3ds specs are here!

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WilliamRLBaker

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#151 WilliamRLBaker
Member since 2006 • 28915 Posts

storage should be 4gb atleast and 266mhz CPU? thats lame considering theres cell phones with 1ghz cpu.

sikanderahmed
most of the cell phones with 1ghz cpu's cost upwads of 200+ dollars if you don't sign up for a 2 year contract.
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Dibdibdobdobo

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#152 Dibdibdobdobo
Member since 2008 • 6683 Posts

pathetic, it's clear nintendo continues to go the wii route. 64mb ram what are we still in 2005? might have 2 cpu cores but at only 266 it is a joke. The ipod touch 4g has a 1ghz cpu and 512mb ram. imprezawrx500

Its even more pathetic that you are more concerned about TEH SPECZ of the 3DS rather TEH GAMEZ on the 3DS. Is the Ipod a gaming device or a Mobile Phone / Multi-Media device ?! You can compare it to 1ghz CPU / 512 Ram but then how much of that power will be dedicated to the Operating system in the background rather than the games itself which are running on the Ipod as im sure not all that so called power can be dedicated to one thing at a time as its multi-media device / phone, Well when i say games i havent seen a line up which is even comparable to the Gameboy let alone the DS. How much is the Ipod Touch 4 or Iphone 4in comparison to the 3DS ?! Oh right pricing comes into the situation too, Im sure if Nintendo made a device for £250/300+ that it would be comparable to the PS3 / 360 but sadly the 3DS is more or likely going to be around half of that.

The main thing is the games to a gamer than a Spec Sheet Freak which you seem to beand thats where the 3DS will shine most is in the games.

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SaltyMeatballs

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#153 SaltyMeatballs
Member since 2009 • 25165 Posts
C'mon, everyone has been impressed/satisfied with the 3DS's graphics, do these specs really change that? No. The games still look as good (and those were pre-alpha at E3), and it follows Nintendo's handheld timeline, i.e. last gen home consoles specs (maybe even a bit better), which is very nice considering the smaller resolution.
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_Pedro_

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#154 _Pedro_
Member since 2004 • 6829 Posts

[QUOTE="_Pedro_"][QUOTE="Blade8Aus"]

2 CPUs... It's gonna be tough to convince me that that was a good idea o.O (why not have a better single CPU?)

Blade8Aus

Multitasking. It's actually better to have two cpu's than one.

*facepalm* but if you had a single CPU that was just as powerful as that then it would have to be at least as power efficient, cheaper to produce, be just as good at multi-tasking and better at single applications.

EDIT: that and look at the SEGA Saturn o.O

EDIT2: I'm open to new ideas. especially ones regarding heat. But it'll need to be very convincing...

You can't have a single cpu "that was just as powerful as that". It's often a much more complex calculating process, it's about power usage, heat and ultimately price. What if that single CPU is actually twice as expensive? (which is usually the case)

edit: I'm inclined to believe you may have been right about the Heat thing most of all.

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Dibdibdobdobo

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#155 Dibdibdobdobo
Member since 2008 • 6683 Posts
C'mon, everyone has been impressed/satisfied with the 3DS's graphics, do these specs really change that? No. The games still look as good (and those were pre-alpha at E3), and it follows Nintendo's handheld timeline, i.e. last gen home consoles specs (maybe even a bit better), which is very nice considering the smaller resolution.SaltyMeatballs
Nooo its gonna be 4D graphics as 3D is out of date and running at 120 FPS with HD graphics in next generation of Handhelds.
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SaltyMeatballs

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#156 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="SaltyMeatballs"]C'mon, everyone has been impressed/satisfied with the 3DS's graphics, do these specs really change that? No. The games still look as good (and those were pre-alpha at E3), and it follows Nintendo's handheld timeline, i.e. last gen home consoles specs (maybe even a bit better), which is very nice considering the smaller resolution.Dibdibdobdobo
Nooo its gonna be 4D graphics as 3D is out of date and running at 120 FPS with HD graphics in next generation of Handhelds.

I blame IGN and their "close to 360/PS3" hype.
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SparkyProtocol

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#157 SparkyProtocol
Member since 2009 • 7680 Posts
I seriously hope that no one was sweating over the specs of a freaking hand-held. Set hardware needs a balance between good specs and price after all. And since it is a hand-held battery life has to be put into perspective too
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Cherokee_Jack

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#158 Cherokee_Jack
Member since 2008 • 32198 Posts
How does Resident Evil: Revelations look a lot like Resident Evil 5? :oFireEmblem_Man
Let's wait for gameplay before we say that. I don't expect it to look any better than REmake.
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R4gn4r0k

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#159 R4gn4r0k
Member since 2004 • 49072 Posts

My Samsung GalaxyS (Android) phone has 4 times the ram. Thats pretty disappointing

lucky_star

A system only meant for gaming having less ram than a smartphone meant to do a lot of things is actually pretty normal :s

Those are great specs for a handheld Did seriosly people expect specs from a console one? :?Giancar


The specs are pretty comparable to those of a gamecube. Which anyone would expect since:

GB ~ NES
GBA ~ SNES
DS ~ N64
3DS ~ Gamecube

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Dibdibdobdobo

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#160 Dibdibdobdobo
Member since 2008 • 6683 Posts
[QUOTE="Dibdibdobdobo"][QUOTE="SaltyMeatballs"]C'mon, everyone has been impressed/satisfied with the 3DS's graphics, do these specs really change that? No. The games still look as good (and those were pre-alpha at E3), and it follows Nintendo's handheld timeline, i.e. last gen home consoles specs (maybe even a bit better), which is very nice considering the smaller resolution.SaltyMeatballs
Nooo its gonna be 4D graphics as 3D is out of date and running at 120 FPS with HD graphics in next generation of Handhelds.

I blame IGN and their "close to 360/PS3" hype.

Well Nintendo normally follow the trend of keeping there handhelds roughly at the same level as their consoles of the previous gen. Gameboy / Color equals the Nes, Snes equals the Advance, DS equals roughly the N64 and 3DS roughly at the same level as the GC. Like you said people should of not got to hyped and expected it be around the same level as a PS3 / 360 when it doesnt follow nintendos trend when creating Handhelds.
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R4gn4r0k

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#161 R4gn4r0k
Member since 2004 • 49072 Posts

Well Nintendo normally follow the trend of keeping there handhelds roughly at the same level as their consoles of the previous gen. Gameboy / Color equals the Nes, Snes equals the Advance, DS equals roughly the N64 and 3DS roughly at the same level as the GC. Like you said people should of not got to hyped and expected it be around the same level as a PS3 / 360 when it doesnt follow nintendos trend when creating Handhelds.Dibdibdobdobo

besides if this thing packed the power of a 360 or PS3 it would have a battery life of roughly 5 minutes.

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Dibdibdobdobo

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#162 Dibdibdobdobo
Member since 2008 • 6683 Posts

[QUOTE="Dibdibdobdobo"]Well Nintendo normally follow the trend of keeping there handhelds roughly at the same level as their consoles of the previous gen. Gameboy / Color equals the Nes, Snes equals the Advance, DS equals roughly the N64 and 3DS roughly at the same level as the GC. Like you said people should of not got to hyped and expected it be around the same level as a PS3 / 360 when it doesnt follow nintendos trend when creating Handhelds.R4gn4r0k

besides if this thing packed the power of a 360 or PS3 it would have a battery life of roughly 5 minutes.

Best 5 minutes ever.....
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SaltyMeatballs

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#163 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="R4gn4r0k"]

[QUOTE="Dibdibdobdobo"]Well Nintendo normally follow the trend of keeping there handhelds roughly at the same level as their consoles of the previous gen. Gameboy / Color equals the Nes, Snes equals the Advance, DS equals roughly the N64 and 3DS roughly at the same level as the GC. Like you said people should of not got to hyped and expected it be around the same level as a PS3 / 360 when it doesnt follow nintendos trend when creating Handhelds.Dibdibdobdobo

besides if this thing packed the power of a 360 or PS3 it would have a battery life of roughly 5 minutes.

Best 5 minutes ever.....

It's going to be amazing. The masterpiece OOT in 3D... masterfully remade... my God!!
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Bread_or_Decide

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#164 Bread_or_Decide
Member since 2007 • 29761 Posts

two 266MHz ARM11 CPUs

133MHz GPU

4MBs of dedicated VRAM

64MBs of RAM

1.5GBs of flash storage

Can we stop the talk about 3DS being similar to 360/PS3 now?

Put two Zunes over each other and poof! 3DS.

FragTycoon
Those comparisons were downright ridiculous.
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laus_basic

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#165 laus_basic
Member since 2002 • 8300 Posts

let's repost this article from Capcom

MT Framework Mobile on 3DS

- Revelations started for 3DS,it's not a project that was on another hardware and then moved to 3DS.
- Takuechi says that at first people couldn't believe the results they were getting.
- The game's graphics rendering pipeline is, when looked at from a far, almost identical to that of Resident Evil 5. The game has such things as HDR Rendering, Self Shadows and Normal Maps. Effects like color correction, depth of field, gamma correction and such have also already been implemented.
-
In 3D mode it's 30fps (for each eye)

quoting Takeuchi

"The images since the game's E3 unveiling have all been real time rendered on the 3DS development hardware. It seems as though people didn't believe us at first, but we'd like you to know that the 3DS is capable of this level of expressive power."

screens:

Left without HDR, right with HDR


Left without color correction, right with it.


motion blur


Depth of Field


Normal maps


Surface shaders, self shadowing


Anti-Aliasing, up to 2xAA in 2D mode and off in 3D mode.


Street Fighter IV 3DS, uses MTFM too. (10% complete)




Look at them bad graphics. Let's wait for the 29th shall we. We should get a couple of trailers from some of these games, let's see how it looks then.

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osan0

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#166 osan0
Member since 2004 • 18264 Posts
i hate to say i told ya so for those who are dissapointed....but i told ya so.....er assuming these are true :P. an iphone is more powerful (but also costs a lot more so fair enough). if they are correct though then this is kind of an odd setup. 1) ninty discussed being able to install your games to the 3DS so you wouldnt need to carry around the cart. this must be to an SD card rather than internal memory since the carts are 2GB as standard. 2) the level of CPU power is....odd. especially in relation to ram...usually manufacturers sacrefice the amount of ram and put more money to the CPU. could nintendo be the first company to actually listen to a developer in this regard? :P. 3) i also wonder if only 4MB of Vram could be a problem with 3d performance down the line? besides that...im actually surprised in some ways. im surprised they went dual core...i thought they would go for a stronger single CPU. im also surprised at the 64MB of ram...i thought it would be around 44MB (gamecube spec basically). other than that...i expected them to downclock the GPU for both battery life and cost reasons. the 1.5GB of storage built in also isnt too bad. i wonder if devs can use it like a HDD for caching? probably not. it should be enough to store quite a few 3DSware games though (which shouldnt be any bigger than wiiware games). im assuming saves will be saved to the cart....but then maybe ninty are scrapping that model now to reduce the cost of carts. overall...more powerful than a PSP but not be a huge margin (double the ram though which devs will like). alot more powerful than a DS. less powerful than an iphone 4 and 3GS though. as i said...anyone looking for that kind of power in their handheld should look elsewhere.
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Truth_Hurts_U

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#167 Truth_Hurts_U
Member since 2006 • 9703 Posts

wtf why? The games looks great, why are people compalining?

p3anut

We have YET to see 1 retail FINISHED game for this system.

Tech Demos are not games. I can't count how many times they never match what they were supposted to look like.

Maybe that's why people are saying they don't like the specs.

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FireEmblem_Man

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#168 FireEmblem_Man
Member since 2004 • 20388 Posts

[QUOTE="FireEmblem_Man"]How does Resident Evil: Revelations look a lot like Resident Evil 5? :oCherokee_Jack
Let's wait for gameplay before we say that. I don't expect it to look any better than REmake.

I know we can wait for gameplay, but Capcom already has successfully made their engine run on the 3DS smoothly.

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SaltyMeatballs

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#169 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="p3anut"]

wtf why? The games looks great, why are people compalining?

Truth_Hurts_U

We have YET to see 1 retail FINISHED game for this system.

Tech Demos are not games. I can't count how many times they never match what they were supposted to look like.

Maybe that's why people are saying they don't like the specs.

We have seen games currently in development, like any other system...
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bc1391

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#170 bc1391
Member since 2004 • 11906 Posts

We've already seen what the 3DS can do. Now that numbers are out, that doesn't change anything. I'd rather have this than an expensive PS360-like handheld that costs $350+ with an hour long battery life.

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bc1391

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#171 bc1391
Member since 2004 • 11906 Posts

We've already seen what the 3DS can do. Now that numbers are out, that doesn't change anything. I'd rather have this than an expensive PS360-like handheld that costs $350+ with a crappy battery.

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Dibdibdobdobo

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#172 Dibdibdobdobo
Member since 2008 • 6683 Posts

We've already seen what the 3DS can do. Now that numbers are out, that doesn't change anything. I'd rather have this than an expensive PS360-like handheld that costs $350+ with an hour long battery life.

bc1391
SW's has had a name change to Spec Wars as thats all people care about rather than games.
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Head_of_games

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#173 Head_of_games
Member since 2007 • 10859 Posts
So, is it better or worse than last-gen systems?
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#174 Dibdibdobdobo
Member since 2008 • 6683 Posts
So, is it better or worse than last-gen systems?Head_of_games
Better.
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Head_of_games

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#175 Head_of_games
Member since 2007 • 10859 Posts
[QUOTE="Head_of_games"]So, is it better or worse than last-gen systems?Dibdibdobdobo
Better.

And is it worse than the Wii?
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NVIDIATI

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#176 NVIDIATI
Member since 2010 • 8463 Posts

[QUOTE="bc1391"]

We've already seen what the 3DS can do. Now that numbers are out, that doesn't change anything. I'd rather have this than an expensive PS360-like handheld that costs $350+ with an hour long battery life.

Dibdibdobdobo

SW's has had a name change to Spec Wars as that's all people care about rather than games.

Companies will go for the money. And if the phone industry dives into games, lets just say the only thing Nintendo would be left with is first party, and a dated piece of hardware.

I mean this is already on the iPhone/iPad/iPod and will be coming to android. http://www.youtube.com/watch?v=L3NwYj-zgJk

So as for games on future tech like the Tegra2, 3, 4,I can seethe visuals being pretty good. Overall better tech will allow for a better experience with better AI, more things going on at once, higher FPS, better physics, etc. If a company really wanted they could even have a bluetooth game controller to enhance gameplay when you plug your device into a TV via HDMI. Or they can have online play over a 3G/4G network. The list goes on.

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darth-pyschosis

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#177 darth-pyschosis
Member since 2006 • 9322 Posts

[QUOTE="darth-pyschosis"]

1.5GBs of storage? I think, if true, this means we could see a price point even lower than $199

Honestly, this should have 8GB minimum, this makes me think Nintendo is cutting costs coz, well 3D is a risk no matter how much it makes sense to us as gamers, I think they could very well get a $149-$179 price point if they really want.

SakusEnvoy

I think the emphasis is on "if they really want", though. This is the same company that charged $190 for the DSi XL earlier this year, and look at the tech that was in that. Given how overpriced the DSi was per the hardware inside, why should the 3DS be any different?

Yes but the XL had an established market price, the 3DS doesn't, since its a new platform, its market is yet to be determined and 3D is a huge risk so the price needs to be reasonable

I mean, the N64 was $199.99 days after launch and the Cube launched for the same price, Nintendo could very well launch this for $149.99, $169, $189 if they want to

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SaltyMeatballs

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#178 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="Dibdibdobdobo"][QUOTE="Head_of_games"]So, is it better or worse than last-gen systems?Head_of_games
Better.

And is it worse than the Wii?

Seems like it, though not by that much. And the resolution is a lot less so it would need less power to produce Wii-like graphics anyway.
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Diviniuz

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#179 Diviniuz
Member since 2009 • 6460 Posts

[QUOTE="flipdc5"]

inb4psp2willhavebetterhardware

dontshackzmii

i am sure sony will put out a 720p 3d hand held

for only 4 payments of 199.99!
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quebec946

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#180 quebec946
Member since 2007 • 1607 Posts

LOL everyone forgot the 3ds use catridges so they take less juice than umd

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Bread_or_Decide

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#181 Bread_or_Decide
Member since 2007 • 29761 Posts
SFIV looks like crap. RE5 is just full motion videos. Yawn. Meanwhile the PSP has got games that blow those screen shots away and its tech is way old.
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SaltyMeatballs

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#182 SaltyMeatballs
Member since 2009 • 25165 Posts

Companies will go for the money. And if the phone industry dives into games, lets just say the only thing Nintendo would be left with is first party, and a dated piece of hardware.

I mean this is already on the iPhone/iPad/iPod and will be coming to android. http://www.youtube.com/watch?v=L3NwYj-zgJk

So as for games on future tech like the Tegra2, 3, 4,I can seethe visuals being pretty good. Overall better tech will allow for a better experience with better AI, more things going on at once, higher FPS, better physics, etc. If a company really wanted they could even have a bluetooth game controller to enhance gameplay when you plug your device into a TV via HDMI. Or they can have online play over a 3G/4G network. The list goes on.

NVIDIATI

But c'mon, those mobile games are like $1 - $5, which I'm guessing isn't a lot for publishers or developers. Even with "out dated" hardware (Nintendo is following their own handheld timeline: GBC NES; GBA SNES; DS N64; 3DS GC in 3D 8)), 3DS will probably be cheaper than those phones and will have the superior input device. And not to mention it will do well on the "OMG 3D" hype alone.

3DS games announced already put iPhone to shame, it will make all other handhelds obsolete. Though the UE3 tech demo was nice, controls were crap and games will be limited by it, and it's just that, a tech demo.

SFIV looks like crap. RE5 is just full motion videos. Yawn. Meanwhile the PSP has got games that blow those screen shots away and its tech is way old. Bread_or_Decide
Don't feed it...

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NVIDIATI

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#183 NVIDIATI
Member since 2010 • 8463 Posts

[QUOTE="NVIDIATI"] Companies will go for the money. And if the phone industry dives into games, lets just say the only thing Nintendo would be left with is first party, and a dated piece of hardware.

I mean this is already on the iPhone/iPad/iPod and will be coming to android. http://www.youtube.com/watch?v=L3NwYj-zgJk

So as for games on future tech like the Tegra2, 3, 4,I can seethe visuals being pretty good. Overall better tech will allow for a better experience with better AI, more things going on at once, higher FPS, better physics, etc. If a company really wanted they could even have a bluetooth game controller to enhance gameplay when you plug your device into a TV via HDMI. Or they can have online play over a 3G/4G network. The list goes on.

SaltyMeatballs

But c'mon, those mobile games are like $1 - $5, which I'm guessing isn't a lot for publishers or developers. Even with "out dated" (Nintendo is following their own handheld timeline) hardware, 3DS will probably be cheaper than those phones and will have the superior input device. And not to mention it will do well on the "OMG 3D" hype alone.

3DS games announced already put iPhone to shame, it will make all other handhelds obsolete. Though the UE3 tech demo was nice, controls were crap to games will be limited, and it's just that, a tech demo.

Obviously iPhone right now isn't going to beat out 3DS on its own, but with growing support for the mobile community and companies like sony which already have a PSP that uses only downloadable games. Its only a matter of time.

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SaltyMeatballs

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#184 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="SaltyMeatballs"]

[QUOTE="NVIDIATI"] Companies will go for the money. And if the phone industry dives into games, lets just say the only thing Nintendo would be left with is first party, and a dated piece of hardware.

I mean this is already on the iPhone/iPad/iPod and will be coming to android. http://www.youtube.com/watch?v=L3NwYj-zgJk

So as for games on future tech like the Tegra2, 3, 4,I can seethe visuals being pretty good. Overall better tech will allow for a better experience with better AI, more things going on at once, higher FPS, better physics, etc. If a company really wanted they could even have a bluetooth game controller to enhance gameplay when you plug your device into a TV via HDMI. Or they can have online play over a 3G/4G network. The list goes on.

NVIDIATI

But c'mon, those mobile games are like $1 - $5, which I'm guessing isn't a lot for publishers or developers. Even with "out dated" (Nintendo is following their own handheld timeline) hardware, 3DS will probably be cheaper than those phones and will have the superior input device. And not to mention it will do well on the "OMG 3D" hype alone.

3DS games announced already put iPhone to shame, it will make all other handhelds obsolete. Though the UE3 tech demo was nice, controls were crap to games will be limited, and it's just that, a tech demo.

Obviously iPhone right now isn't going to beat out 3DS on its own, but with growing support for the mobile community and companies like sony which already have a PSP that uses only downloadable games. Its only a matter of time.

To be fair, PSP was an upgrade of the current PSP and failed. Not to say Nintendo couldn't upgrade the 3DS down the line, which the probably will.
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NVIDIATI

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#185 NVIDIATI
Member since 2010 • 8463 Posts

[QUOTE="NVIDIATI"]

[QUOTE="SaltyMeatballs"] But c'mon, those mobile games are like $1 - $5, which I'm guessing isn't a lot for publishers or developers. Even with "out dated" (Nintendo is following their own handheld timeline) hardware, 3DS will probably be cheaper than those phones and will have the superior input device. And not to mention it will do well on the "OMG 3D" hype alone.

3DS games announced already put iPhone to shame, it will make all other handhelds obsolete. Though the UE3 tech demo was nice, controls were crap to games will be limited, and it's just that, a tech demo.

SaltyMeatballs

Obviously iPhone right now isn't going to beat out 3DS on its own, but with growing support for the mobile community and companies like sony which already have a PSP that uses only downloadable games. Its only a matter of time.

To be fair, PSP was an upgrade of the current PSP and failed. Not to say Nintendo couldn't upgrade the 3DS down the line, which the probably will.

The idea is using 3G to allow for online play and digital distribution anywhere. That's not something I can see Nintendo being able to do.

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Bread_or_Decide

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#186 Bread_or_Decide
Member since 2007 • 29761 Posts
I predict a price of $250 for the 3DS. It'll have to cost more than the Wii.
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Half-Way

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#187 Half-Way
Member since 2010 • 5001 Posts

[QUOTE="dontshackzmii"]

[QUOTE="flipdc5"]

inb4psp2willhavebetterhardware

15strong

i am sure sony will put out a 720p 3d hand held

psp2willhavebetterhardware

didnt sony already try that strategy? :P

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Willy105

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#188 Willy105
Member since 2005 • 26209 Posts
[QUOTE="Bread_or_Decide"]I predict a price of $250 for the 3DS. It'll have to cost more than the Wii.

I hope not, but you are probably right. The DS was more expensive than the Gamecube was when it came out.
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CwlHeddwyn

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#189 CwlHeddwyn
Member since 2005 • 5314 Posts

I don't understand numbers. The games look great nonetheless.

AmayaPapaya
the specs aren't impressive. 2x 266Mhz CPUs doesn't really blaze any trails (cell phones have CPUs running upto 1Ghz) 133Mhz GPU (means the 200Mhz PICA2000 has been downgraded) 64MB RAM (equivelant to the original Xbox) 4MB VRAM (seems a little low)
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darth-pyschosis

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#190 darth-pyschosis
Member since 2006 • 9322 Posts

[QUOTE="Bread_or_Decide"]I predict a price of $250 for the 3DS. It'll have to cost more than the Wii. Willy105
I hope not, but you are probably right. The DS was more expensive than the Gamecube was when it came out.

no way, if anything this confirms $199.

the 3D is a risk, they know it, they have to price it to sell. You can say the DS launched in the twilight of the Cube's life and was price higher, but Ninty had to stop production on the Cube for 6 months in 2003 (one year before DS) to get rid of over stock. Nintendo needed to price the Cube that low, they don't have to do the same to the Wii, therefore they aren't the same situation

Clearly the 3DS is being built to have a $200 or lower price, 1.5GBs of memory? Heck if that doesn't send a cost cutting message I don't know what does.

This won't be $249. I'd say 5% chance it goes $229, and 75% chance it goes for $199

Also, we don't know which DS they are going to base pricing off of, if the DS Lite sold best at $129, and the DSi sold decent at $149-$169, then we could very well see them base the price increase of the Lite

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Scoob64

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#191 Scoob64
Member since 2008 • 2635 Posts

[QUOTE="Scoob64"]

[QUOTE="dontshackzmii"]

http://gear.ign.com/articles/112/1122613p1.html

kinda disappointing when it comes to the gpu . But it has 2 cpus witch is not bad .

laus_basic

4MB VRAM?? OUCH!!!

How is that ouch! Seems like that's pretty great actually.
I'm just gonna quote brain_stew from neogaf since he knows a whole lot more about this stuff than I do:

"The 4MB framebuffer will definitely not be cheap. That's 40% of the dedicated RAM that the 360 has, the same amount of dedicated RAM the PS2 has and more than the GCN/Wii has. Considering the resolution is much lower than any of them systems, its bloody massive. That 4MB of dedicated memory will do a lot more for performance in games than shifting upto 128MB would have done with in a GPU in this performance range."

"Its much more than I expected. The Wii has to push more than twice as many pixels (yes that includes the bottom screen and both viewpoints) and only has a 3MB embedded framebuffer."

4MB VRAM is still a very small amount- and if you are attempting to push 360/PS3 quality graphics (which I suppose I was mistaken when I assumed that was the aim), you are going to run into some major difficulties... now, thats fine for PS2-quality graphics, but 4MB does not leave very much room for advanced textures... but if thats not the goal, then that is fine... also, can't the 360 swap with the main RAM for more texture memory?

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CwlHeddwyn

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#192 CwlHeddwyn
Member since 2005 • 5314 Posts

the specs seem to indicate Gamecube level of performance though I am worried about the 133Mhz CPU. the Gecko inside GC is 162Mhz. no doubt the PICA 200 is more advanced but I dont like the idea that Nintendo seemed to have downclocked it from 200Mhz. i.e. it's lost a third of its processing power.

I knew Nintendo would be conservative with their product and would want to keep costs down and battery life up but I do think the 3DS will struggle compared systems such as the iPod. which have half a gig of RAM and much faster processor.

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osan0

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#193 osan0
Member since 2004 • 18264 Posts

[QUOTE="Willy105"][QUOTE="Bread_or_Decide"]I predict a price of $250 for the 3DS. It'll have to cost more than the Wii. darth-pyschosis

I hope not, but you are probably right. The DS was more expensive than the Gamecube was when it came out.

no way, if anything this confirms $199.

the 3D is a risk, they know it, they have to price it to sell. You can say the DS launched in the twilight of the Cube's life and was price higher, but Ninty had to stop production on the Cube for 6 months in 2003 (one year before DS) to get rid of over stock. Nintendo needed to price the Cube that low, they don't have to do the same to the Wii, therefore they aren't the same situation

Clearly the 3DS is being built to have a $200 or lower price, 1.5GBs of memory? Heck if that doesn't send a cost cutting message I don't know what does.

This won't be $249. I'd say 5% chance it goes $229, and 75% chance it goes for $199

Also, we don't know which DS they are going to base pricing off of, if the DS Lite sold best at $129, and the DSi sold decent at $149-$169, then we could very well see them base the price increase of the Lite

speculation on digital foundaries part....its got 2GB of storage but 512MB is reserved for the OS. http://www.eurogamer.net/articles/digitalfoundry-3ds-techspec-exploration-blog-entry but yes i think your right..i think there going for 199 at launch. will it have a pack in game or demo like the DS did? hmmmmm.
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topgunmv

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#194 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="lucky_star"]

My Samsung GalaxyS (Android) phone has 4 times the ram. Thats pretty disappointing

R4gn4r0k

A system only meant for gaming having less ram than a smartphone meant to do a lot of things is actually pretty normal :s

Those are great specs for a handheld Did seriosly people expect specs from a console one? :?Giancar


The specs are pretty comparable to those of a gamecube. Which anyone would expect since:

GB ~ NES
GBA ~ SNES
DS ~ N64
3DS ~ Gamecube

The original GB was nowhere near the power of the nes.

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Teuf_

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#195 Teuf_
Member since 2004 • 30805 Posts

Thanks man. I honestly thought occlusion culling was just a general term for not rendering polygons that aren't visible to the viewport, and until you mentioned it, I wasn't even aware that there were different techniques to do it.:P So maybe backface culling was the term I was thinking of?

Occlusion culling refers to getting rid of triangles that are occluded (covered up) by other triangles and hence aren't visible. In the past it's always been popular to precompute the occlusion data for static geometry (going way back to games like Doom that used BSP trees), but recently it's become popular to do it dynamically (for instance BFBC2, or Splinter Cell Conviction).

You were indeed probably thinking of backface culling, where triangles facing away from the camera are culled. The GPU usually does it after vertex shading, so it doesn't decrease the vertex load but does decrease the amount of triangles that need to be setup and the number of pixels that need to be shaded. On PS3 a lot of games do it on the SPU's to reduce the vertex load.

[QUOTE="gamecubepad"]
So what do you think of the PICA200 GPU and the MAESTRO extensions? I never bought into the whole "360/PS3" level gfx rumor that IGN was pushing, but it seems like it has a lot of the same capabilities that the original Xbox had. The Resident Evil Revelations demo was quite impressive, albeit, a giant cutscene. What do you think the chances of seeing a game like RE4 running with slightly lower polycount, but better lighting and normal mapping are?

gamecubepad



I think the hardware makes perfect sense for them. Should be cheap enough and have good power consumption, and the fact that it does some fancier things through fixed-function hardware makes it a easier for developers transitioning from the DS. As far as the 360/PS3 comparisons it's plenty obvious that the hardware is nowhere near the level of raw power. But at the same time it's still capable of doing things like shadow maps and normal maps, and those are features more typically associated with the PS3/360 generation than with the PS2/Xbox generation. So in that respect it definitely makes the games look more next-genish than what you'd get on a PS2 or GameCube.

As far as RE, I'd say their demo speaks for itself. It's obviously a tech demo, but I think that shows that they can make a game that looks quite a bit better than RE4.

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dontshackzmii

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#196 dontshackzmii
Member since 2009 • 6026 Posts

[QUOTE="SaltyMeatballs"][QUOTE="NVIDIATI"] Obviously iPhone right now isn't going to beat out 3DS on its own, but with growing support for the mobile community and companies like sony which already have a PSP that uses only downloadable games. Its only a matter of time.

NVIDIATI

To be fair, PSP was an upgrade of the current PSP and failed. Not to say Nintendo couldn't upgrade the 3DS down the line, which the probably will.

The idea is using 3G to allow for online play and digital distribution anywhere. That's not something I can see Nintendo being able to do.

cell phone networks are awful for online games

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Pixel-Pirate

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#198 Pixel-Pirate
Member since 2009 • 10771 Posts

I don't want some super beefy handheld that costs 500 dollars.

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Willy105

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#199 Willy105
Member since 2005 • 26209 Posts

[QUOTE="R4gn4r0k"]

[QUOTE="lucky_star"]

A system only meant for gaming having less ram than a smartphone meant to do a lot of things is actually pretty normal :s

[QUOTE="Giancar"]Those are great specs for a handheld Did seriosly people expect specs from a console one? :?topgunmv



The specs are pretty comparable to those of a gamecube. Which anyone would expect since:

GB ~ NES
GBA ~ SNES
DS ~ N64
3DS ~ Gamecube

The original GB was nowhere near the power of the nes.

Yeah, and the DS is quite inferior to the N64.

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SakusEnvoy

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#200 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="topgunmv"]

[QUOTE="R4gn4r0k"]

The specs are pretty comparable to those of a gamecube. Which anyone would expect since:

GB ~ NES
GBA ~ SNES
DS ~ N64
3DS ~ Gamecube

Willy105

The original GB was nowhere near the power of the nes.

Yeah, and the DS is quite inferior to the N64.

I recall that the Gameboy Color and DSi had CPUs clocked at twice the speed of the original models, though. But in the case of the DSi, I don't think many (any?) games ever really took advantage of it.