. too much for the xbox people.. they dont understand anything beyond shooting stuff

finalstar2007

It's funny because the PS3 has just as many shooters as the 360 (if not more) and the 360 has more variety overall than the PS3.

Oh Sony fanboys and their misinformation. So hilarious. :P

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PAL360

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#87 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="youngmurk911"] although it did feel like a movie.......i loved that game, maybe because of indigo prophecyclone01

Yep, Fahrenheit was amazing!!

Never played farenheit (Is that also indigo prophecy?)

Its the same game, yes.

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deactivated-59b71619573a1

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#88 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Both systems can handle and play each others games fine. It's the lems and cows that think otherwise because they buy into the PR BS that devs spout. I'm lookin at you naughty dog

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clr84651

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#89 clr84651
Member since 2010 • 5643 Posts

The Rain is too Heavy for the 360. LOL

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cainetao11

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#90 cainetao11
Member since 2006 • 38077 Posts

LOL no it can't run Heavy Rain. Sorry Lems.

-----

Heavy Rain director David Cage has said that his upcoming PS3-exclusive would not be able to run on Microsoft's console

Published on May 15, 2009

I think this game can only be done on Playstation 3

When asked if Heavy Rain would be possible on the Xbox 360 Cage told us he "didn't think so," as the game takes specific advantage of the PS3's hardware capabilities.

"I think this game can only be done on Playstation 3," he said. "We used all the SPUs.

"I think to do the visuals, and all the stuff were doing would be too difficult [on the 360]. There are amazing physics there, and stuff with crowds that you just couldnt really get."

Davekeeh
Key words there: "I THINK this game can only be done on Playstation 3". I think the Yankees can win the world series, doesnt mean they will. How many games has he developed for the 360? Yeah, he really knows it's capabilities. I dont blame the guy, he's gotta sell the product.
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PAL360

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#91 PAL360
Member since 2007 • 30574 Posts

Both systems can handle and play each others games fine. It's the lems and cows that think otherwise because they buy into the PR BS that devs spout. I'm lookin at you naughty dog

seanmcloughlin

Most lems are humble enough to admit both consoles are equally good. Cows, on the other hand, still use 2005 Sony lies, as ownage. Pretty funny, actually :P

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Sali217

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#92 Sali217
Member since 2012 • 1301 Posts
I put my Ps3, Xbox and Wii out on the curb in a thunderstorm last night, as it turns out none of them could handle heavy rain :(
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PressXtoJump

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#93 PressXtoJump
Member since 2012 • 1484 Posts
[QUOTE="PAL360"]

[QUOTE="seanmcloughlin"]

Both systems can handle and play each others games fine. It's the lems and cows that think otherwise because they buy into the PR BS that devs spout. I'm lookin at you naughty dog

Most lems are humble enough to admit both consoles are equally good. Cows, on the other hand, still use 2005 Sony lies, as ownage. Pretty funny, actually :P

nah the truth is ps3 is better, lemmings lie to themselves and everyone when they say they are equal. they are far from equal and the games speak.
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PAL360

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#94 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="seanmcloughlin"]

Both systems can handle and play each others games fine. It's the lems and cows that think otherwise because they buy into the PR BS that devs spout. I'm lookin at you naughty dog

PressXtoJump

Most lems are humble enough to admit both consoles are equally good. Cows, on the other hand, still use 2005 Sony lies, as ownage. Pretty funny, actually :P

nah the truth is ps3 is better, lemmings lie to themselves and everyone when they say they are equal. they are far from equal and the games speak.

Well, they are not equal, true. 360 has alot more quality games and has a better designed hardware.

Thats why i say that most lems are humble enough to accept both consoles are similar.

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tormentos

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#95 tormentos
Member since 2003 • 33798 Posts
Its called priorities.

Anyway, thats just your opinion. Imo Gears 3 and Crysis 2 are easly and Uncharted 2 and 3 level.PAL360

The physics on Uncharted 3 are abode anything on 360 that include all gears and Crysis 2 as well. Why do i loose my time you don't even have a PS3...

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PAL360

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#96 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]Its called priorities.

Anyway, thats just your opinion. Imo Gears 3 and Crysis 2 are easly and Uncharted 2 and 3 level.tormentos

The physics on Uncharted 3 are abode anything on 360 that include all gears and Crysis 2 as well. Why do i loose my time you don't even have a PS3...

The physics on Red Dead Redemption (and any other game using euphoria), are a gen ahead of any PS3 exclusive.

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deactivated-59b71619573a1

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#97 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="PAL360"]

[QUOTE="seanmcloughlin"]

Both systems can handle and play each others games fine. It's the lems and cows that think otherwise because they buy into the PR BS that devs spout. I'm lookin at you naughty dog

PressXtoJump

Most lems are humble enough to admit both consoles are equally good. Cows, on the other hand, still use 2005 Sony lies, as ownage. Pretty funny, actually :P

nah the truth is ps3 is better, lemmings lie to themselves and everyone when they say they are equal. they are far from equal and the games speak.

Better games does not equal better platform or more powerful platform. The reason Sony games are better is Sony invest a lot in great devs and give them time to figure out how to get the best out of the system and the devs themselves are very very talented. If they developed for 360 they could come up with similar results if not better because the 360 hardware is laid out a lot easier and more convenient

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tormentos

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#98 tormentos
Member since 2003 • 33798 Posts
Most lems are humble enough to admit both consoles are equally good. Cows, on the other hand, still use 2005 Sony lies, as ownage. Pretty funny, actually :PPAL360
Humble.. you are on plain denial dude,you claim Gears 3 is on the same level as Uncharted 3,dude you have not play Uncharted 3,everything is great looking incredible physics not match on 360 rock solid animation. As for the whole 2005 part.. Yes sony could not deliver 1080p 60 FPS,but MS could not even deliver all games on 720P 4XAA like they claim that would be the minimum for HD games on 360,and from launch they broke the rule PDZ was sub HD. Perfect Dark Zero = 1152x640 (no AA) Resistance: Fall of Man = 1280x720 (QAA) So both fell short dude.
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tormentos

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#99 tormentos
Member since 2003 • 33798 Posts
The physics on Red Dead Redemption (and any other game using euphoria), are a gen ahead of any PS3 exclusive.PAL360
Dude no... I played RDR on 360 i finish the game on 360,is not even close you apparently don't know what physics are. The way elements behave on Uncharted 3 is down right insane,and most reviews about graphics say it.
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ShadowMoses900

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#100 ShadowMoses900
Member since 2010 • 17081 Posts

You seem very insecure about your 360, why else do you keep making these kinds of threads? But it's understandable, if I only had a 360 I would be super jealous of the PS3 too. It's the overall superior system, everyone knows this. Even they don't want to admit it, they know it.

Heavy Rain is a more technical game than BF3. There is more to tech than just graphics, Heavy Rain which has great graphics too btw, also has a ton of content which takes up a lot of room on the disc. The PS3 is the more powerful console and it can handle games the 360 never will.

Here is an indepth look at both consoles, you can learn about them here:

Xbox 360 vs. PlayStation 3: The Hardware Throwdown - IGN

Here is why Heavy Rain is not possible on 360:

Shocker: Heavy Rain only possible on the PlayStation 3 -Destructoid

This is why you never see 360 games looking as good as PS3 ones, because the 360 cannot do it.

My advice: Just buy a PS3 already and get over it.