[QUOTE="Mazoch"]
[QUOTE="HonkyTonkGamer"]
Well just go google info on this. I'm to lazy right now I may later.
Here is a quick example though. Look at big games that are coming out later or being cancled on PC. Alan Wake comes to mind.
But here is a good example. Big games like Assasins Creed 2 comes out many months later for PC. Why because PC gaming is taking a major back seat and it is only going to get much worse.
Also look at a game like COD once a dominant PC game. Sales crush the PC on home systems now. And like I said PC games are even moving away from Dedicated servers. It's all about money and PC gaming is not a priority to developers anymore.
HonkyTonkGamer
A central part of the problem is that you're looking at the market from a console player's point of view. The PC has more games released than the X360, more games are developed and more games released. You're mentioning titles that are produced with the consoles in mind.. nothing wrong with that mind you, but You don't mention top tier games like Total War, Star Craft 2, Tropico was released on the X360 months after the PC version. Your argument amounts to saying that the X360 is dying because Uncharted hasn't been released on the X360.
Now.. the most profitable game .. ever? World of Warcraft on the PC. The most played game in the world.. ever? Farmville, the facebook app, with over 80 million regular users.. that more than all X360 and PS3 sold (too bad the game sucks but eh..).
Now, is there a problem with piracy on the PC? Yes, no doubt about it, and yes that's going to affect the PC games market. Is the problem ever going to go away, no not entirely but odds are that solutions will be found and an equilibrium reached (I think EA's DLC focused approach is one of the better ideas I've seen when it comes to deal with the problem). But it doesn't mean that PC gaming is dying, it's changing, the consoles will have to go through many of the same changes and challenges when the next generation approaches.
And games like Total War, Star Craft 2, Tropico are starting to become normal for home systems weather it is late or not. You used to never see these kinds of games on home systems. once sacred PC games are becoming normal on Home systems especialy the 360 MS systems.
I agree but that's a two way road. The PC has been seeing an increasing number of classic console franchises released on the PC. Street Fighter 4, Devil May Cry 4, Resident Evil 4 and 5. So yes, you're right you're seeing more and more game that traditionally belonged on the PC and Genres that traditionally belonged on the PC appear on the Consoles. However you're also seeing more and more games that traditionally belong on the Consoles appear on the PC. And at the end of the day it's an uneven fight since the PC cannot loose. If the console sales drop, it might kill the console company, if PC games fall.. it will just slow down and create a temporary slump in the market. PC's server so many other purposes that they will continue to be produced, people will continue to have them in their homes. Because of that, PC gaming won't die.
Also your argument that consoles are becoming able to do more and more, and soon they will be the only entertainment system you'll need!.. YES!!.. Actually it's already happened.. it's called a PC :) This does however present the big paradox facing consoles. The end users are asking for more and more features and functions for their consoles. They don't just want to play games, they want online access, they want to watch movies, chat, rent games, buy games, rent and watch movies, chat, voice chat, browse the next, download demos, post on forums...
The two big advantages the consoles have when compared to a PC is cost and ease of use. The cost has been slowly eroding due to the gradual drop in PC hardware prices. A console is still cheaper but the margin is becoming smaller. The second advantage, ease of use.. the more features you add, the more you need the machine to be able to do, the more complex it becomes. Consoles have already found themselves starting to deal with patches, installations, user accounts, subscriptions. The more you add to truly make it 'the only entertainment machine you'll need'. The more complex it's going to become. By the time you're done adding features, it will cost the same as a PC, and work more or less the same. It will really just be a PC with a brand and a premium cost added.
Log in to comment