I think I'll go have a few rounds of Unreal Tournament at 1440p/60+ fps, then after that I think I'll go play Star Citizen, also at 1440p but I need to drop the settings a bit to get it over 60fps, for a while.
This is a fantastic looking game and what ND have done with it, especially, with them having such limited hardware is quite simply amazing.
Shame it hasn't managed to match multi-plats on PC. Not much point in posting gameplay shots from SC or UT.
UC4 is one of those games people love to talk about how awesome it is.... Until a year or more later. Everyone's impression turns from awesome to... "Why did I think this linear, glorified Point & Click adventure game was awesome in the first place?"
And Sony fanbois proving once again they're really only interested in Drakes manly chest hair.
You kill for some of that manly chest hair though, don't lie.
Very Very Impressed with UC 4 graphics. While Star Citizen or Squadron42 are undisputed graphics king, one can wonder how technically impressive UC 4 graphics are considering weaker Hardware.Surpasses Tons of other current gen PC games easily.
Well? Are PS 4 graphics matching upto the standard or even surpassing many PC games? :)
Nope, not even close...not in the same zipcode or planet. PC destroy Xbox One and PS4.
I do have a bias towards PC gaming as it's my preferred platform. You on the other hand are a raging fanboy, it's adorable that you would call me out like that.
You can't generalize making broad sweeping statements like "PC AAAs" when that makes no sense other than blindly hyping a bunch of games on a specific platform. What PC AAA's look better than say The Order even? We are not just talking about resolution and frame-rate but overall graphical prowess. Has one released this gen? XCOM2?? Divinity original Sin??? Lets be serious here.
Games I own or have played that look better: Witcher 3, Crysis 3, and Battlefront (Yah, even in the beta). Games I haven't played that look better from in game screenshots - Far Cry 4 (arguably) and Primal, The Division. I suspect Unreal Tournament, Escape from Torkarov and Battlefield 1 will as well. I base this on lighting, texture quality, LoDs and resolution. Unless you can find actual polygon counts we'll be squinting at all of those blurred static objects in the Order for days.
We are not just talking about resolution and frame-rate but overall graphical prowess
Every time a graphics comparison thread is conceived you cows conveniently try to throw resolution out of the picture. Rendering resolution effects ALL assets on screen. Texture work is far superior at higher resolution, assets are not blurred meaning higher polygon models are more relevant at distance, foliage is hugely impacted, and aliasing all but disappears at 4k. Image clarity effects literally everything on screen and isn't to be thrown out in comparisons.
Yes, I know this picture is a bit extreme as far as gameplay goes but it is very clear in how resolution impacts asset quality. Same amount of polygons, yet the 4k image looks to be a much higher quality model because of there are more pixels to display it. 4k isn't some glorified anti-aliasing solution that cows make it out to be, it greatly impacts the games presentation.
If you want to defined graphics as mesh, lighting, and texture quality explicitly state so, but this is as you say about "overall graphics prowess" which means AA/AF/and Res have a huge impact on the looks of the game. Yes, we can throw frame rate out of the picture.
Also saying console games never looks as good in person as they do in screenshots DOUBLE applies to PC games where users can just max out every parameter of a game to post an amazing looking "screenshot" that is unplayable IRL.
So in other words it doesn't apply double if you have a powerful PC. Tell the OP to edit the post to "Medium Standards" if that is the case, I'm assuming that he is talking about Ultra/1080p+/AA/16xAF. You can't make sweeping statements that PC game graphics are inferior or photomode is more important on PC because the 90% can't run top quality.
And do you have anything to support that other than your estimated opinion?
Do you have anything else other than your estimated opinion? You admitted that you don't have an objective source, so why are you (I assume) calling out the credibility of my observations? They have the same credibility as yours thus far. I judge games based on screenshots and videos that include HUD.
:) yes I call you out to have a discussion on this. I also recognize you as a raging fanboy blinded by his love for PC but I didn't want to come out like that but since you open your line of discussion with me that way then there's no need to beat around the bush about it. Obviously you are the bigger raging fanboy since you didn't want to maintain a civilized line of communication when replying to me but whateves........
On to your response:
@wizard said:
Games I own or have played that look better: Witcher 3, Crysis 3, and Battlefront
So...a bunch of mutiplatform games and a last generation games that runs on PS3 and xbox 360? That's you submission?
LOL FAIL!
First and foremost, you haven't played UC4!
How in the hell did you form an opinion that those games look better UC4? Did you play UC4 on your imaginary PS4? lol I guess that's your raging fanboyism kicking in.
next.
@wizard said:
...Games I haven't played that look better from in game screenshots - Far Cry 4 (arguably) and Primal, The Division. I suspect Unreal Tournament, Escape from Torkarov and Battlefield 1 will as well. I base this on lighting, texture quality, LoDs and resolution. Unless you can find actual polygon counts we'll be squinting at all of those blurred static objects in the Order for days.
So, a bunch of speculation, wishful thinking, fanboy dreams and JUST WAIT then? Gotcha
Next.
@wizard said:
Every time a graphics comparison thread is conceived you cows conveniently try to throw resolution out of the picture. Rendering resolution effects ALL assets on screen. Texture work is far superior at higher resolution, assets are not blurred meaning higher polygon models are more relevant at distance, foliage is hugely impacted, and aliasing all but disappears at 4k. Image clarity effects literally everything on screen and isn't to be thrown out in comparisons.
Resolution won't make the base graphics 'more' impressive than they actually are.
Pretty simple concept but herms conveniently try to throw that out the when over-all graphical prowess come into the pictuer. MGS 1 will never look as graphically impressive as MGSV no matter how many times you up-rez it.
any more extreme desperate examples you'd like to toss out?
So in other words it doesn't apply double if you have a powerful PC. Tell the OP to edit the post to "Medium Standards" if that is the case, I'm assuming that he is talking about Ultra/1080p+/AA/16xAF. You can't make sweeping statements that PC game graphics are inferior or photomode is more important on PC because the 90% can't run top quality.
@wizard said:
So in other words it doesn't apply double if you have a powerful PC. Tell the OP to edit the post to "Medium Standards" if that is the case, I'm assuming that he is talking about Ultra/1080p+/AA/16xAF. You can't make sweeping statements that PC game graphics are inferior or photomode is more important on PC because the 90% can't run top quality.
You started making excuses things that don't like like what you see in screenshots and I repled to that with a perfectly valid counter that extends that same argument to PC. If you don't want to talk about that subject it's fine but don't deflect and make excuses when the same done on PC.
@wizard said:
Do you have anything else other than your estimated opinion? You admitted that you don't have an objective source, so why are you (I assume) calling out the credibility of my observations? They have the same credibility as yours thus far. I judge games based on screenshots and videos that include HUD.
You aren't an objective source at all because you are a PC fanboy. You'd never admit a console game was better than anything on PC, as proof you had the audacity to claim a last generation game (crysis 3) that also ran on PS3 and 360 to looked better than Uncharted 4. Do you realize how silly that makes you look?
Further more, "I judge games based on screenshots and videos" lol Really now? Are you sure you're a hermit? judging the finality of games based on still screenshots and video alone is the most laughable thing someone who claims to be a hermit can say. Sounds to me like all that talk about resolution if hot air.
1. You NEVER get the full experience of a games graphics from a still screen shot.
2. Video no natively ran from a system also don't give off the true graphics or resolution fidelity.
3. Hermits are always quick to tell console fans who judge shots/vids of PC games and aren't impressed, "you've obviously never seem the games run in person" Now you sound like you throw all that out the window when the discussing this game. I guess fanboyism that is all you need to judge.
And yes :) my opinion ISN'T unbiased either, which is why I'm asking you if you have something to back up your claims since you are also biased and haven't touched UC4???????????????????????
When comparing games there are many aspects to consider; world complexity, the level of detail, characters, animations, number of npcs, level of AI interactions, lightning/shadows/occlusion/reflections, draw distance (real draw distance, not backdrops), lod distance, af, aa etc.
UC4 looks great, some aspects like characters and animations really stand out, but there are also obvious compromises.
Still looks great considering the weak hardware it's running on.
It says a lot that pc gamers need to jump all the way back to Crysis 3 to put up even as remotely tangible argument - even within that context, it was designed for consoles from a once PC franchise abandoned.
and the same thing is..
Loading Video...
I ran pretty damn well on outdated ass PS3 and 360 back then. These guys are beyond reaching they are LEAPING across a bottomless pit of desperation.
hermis omg omg Crysis 3!!! lol
When bringing up Crysis 3, in reality they are hyping a high resolution version of a last generation console port.
PC gamers lay in bed at night wishing they had Uncharted 4 level.
I've been playing Rise of the Tomb Raider on PC, that looks better than Uncharted 4. So not sure what you're implying.
So..a multiplat console game shared with xbone...
wait not only a mutiplatform game, but also a CROSS GENERATION multiplatform game shared with xbox 360, looks better than Uncharted 4?
It just keeps getting worse and worse...:)
The fact that it does must really boil your blood.
You better bring out your alts so as you don't look foolish on your own.
The only people looking foolish are the people like you who have resorted to pulling out last generation console ports trying to pass them off as something that's supposed to look better than what has been called the best looking game of our current generation.
It really makes non-PS4 owning fanboys blood boil that the best looking game of the generation is a PS4 exclusive and they've resorted to pulling last generation games out the rear haha.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
From what we've seen of Uncharted 4, it's not particularly consistent either. While it's a fantastic looking game, the disparity between real time rendered cut scenes (which the faithful love to post) and actual gameplay is quite large. We'll all know for sure in couple of days.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
From what we've seen of Uncharted 4, it's not particularly consistent either. While it's a fantastic looking game, the disparity between real time rendered cut scenes (which the faithful love to post) and actual gameplay is quite large. We'll all know for sure in couple of days.
It's noticeable, I finished the game just 30 minutes ago and you definitely can tell there has been a massive shift in graphics. Nate and other character models still look good but not as good as the cutscenes, background however are still gorgeous.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
From what we've seen of Uncharted 4, it's not particularly consistent either. While it's a fantastic looking game, the disparity between real time rendered cut scenes (which the faithful love to post) and actual gameplay is quite large. We'll all know for sure in couple of days.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
In someway, I do agree but then again, Rise of the Tomb Raider on 360 was done by another developer so SE can focus on the current-gen and PC however, yes the current-gen was help back but at the end of the day, Rise of the Tomb Raider still looks amazing then Xbox One version. Sadly though, we cannot comment on PS4 version as of yet.
Why is it when people argue for Uncharted they need to add the condition "PC Exclusive" ?
lol because if it isn't exclusive, it's just an AAA multiplatform game that is also available on consoles which doesn't signify anything specific or special related to PC other than traditional up rez and framerate, or texture bump additions.
If someone says "PC AAAs" then what else should someone infer other than it being a PC exclusive? A sad state when the only games PC users can point to and challenge the best looking console games are just uprezed console ports.
The fact that those games are that much more impressive on PC than they are for consoles this gen diminishes those arguments to an even further level of pointlessness.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
ROTR was developed by a different company with respect to the Xbox 360 version, so it's a kneejerk reaction to dismiss the PC/XONE version.
Correct me if I'm wrong,but I believe Star citizens has bigger budget than Uncharted 4.
SC has already collected 110 million from crowd funding,which should easily surpass any of the Sony's first party game.I look up on wiki,and found that GT5 only got 60million back in 2010,which was their most important/best selling series.
Naughty Dog kills it with the object fidelity and rendering, but the limitations of the PS4 become very obvious. They stick to a linear design as to better control the amount of variables they need to render at once. They only render at 30fps as well.
There is nobody on the PC making these kind of games exclusively for the PC. Nobody making a very controlled and linear experience so they can safely push the fidelity like Naughty Dog does. This is something we don't really see exclusively on the PC as those kind of games have their audiences on the consoles more than anything.
If Naughty Dog would make a game exclusive for specifications of a high end PC, we would see something even better coming from them. It's just that they are building exclusively for one pretty capable platform so they can really push the rendering.
@casharmy: and you base that comparison on your experience of these games I take it?
Aside from all his ranting and raving, he does have somewhat of a point. ROTR does share development with the second weakest console and a last gen one as well. As good as some parts are on PC, you can see the parts where its held back by the lesser platforms. There are points where it rolls straight over UC4 but its not consistent.
From what we've seen of Uncharted 4, it's not particularly consistent either. While it's a fantastic looking game, the disparity between real time rendered cut scenes (which the faithful love to post) and actual gameplay is quite large. We'll all know for sure in couple of days.
LMAO...Where did you get that from?
Is this from you critical analysis of the game from your pre-release play through? Oh wait...lol
That was you imaginary PS4 and your dreamland copy of UC4 wasn't it?
Well hell since we are playing the imaginary videogame play-thru session I just got done playing Squadron 42 and the only thing that really looks good are the ships, everything else down to the characters in-game on a graphical level looks no better than MGSV. You'll will know when it comes out n 2018. :D
and as far as this comment...
@GarGx1 said: "We'll all know for sure in couple of days."
psst..we already know!
And LMAO, you surely won't "all" know (from personal experience) haha.
Naughty Dog kills it with the object fidelity and rendering, but the limitations of the PS4 become very obvious. They stick to a linear design as to better control the amount of variables they need to render at once. They only render at 30fps as well.
There is nobody on the PC making these kind of games exclusively for the PC. Nobody making a very controlled and linear experience so they can safely push the fidelity like Naughty Dog does. This is something we don't really see exclusively on the PC as those kind of games have their audiences on the consoles more than anything.
If Naughty Dog would make a game exclusive for specifications of a high end PC, we would see something even better coming from them. It's just that they are building exclusively for one pretty capable platform so they can really push the rendering.
You have multiple reviews stating it's the best looking game period... and even mentioning it beats anything on PC. I can't remember the last time a console game received that kind of praise from reviews.
I don't know if you guys know this or not but a game doesn't have to be exclusive to look good. Shocker, I know.
UC4 looks great for it's platform but I can think of several multiplats that are visually more impressive on PC thanks to a large array of PC features.
And also PC has Total War: Warhammer in a couple weeks anyway, which is definitely more impressive than any console game graphically, thanks to the scale and level of detail it's pulling off. Then we have upcoming titles like Unreal Tournament, Dreadnought, Star Citizen.
So while the answer to your question is technically yes, the "many" you refer to does not include the actual best looking games on the platform.
lol no!
There are no multiplatform games that look better than UC4 PC or not.
Uprez, framerate and a few extra textures aren't going to be enough to outdo UC4 as far as graphics are concerned. *Some* hermits are making some horrible arguments here about graphic and you guys are supposed to have a better grasp of what it takes to produce a graphically impressive game.
A lot of wishful thinking, denial and just wait in your post.
The games you list which could go toe to toe with UC4 are Unreal Tournament, Dreadnought and Star Citicen....NONE of which are currently out nor have been reviewed. Currently there is nothing on PC that is more graphically impressive than UC4. Total War: Warhammer, an impressive technical game for sure, however, it is no where near touching the graphical impressive of Uncarted 4; technically sure, graphically? no not in the same ball park.
It's clear from your post you don't have a good PC to actually make the comparison because good multiplatform games do far, far more than "extra textures." Better textures, better geometry, better lighting, better particle effects, and unique features only on PC, like with Division and it's volumetric lighting and full reflections.
Crysis 3, Witcher 3, Division, all look better than UC4 with their PC versions, even before you consider resolution and framerate. Your sad delusion isn't going to change that.
Blah blah blah.
By you even mentioning Crysis 3 your opinion on this entire subject is invalid. Crysys 3...at game that PS3 and xbox 360 were able to run, is something you dare to bring up to compare to current gen developed Uncharted 4??????
When it comes to these debates hermits seem to lose their mind and start making outlandish claims that derail the whole argument because of how ridiculous it is. Come back to reality herm....come back! NOTHING from last gen can even be mentioned in the same breath as Uncharted 4 from a graphics stand point.
That said, everything you have there is a console multiplat (again desperate times) and no matter how much you kick, cry and scream at the top of your lungs...they aren't a huge departure from what current gen consoles have of these games. Last gen maybe your rant wont fly but this gen, we can see it for what it is reaching!
lol, I'll play a little game with you and use the games you claim look better than UC4:
Crysis 3, Witcher 3, Division,
Pick one of these games "ON PEE CEE" at max settings that you believe un-equivocally looks better than UC4 and I'll prove to you why what you're saying is a joke and I won't even use UC4 to make my point.
Hehe of course Crysis 3 could run on the PS3, they call it graphics scaling and it's been a standard on PC for..... I think it always has been.
But, just for you we can give you a run down.
Developers can tone down graphics so that they can run on less demanding hardware by adjusting settings. The full blown Crysis 3 experience could not happen on PS3, or PS4.
Why the game look so good,well it was build specially for a close platform system,which DEVs got a clear performance budget and could work every bit out of it.That is why Driveclub,R&C,Infamous look surprising good.
There are 10-20(or more)980ti on the market with width performance gap,and when you mention high end PC,did you meant the up to date high end pc which will be out dated two years later,or you meant the forecasting high end pc which haven't apper yet?Games take years to develop,you better make up your mind.
PC was never meant for gaming,in your dream hermit...
Why the game look so good,well it was build specially for a close platform system,which DEVs got a clear performance budget and could work every bit out of it.That is why Driveclub,R&C,Infamous look surprising good.
There are 10-20(or more)980ti on the market with width performance gap,and when you mention high end PC,did you meant the up to date high end pc which will be out dated two years later,or you meant the forecasting high end pc which haven't apper yet?Games take years to develop,you better make up your mind.
PC was never meant for gaming,in your dream hermit...
Man, for a platform that was "never meant for gaming" it sure does dominate the gaming world.
I mean, #1 in revenue, #1 in Exclusives, #1 in Gaming count in general, #1 in performance.
Your opener wasn't exactly pleasant. I'm biased, but I have reason to call you a raging fanboy. Should we go through your post history of Pro-Playstation and Anti-Xbox promotions? If I ever start a thread along the lines of PC master race or similar, you can call me by the same title.
So...a bunch of mutiplatform games and a last generation games that runs on PS3 and xbox 360? That's you submission?
LOL FAIL!
So engine scalability is now a bad thing? Aside from the obvious dodge, I can now see where this is going...
First and foremost, you haven't played UC4!
Neither have you so...Next? LOL!
So, a bunch of speculation, wishful thinking, fanboy dreams and JUST WAIT then? Gotcha
What a terrible argument! So once again you have ignored the merits of my argument and have moved on to questioning my credibility. Let me guess, you own all of the above games and play at maximum settings? Let's see the proof there buddy, what's running in your computer? Let's see it.
Resolution won't make the base graphics 'more' impressive than they actually are.
Error in your logic. Higher resolution prevents assets from effectively being "downgraded" at the pixel rendering stage in the pipeline. The higher the resolution, the clearer the presentation of the assets.
Clearly you ignored all of the objective data on resolution and proceeded to make ridiculous comparisons across not only two different games, but hardware generations as well. Desperate much? Face it, 4k matters.
You started making excuses things that don't like like what you see in screenshots and I repled to that with a perfectly valid counter that extends that same argument to PC. If you don't want to talk about that subject it's fine but don't deflect and make excuses when the same done on PC.
Your counter wasn't valid. At all. You basically tried to claim that because some PC gamers have weak computers and adjust settings for screenshots that applies to PC gamers in general. It doesn't, but it does for consoles.
I never claimed to be an objective source. Comprehension is a valuable skill...
You'd never admit a console game was better than anything on PC, as proof you had the audacity to claim a last generation game (crysis 3) that also ran on PS3 and 360 to looked better than Uncharted 4. Do you realize how silly that makes you look?
Ok, so since you're so hung up on last generation impacting the game please enlighten us on why a highly gimped Crysis 3 running on the Xbox 360 makes the PC Crysis 3 inferior graphically to other modern titles? Specifically.
1. You NEVER get the full experience of a games graphics from a still screen shot.
2. Video no natively ran from a system also don't give off the true graphics or resolution fidelity.
3. Hermits are always quick to tell console fans who judge shots/vids of PC games and aren't impressed, "you've obviously never seem the games run in person" Now you sound like you throw all that out the window when the discussing this game. I guess fanboyism that is all you need to judge.
1 and 2. So first of all, no shit. Secondly, this doesn't help your point. PC games run at higher than common resolution, not PS4 games, so if anything Hermits are hurt in video and screenshot comparisons. In comparing game play footage at the same resolution its all the same as youtube compression applies equally.
3. I'm not "Hermits", I am only responsible for what I say. So we can skip the drivel.
And yes :) my opinion ISN'T unbiased either, which is why I'm asking you if you have something to back up your claims since you are also biased and haven't touched UC4???????????????????????
I'm asking the same of you. Why are you admitting to the obvious?
You are supporting the claims of the OP, the burden of proof is on you and the OP.
@casharmy: Firstly, you've never played a high end PC game, so you have absolutely nothing to base your comparison on. That's cool, you're just showing that your opinion is based on what other people say. Carry on following the heard. Have you even played Uncharted 4 yet?
Secondly, the UK release date is May 10th so the UK can't play it yet., hence "we will know in a couple of days". The world is not America.
@lastcoin You do realise that any PC component that out performs a PS4 will always out perform a PS4, regardless of the time it exists for or how powerful the new hardware that comes after it is. You also don't need anything more than an i3 CPU and a 750Ti GPU to get better performance in a lot of games and you never will, even in 100 years time.
@jereb31: I thought the mobile was dominating on revenue,excluives and gaming count?What was you somking?
Oh,you hate the fact,you hermits...
Actually I guess you are right there, Mobile>PC>Console then aye,
PC still has the higher revenue this year, unless you group phones, tablets and handhelds all together, which in itself is rather strange as you're looking at iOS, Android, Nintendo and what ever the Vita runs on. Of course taking console revenue as a single group is also rather odd when there are 5 home consoles and three major companies, all of whom are very competitive, being grouped as a single entity.
@unrealgunner: I play arma3 daily,just you wait for the bugs and system crush.Arma is one of those games dev release a unfinished title so the community need to work together just to "finish" the game.
@lastcoin: Awww, man... You made me feel like a douche. As much as I disagree with what you said, I was just being System Wars-y. Practice on, brother.
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