[QUOTE="Game-fu"]
[QUOTE="WilliamRLBaker"]
Release a 600 dollar system, Act like every one whorships them and will buy a system no matter what, start removing things in a mad dash to bring down the price of the system, have no more A,AA,AAA then their competitors, maintain 3rd place throughout the generation, Continue to make little to no profit year after year compared to their competitors in the video game arena.
jimmypsn
And the 360?
Release a $500 system. KNOW that everyone worships them and will buy a system and allow you to price gouge them into eternity. %30/40 system failure rates across the board for the first two years. Blow your software load in the first 3 years and leave your community with tired sequels and rehashes with nothing original or inspired in-sight. Continue to make profit year after year by charging $15 dollars for map packs and becoming the most stagnant piece of washed-up technology on the planet.
It wasn't 500. Core was 300. Pro was 400. MS doesn't charge for map maps. You're think Activision. Sequels and rehashes are common on all systems. Look at PS3 2011 lineup. almost all sequels.
100, 200, 400, 10,000, I don't care. You're missing the point. Microsoft charges for a lot of fluff and rarely if ever passes on anything for 'free' to the consumer. Sequels and rehashes are common, but again thats not the point. If all you're producing is Halo 4 or Gears 10 or whatever as your piece de resistance, then you're not trying very hard. My post was merely to show how simple it is to make blanketed statements about any of these companies. They're all the same in the end.
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